let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
L19/20 Sovietishcat (L) vs AetV (X) game 5
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 3 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 fighter moved from Soviet Far East to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 2 fighters moved from French Indo China to Celebes 1 bomber moved from Philippines to 30 Sea Zone 1 submarine moved from 46 Sea Zone to 30 Sea Zone 2 bombers moved from Caroline Islands to 30 Sea Zone 3 fighters moved from Caroline Islands to 30 Sea Zone 2 fighters moved from Japan to 30 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra Japanese win, taking Dutch New Guinea from ANZAC, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 0/4 hits, 1,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 4 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 5 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 54 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 8 carriers, 1 cruiser, 4 destroyers, 12 fighters, 6 submarines and 7 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 3 submarines; Americans defend with 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 2 transports Japanese roll dice for 6 submarines in 30 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 bombers, 8 carriers, 1 cruiser, 4 destroyers, 12 fighters and 7 tactical_bombers in 30 Sea Zone, round 2 : 20/30 hits, 16,50 expected hitsCombat Hit Differential Summary :
ANZAC : -0,67 Americans : -0,50 Japanese : -1,50 -
@Sovietishcat I need an Ool, please.
Thank you20 hits were scored plus one sub hit wich I assigned to an US CV allready.
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Best OOL so ACs firts, Anzac subs + usa subs + dds + cruisers + tac + fighters ( Please keep USA fighters last.
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@aequitas-et-veritas I did not do my homework on this one… I did not see those bombers… ouch
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 3 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 fighter moved from Soviet Far East to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 2 fighters moved from French Indo China to Celebes 1 bomber moved from Philippines to 30 Sea Zone 1 submarine moved from 46 Sea Zone to 30 Sea Zone 2 bombers moved from Caroline Islands to 30 Sea Zone 3 fighters moved from Caroline Islands to 30 Sea Zone 2 fighters moved from Japan to 30 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra Japanese win, taking Dutch New Guinea from ANZAC, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 0/4 hits, 1,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 4 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 5 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 54 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 8 carriers, 1 cruiser, 4 destroyers, 12 fighters, 6 submarines and 7 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 3 submarines; Americans defend with 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 2 transports Japanese roll dice for 6 submarines in 30 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 bombers, 8 carriers, 1 cruiser, 4 destroyers, 12 fighters and 7 tactical_bombers in 30 Sea Zone, round 2 : 20/30 hits, 16,50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 7 submarines in 30 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 4 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 15/32 hits, 15,33 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 3 submarines owned by the Americans, 6 carriers owned by the Japanese, 6 carriers owned by the Americans, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 30 Sea Zone Japanese roll dice for 4 submarines in 30 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 4 destroyers, 12 fighters and 7 tactical_bombers in 30 Sea Zone, round 3 : 15/30 hits, 16,50 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers, 10 fighters, 4 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 11/25 hits, 13,00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 8 destroyers owned by the Americans, 4 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 30 Sea Zone, round 4 : 13/23 hits, 13,33 expected hits Americans roll dice for 1 battleship, 10 fighters and 2 transports in 30 Sea Zone, round 4 : 7/11 hits, 7,33 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 8 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 151 Casualties for Japanese: 6 carriers, 3 destroyers, 8 fighters, 6 submarines and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 3 submarines Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 2 transports Non Combat Move - Japanese 4 bombers moved from 30 Sea Zone to 32 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Yenisey to Timguska 1 artillery moved from Yenisey to Dzavhan 1 aaGun moved from Buyant-Uhaa to Central Mongolia 4 artilleries, 10 infantry and 13 mech_infantrys moved from West India to Eastern Persia 1 artillery and 1 infantry moved from India to West India 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Shensi 2 mech_infantrys moved from Malaya to Yunnan 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to Marshall Islands 2 bombers moved from 32 Sea Zone to Marshall Islands 2 bombers moved from 32 Sea Zone to Marshall Islands Place Units - Japanese 2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 airfield placed in Marshall Islands 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Americans : -3,50 Japanese : -4,67 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 factory_minor, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 25 Sea Zone to 30 Sea Zone 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone -
@aequitas-et-veritas OOL sz30?
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@Sovietishcat could you please roll your subs first, so I kmow what I am dealing with?
