@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Good vs dawg Evil
-
TripleA Turn Summary: Rohan round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rohan Rohan buy 6 fortificationss; Remaining resources: 1 PUs; Place Units - Rohan 6 fortificationss placed in Helms Deep Turn Complete - Rohan Rohan collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Elves Elves buy 6 hobbitss and 8 hunterss; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating N. Brown Landss neutrality. 1 hunters moved from Wold to E. Emnet Rohan take E. Emnet from Mordor 2 hunterss moved from Fangorn to Helms Deep 1 hunters moved from Wold to Westfold 8 hobbitss moved from Moria to Celebran 1 hobbits moved from Lorien to Celebran 1 hunters moved from S. Caves to Fangorn 1 hunters moved from S. Caves to Celebran 2 hunterss moved from N. Caves to Celebran 13 hunterss and 3 wizards moved from S. Mirkwood to Dol Goldur 1 hunters moved from W. Mirkwood to Dol Goldur 6 hunterss moved from Anduin East Bank to Dol Goldur 2 hunterss moved from Anduin East Bank to Dol Goldur Combat - Elves Battle in Dol Goldur Elves attack with 22 hunterss and 3 wizards Mordor defend with 1 castle, 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss Elves roll dice for 22 hunterss and 3 wizards in Dol Goldur, round 2 : 7/25 hits, 9.33 expected hits Mordor roll dice for 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 2 : 10/27 hits, 6.33 expected hits 10 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 12 hunterss and 3 wizards in Dol Goldur, round 3 : 8/15 hits, 6.00 expected hits Mordor roll dice for 9 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 3 : 3/20 hits, 5.17 expected hits 3 hunterss owned by the Elves and 8 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 9 hunterss and 3 wizards in Dol Goldur, round 4 : 7/12 hits, 5.00 expected hits Mordor roll dice for 1 fortifications, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss in Dol Goldur, round 4 : 3/12 hits, 3.83 expected hits 3 hunterss owned by the Elves, 5 siegeTowers owned by the Mordor, 1 orcs owned by the Mordor and 1 fortifications owned by the Mordor lost in Dol Goldur Elves roll dice for 6 hunterss and 3 wizards in Dol Goldur, round 5 : 4/9 hits, 4.00 expected hits Mordor roll dice for 1 tower and 4 trollss in Dol Goldur, round 5 : 5/5 hits, 2.67 expected hits 5 hunterss owned by the Elves and 4 trollss owned by the Mordor lost in Dol Goldur Elves roll dice for 1 hunters and 3 wizards in Dol Goldur, round 6 : 3/4 hits, 2.33 expected hits Mordor roll dice for 1 tower in Dol Goldur, round 6 : 1/1 hits, 0.67 expected hits 1 hunters owned by the Elves and 1 tower owned by the Mordor lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 3 wizards remaining. Battle score for attacker is -4 Casualties for Elves: 22 hunterss Casualties for Mordor: 16 fortificationss, 1 orcs, 5 siegeTowers, 1 tower and 4 trollss Non Combat Move - Elves Place Units - Elves 4 hobbitss placed in Lorien 2 hobbitss placed in S. Caves 8 hunterss placed in Moria Turn Complete - Elves Elves collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Mordor : 3.33 Elves : 2.33 -
TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 oliphants moved from Anorien to Lebennin 2 caravels and 6 galleons moved from Gilrain to S. Gondor Coast 3 corsairss, 1 oliphant and 2 spearInfantrys moved from Debatable Land to S. Gondor Coast 2 caravels, 3 corsairss, 6 galleons, 1 oliphant and 2 spearInfantrys moved from S. Gondor Coast to Gilrain 3 corsairss, 1 oliphant and 2 spearInfantrys moved from Gilrain to Belfalas 1 spearInfantry moved from Belfalas to Lebennin 1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land 1 oliphant moved from City of Corsairs to Debatable Land 2 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs, 1 oliphant and 3 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Gondor Gondor buy 4 fortificationss and 3 towers; Remaining resources: 2 PUs; Non Combat Move - Gondor 1 caravel moved from Anfalas Coast to N. E. Central Sea Zone 2 towerGuards moved from Andrast to Anfalas Place Units - Gondor 3 towers placed in Anfalas 2 fortificationss placed in Andrast 2 fortificationss placed in Minas Tirith Turn Complete - Gondor Gondor collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 1 tower placed in Rhun Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dale Dale buy 2 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Dale Dale loses 0 PUs for violating N. Brown Landss neutrality. 