@gamerman01 I tend to roll play the madman as the Axis.
oysteilo (Allies+9) vs Simon33 (Axis) BM3
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Sorry that took so long.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 33 Sea Zone to 44 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat - ANZAC Battle in Kwangtung Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Kwangtung from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
Sorry that took so long.
no worries, will be slow over the weekend
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Ukraine Germans take Rostov from Russians 2 bombers moved from Novgorod to Russia 1 bomber and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Volgograd to Russia 3 fighters moved from Novgorod to Archangel Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Archangel Germans attack with 1 bomber, 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Archangel, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 3 fighters moved from Archangel to Novgorod 1 bomber moved from Russia to Novgorod 4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Volgograd to Ukraine 1 infantry moved from Samara to Volgograd 2 aaGuns, 11 artilleries and 16 infantry moved from Volgograd to Caucasus 3 infantry moved from Volgograd to Caucasus 1 armour, 1 artillery, 5 infantry and 11 mech_infantrys moved from Finland to Vyborg 1 armour, 3 artilleries and 11 mech_infantrys moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 5 artilleries and 2 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 4 artilleries and 2 infantry moved from France to Western Germany 4 mech_infantrys moved from Western Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 2 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 artillery and 2 mech_infantrys placed in Germany 1 fighter and 7 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. 1 artillery and 2 infantry placed in Germany 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50 Germans : -1.33 Russians : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 armour moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belarus to Archangel 5 fighters moved from Norway to Archangel 1 mech_infantry moved from Urals to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Urals to Samara Russians take Samara from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 2 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 28 PUs; Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Archangel Russians attack with 5 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 2 infantry in Archangel, round 2 : 6/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 12 artilleries and 10 infantry moved from Belarus to Bryansk 18 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Urals to Russia 1 aaGun and 2 infantry moved from Urals to Vologda 4 fighters moved from Archangel to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 10 infantry EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,67 Russians : 2,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 infantry moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 1 artillery and 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from Japan to Kiangsi 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Kiangsi 4 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 fighters moved from Philippines to Java 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 destroyer, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 armour and 1 mech_infantry moved from Kiangsu to Jehol Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Jehol, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter moved from Anhwe to French Indo China 1 fighter moved from Kwangsi to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 battleship, 6 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 1 bomber moved from Yunnan to Kiangsu 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 artillery moved from Shantung to Kiangsu 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Soviet Far East to Siberia 1 aaGun moved from West India to Eastern Persia 2 infantry moved from India to Burma 1 fighter moved from 20 Sea Zone to Celebes 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.17 Chinese : 1.33 Japanese : -0.17
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 95 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 6 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 2 transports Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Americans : 2,00
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selection in 95 please. I guess the question is if you want to keep destroyer or lose fighter. If you lose destroyer it is a decent chance battleship will be killed by sub first strike next round
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@simon33 keep destroyer of fighter is the question
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Oh that sucks. Maybe I was going to land Luftwaffe on the airbase but forgot?
I’ll keep the DD.
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are we going forward? or do you want any last minute edits? In case how?
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@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
are we going forward? or do you want any last minute edits? In case how?
RIght I see. Perhaps I planned the Luftwaffe to land there but it had more important things to do. I guess we are going forward. Maybe I’ll get really lucky.
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ok, here we go
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 95 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 6 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 2 transports Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 5 submarines owned by the Americans, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans : -0,67 Italians : 1,00 Americans : 1,17
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sub hit, selected dest in round 2, BB or fighter?
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take out the DD.
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its fighter or BB, took out destroyer on sub hit
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Oh right. I’ll lose the BB. Either way it’s a 4 next round.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 95 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 6 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 2 transports Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 5 submarines owned by the Americans, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits Italians roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 95 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 marine owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 63 Casualties for Americans: 1 destroyer and 6 submarines Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 2 transports Non Combat Move - Americans 1 bomber moved from 95 Sea Zone to Gibraltar 3 fighters moved from 95 Sea Zone to 92 Sea Zone 2 carriers moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 4 transports moved from 123 Sea Zone to 106 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to Quebec Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Chahar 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Politics - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Turning off Edit Mode Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Egypt to Southern Italy 2 infantry moved from Egypt to Alexandria 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia 1 armour and 3 mech_infantrys moved from Kenya to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Ethiopia Purchase Units - British British buy 3 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Southern Italy British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry AA fire in Southern Italy : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,50 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0,50 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 4 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 bomber and 1 infantry in Southern Italy, round 4 : 0/2 hits, 0,50 expected hits 1 aaGun owned by the Italians and 1 bomber owned by the Italians lost in Southern Italy British roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 5 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British captures 28PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry Casualties for British: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Ethiopia British attack with 3 armour, 1 fighter, 1 infantry and 4 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Ethiopia, round 2 : 3/9 hits, 2,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 3 armour, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Adding units owned by British to Karelia: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Ethiopia to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to Syria 3 infantry moved from Iraq to Northwest Persia 4 artilleries and 9 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Iraq to Syria 1 mech_infantry moved from French Madagascar to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 3 fighters moved from Norway to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux Place Units - British 2 infantry and 1 mech_infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 68 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 71 PUs Turn Complete - UK_Pacific Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Italians : -1,17 British : -1,67 Americans : 1,00 AA fire in Southern Italy : : -0,17 Chinese : 0,67 Japanese : -1,33
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I suspect that blow, combined with the Berlin loss UK5 might be fatal.
Do you have an opinion?