trulpen (X) vs oysteilo (A+5) BM3


  • so i made a silly mistake. the five fighters and tac bomber in iraq came from syria. I intended to send thos to russia but somehow i send them to caucasus. The correct battle in caucasus should be 1 fighter from iraq and 2 inf+1 art

    Is there a way to resolve this? It is kind of critical to have those planes in russia i think


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    so i made a silly mistake. the five fighters and tac bomber in iraq came from syria. I intended to send thos to russia but somehow i send them to caucasus. The correct battle in caucasus should be 1 fighter from iraq and 2 inf+1 art

    Is there a way to resolve this? It is kind of critical to have those planes in russia i think

    There should be a way. Let me check.


  • This is what I suggest:

    The units not in participation may be taken away from the batt.e. That is 4 fig, 1 tac. Those dice will then simply be reduced from the battle.

    The rolled dice of battle round 1 stays, where G hit 1 and US hit 1 with the land units.

    The complication then comes from the fig of which we have to deduce which of the 2/5 was left.

    Looking at the distribution of hits a 1D5 can be rolled, where hits are 2 and 3 and misses are 1, 4 and 5.

    Do you want me to roll it?


  • And do you find this solution good and fair?


  • sure, sounds fine


  • Ok, I interpret it as I should roll as well.


  • @trulpen yes please


  • A 4 was rolled, so it missed.


  • That means for battle round 2 there’s

    US 1 inf, 1 art, 1 fig
    G 1 inf


  • i can create a battle with the british to mimic in + art +figh vs 1 inf


  • Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    i can create a battle with the british to mimic in + art +figh vs 1 inf

    okey?


  • @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.

    i think so too


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    i can create a battle with the british to mimic in + art +figh vs 1 inf

    You may, but then do it by edit and then remove the units. The back-side is that you might want to know the outcome of the battle before you go with the brits.


  • i will edit in china before british


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    i will edit in china before british

    Perfect solution! :)


  • Now I’m off for some running and lunch. Will be back in maybe 2 h.


  • TripleA Manual Gamesave Post: Chinese round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Japanese to Chinese
            EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry
            EDIT: Turning off Edit Mode
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Japanese to Chinese
            EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry
            EDIT: Turning off Edit Mode
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Chinese to Japanese
            EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery, 1 fighter and 1 infantry
            EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 5 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Russia: 5 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            2 fighters moved from Russia to Western Ukraine
            1 bomber moved from Syria to Western Ukraine
            1 bomber moved from Iraq to Ukraine
            4 fighters moved from Syria to Ukraine
            5 fighters and 1 tactical_bomber moved from Syria to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 5 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Western Ukraine
                Americans attacks with 3 units heading to Western Ukraine
                Germans launches 2 interceptors out of Western Ukraine
                    Attackers Fire,  : 1/3 hits, 0,83 expected hits
                    Defenders Fire,  : 0/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Western Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Western Ukraine
                    AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Western Ukraine causes 5 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 4,00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Ukraine to Russia
            2 fighters moved from Western Ukraine to Russia
            1 bomber moved from Western Ukraine to Russia
            1 fighter moved from Iraq to Russia
            1 bomber moved from France to United Kingdom
            1 aaGun and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to United Kingdom
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from Gibraltar to Syria
            5 fighters moved from Morocco to Syria
            1 infantry moved from Iraq to Northwest Persia
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 bomber moved from 3 Sea Zone to British Columbia
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Japanese to Chinese
            EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry
            EDIT: Turning off Edit Mode
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Chinese to Japanese
            EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery, 1 fighter and 1 infantry
            EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 5 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Russia: 5 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            2 fighters moved from 91 Sea Zone to Holland Belgium
            1 bomber moved from India to Rostov
            2 mech_infantrys moved from Northwest Persia to Volgograd
            4 fighters moved from Russia to Volgograd
            4 fighters moved from Russia to Rostov
            1 fighter moved from Syria to Rostov
            1 fighter moved from Iraq to Volgograd
    
        Combat - British
            Air Battle in Rostov
                British attacks with 6 units heading to Rostov
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Rostov
                    AA fire in Rostov : 0/1 hits, 0,17 expected hits
                Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Rostov causes 6 damage total. 
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 fighter
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 1 fighter in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 fighter
            Battle in Volgograd
                British attack with 5 fighters and 2 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 5/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Japanese to Russians
            EDIT: Adding units owned by British to Turkmenistan: 1 infantry
            EDIT: Turning off Edit Mode
            5 fighters moved from Volgograd to Russia
            5 fighters moved from Rostov to Russia
            1 bomber moved from Rostov to Russia
            4 armour and 1 mech_infantry moved from Eastern Persia to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from Eastern Persia to West India
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Adding units owned by Americans to India: 2 mech_infantrys
            EDIT: Removing units owned by Americans from Eastern Persia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 infantry
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Defenders Fire,  : : -0,67
    AA fire in Western Ukraine : : -0,17
    AA fire in Rostov : : -0,17
    British : 1,50
    AA fire in France : : -0,17
    Americans : -1,33
    AA fire in Ukraine : : 0,83
    Chinese : -0,17
    Attackers Fire,  : : 0,17
    Japanese : -0,67
    

    Savegame

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