@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 armour moved from Ulaanbaatar to Tsagaan Olom Japanese take Dzavhan from Russians Japanese take Tsagaan Olom from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour, 1 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 3 artilleries and 9 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 4 mech_infantrys moved from Hunan to Hopei 5 artilleries, 4 infantry and 1 marine moved from Northern Territory to Western Australia 1 bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Western Australia Japanese attack with 5 artilleries, 4 infantry and 1 marine ANZAC defend with 1 mech_infantry Japanese roll dice for 5 artilleries, 4 infantry and 1 marine in Western Australia, round 2 : 2/10 hits, 3.17 expected hits ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 5 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 mech_infantry Non Combat Move - Japanese 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from 46 Sea Zone to Philippines 1 artillery and 4 infantry moved from Burma to Shan State 1 artillery, 1 fighter and 7 infantry moved from India to Burma 1 infantry moved from West India to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to 35 Sea Zone 1 artillery and 2 infantry moved from Hunan to Anhwe 1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Yunnan to Hunan 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Chahar to Tsagaan Olom 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 armour, 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to Yunnan 1 armour, 1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 fighter moved from Japan to Philippines 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Amur to Siberia 1 artillery and 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Japanese : -1.00
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Java Battle in Sumatra Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Java from Japanese, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese Purchase Units - British British buy 1 armour, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat - British Non Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 5 mech_infantrys moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Syria to Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Syria to Egypt 2 fighters moved from Syria to Eastern Persia 1 bomber moved from Syria to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 artillery moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 2 mech_infantrys placed in Iraq 2 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 Americans : -1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Timguska from Russians Italians take Evenkiyskiy from Russians Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 2 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : -0.33
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Politics - ANZAC Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 armour moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese 1 armour moved from Northern Territory to Queensland Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to South Australia 4 artilleries moved from Queensland to South Australia 12 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 3 bombers moved from Novgorod to Russia 3 fighters moved from Novosibirsk to Russia 1 bomber moved from Western Germany to Vologda 1 infantry moved from Archangel to Vologda 8 armour and 4 mech_infantrys moved from Novosibirsk to Yenisey 3 armour and 6 mech_infantrys moved from Novosibirsk to Volgograd 2 artilleries and 2 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Ukraine to Rostov 2 fighters moved from Bessarabia to Rostov 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 2 infantry moved from Kazakhstan to Volgograd 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,7,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Yenisey Germans attack with 8 armour and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 8 armour and 4 mech_infantrys in Yenisey, round 2 : 3/12 hits, 4.67 expected hits Russians roll dice for 4 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans roll dice for 8 armour and 3 mech_infantrys in Yenisey, round 3 : 7/11 hits, 4.50 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Casualties for British: 2 infantry Battle in Volgograd Germans attack with 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys in Volgograd, round 2 : 7/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Vologda to Archangel 2 artilleries and 5 infantry moved from Archangel to Novgorod 3 armour and 8 mech_infantrys moved from Urals to Archangel 5 artilleries, 3 infantry and 6 mech_infantrys moved from Western Ukraine to Eastern Poland 5 artilleries, 2 infantry and 6 mech_infantrys moved from Ukraine to Bessarabia 2 fighters moved from Rostov to Bessarabia 3 bombers moved from Russia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 5 mech_infantrys moved from Eastern Poland to Archangel 3 fighters moved from Russia to Archangel 2 mech_infantrys moved from Poland to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Bessarabia to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 artilleries placed in Novgorod 3 artilleries and 1 infantry placed in Germany 1 fighter and 6 mech_infantrys placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 4.67 Americans : 0.00 Russians : 0.33
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 3 aaGuns, 18 artilleries and 41 infantry moved from Bryansk to Tambov 1 infantry moved from Samara to Tambov Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Olgiy Japanese take Olgiy from Russians 1 bomber moved from Philippines to 41 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from Philippines to Java 6 tactical_bombers moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 7 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 7 tactical_bombers in Java, round 2 : 9/17 hits, 8.33 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 artillery and 7 infantry moved from Burma to India 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar 2 infantry moved from Yakut S.S.R. to Dzavhan 1 artillery and 1 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Siberia to Amur 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 8 fighters moved from 35 Sea Zone to Western Australia 1 bomber moved from Philippines to India 1 bomber moved from 41 Sea Zone to India 1 submarine moved from 80 Sea Zone to 39 Sea Zone 4 fighters and 7 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Japan to Philippines 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Shan State to Burma Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 fighter and 1 submarine placed in 6 Sea Zone 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 2.00
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Trans-Jordan to Persia 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 49 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from 49 Sea Zone to Solomon Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 6 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 fighter and 28 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British Purchase Units - British British buy 1 artillery, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - British 1 armour, 4 fighters and 7 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 1 aaGun moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Egypt to West India Place Units - British 3 mech_infantrys placed in Iraq 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour moved from Evenkiyskiy to Kansu Italians take Kansu from Chinese 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk Italians take Samara from Russians 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 6 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 3 infantry British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 3 infantry Casualties for British: 3 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 3 infantry moved from Northern Italy to France 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5 Italians collect 14 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : 0.00
