Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Axis-dominion (L) vs Simon33 (X) BM3
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 8 infantry moved from Burma to Shan State 3 bombers moved from French Indo China to Shan State 3 armour moved from Kwangtung to French Indo China Japanese take Kwangsi from Chinese 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 2 battleships and 1 cruiser moved from 20 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 infantry moved from Kwangtung to Kiangsi 6 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Anhwe to Kiangsi 1 armour moved from Chahar to Kiangsi 1 armour moved from Hopei to Kiangsi 2 artilleries and 16 infantry moved from Kwangtung to Kiangsi 2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 carrier and 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to Japan 1 submarine moved from 20 Sea Zone to 6 Sea Zone 5 carriers and 2 submarines moved from 20 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 35 Sea Zone Japanese attack with 8 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 2 infantry Americans defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Shan State Japanese attack with 3 bombers and 8 infantry ANZAC defend with 1 infantry Japanese roll dice for 3 bombers and 8 infantry in Shan State, round 2 : 7/11 hits, 3.33 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from Americans with 3 bombers and 8 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 36 Sea Zone Japanese attack with 6 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 6 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Kiangsi, round 2 : 4/27 hits, 6.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 bombers moved from Shan State to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsu 2 fighters moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 7 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 2 aaGuns, 2 artilleries and 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in India 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 25 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,2,5,6,2,5,2,3,3,6,1,6,4,2,3,5,3,6,5,6,4,4,1,3,6,5,3,4,5,4,3,4,4,4,4,6,5,2,3,6,1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,3 Japanese collect 29 PUs (25 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : 0.33
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I was just thinking that USA can outbuild Japan easily then I only get 37 income! Ouch. At least I’ve taken a couple of NOs from USA. Don’t know that it will be enough.
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Also sacrificed yet another transport for Japan. Not sure if it was worth it.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 3 fighters moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from 37 Sea Zone to 35 Sea Zone 7 fighters and 6 tactical_bombers moved from 37 Sea Zone to Philippines 1 bomber moved from Syria to Ukraine 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Germany 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Western Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 7,6,3 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 35 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 submarines
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.50 Americans : -0.33 AA fire in Ukraine : : -0.17 AA fire in Germany : : -0.17
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before I do the remaining battles, letting you know that I forgot to move my subs out of sz6. so I will edit them back in to sz 19 and 20 during noncom.
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 5 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 3 fighters moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from 37 Sea Zone to 35 Sea Zone 7 fighters and 6 tactical_bombers moved from 37 Sea Zone to Philippines 1 bomber moved from Syria to Ukraine 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Germany 1 bomber moved from Syria to Western Germany 1 bomber moved from Syria to Western Germany Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 7,6,3 and causes: 15 damage to unit: factory_major Bombing raid in Western Germany causes 15 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 35 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 submarines Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese win with 1 carrier, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is -6 Casualties for Americans: 2 submarines Casualties for Japanese: 1 submarine Battle in Philippines Americans attack with 7 fighters and 6 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 7 fighters and 6 tactical_bombers in Philippines, round 2 : 5/13 hits, 7.50 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines Americans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Finland Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 7 fighters moved from Philippines to 35 Sea Zone 6 tactical_bombers moved from Philippines to 35 Sea Zone 1 mech_infantry moved from Hunan to Kwangsi 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 3 bombers moved from Western Germany to Norway 1 bomber moved from Germany to Norway 3 fighters moved from Finland to Norway 1 bomber moved from Ukraine to Russia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone 2 bombers moved from Wake Island to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone 2 artilleries and 1 infantry moved from 10 Sea Zone to Western United States 1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 10 Sea Zone 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield placed in Norway 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry placed in Persia 2 submarines placed in 37 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow 2 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 16 infantry moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi Place Units - Chinese 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hunan to Kwangsi 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Persia to Northwest Persia 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Syria to Northwest Persia 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Samara to Russia 5 fighters moved from Norway to Russia 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Normandy Bordeaux to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Western Germany : : -0.50 Americans : -3.17 AA fire in Ukraine : : -0.17 Chinese : 0.50 Japanese : -1.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 mech_infantrys moved from Tambov to Samara Italians take Samara from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 artillery moved from Western Germany to France 8 infantry moved from Western Germany to Denmark 1 artillery and 5 infantry moved from Southern France to France Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,5 Italians collect 10 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Battle in Philippines Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 19 Sea Zone to 35 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Syria to Russia Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Syria to Russia 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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Is it ok if I undo some Italian NCM? I want to leave 1inf 1art in W Germany and everything in S France.
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Also, put the Italian fighter on Berlin.
