@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Volgograd to Iraq
1 bomber moved from Bulgaria to Iraq
1 fighter moved from 97 Sea Zone to Iraq
1 fighter moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 3 armour and 1 factory_minor; Americans defend with 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Iraq, round 2 : 2/8 hits, 3.50 expected hits
British roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
2 mech_infantrys owned by the Italians, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
Italians roll dice for 2 armour, 1 bomber and 3 fighters in Iraq, round 3 : 3/6 hits, 3.17 expected hits
British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Casualties for British: 3 armour
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
Place Units - Italians
1 fighter placed in Southern Italy
2 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : 0.17
Ouch! Those dice gods are a fickle lot. One minute they love you, the next they hate you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters
Italians defend with 1 aaGun, 1 armour and 1 factory_minor
AA fire in Iraq : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 3 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 aaGun and 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC and 1 aaGun owned by the Italians lost in Iraq
ANZAC roll dice for 2 fighters in Iraq, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 aaGun and 1 armour
Non Combat Move - ANZAC
2 fighters moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Queensland to Sumatra
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00
ANZAC : 0.50
AA fire in Iraq : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Eastern Persia to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Persia
1 bomber moved from Western Germany to Persia
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Persia
Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bessarabia to Rostov
1 armour moved from Novosibirsk to Caucasus
1 armour moved from Yenisey to Novosibirsk
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Western Germany to Iraq
4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 destroyers and 1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : 0.33
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kiangsu to Chahar
1 artillery and 2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from Kweichow to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Kweichow to Sikang
1 armour moved from Kweichow to Sikang
2 mech_infantrys moved from Malaya to Burma
7 armour, 4 artilleries and 15 mech_infantrys moved from Yunnan to Burma
6 fighters and 6 tactical_bombers moved from Eastern Persia to Burma
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 8 armour, 4 artilleries, 6 fighters, 20 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 8 armour, 4 artilleries, 6 fighters, 20 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 19/44 hits, 16.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 armour, 4 artilleries, 6 fighters, 19 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to French Indo China
1 bomber moved from Chahar to French Indo China
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
6 fighters and 6 tactical_bombers moved from Burma to Yunnan
3 aaGuns moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.33
UK_Pacific : -0.33
Japanese : 3.17
@StuckTojo you have this 1
OK. Good game. Let me know if you’re up for a rematch.
@StuckTojo i,m always up for a game. :joy:
OK. Pick your side. We can do a re-match with the same (30) bid for the Allies, or I’ll take the Axis with an 18 bid.
How about that?
@StuckTojo you want the allies with an 18 bid? if so thats cool. bid placement please sir.