Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
trulpen (X) vs oysteilo (A+5) BM3
-
That means for battle round 2 there’s
US 1 inf, 1 art, 1 fig
G 1 inf -
i can create a battle with the british to mimic in + art +figh vs 1 inf
-
Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.
-
@oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:
i can create a battle with the british to mimic in + art +figh vs 1 inf
okey?
-
@trulpen said in trulpen (X) vs oysteilo (A+5) BM3:
Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.
i think so too
-
@oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:
i can create a battle with the british to mimic in + art +figh vs 1 inf
You may, but then do it by edit and then remove the units. The back-side is that you might want to know the outcome of the battle before you go with the brits.
-
i will edit in china before british
-
@oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:
i will edit in china before british
Perfect solution! :)
-
Now I’m off for some running and lunch. Will be back in maybe 2 h.
-
TripleA Manual Gamesave Post: Chinese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Chinese to Japanese EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery, 1 fighter and 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 5 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Russia: 5 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -0,33
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 2 fighters moved from Russia to Western Ukraine 1 bomber moved from Syria to Western Ukraine 1 bomber moved from Iraq to Ukraine 4 fighters moved from Syria to Ukraine 5 fighters and 1 tactical_bomber moved from Syria to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Western United States to 3 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Soviet Far East to Sakha Russians take Sakha from Japanese Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Air Battle in Western Ukraine Americans attacks with 3 units heading to Western Ukraine Germans launches 2 interceptors out of Western Ukraine Attackers Fire, : 1/3 hits, 0,83 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Western Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Western Ukraine causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 3 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Caucasus Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 4,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Iraq to Russia 1 bomber moved from France to United Kingdom 1 aaGun and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 aaGun moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 91 Sea Zone 4 fighters and 1 tactical_bomber moved from Gibraltar to Syria 5 fighters moved from Morocco to Syria 1 infantry moved from Iraq to Northwest Persia 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone 5 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 bomber moved from 3 Sea Zone to British Columbia 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 infantry placed in Iraq 1 artillery and 1 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Chinese to Japanese EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery, 1 fighter and 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 5 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Russia: 5 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from India to Rostov 2 mech_infantrys moved from Northwest Persia to Volgograd 4 fighters moved from Russia to Volgograd 4 fighters moved from Russia to Rostov 1 fighter moved from Syria to Rostov 1 fighter moved from Iraq to Volgograd Combat - British Air Battle in Rostov British attacks with 6 units heading to Rostov Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0,17 expected hits Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 fighter British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Battle in Volgograd British attack with 5 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 5/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Japanese to Russians EDIT: Adding units owned by British to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode 5 fighters moved from Volgograd to Russia 5 fighters moved from Rostov to Russia 1 bomber moved from Rostov to Russia 4 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by Americans to India: 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern Persia: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00 Defenders Fire, : : -0,67 AA fire in Western Ukraine : : -0,17 AA fire in Rostov : : -0,17 British : 1,50 AA fire in France : : -0,17 Americans : -1,33 AA fire in Ukraine : : 0,83 Chinese : -0,17 Attackers Fire, : : 0,17 Japanese : -0,67
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 2 fighters moved from Russia to Western Ukraine 1 bomber moved from Syria to Western Ukraine 1 bomber moved from Iraq to Ukraine 4 fighters moved from Syria to Ukraine 5 fighters and 1 tactical_bomber moved from Syria to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Western United States to 3 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Soviet Far East to Sakha Russians take Sakha from Japanese Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Air Battle in Western Ukraine Americans attacks with 3 units heading to Western Ukraine Germans launches 2 interceptors out of Western Ukraine Attackers Fire, : 1/3 hits, 0,83 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Western Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Western Ukraine causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 3 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Caucasus Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 4,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Iraq to Russia 1 bomber moved from France to United Kingdom 1 aaGun and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 aaGun moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 91 Sea Zone 4 fighters and 1 tactical_bomber moved from Gibraltar to Syria 5 fighters moved from Morocco to Syria 1 infantry moved from Iraq to Northwest Persia 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone 5 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 bomber moved from 3 Sea Zone to British Columbia 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 infantry placed in Iraq 1 artillery and 1 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Chinese to Japanese EDIT: Removing units owned by Chinese from Kwangtung: 1 artillery, 1 fighter and 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 5 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Russia: 5 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from India to Rostov 2 mech_infantrys moved from Northwest Persia to Volgograd 4 fighters moved from Russia to Volgograd 4 fighters moved from Russia to Rostov 1 fighter moved from Syria to Rostov 1 fighter moved from Iraq to Volgograd Combat - British Air Battle in Rostov British attacks with 6 units heading to Rostov Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0,17 expected hits Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 fighter British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 fighter Battle in Volgograd British attack with 5 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 5/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Japanese to Russians EDIT: Adding units owned by British to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode 5 fighters moved from Volgograd to Russia 5 fighters moved from Rostov to Russia 1 bomber moved from Rostov to Russia 4 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by Americans to India: 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern Persia: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00 Defenders Fire, : : -0,67 AA fire in Western Ukraine : : -0,17 AA fire in Rostov : : -0,17 British : 1,50 AA fire in France : : -0,17 Americans : -1,33 AA fire in Ukraine : : 0,83 Chinese : -0,17 Attackers Fire, : : 0,17 Japanese : -0,67
-
all right, sorry for all the edits and thanks for fixing my silly error
-
@oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:
all right, sorry for all the edits and thanks for fixing my silly error
Yw. I really appreciate when opponents are understanding and lenient, so I try my best to do the same.
-
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Caucasus 1 fighter moved from Southern Italy to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caucasus Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 1 artillery and 3 infantry moved from Bulgaria to Greece 4 aaGuns, 3 artilleries and 12 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5 Italians collect 8 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,00 Russians : -1,00
-
Luckily Italy doesn’t have much to do, so managed to get this in before lunch. :)
-
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 32 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island Battle in Iwo Jima Battle in 44 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Paulau Island from Japanese, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 32 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : -0,33
-
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 32 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island Battle in Iwo Jima Battle in 44 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Paulau Island from Japanese, taking Iwo Jima from Japanese, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 32 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : -0,33
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 71 PUs; Germans buy 2 artilleries, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 3 bombers moved from Bryansk to Volgograd 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Volgograd Germans attack with 3 bombers and 2 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 3 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 2 infantry moved from Belarus to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 2 aaGuns moved from Ukraine to Rostov EDIT: Germans undo move 20. 3 tactical_bombers moved from Ukraine to Rostov 3 tactical_bombers moved from Ukraine to Greece 1 aaGun moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Bryansk to Rostov 5 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Bryansk 1 fighter moved from Ukraine to Rostov 1 tactical_bomber moved from Bryansk to Rostov 2 fighters moved from Holland Belgium to Greece 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 aaGun moved from France to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 2 fighters moved from Rostov to Southern Italy 1 tactical_bomber moved from Rostov to Bryansk 2 tactical_bombers moved from Ukraine to Bryansk 1 armour moved from Rostov to Caucasus 1 infantry moved from Bryansk to Rostov 1 armour moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Ukraine to Caucasus 4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 11 infantry moved from Bryansk to Rostov 3 bombers moved from Volgograd to Bryansk Place Units - Germans 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Rostov 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 3 infantry placed in Southern France 1 destroyer placed in 97 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1 Germans collect 57 PUs (7 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : -0,67 Russians : -0,33