trulpen (X) vs oysteilo (A+5) BM3


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 harbour, 9 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Urals to Vologda
                  Japanese take Vologda from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Japanese creates battle in territory 37 Sea Zone
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans, taking 37 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/7 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from Burma to 42 Sea Zone
            3 artilleries moved from Malaya to Shan State
            1 aaGun moved from Burma to Shan State
            2 mech_infantrys moved from Shantung to Manchuria
            1 armour moved from Manchuria to Amur
            1 fighter moved from 16 Sea Zone to Amur
            2 fighters moved from 16 Sea Zone to Japan
            1 bomber moved from Shensi to Manchuria
            1 armour and 2 mech_infantrys moved from Timguska to Shensi
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Yunnan to Burma
            2 armour and 2 mech_infantrys moved from Burma to Shan State
            2 bombers moved from Burma to Manchuria
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Sikang to Szechwan
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Kweichow to Burma
            3 infantry moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 carrier, 1 destroyer and 1 fighter moved from 20 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in Malaya
            1 harbour placed in Java
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    UK_Pacific : 1,33
    Japanese : 0,83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            2 fighters moved from Russia to Western Ukraine
            1 bomber moved from Syria to Western Ukraine
            1 bomber moved from Iraq to Ukraine
            4 fighters moved from Syria to Ukraine
            5 fighters and 1 tactical_bomber moved from Syria to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • any intercepts


  • Yes, in W Ukraine.


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            2 fighters moved from Russia to Western Ukraine
            1 bomber moved from Syria to Western Ukraine
            1 bomber moved from Iraq to Ukraine
            4 fighters moved from Syria to Ukraine
            5 fighters and 1 tactical_bomber moved from Syria to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 5 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Western Ukraine
                Americans attacks with 3 units heading to Western Ukraine
                Germans launches 2 interceptors out of Western Ukraine
                    Attackers Fire,  : 1/3 hits, 0,83 expected hits
                    Defenders Fire,  : 0/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Western Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Western Ukraine
                    AA fire in Western Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Western Ukraine causes 5 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits, 4,00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Ukraine to Russia
            2 fighters moved from Western Ukraine to Russia
            1 bomber moved from Western Ukraine to Russia
            1 fighter moved from Iraq to Russia
            1 bomber moved from France to United Kingdom
            1 aaGun and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to United Kingdom
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from Gibraltar to Syria
            5 fighters moved from Morocco to Syria
            1 infantry moved from Iraq to Northwest Persia
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
            5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 bomber moved from 3 Sea Zone to British Columbia
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Defenders Fire,  : : -0,67
    AA fire in Western Ukraine : : -0,17
    AA fire in France : : -0,17
    Americans : -1,33
    AA fire in Ukraine : : 0,83
    Attackers Fire,  : : 0,17
    Japanese : -0,33
    

    Savegame


  • so i made a silly mistake. the five fighters and tac bomber in iraq came from syria. I intended to send thos to russia but somehow i send them to caucasus. The correct battle in caucasus should be 1 fighter from iraq and 2 inf+1 art

    Is there a way to resolve this? It is kind of critical to have those planes in russia i think


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    so i made a silly mistake. the five fighters and tac bomber in iraq came from syria. I intended to send thos to russia but somehow i send them to caucasus. The correct battle in caucasus should be 1 fighter from iraq and 2 inf+1 art

    Is there a way to resolve this? It is kind of critical to have those planes in russia i think

    There should be a way. Let me check.


  • This is what I suggest:

    The units not in participation may be taken away from the batt.e. That is 4 fig, 1 tac. Those dice will then simply be reduced from the battle.

    The rolled dice of battle round 1 stays, where G hit 1 and US hit 1 with the land units.

    The complication then comes from the fig of which we have to deduce which of the 2/5 was left.

    Looking at the distribution of hits a 1D5 can be rolled, where hits are 2 and 3 and misses are 1, 4 and 5.

    Do you want me to roll it?


  • And do you find this solution good and fair?


  • sure, sounds fine


  • Ok, I interpret it as I should roll as well.


  • @trulpen yes please


  • A 4 was rolled, so it missed.


  • That means for battle round 2 there’s

    US 1 inf, 1 art, 1 fig
    G 1 inf


  • i can create a battle with the british to mimic in + art +figh vs 1 inf


  • Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    i can create a battle with the british to mimic in + art +figh vs 1 inf

    okey?


  • @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    Now maybe the simplest is to just redo that battle with those units, like restarting and setting it up.

    i think so too


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    i can create a battle with the british to mimic in + art +figh vs 1 inf

    You may, but then do it by edit and then remove the units. The back-side is that you might want to know the outcome of the battle before you go with the brits.


  • i will edit in china before british

Suggested Topics

  • 17
  • 132
  • 80
  • 197
  • 37
  • 50
  • 63
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

56

Online

17.8k

Users

40.5k

Topics

1.8m

Posts