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea 2 aaGuns, 4 artilleries and 12 infantry moved from South Australia to Queensland 1 cruiser and 3 submarines moved from 54 Sea Zone to 49 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Syria: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 5 artilleries and 2 infantry moved from Bessarabia to Ukraine 5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Volgograd to Caucasus Germans take Rostov from Russians 2 bombers moved from Novgorod to Archangel 3 bombers and 3 fighters moved from Archangel to Russia 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 armour moved from Smolensk to Belarus Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,7,8 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 artilleries, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 aaGuns, 2 artilleries and 18 infantry moved from Kazakhstan to Caucasus 2 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Volgograd to Caucasus 8 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk 3 bombers moved from Russia to Novgorod 10 artilleries and 7 infantry moved from Novgorod to Belarus 3 fighters moved from Russia to Belarus 1 armour and 8 mech_infantrys moved from Archangel to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 fighters moved from Bessarabia to Caucasus 3 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Eastern Poland to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Germany to Poland 6 mech_infantrys moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in France 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Americans : -0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 armour moved from Russia to Samara Russians take Samara from Italians 1 armour moved from Samara to Russia 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 6 PUs; Russians buy 1 infantry; Remaining resources: 3 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Olgiy to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 7 artilleries, 17 infantry and 4 mech_infantrys moved from Hopei to Kweichow 1 armour and 1 mech_infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Dzavhan to Tsagaan Olom 1 artillery and 1 infantry moved from Burma to India 2 bombers moved from India to Philippines 3 fighters moved from 42 Sea Zone to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia 4 fighters moved from Western Australia to 56 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 8 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 carrier and 4 submarines moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Amur to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 5 carriers, 6 destroyers, 8 submarines and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to New South Wales 5 fighters moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 4 infantry placed in Eastern United States 1 bomber and 2 infantry placed in Western United States 2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to New South Wales: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 30 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British Purchase Units - British British buy 2 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 5 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 armour and 11 mech_infantrys moved from West India to Persia 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Iraq to Gibraltar 3 fighters moved from West India to Syria 2 fighters moved from West India to Northwest Persia Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 Americans : 2.67 Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 armour and 1 mech_infantry moved from Novosibirsk to Archangel Italians take Vologda from Russians 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from Kansu to Shensi Italians take Shensi from Chinese Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to France Americans win with 1 artillery remaining. Battle score for attacker is 9 Casualties for British: 4 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,4,5 Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.00 Americans : -2.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 cruiser and 3 submarines moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 3 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Caucasus to Volgograd 2 infantry moved from Ukraine to Rostov 2 fighters moved from Caucasus to Rostov 8 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd Germans take Samara from Russians 2 bombers moved from Novgorod to Belarus 2 bombers and 3 fighters moved from Belarus to Russia 2 bombers moved from Novgorod to Rostov Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Russia causes 0 damage total. Battle in Rostov Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Volgograd, round 2 : 10/47 hits, 13.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 artilleries and 1 infantry moved from Novgorod to Belarus 5 artilleries, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 2 bombers moved from Rostov to Novgorod 6 mech_infantrys moved from Poland to Belarus 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Rostov to Novgorod 3 fighters moved from Russia to Ukraine 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from Caucasus to Volgograd 1 armour and 7 mech_infantrys moved from Ukraine to Volgograd 1 armour and 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 3 infantry placed in France 2 artilleries and 1 infantry placed in Germany 3 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.67 Germans : -3.50 Americans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 3 armour and 3 mech_infantrys moved from Russia to Samara Russians take Samara from Germans 3 armour and 3 mech_infantrys moved from Samara to Volgograd 18 artilleries and 40 infantry moved from Tambov to Volgograd 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 armour, 18 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 12 armour, 5 artilleries, 1 factory_minor, 22 infantry and 16 mech_infantrys AA fire in Volgograd : 2/4 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/67 hits, 19.00 expected hits Germans roll dice for 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 15/55 hits, 20.33 expected hits 15 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/52 hits, 16.50 expected hits Germans roll dice for 12 armour, 5 artilleries, 3 infantry and 16 mech_infantrys in Volgograd, round 3 : 17/36 hits, 14.00 expected hits 17 infantry owned by the Russians, 3 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 11/35 hits, 12.67 expected hits Germans roll dice for 12 armour, 5 artilleries and 3 mech_infantrys in Volgograd, round 4 : 6/20 hits, 8.67 expected hits 6 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 12/29 hits, 10.67 expected hits Germans roll dice for 9 armour in Volgograd, round 5 : 4/9 hits, 4.50 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84 Casualties for Russians: 2 artilleries, 2 fighters and 40 infantry Casualties for Germans: 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Tambov to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Volgograd : : 1.33 Russians : 1.17
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That was a major boo boo in Volgograd. Saw it in NCM but had already rolled all those dice. Was hoping that somehow you wouldn’t notice but I didn’t think there was much chance of that. Not sure how I calculated it wrongly.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 4 artilleries and 16 infantry moved from India to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 armour moved from Northern Territory to Western Australia 1 infantry moved from French Indo China to Yunnan 2 fighters moved from India to Yunnan Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 battleship and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 3 transports moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsagaan Olom to Suiyuyan 1 armour and 1 mech_infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Kweichow to Hunan 1 aaGun, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from India to 36 Sea Zone 3 fighters moved from Philippines to 36 Sea Zone 2 bombers moved from Philippines to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Kiangsu 2 fighters moved from Yunnan to Shan State 2 fighters moved from Japan to 36 Sea Zone Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 harbour placed in Western Australia 1 artillery and 2 infantry placed in India 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00