trulpen (X) vs oysteilo (A+5) BM3


  • TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • How many tokens on the destroyer? If any


  • Yeah, lets make it two.


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3,5
            Battle in Guam
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 cruiser and 3 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Greece to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : -0,17
    

    Savegame


  • Ah, is it ok to NCM the italian inf to NW Persia (by edit)?


  • In general… (i dont know) The reason it is not OK is because I moved my french plane to iraq. Most likely it does not make much of a difference, but maybe there are some (long term) gains here

    If you want to insist on it I will have to look at it tomorrow. I can not give a solid yes now. Otherwise feel free to move Germany as it is


  • Yes, it’s understandable. Had a plan of making a hold in NW Persia and missed moving the littl’ bugger. I’ll ask for it and wait for your answer.


  • Maybe I can do Germany anyway, or I can try and cultivate my patience and wait until tomorrow.


  • Anyway, thanks for considering.


  • @trulpen if i can move any french/anzac troops after germany go ahead and do germany the way you like. If not I will look at it tomorrow


  • Might do that, but if not (other games at hand and late hour) we’ll see tomorrow.


  • Did the round. Actually don’t think the inf matters much for defense. If you deny the change, then we can revert back. Will post soon.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Caucasus: 1 infantry
            EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 fighter, 12 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Northwest Persia to Persia
            2 bombers moved from Southern Italy to Persia
            1 bomber moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Persia
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Persia, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Samara
            4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            3 armour and 4 mech_infantrys moved from Bryansk to Caucasus
            2 bombers moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
            1 fighter moved from France to Southern Italy
            2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Bulgaria to Yugoslavia
            1 aaGun and 3 infantry moved from Denmark to Western Germany
            1 carrier and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Smolensk to Caucasus
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Western Germany
            1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to Caucasus
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour and 7 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    Americans : -0,33
    Russians : -1,00
    

    Savegame


  • Actually, I don’t have to ask for it, but can do an alternative setup with Germany.


  • Will post the edit soon.


  • Initially I somehow misread your initial request. I thought you wanted an italian fighter to NM persia. I dont think the edit of one inf (from caucasus?) makes that much of a difference for my french plane


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Caucasus: 1 infantry
            EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 fighter, 12 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Northwest Persia to Persia
            2 bombers moved from Southern Italy to Persia
            1 bomber moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Persia
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Persia, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Samara
            4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            3 armour and 4 mech_infantrys moved from Bryansk to Caucasus
            2 bombers moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Northwest Persia
            1 fighter moved from France to Southern Italy
            2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Bulgaria to Yugoslavia
            1 aaGun and 3 infantry moved from Denmark to Western Germany
            1 carrier and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Smolensk to Caucasus
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Western Germany
            1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Western Germany to France
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to Caucasus
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour and 7 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Italians to Caucasus: 1 infantry
            EDIT: Removing units owned by Germans from Caucasus: 3 armour and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 3 armour and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Northwest Persia: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Caucasus: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 8 armour and 6 mech_infantrys
            EDIT: Adding units owned by Germans to Kazakhstan: 8 armour and 6 mech_infantrys
            EDIT: Removing units owned by Germans from Northwest Persia: 6 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 6 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Caucasus: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Caucasus: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    Americans : -0,33
    Russians : -1,00
    

    Savegame


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    Initially I somehow misread your initial request. I thought you wanted an italian fighter to NM persia. I dont think the edit of one inf (from caucasus?) makes that much of a difference for my french plane

    I don’t think it does, but nevermind.


  • @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    Initially I somehow misread your initial request. I thought you wanted an italian fighter to NM persia. I dont think the edit of one inf (from caucasus?) makes that much of a difference for my french plane

    I don’t think it does, but nevermind.

    So if you want the edit i don’t mind. Right now it looks like you have changed your mind anyway. I trust your extensive edits are correct, but keep in mind sometimes it is easier to do the battles over again and rather edit the outcomes…


  • @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    @trulpen said in trulpen (X) vs oysteilo (A+5) BM3:

    @oysteilo said in trulpen (X) vs oysteilo (A+5) BM3:

    Initially I somehow misread your initial request. I thought you wanted an italian fighter to NM persia. I dont think the edit of one inf (from caucasus?) makes that much of a difference for my french plane

    I don’t think it does, but nevermind.

    So if you want the edit i don’t mind. Right now it looks like you have changed your mind anyway. I trust your extensive edits are correct, but keep in mind sometimes it is easier to do the battles over again and rather edit the outcomes…

    That’s right, I’ll try and think of that. I normally only do the edits in small pieces, not mixing stuff up, but there’s always a risk of mistakes, I guess.

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