1 spearInfantry moved from Rhovanion to S. Rhovanion Dale take S. Rhovanion from Rhun 1 spearInfantry moved from S. E. Rhovanion to S. Rhun Dale take S. Rhun from Rhun 1 archers moved from S. E. Rhovanion to E. Rhovanion 1 archers moved from Rhovanion to N. Brown Lands Dale take N. Brown Lands from Neutral 2 spearInfantrys moved from Lake Town to Forest River 1 galleon and 2 spearInfantrys moved from Forest River to Lower Celduin River 2 spearInfantrys moved from Lower Celduin River to E. Rhovanion 1 galleon moved from Lower Celduin River to Forest River 2 spearInfantrys moved from N. Dale to S. Dale 1 archers and 1 spearInfantry moved from S. Dale to Celduin Combat - Dale Non Combat Move - Dale Place Units - Dale 2 spearInfantrys and 3 trebuches placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from W. Osg. to E. Emnet 2 raiderCavalrys moved from Lossarnach to Lamedon 3 raiderCavalrys moved from Lossarnach to Westfold 1 raiderCavalry moved from W. Osg. to E. Emnet 1 raiderCavalry moved from W. Osg. to Westfold 2 warWolvess moved from S. Ithilien to N. Ithilien 2 warWolvess moved from Khand to S. Ithilien Combat - Khand Battle in Westfold Khand attack with 4 raiderCavalrys Elves defend with 1 hunters; Freefolk defend with 3 lightCavalrys Khand roll dice for 4 raiderCavalrys in Westfold, round 2 : 3/4 hits, 2.00 expected hits Rohan roll dice for 1 hunters and 3 lightCavalrys in Westfold, round 2 : 1/4 hits, 1.00 expected hits 3 lightCavalrys owned by the Freefolk and 1 raiderCavalry owned by the Khand lost in Westfold Khand roll dice for 3 raiderCavalrys in Westfold, round 3 : 1/3 hits, 1.50 expected hits Rohan roll dice for 1 hunters in Westfold, round 3 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 raiderCavalry owned by the Khand lost in Westfold Khand win, taking Westfold from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 6 Casualties for Khand: 2 raiderCavalrys Casualties for Freefolk: 3 lightCavalrys Casualties for Elves: 1 hunters Battle in Lamedon Khand attack with 2 raiderCavalrys Freefolk defend with 1 lightCavalry Khand roll dice for 2 raiderCavalrys in Lamedon, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 lightCavalry in Lamedon, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in Lamedon Khand win, taking Lamedon from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 4 Casualties for Freefolk: 1 lightCavalry Battle in E. Emnet Khand attack with 1 raiderCavalry and 1 warWolves Elves defend with 1 hunters Khand roll dice for 1 raiderCavalry and 1 warWolves in E. Emnet, round 2 : 1/2 hits, 0.67 expected hits Rohan roll dice for 1 hunters in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in E. Emnet Khand win, taking E. Emnet from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Khand 4 raiderss, 1 trebuche and 2 xbowInfantrys moved from Lossarnach to Anorien 1 trebuche moved from W. Osg. to Anorien Place Units - Khand 2 raiderCavalrys placed in W. Osg. 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Gondor : -0.17 Khand : 1.83 Rohan : 0.00 -
TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs; Combat Move - Dwarves 2 axeInfantrys and 2 cannons moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 berzerkerss and 1 cannon placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 fortificationss, 2 orcss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs moved from Isengard to Westfold 1 urukhai moved from Isengard to Westfold 1 orcs moved from Isengard to Fangorn 1 urukhai moved from Isengard to Fangorn 1 urukhai moved from Isengard to Westfold 1 urukhai moved from Isengard to S. Dunland 1 orcs moved from Isengard to S. Dunland 1 raiders moved from Isengard to Fangorn Combat - Saruman Battle in S. Dunland Saruman attack with 1 orcs and 1 urukhai Freefolk defend with 1 hobbits Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 2 : 0/2 hits, 0.50 expected hits Freefolk roll dice for 1 hobbits in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 3 : 0/2 hits, 0.50 expected hits