sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 artilleries and 10 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Shensi, round 2 : 2/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 39 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to Iraq
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Belgian Congo
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 110 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Belgian Congo to Egypt
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from 41 Sea Zone to India
1 aaGun and 2 infantry moved from Burma to India
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
3 submarines placed in 81 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,5,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
Combat Hit Differential Summary :
Germans : -0.33
British : 2.33
Italians : 0.00
Americans : 0.33
Chinese : 0.50
Neutral_Axis : 0.67
Japanese : 3.00
sorry, one of the gib ftrs was supposed to go to z92
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 artilleries and 2 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 armour moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Ethiopia to British Somaliland
Place Units - Italians
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.17
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from India to Eastern Persia
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to Queensland
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 marine and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
2 bombers moved from Southern Italy to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
8 armour and 18 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 tactical_bombers moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 aaGun, 3 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Karelia to Novgorod
1 bomber moved from Belarus to Romania
1 bomber moved from Belarus to Romania
Place Units - Germans
1 airfield placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 bomber
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
hold on. a sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
2 bombers moved from Southern Italy to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
8 armour and 18 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 tactical_bombers moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 aaGun, 3 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Karelia to Novgorod
1 bomber moved from Belarus to Romania
1 bomber moved from Belarus to Romania
Place Units - Germans
1 airfield placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 bomber
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
plz use updated map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Bryansk to Rostov
1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
oops, used wrong map. hold please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Vologda
2 infantry moved from Volgograd to Rostov
3 infantry moved from Bryansk to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 artillery and 9 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.67
boo, i liked the first map better.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kiangsi to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
Combat - Japanese
Battle in Guam
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Guam from Americans with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Anhwe to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from Szechwan to Anhwe
1 bomber moved from Szechwan to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to Java
1 armour moved from French Indo China to Malaya
1 bomber moved from Szechwan to Malaya
1 mech_infantry moved from Kwangtung to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Tsinghai to Kansu
2 artilleries and 10 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 5 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber and 1 fighter moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in British Somaliland, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 armour, 5 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys in Burma, round 2 : 11/26 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
1 tactical_bomber moved from Persia to India
1 fighter moved from Burma to India
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from British Somaliland to Anglo Egyptian Sudan
1 bomber moved from British Somaliland to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to Bryansk
Place Units - British
1 submarine placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 5.00
Italians : -0.67
Americans : -0.33
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Cyprus
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.33
one second
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Cyprus
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2.00
British : -0.33
really annoying when Italy doesnt have any money in the early rounds. Really limits your options. Losing southern france in rnd 1 hurts for that reason.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to South Australia
1 marine moved from New South Wales to Queensland
1 fighter moved from Eastern Persia to Russia
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Tunisia, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Tunisia, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Tunisia to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.00
French : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Romania to Rostov
5 artilleries moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
16 mech_infantrys moved from Ukraine to Rostov
17 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 1 bomber, 17 infantry and 16 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 8 armour, 5 artilleries, 1 bomber, 17 infantry and 16 mech_infantrys in Rostov, round 2 : 15/47 hits, 12.67 expected hits
Russians roll dice for 5 infantry in Rostov, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 1 bomber, 17 infantry and 16 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 armour, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Bessarabia
1 bomber moved from Rostov to Bessarabia
1 bomber moved from Poland to Western Germany
2 infantry moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
5 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 submarine moved from 124 Sea Zone to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in France
1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -1.67