Well it looks like that evened things out at least a bit!! yeesh 🤣
trulpen (X) vs oysteilo (A+5) BM3
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Vologda, round 2 : 4/13 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 3 fighters moved from Samara to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians : 0,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 armour moved from Amur to Sakha 1 bomber moved from Manchuria to Sakha 1 mech_infantry moved from Manchuria to Sakha 1 mech_infantry moved from Manchuria to Siberia 1 bomber moved from Manchuria to Siberia 1 fighter moved from Amur to Siberia 1 bomber moved from Manchuria to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from Japan to Iwo Jima 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Sakha Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sakha, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Sakha Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in 7 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3,67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Iwo Jima to 6 Sea Zone 1 bomber moved from 7 Sea Zone to Japan 1 fighter moved from Siberia to Japan 1 bomber moved from Siberia to Japan 2 carriers moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 44 Sea Zone 3 submarines moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 fighters moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Sakha to Japan 3 infantry moved from Malaya to Shan State 5 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 armour and 2 mech_infantrys moved from Shensi to Yunnan 3 artilleries moved from Shan State to Burma 1 aaGun moved from Burma to Yunnan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kansu to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Burma 3 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 carriers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone EDIT: 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 44 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,83 Russians : 0,17 Japanese : 0,83
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 armour moved from Amur to Sakha 1 bomber moved from Manchuria to Sakha 1 mech_infantry moved from Manchuria to Sakha 1 mech_infantry moved from Manchuria to Siberia 1 bomber moved from Manchuria to Siberia 1 fighter moved from Amur to Siberia 1 bomber moved from Manchuria to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters moved from Japan to Iwo Jima 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Sakha Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sakha, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Sakha Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in 7 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3,67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Iwo Jima to 6 Sea Zone 1 bomber moved from 7 Sea Zone to Japan 1 fighter moved from Siberia to Japan 1 bomber moved from Siberia to Japan 2 carriers moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 44 Sea Zone 3 submarines moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 fighters moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Sakha to Japan 3 infantry moved from Malaya to Shan State 5 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 armour and 2 mech_infantrys moved from Shensi to Yunnan 3 artilleries moved from Shan State to Burma 1 aaGun moved from Burma to Yunnan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kansu to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Burma 3 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 carriers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone EDIT: 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 44 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Changing ownership of Iwo Jima from ANZAC to Japanese EDIT: Adding units owned by Japanese to Iwo Jima: 1 artillery EDIT: Changing PUs for Japanese from 78 to 82 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,83 Russians : 0,17 Japanese : 0,83
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Looked at it and decided that it was more rational to kill a fig than not taking Iwo Jima.
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TripleA Manual Gamesave Post: Americans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 9 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 bomber moved from Russia to Rostov 5 fighters moved from Russia to Rostov 7 fighters and 1 tactical_bomber moved from Russia to Tsinghai 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from British Columbia to 7 Sea Zone 1 bomber moved from United Kingdom to Southern France Combat - Americans
Combat Hit Differential Summary :
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intercept/scramble?
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No scramble, thanks.
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Sorry, didn’t check intercept. Let me see.
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No intercept either.
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Strange, didn’t see any SBR of S France, but maybe you changed something?
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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And didn’t the Rostov-mIC already have 6 dmg? If you did a silly mistake there, just switch the damage to another mIC.
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rostov did not have any damage and there is a s bomber in souther france on the original post, nothing is changed
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Strange. I’ll download the file again. Didn’t get those.
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Extremely strange, but now it looked correct. Probably something I did, but I have no clue what. Doesn’t matter.
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 97 Sea Zone 9 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone 1 bomber moved from Russia to Rostov 5 fighters moved from Russia to Rostov 7 fighters and 1 tactical_bomber moved from Russia to Tsinghai 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from British Columbia to 7 Sea Zone 1 bomber moved from United Kingdom to Southern France Combat - Americans Air Battle in Rostov Americans attacks with 6 units heading to Rostov Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0,17 expected hits Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Marianas Battle in Normandy Bordeaux Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Marianas from Japanese, taking Normandy Bordeaux from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 97 Sea Zone Americans attack with 9 fighters, 3 submarines and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 97 Sea Zone Americans win with 9 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Tsinghai Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Tsinghai, round 2 : 5/8 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Tsinghai Americans win with 7 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in 7 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 3 Sea Zone to 14 Sea Zone 1 bomber moved from 7 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Rostov to Russia 6 fighters moved from Tsinghai to Vologda 1 fighter moved from Tsinghai to Vologda 5 fighters moved from Rostov to Russia 5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Iraq 4 fighters moved from 97 Sea Zone to Iraq Place Units - Americans 1 fighter, 1 harbour and 1 infantry placed in Iraq 1 transport placed in 80 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 destroyer and 3 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 bomber moved from Russia to Ukraine 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to 124 Sea Zone 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Holland Belgium British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 3 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 124 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Ukraine to Russia 1 infantry moved from West India to India 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 aaGun, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq Place Units - British 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 1 fighter placed in Egypt Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Russia: 3 fighters EDIT: Adding units owned by British to Iraq: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17 AA fire in Rostov : : -0,17 British : -0,83 Americans : 0,33 AA fire in Southern France : : -0,17 AA fire in Ukraine : : -0,17 Japanese : 0,50
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Can do Italy immediately. Haven’t looked at the position, but do you want me to hold for eventual NCM changes?
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go for it
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber and 1 fighter moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys ANZAC defend with 1 infantry; Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Northwest Persia Italians win, taking Northwest Persia from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to Rostov 3 aaGuns moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to France 3 artilleries and 8 infantry moved from Northern Italy to France 4 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Greece to Bulgaria 1 armour moved from Bryansk to Rostov Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,5 Italians collect 9 PUs (2 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,33
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TripleA Manual Gamesave Post: ANZAC round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 fighters moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from Iraq to Northwest Persia 5 fighters moved from India to Northwest Persia Combat - ANZAC
Combat Hit Differential Summary :