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 factory_minor, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 25 Sea Zone to 30 Sea Zone 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 2 destroyers and 7 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans roll dice for 7 submarines in 30 Sea Zone, round 2 : 3/7 hits, 2,33 expected hitsCombat Hit Differential Summary :
Americans : 0,67 -
@aequitas-et-veritas 3 hits from subs.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 factory_minor, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 25 Sea Zone to 30 Sea Zone 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 2 destroyers and 7 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans roll dice for 7 submarines in 30 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 destroyers in 30 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits 6 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 30 Sea Zone Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 30 Sea Zone Americans roll dice for 2 destroyers in 30 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Japanese roll dice for 2 battleships and 1 carrier in 30 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Americans: 2 destroyers and 7 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer 2 tactical_bombers owned by the Japanese could not land and were killed Non Combat Move - Americans 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland 3 bombers moved from United Kingdom to Eastern United States Place Units - Americans 1 factory_minor placed in Norway 7 fighters placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 97 Sea Zone Non Combat Move - British 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery, 6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 0,00 Japanese : 0,83 -
@aequitas-et-veritas I made a mistake, not on purpose, I selected the dd as a casualty instead the cv, so I had a free ‘‘first strike’’ I do not know how you want to proceed, I am okay if you want to edit back the dd, Please unload the 2 AAs from my uk transport from sz 112 to Norway if you do not mind!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Caucasus Italians take Caucasus from Russians 1 bomber moved from Kazakhstan to Northwest Persia Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Northwest Persia Italians attack with 1 bomber Russians defend with 1 armour Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Italians lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Russians: 1 armour Non Combat Move - Italians 6 infantry moved from Western Germany to Germany 8 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by British to Norway: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,3,6,1,2,4,1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2 Italians collect 3 PUs (11 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : 0,33 Russians : 0,50 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 18 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone ANZAC roll dice for 1 submarine in 54 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,67 -
@Sovietishcat said in L19/20 Sovietishcat (L) vs AetV (X) game 5:
@aequitas-et-veritas I made a mistake, not on purpose, I selected the dd as a casualty instead the cv, so I had a free ‘‘first strike’’ I do not know how you want to proceed, I am okay if you want to edit back the dd, Please unload the 2 AAs from my uk transport from sz 112 to Norway if you do not mind!
I was able to add your AA’s on Norway. On France turn try to move the France DD one space out and edit the two TT’s with AA-Guns out. The Bar is to long right now so I was not abel to confirm the edit.
After that you can move your France DD back in.If that is not working , then we will do it on your mext UK turn.
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@aequitas-et-veritas We will do it on next UK turn, the bar was too long.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Northwest Persia Germans take Northwest Persia from Russians 1 armour moved from Persia to Turkmenistan 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Caucasus to Rostov Germans take Rostov from Russians 4 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys moved from Kazakhstan to Turkmenistan 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Vyborg to Finland 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Finland Germans attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys British defend with 3 aaGuns, 1 artillery and 22 infantry AA fire in Turkmenistan : 1/1 hits, 0,17 expected hits 1 fighter owned by the Germans lost in Turkmenistan Germans roll dice for 1 armour, 4 artilleries, 15 infantry and 8 mech_infantrys in Turkmenistan, round 2 : 6/28 hits, 6,33 expected hits Russians roll dice for 3 aaGuns, 1 artillery and 22 infantry in Turkmenistan, round 2 : 10/23 hits, 7,67 expected hits 3 aaGuns owned by the British, 10 infantry owned by the Germans and 3 infantry owned by the British lost in Turkmenistan 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Eastern Persia Russians win with 1 artillery and 19 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 10 infantry Casualties for British: 3 aaGuns and 3 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 10 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Finland to Western Germany 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 aaGun moved from Kazakhstan to Sikang 3 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Novgorod to Vyborg Place Units - Germans 2 bombers placed in Western Germany 3 mech_infantrys placed in Iraq 8 infantry placed in Germany 3 infantry placed in Novgorod 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,6,6,2,6,2,6,6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : 0,67 Russians : 3,00 AA fire in Turkmenistan : : 0,83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Volgograd to Rostov 11 artilleries and 49 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Bryansk to Belarus 1 armour and 3 mech_infantrys moved from Ukraine to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians lost in Belarus Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Battle in Caucasus Russians attack with 11 artilleries and 49 infantry Italians defend with 1 mech_infantry Russians roll dice for 11 artilleries and 49 infantry in Caucasus, round 2 : 13/60 hits, 13,67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 11 artilleries and 49 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Bessarabia to Bryansk 1 aaGun and 14 infantry moved from Ukraine to Bryansk 4 aaGuns moved from Volgograd to Caucasus 3 infantry moved from Samara to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 2 mech_infantrys placed in Volgograd 1 infantry placed in Ukraine 1 artillery placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : -2,00 Japanese : 0,33 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 30 Sea Zone to Hawaiian Islands 2 battleships moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Marshall Islands to 26 Sea Zone 2 fighters moved from Marshall Islands to Hawaiian Islands 2 tactical_bombers moved from Marshall Islands to Hawaiian Islands 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 26 Sea Zone 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 2 carriers moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 4 artilleries, 10 infantry and 13 mech_infantrys moved from Eastern Persia to Turkmenistan 1 armour moved from Persia to Turkmenistan 1 artillery and 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 3 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 2 artilleries and 2 infantry moved from Timguska to Kansu 1 infantry moved from Tsinghai to Kansu 2 mech_infantrys moved from Shensi to Kansu





