@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
Feel free to change a fig to a tac with Russia during US/Ch/UK.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
4 fighters and 2 tactical_bombers moved from Iraq to Caucasus
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Volgograd
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Wake Island
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Ukraine to Syria
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
4 fighters and 2 tactical_bombers moved from Caucasus to Syria
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Syria
1 artillery and 5 infantry moved from Persia to Northwest Persia
4 fighters moved from Greece to Syria
1 bomber moved from Volgograd to Iraq
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Tunisia to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
AA fire in Volgograd : : -0,17
Americans : -2,00
AA fire in Ukraine : : -0,17
just making a save
i forgot to change the email adress. should i do that before i continue
Yes, that’s good. The gmail works fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
4 fighters and 2 tactical_bombers moved from Iraq to Caucasus
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Volgograd
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Wake Island
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Ukraine to Syria
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
4 fighters and 2 tactical_bombers moved from Caucasus to Syria
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Syria
1 artillery and 5 infantry moved from Persia to Northwest Persia
4 fighters moved from Greece to Syria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Tunisia to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Volgograd to Iraq
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 mech_infantry placed in Iraq
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,3,5,3,6,5,3,1,3,6,5,6,6,2,1,1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 105 Sea Zone to 104 Sea Zone
British take 105 Sea Zone from Germans
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from Malaya to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Battle in 104 Sea Zone
British attack with 1 bomber, 5 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from French Indo China to India
1 artillery and 5 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 aaGun, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to Syria
1 bomber moved from 104 Sea Zone to United Kingdom
1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
2 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Syria
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
Place Units - British
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,1
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in India
1 infantry placed in Malaya
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,3,4,1,4,5,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in Malaya change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,00
Italians : -0,33
British : 0,83
AA fire in Volgograd : : -0,17
Americans : -2,00
AA fire in Ukraine : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 2 carriers, 3 destroyers and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : -0,33
Just saw 11 planes in Syria. Have to check the situation in the Med. Might be back with edits for NCMs.
Yeah, I have to redo the NCMs.
I’ll just redo the turn then and edit the battles at the beginning.
Wonder if I may change the purchase? A des is a total waste when I can’t stay in position. I’ll do it now in order to move forward, and if you reject it, it can be edited afterwards.
Oh, damn, I need to move out before the battle. Can’t move the fleet in NCM. Well, this was a hasty mess… :(
Sorry, request to be able to redo the full round.
Got my kids at home and was a bit distracted. Sorry.
If you want to redo the whole turn and change your buy, just roll over again and let new dice stand. Is that fair?
Definitely fair. It would be a whole new battle. Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2,00
Americans : -0,67
The italians don’t fight very well…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber and 1 fighter moved from Malaya to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 1 airfield, 1 artillery, 3 carriers and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Bulgaria to Greece
3 artilleries and 5 infantry moved from Albania to Greece
4 armour moved from Yugoslavia to Greece
11 mech_infantrys moved from Yugoslavia to Greece
1 mech_infantry moved from Novosibirsk to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Bryansk to Caucasus
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Yugoslavia to Caucasus
2 infantry moved from Volgograd to Caucasus
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Germans attack with 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys
Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry, 1 marine and 2 mech_infantrys
Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys in Greece, round 2 : 7/24 hits, 6,33 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Greece, round 2 : 4/7 hits, 2,33 expected hits
1 aaGun owned by the Americans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Greece
Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys in Greece, round 3 : 7/20 hits, 5,67 expected hits
Americans roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 4 infantry
Casualties for Americans: 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys
Battle in Caucasus
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 bombers and 2 infantry in Caucasus, round 2 : 1/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans roll dice for 3 bombers and 1 infantry in Caucasus, round 3 : 1/4 hits, 2,17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 carrier and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
6 fighters moved from Albania to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from 97 Sea Zone to Volgograd
1 bomber moved from 104 Sea Zone to Western Germany
4 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Belarus to Bryansk
1 infantry moved from Samara to Tambov
3 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Rostov
2 artilleries moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
6 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Caucasus to Volgograd
2 tactical_bombers moved from Albania to Southern Italy
1 artillery and 4 infantry moved from France to Western Germany
Place Units - Germans
3 carriers placed in 93 Sea Zone
1 airfield placed in Southern France
1 destroyer placed in 115 Sea Zone
1 artillery placed in Volgograd
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : -0,17
Americans : 1,33
Russians : 1,00