Freefolk roll dice for 1 hobbits in S. Dunland, round 3 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 4 : 0/2 hits, 0.50 expected hits Freefolk roll dice for 1 hobbits in S. Dunland, round 4 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 5 : 2/2 hits, 0.50 expected hits Freefolk roll dice for 1 hobbits in S. Dunland, round 5 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in S. Dunland Saruman win, taking S. Dunland from Freefolk with 1 orcs and 1 urukhai remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Fangorn Saruman attack with 1 orcs, 1 raiders and 1 urukhai Elves defend with 1 hunters Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Fangorn, round 2 : 1/3 hits, 0.83 expected hits Elves roll dice for 1 hunters in Fangorn, round 2 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 orcs owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 raiders and 1 urukhai remaining. Battle score for attacker is 1 Casualties for Saruman: 1 orcs Casualties for Elves: 1 hunters Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 2 orcss and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Saruman : 0.17 Elves : 0.50 Freefolk : -0.67 -
TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Tharbad to S. Dunland 2 lightCavalrys moved from N. Enedwaith to S. Dunland 2 lightCavalrys moved from Lond Daer to S. Dunland 2 lightCavalrys moved from Angren Bank to S. Dunland 6 lightCavalrys moved from Celebran to Westfold 2 lightCavalrys moved from Bree to N. Enedwaith Combat - Freefolk Battle in Westfold Freefolk attack with 6 lightCavalrys Saruman defend with 1 orcs and 2 urukhais; Khand defend with 2 raiderCavalrys Freefolk roll dice for 6 lightCavalrys in Westfold, round 2 : 3/6 hits, 2.00 expected hits Khand roll dice for 1 orcs, 2 raiderCavalrys and 2 urukhais in Westfold, round 2 : 1/5 hits, 1.17 expected hits 1 lightCavalry owned by the Freefolk, 2 raiderCavalrys owned by the Khand and 1 orcs owned by the Saruman lost in Westfold Freefolk roll dice for 5 lightCavalrys in Westfold, round 3 : 0/5 hits, 1.67 expected hits Khand roll dice for 2 urukhais in Westfold, round 3 : 0/2 hits, 0.67 expected hits Freefolk roll dice for 5 lightCavalrys in Westfold, round 4 : 2/5 hits, 1.67 expected hits Khand roll dice for 2 urukhais in Westfold, round 4 : 0/2 hits, 0.67 expected hits 2 urukhais owned by the Saruman lost in Westfold Freefolk win, taking Westfold from Khand with 5 lightCavalrys remaining. Battle score for attacker is 19 Casualties for Freefolk: 1 lightCavalry Casualties for Khand: 2 raiderCavalrys Casualties for Saruman: 1 orcs and 2 urukhais Battle in S. Dunland Freefolk attack with 8 lightCavalrys Saruman defend with 1 orcs and 1 urukhai Freefolk roll dice for 8 lightCavalrys in S. Dunland, round 2 : 2/8 hits, 2.67 expected hits Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 2 : 0/2 hits, 0.50 expected hits 1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland Freefolk win, taking S. Dunland from Saruman with 8 lightCavalrys remaining. Battle score for attacker is 8 Casualties for Saruman: 1 orcs and 1 urukhai Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Saruman : -0.50 Freefolk : -1.00 Khand : -1.50 -
TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 4 fortificationss, 2 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 orcss, 4 siegeTowers and 4 trollss moved from Eastfold to Westfold 3 nazguls and 1 trolls moved from Anorien to Westfold 2 orcss and 1 siegeTower moved from Anorien to E. Emnet 1 orcs moved from W. Osg. to Anorien 1 trolls moved from E. Osg. to Anorien 1 siegeTower moved from E. Osg. to W. Osg. 5 orcss moved from N. Ithilien to Dagorlad 1 orcs moved from Udun to Dagorlad 1 siegeTower moved from Minas Morgul to N. Ithilien 2 orcss moved from Minas Morgul to N. Ithilien Combat - Mordor Battle in Westfold Mordor attack with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss Freefolk defend with 5 lightCavalrys Mordor roll dice for 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss in Westfold, round 2 : 7/15 hits, 7.00 expected hits Rohan roll dice for 5 lightCavalrys in Westfold, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 nazgul owned by the Mordor 5 lightCavalrys owned by the Freefolk lost in Westfold Mordor win, taking Westfold from Rohan with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss remaining. Battle score for attacker is 20 Casualties for Freefolk: 5 lightCavalrys Non Combat Move - Mordor 3 nazguls moved from Westfold to Eastfold Place Units - Mordor 2 fortificationss and 2 siegeTowers placed in Eastfold 1 orcs placed in Udun Mordor undo move 2. Mordor undo move 1. 4 fortificationss placed in Eastfold 1 orcs placed in Udun 2 siegeTowers placed in E. Osg. 1 orcs and 2 trollss placed in Minas Morgul Turn Complete - Mordor Mordor collect 28 PUs; end with 28 PUs 1 unit repaired.Combat Hit Differential Summary :
