TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 bomber moved from Japan to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Borneo, round 2 : 2/6 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yenisey, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
AA fire in Amur : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 2 : 0/10 hits, 3,17 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Amur, round 3 : 5/10 hits, 3,17 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 3 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Amur, round 4 : 2/7 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
2 armour and 2 mech_infantrys moved from Siam to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Malaya to Shan State
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Amur to Kweichow
1 infantry moved from Kiangsi to Hunan
2 submarines moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
4 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 6 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 armour moved from Shantung to Kweichow
1 bomber moved from Yenisey to Shensi
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
Place Units - Japanese
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kiangsu: 2 armour
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : -0,17
Americans : -0,17
UK_Pacific : -0,67
Russians : -1,67
Japanese : -2,83
Savegame