Man, you got lucky there.
trulpen (X) vs oysteilo (A+5) BM3
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Sure, go ahead. Don’t think I’ve got ADHD, but am slightly restless.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Greece to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/8 hits, 3,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking 37 Sea Zone from Japanese, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Malta Americans attack with 1 bomber and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Malta to Greece 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Greece to Iraq 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 airfield and 1 fighter placed in Iraq 1 fighter and 2 infantry placed in Greece 2 infantry placed in Iraq 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,83 Italians : 0,67 Americans : -4,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Greece to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/8 hits, 3,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking 37 Sea Zone from Japanese, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Malta Americans attack with 1 bomber and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Malta to Greece 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Greece to Iraq 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 airfield and 1 fighter placed in Iraq 1 fighter and 2 infantry placed in Greece 2 infantry placed in Iraq 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter moved from Greece to Alexandria 1 tactical_bomber moved from Greece to Alexandria 1 infantry moved from Siam to French Indo China 1 infantry moved from Shan State to French Indo China 1 bomber moved from India to French Indo China Combat - British Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 2 aaGuns, 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 mech_infantry moved from India to Shan State 3 artilleries, 9 infantry and 2 mech_infantrys moved from Malaya to Shan State 2 armour and 5 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0,83 Italians : 1,33 British : 0,50 Americans : -4,33 Japanese : 0,00
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i will confirm later. I will have to look over a few things
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I’m playing WiF this evening, so you have plenty with time.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Greece to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in Hawaiian Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/8 hits, 3,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking 37 Sea Zone from Japanese, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Malta Americans attack with 1 bomber and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Malta to Greece 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Greece to Iraq 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 airfield and 1 fighter placed in Iraq 1 fighter and 2 infantry placed in Greece 2 infantry placed in Iraq 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter moved from Greece to Alexandria 1 tactical_bomber moved from Greece to Alexandria 1 infantry moved from Siam to French Indo China 1 infantry moved from Shan State to French Indo China 1 bomber moved from India to French Indo China Combat - British Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 2 aaGuns, 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 mech_infantry moved from India to Shan State 3 artilleries, 9 infantry and 2 mech_infantrys moved from Malaya to Shan State 2 armour and 5 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 2 submarines EDIT: Adding units owned by British to 80 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83 Italians : 1,33 British : 0,50 Americans : -4,33 Japanese : 0,00
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ok. i guess
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Albania 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Algeria from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Albania to Southern Italy 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Libya Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Albania 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Albania Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Algeria from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Albania to Southern Italy 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Libya Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,33
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone ANZAC take 43 Sea Zone from Japanese Combat - ANZAC
Combat Hit Differential Summary :
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How many tokens on the destroyer? If any
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Yeah, lets make it two.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone ANZAC take 43 Sea Zone from Japanese Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3,5 Battle in Guam Battle in 35 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 cruiser and 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Iraq Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : -0,17
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Ah, is it ok to NCM the italian inf to NW Persia (by edit)?
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In general… (i dont know) The reason it is not OK is because I moved my french plane to iraq. Most likely it does not make much of a difference, but maybe there are some (long term) gains here
If you want to insist on it I will have to look at it tomorrow. I can not give a solid yes now. Otherwise feel free to move Germany as it is
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Yes, it’s understandable. Had a plan of making a hold in NW Persia and missed moving the littl’ bugger. I’ll ask for it and wait for your answer.
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Maybe I can do Germany anyway, or I can try and cultivate my patience and wait until tomorrow.
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Anyway, thanks for considering.
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@trulpen if i can move any french/anzac troops after germany go ahead and do germany the way you like. If not I will look at it tomorrow
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Might do that, but if not (other games at hand and late hour) we’ll see tomorrow.