Mordor : 0.00 Rohan : 0.17 -
@Whackamatt skip the goblins
-
TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 6 fortificationss; Remaining resources: 2 PUs; Place Units - Rohan 6 fortificationss placed in Helms Deep Turn Complete - Rohan Rohan collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 16 hobbitss, 1 hunters and 1 wizard; Remaining resources: 1 PUs; Combat Move - Elves 1 hobbits moved from Celebran to Wold 8 hobbitss and 3 hunterss moved from Celebran to Fangorn 1 hunters moved from Celduin to S. Rhovanion 4 hobbitss moved from Lorien to Celebran 2 hobbitss moved from S. Caves to Celebran 8 hunterss moved from Moria to Fangorn 3 wizards moved from Dol Goldur to N. Brown Lands Combat - Elves Battle in Fangorn Elves attack with 8 hobbitss and 11 hunterss Saruman defend with 1 raiders and 1 urukhai Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 3/19 hits, 5.00 expected hits Saruman roll dice for 1 raiders and 1 urukhai in Fangorn, round 2 : 0/2 hits, 0.50 expected hits 1 raiders owned by the Saruman and 1 urukhai owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 8 hobbitss and 11 hunterss remaining. Battle score for attacker is 9 Casualties for Saruman: 1 raiders and 1 urukhai Non Combat Move - Elves Place Units - Elves 4 hobbitss placed in Dol Goldur 4 hobbitss placed in Lorien 2 hobbitss placed in S. Caves 6 hobbitss, 1 hunters and 1 wizard placed in Moria Turn Complete - Elves Elves collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Saruman : -0.50 Elves : -2.00 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 6 corsairss, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas 2 oliphants moved from Lebennin to Anfalas 1 raft moved from Gilrain to Morthond 1 spearInfantry moved from Lebennin to Morthond 1 spearInfantry moved from Morthond to Anfalas 2 caravels and 6 galleons moved from Gilrain to Anduin Mouth 1 corsairs, 1 oliphant and 3 spearInfantrys moved from Debatable Land to Anduin Mouth 2 caravels, 1 corsairs, 6 galleons, 1 oliphant and 3 spearInfantrys moved from Anduin Mouth to Gilrain 1 corsairs, 1 oliphant and 3 spearInfantrys moved from Gilrain to Belfalas 2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land 1 oliphant moved from City of Corsairs to Debatable Land 1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in Anfalas Haradrim attack with 6 corsairss, 3 oliphants and 4 spearInfantrys Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards Haradrim roll dice for 6 corsairss, 3 oliphants and 4 spearInfantrys in Anfalas, round 2 : 6/13 hits, 5.17 expected hits Gondor roll dice for 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards in Anfalas, round 2 : 5/9 hits, 4.83 expected hits Units damaged: 3 oliphants owned by the Haradrim 2 towerGuards owned by the Gondor, 2 towers owned by the Gondor, 2 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 6 corsairss, 3 oliphants and 2 spearInfantrys in Anfalas, round 3 : 5/11 hits, 4.83 expected hits Gondor roll dice for 3 towers in Anfalas, round 3 : 2/3 hits, 2.00 expected hits 3 towers owned by the Gondor and 2 spearInfantrys owned by the Haradrim lost in Anfalas Haradrim win, taking Anfalas from Gondor with 6 corsairss and 3 oliphants remaining. Battle score for attacker is 26 Casualties for Haradrim: 4 spearInfantrys Casualties for Gondor: 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 corsairss, 1 oliphant and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 26 PUs; end with 26 PUs 3 units repaired.Combat Hit Differential Summary :
Haradrim : 1.00 Gondor : 0.17 -
TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs; Place Units - Rohan 4 fortificationss and 1 tower placed in Helms Deep Turn Complete - Rohan Rohan collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 20 hobbitss and 1 hunters; Remaining resources: 1 PUs; Combat Move - Elves 1 hunters moved from Celduin to S. Rhovanion 1 hobbits moved from Celebran to Wold 8 hobbitss and 3 hunterss moved from Celebran to Fangorn 2 hobbitss moved from S. Caves to Celebran 4 hobbitss moved from Lorien to Celebran 8 hunterss moved from Moria to Fangorn 3 wizards moved from Dol Goldur to N. Brown Lands Combat - Elves Battle in Fangorn Elves attack with 8 hobbitss and 11 hunterss Saruman defend with 1 raiders and 1 urukhai Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 3/19 hits, 5.00 expected hits Saruman roll dice for 1 raiders and 1 urukhai in Fangorn, round 2 : 0/2 hits, 0.50 expected hits 1 raiders owned by the Saruman and 1 urukhai owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 8 hobbitss and 11 hunterss remaining. Battle score for attacker is 9 Casualties for Saruman: 1 raiders and 1 urukhai Non Combat Move - Elves Place Units - Elves 2 hobbitss placed in S. Caves 4 hobbitss placed in Lorien 8 hobbitss placed in Moria 4 hobbitss placed in Dol Goldur 2 hobbitss placed in N. Caves 1 hunters placed in Rivendell Turn Complete - Elves Elves collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Saruman : -0.50 Elves : -2.00 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 1 raft moved from Gilrain to Morthond 1 spearInfantry moved from Lebennin to Morthond 1 spearInfantry moved from Morthond to Anfalas 6 corsairss, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas 2 oliphants moved from Lebennin to Anfalas 1 galleon moved from Gilrain to S. Gondor Coast 1 oliphant moved from Debatable Land to S. Gondor Coast 1 galleon and 1 oliphant moved from S. Gondor Coast to Gilrain 1 galleon moved from Gilrain to S. Gondor Coast 2 spearInfantrys moved from Debatable Land to S. Gondor Coast 1 galleon and 2 spearInfantrys moved from S. Gondor Coast to Gilrain 1 galleon moved from Gilrain to S. Gondor Coast 1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Gilrain 1 corsairs, 1 oliphant and 3 spearInfantrys moved from Gilrain to Belfalas 2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land 1 oliphant moved from City of Corsairs to Debatable Land 1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in Anfalas Haradrim attack with 6 corsairss, 3 oliphants and 4 spearInfantrys Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards Haradrim roll dice for 6 corsairss, 3 oliphants and 4 spearInfantrys in Anfalas, round 2 : 2/13 hits, 5.17 expected hits Gondor roll dice for 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards in Anfalas, round 2 : 4/9 hits, 4.83 expected hits Units damaged: 3 oliphants owned by the Haradrim 1 spearInfantry owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 6 corsairss, 3 oliphants and 3 spearInfantrys in Anfalas, round 3 : 3/12 hits, 5.00 expected hits Gondor roll dice for 5 towers and 2 towerGuards in Anfalas, round 3 : 4/7 hits, 4.33 expected hits 1 corsairs owned by the Haradrim, 2 towerGuards owned by the Gondor, 1 tower owned by the Gondor and 3 spearInfantrys owned by the Haradrim lost in Anfalas Haradrim roll dice for 5 corsairss and 3 oliphants in Anfalas, round 4 : 6/8 hits, 4.00 expected hits Gondor roll dice for 4 towers in Anfalas, round 4 : 3/4 hits, 2.67 expected hits 3 corsairss owned by the Haradrim and 4 towers owned by the Gondor lost in Anfalas Haradrim win, taking Anfalas from Gondor with 2 corsairss and 3 oliphants remaining. Battle score for attacker is 10 Casualties for Haradrim: 4 corsairss and 4 spearInfantrys Casualties for Gondor: 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 26 PUs; end with 26 PUs 3 units repaired.Combat Hit Differential Summary :
Haradrim : -3.17 Gondor : -0.83 -
TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 2 heavyCavalrys, 1 spearInfantry and 3 trebuches; Remaining resources: 0 PUs; Place Units - Gondor 2 heavyCavalrys placed in Andrast 1 spearInfantry and 3 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 6 fortificationss; Remaining resources: 1 PUs; Place Units - Rhun 6 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :