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@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
Also, put the Italian fighter on Berlin.
ok go for it
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major, 3x factory_minor; Remaining resources: 90 PUs; Germans buy 4 artilleries, 5 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Archangel to Samara Germans take Vologda from Russians 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Caucasus to Volgograd 1 artillery moved from Rostov to Volgograd 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland 7 mech_infantrys moved from Novgorod to Finland EDIT: 1 fighter moved from Western Germany to Germany EDIT: 1 infantry moved from Denmark to Western Germany EDIT: 1 artillery moved from France to Western Germany EDIT: 1 artillery and 5 infantry moved from France to Southern France 2 armour moved from Caucasus to Volgograd 1 armour moved from Caucasus to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 fighter moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys in Finland, round 2 : 4/19 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 33 artilleries and 21 infantry moved from Tambov to Samara 3 aaGuns and 13 artilleries moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Kansu to Samara 1 mech_infantry moved from Rostov to Samara 3 armour moved from Caucasus to Samara 4 armour moved from Caucasus to Samara 2 mech_infantrys moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Samara 1 mech_infantry moved from Ukraine to Caucasus 6 fighters and 4 tactical_bombers moved from Tambov to Caucasus 1 fighter moved from Finland to Germany 3 armour and 2 mech_infantrys moved from Baltic States to Vyborg 3 mech_infantrys moved from Archangel to Novgorod 1 fighter moved from Novgorod to Germany 1 mech_infantry moved from Kansu to Samara 1 bomber moved from India to Caucasus 1 infantry moved from Denmark to Western Germany Place Units - Germans 3 artilleries placed in Southern France 3 fighters placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery, 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,1,2,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,4,3,3 Germans collect 63 PUs (7 lost to blockades); end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.17 Americans : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 6 PUs; Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Syria to Southern France 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans Combat - Russians Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Non Combat Move - Russians 1 bomber moved from Southern France to United Kingdom 3 aaGuns, 24 artilleries, 41 infantry and 2 mech_infantrys moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 aaGuns and 20 infantry moved from Hunan to Kwangsi Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
AA fire in Southern France : : -0.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from Americans 2 armour and 1 mech_infantry moved from Kiangsi to Kweichow Japanese take Hunan from Chinese 2 artilleries moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from French Indo China to Kweichow 2 bombers moved from French Indo China to Anhwe 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 2 fighters and 4 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Kweichow Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kweichow, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries, 2 bombers and 3 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Anhwe, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Anhwe, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 1 bomber moved from Kweichow to French Indo China 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 aaGuns moved from Jehol to Anhwe 1 aaGun, 5 artilleries and 8 infantry moved from Kiangsi to Kwangtung 10 infantry moved from Kiangsi to Kwangtung 2 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone 2 battleships, 5 carriers, 1 cruiser and 2 submarines moved from 33 Sea Zone to 25 Sea Zone 4 fighters moved from 33 Sea Zone to Celebes 7 infantry moved from Shan State to French Indo China 1 artillery moved from Kiangsu to Anhwe 1 fighter moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in India 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3 Japanese collect 39 PUs (16 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.00
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I think you’re getting ahead in this one. Thought I was ahead for a while. Still close though.
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 9 armour, 1 artillery, 4 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to Holland Belgium 1 bomber moved from Russia to Ukraine 1 mech_infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Holland Belgium 2 bombers and 2 fighters moved from Hawaiian Islands to Midway 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 19 Sea Zone to Okinawa 1 bomber moved from Norway to Vyborg Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: harbour = 6, airfield = 4 Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Vyborg AA fire in Vyborg : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Vyborg causes 0 damage total. Battle in Caroline Islands Battle in Okinawa Battle in Korea Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Caroline Islands from Japanese, taking Okinawa from Japanese, taking Korea from Japanese, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Midway Americans attack with 2 bombers and 2 fighters Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 2 bombers and 2 fighters in Midway, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Midway Americans roll dice for 2 bombers and 2 fighters in Midway, round 3 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries in Midway, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Midway Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - Americans 2 fighters moved from Midway to 15 Sea Zone 1 carrier moved from 10 Sea Zone to 15 Sea Zone 10 carriers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone 2 cruisers moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 bombers moved from Western Germany to Norway 1 bomber moved from Holland Belgium to Norway 1 bomber moved from Ukraine to Northwest Persia 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 6 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsi 4 fighters moved from Western United States to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 4 fighters moved from Queensland to Guam 1 bomber moved from Queensland to Guam 1 fighter moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Guam 8 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone 2 artilleries and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 bombers moved from Midway to Hawaiian Islands Place Units - Americans 3 armour placed in Norway 3 armour placed in Normandy Bordeaux 3 armour placed in Persia 1 artillery and 1 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 16 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Hunan to Kiangsi Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 mech_infantrys moved from Russia to Smolensk 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 5 fighters moved from Russia to Norway 1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 3 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Syria to Northwest Persia 1 armour and 5 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from Kwangsi to Kiangsi 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Western Germany : : -0.33 Americans : -2.17 AA fire in Ukraine : : -0.17 Chinese : -0.67 AA fire in Vyborg : : 0.83 Japanese : -1.67
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maybe I’ll take Tokyo with just the one marine ;)
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and also, be ready for the red army seeking revenge upon Berlin!
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Beautiful move at Midway! Could have kept half my troops on the transport if I was thinking about that.
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@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
Beautiful move at Midway! Could have kept half my troops on the transport if I was thinking about that.
Yah it’s a common mistake to forget about that. I did the same to ksmckay recently. It’s quite devastating