The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 raiders, 1 trebuche and 1 warWolves; Remaining resources: 1 PUs;
Combat Move - Khand
1 raiderCavalry moved from E. Osg. to Anorien
1 raiderCavalry moved from W. Osg. to Lossarnach
1 warWolves moved from S. Ithilien to Anorien
1 xbowInfantry moved from W. Osg. to Anorien
1 raiderCavalry moved from W. Osg. to Lossarnach
2 raiderss moved from W. Osg. to Lossarnach
2 raiderss moved from W. Osg. to Anorien
1 trebuche moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from Khand to E. Osg.
3 raiderss and 1 xbowInfantry moved from E. Osg. to W. Osg.
Combat - Khand
Battle in Anorien
Khand attack with 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry
Gondor defend with 1 spearInfantry and 1 towerGuard
Khand roll dice for 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 1/5 hits, 1.83 expected hits
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 1/2 hits, 0.83 expected hits
1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in Anorien
Khand roll dice for 1 raiderCavalry, 2 raiderss and 1 xbowInfantry in Anorien, round 3 : 2/4 hits, 1.67 expected hits
Gondor roll dice for 1 towerGuard in Anorien, round 3 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 raiders owned by the Khand lost in Anorien
Khand win, taking Anorien from Gondor with 1 raiderCavalry, 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 0
Casualties for Khand: 1 raiders and 1 warWolves
Casualties for Gondor: 1 spearInfantry and 1 towerGuard
Battle in Lossarnach
Khand attack with 2 raiderCavalrys and 2 raiderss
Gondor defend with 1 spearInfantry and 1 trebuche
Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 2 : 1/4 hits, 1.67 expected hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in Lossarnach, round 2 : 0/2 hits, 0.50 expected hits
1 trebuche owned by the Gondor lost in Lossarnach
Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 3 : 2/4 hits, 1.67 expected hits
Gondor roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Gondor and 1 raiders owned by the Khand lost in Lossarnach
Khand win, taking Lossarnach from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry and 1 trebuche
Casualties for Khand: 1 raiders
Non Combat Move - Khand
Place Units - Khand
1 raiders and 1 trebuche placed in W. Osg.
1 warWolves placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 0.83
Khand : -0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 3 berzerkerss; Remaining resources: 2 PUs;
Combat Move - Dwarves
3 cannons moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
3 berzerkerss placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Saruman buy 1 trolls and 2 urukhais; Remaining resources: 1 PUs;
Combat Move - Saruman
4 orcss, 3 trollss, 1 urukhai and 1 wizard moved from Isengard to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 4 orcss, 3 trollss, 1 urukhai and 1 wizard
Rohan defend with 2 spearInfantrys
Saruman roll dice for 4 orcss, 3 trollss, 1 urukhai and 1 wizard in Westfold, round 2 : 3/9 hits, 3.17 expected hits
Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Rohan lost in Westfold
Saruman win, taking Westfold from Rohan with 4 orcss, 3 trollss, 1 urukhai and 1 wizard remaining. Battle score for attacker is 6
Casualties for Rohan: 2 spearInfantrys
Non Combat Move - Saruman
Place Units - Saruman
1 trolls and 2 urukhais placed in Isengard
Turn Complete - Saruman
Saruman collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.17
Rohan : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Freefolk
Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
2 lightCavalrys moved from Lond Daer to Andrast
2 lightCavalrys moved from Tharbad to Drimrill Dale
2 lightCavalrys moved from Eregion to Drimrill Dale
1 hobbits moved from Eregion to N. Dunland
2 lightCavalrys moved from Bree to N. Enedwaith
Combat - Freefolk
Battle in Drimrill Dale
Freefolk attack with 4 lightCavalrys
Goblins defend with 2 shooterss and 1 wargs
Freefolk roll dice for 4 lightCavalrys in Drimrill Dale, round 2 : 1/4 hits, 1.33 expected hits
Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 0.83 expected hits
1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Drimrill Dale
Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 3 : 1/3 hits, 1.00 expected hits
Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 4 : 1/3 hits, 1.00 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Freefolk win, taking Drimrill Dale from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 2 shooterss and 1 wargs
Battle in Andrast
Freefolk attack with 2 lightCavalrys
Haradrim defend with 1 castle and 2 spearInfantrys
Freefolk roll dice for 2 lightCavalrys in Andrast, round 2 : 1/2 hits, 0.67 expected hits
Haradrim roll dice for 2 spearInfantrys in Andrast, round 2 : 0/2 hits, 0.67 expected hits
1 spearInfantry owned by the Haradrim lost in Andrast
Freefolk roll dice for 2 lightCavalrys in Andrast, round 3 : 2/2 hits, 0.67 expected hits
Haradrim roll dice for 1 spearInfantry in Andrast, round 3 : 1/1 hits, 0.33 expected hits
1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 2
Casualties for Haradrim: 2 spearInfantrys
Casualties for Freefolk: 1 lightCavalry
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : -0.83
Freefolk : 1.33
Haradrim : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Mordor
Mordor buy 4 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
5 orcss moved from N. Ithilien to Anorien
2 trollss moved from W. Osg. to Anorien
3 siegeTowers moved from W. Osg. to Anorien
1 trolls moved from E. Osg. to Anorien
1 siegeTower moved from E. Osg. to W. Osg.
2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
1 orcs moved from S. Mirkwood to Gladden
Mordor take Gladden from Elves
1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls moved from W. Osg. to Anorien
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
2 orcss and 2 trollss placed in Dol Goldur
Mordor undo move 1.
2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
1 siegeTower and 1 trolls placed in E. Osg.
2 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rohan
Rohan buy 10 fortificationss; Remaining resources: 1 PUs;
Combat Move - Rohan
2 spearInfantrys moved from Eastfold to Helms Deep
Non Combat Move - Rohan
Place Units - Rohan
6 fortificationss placed in Helms Deep
4 fortificationss placed in Eastfold
Turn Complete - Rohan
Rohan collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Combat Move - Goblins
1 shooters moved from Lorien to Drimrill Dale
2 shooterss and 2 stabberss moved from Celebran to Drimrill Dale
1 wargs moved from Celebran to Drimrill Dale
Combat - Goblins
Battle in Drimrill Dale
Goblins attack with 3 shooterss, 2 stabberss and 1 wargs
Freefolk defend with 3 lightCavalrys
Goblins roll dice for 3 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits
Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 2 : 1/3 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk and 1 shooters owned by the Goblins lost in Drimrill Dale
Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 0/3 hits, 1.00 expected hits
Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits
Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 4 : 0/3 hits, 1.00 expected hits
Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 4 : 1/2 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 5 : 1/3 hits, 0.83 expected hits
Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 5 : 0/2 hits, 0.33 expected hits
1 lightCavalry owned by the Freefolk lost in Drimrill Dale
Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 6 : 0/3 hits, 0.83 expected hits
Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 6 : 0/1 hits, 0.17 expected hits
Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 7 : 1/3 hits, 0.83 expected hits
Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 7 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Freefolk lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Freefolk with 1 shooters, 2 stabberss and 1 wargs remaining. Battle score for attacker is 8
Casualties for Goblins: 2 shooterss
Casualties for Freefolk: 3 lightCavalrys
Non Combat Move - Goblins
Turn Complete - Goblins
Combat Hit Differential Summary :
Goblins : -2.50
Freefolk : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Elves
Elves buy 11 hunterss; Remaining resources: 2 PUs;
Combat Move - Elves
1 hunters moved from High Mirkwood to Gladden
1 hunters moved from High Mirkwood to Gladden
1 hunters moved from High Mirkwood to N. Dale
4 hunterss moved from S. Caves to Celebran
1 hobbits and 1 hunters moved from N. Caves to Drimrill Dale
3 hunterss moved from Moria to Drimrill Dale
2 hunterss moved from Moria to Celebran
2 wizards moved from Moria to Celebran
1 wizard moved from Moria to Celebran
2 hunterss moved from Moria to Celebran
1 hunters moved from Moria to Drimrill Dale
Combat - Elves
Battle in Celebran
Elves attack with 8 hunterss and 3 wizards
Goblins defend with 1 shooters
Elves roll dice for 8 hunterss and 3 wizards in Celebran, round 2 : 8/11 hits, 4.67 expected hits
Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 8 hunterss and 3 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Drimrill Dale
Elves attack with 1 hobbits and 5 hunterss
Goblins defend with 1 shooters, 2 stabberss and 1 wargs
Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 2 : 3/6 hits, 1.83 expected hits
Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 0/4 hits, 0.83 expected hits
1 wargs owned by the Goblins and 2 stabberss owned by the Goblins lost in Drimrill Dale
Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 3 : 2/6 hits, 1.83 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 11
Casualties for Goblins: 1 shooters, 2 stabberss and 1 wargs
Battle in Gladden
Elves attack with 2 hunterss
Mordor defend with 1 orcs
Elves roll dice for 2 hunterss in Gladden, round 2 : 1/2 hits, 0.67 expected hits
Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Gladden
Elves win, taking Gladden from Mordor with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
Place Units - Elves
2 hunterss placed in S. Caves
8 hunterss placed in Moria
1 hunters placed in High Mirkwood
Turn Complete - Elves
Elves collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : -1.50
Mordor : -0.17
Elves : 5.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 raft moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Debatable Land to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to Lebennin
Haradrim take Lebennin from Gondor
1 spearInfantry moved from Debatable Land to S. Gondor Coast
2 caravels, 6 galleons, 4 rafts and 1 spearInfantry moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Gilrain to Belfalas
Combat - Haradrim
Battle in Gilrain
Haradrim attack with 2 caravels, 6 galleons and 4 rafts
Gondor defend with 1 caravel
Haradrim roll dice for 2 caravels, 6 galleons and 4 rafts in Gilrain, round 2 : 3/8 hits, 2.33 expected hits
Gondor roll dice for 1 caravel in Gilrain, round 2 : 0/1 hits, 0.17 expected hits
1 caravel owned by the Gondor lost in Gilrain
Haradrim win with 2 caravels, 6 galleons and 4 rafts remaining. Battle score for attacker is 5
Casualties for Gondor: 1 caravel
Battle in Belfalas
Non Combat Move - Haradrim
2 corsairss and 2 oliphants moved from Debatable Land to S. Ithilien
2 oliphants moved from S. Ithilien to N. Ithilien
1 corsairs and 2 spearInfantrys moved from Umbar to Debatable Land
3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
Place Units - Haradrim
1 corsairs, 1 oliphant and 3 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Haradrim : 0.67
Gondor : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Gondor
Gondor buy 12 fortificationss, 1 spearInfantry and 1 trebuche; Remaining resources: 2 PUs;
Combat Move - Gondor
2 spearInfantrys moved from Anfalas to Belfalas
Combat - Gondor
Battle in Belfalas
Gondor attack with 2 spearInfantrys
Haradrim defend with 1 spearInfantry
Gondor roll dice for 2 spearInfantrys in Belfalas, round 2 : 0/2 hits, 0.33 expected hits
Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 0/1 hits, 0.33 expected hits
Gondor roll dice for 2 spearInfantrys in Belfalas, round 3 : 0/2 hits, 0.33 expected hits
Haradrim roll dice for 1 spearInfantry in Belfalas, round 3 : 0/1 hits, 0.33 expected hits
Gondor roll dice for 2 spearInfantrys in Belfalas, round 4 : 1/2 hits, 0.33 expected hits
Haradrim roll dice for 1 spearInfantry in Belfalas, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Haradrim lost in Belfalas
Gondor win, taking Belfalas from Haradrim with 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Haradrim: 1 spearInfantry
Non Combat Move - Gondor
Place Units - Gondor
10 fortificationss placed in Minas Tirith
1 spearInfantry and 1 trebuche placed in Anfalas
2 fortificationss placed in Andrast
Turning on Edit Mode
EDIT: Removing units owned by Gondor from N. E. Central Sea Zone: 1 caravel
EDIT: Removing units owned by Gondor from Morthond: 7 galleons
EDIT: Adding units owned by Gondor to Lefnui: 1 caravel and 7 galleons
EDIT: Turning off Edit Mode
Turn Complete - Gondor
Gondor collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Haradrim : -1.00
Gondor : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs;
Place Units - Rhun
4 fortificationss and 2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dale
Dale buy 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers and 1 spearInfantry moved from Lake Town to Forest River
1 archers, 1 galleon and 1 spearInfantry moved from Forest River to Lower Celduin River
1 archers and 1 spearInfantry moved from Lower Celduin River to E. Rhovanion
Dale take E. Rhovanion from Rhun
1 spearInfantry moved from N. Rhun to S. Dale
2 archerss and 2 spearInfantrys moved from S. Dale to Celduin
Combat - Dale
Battle in Celduin
Dale attack with 2 archerss and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Dale roll dice for 2 archerss and 2 spearInfantrys in Celduin, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Celduin
Dale loses 0 PUs for violating Celduins neutrality.
Dale win, taking Celduin from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Dale
1 galleon moved from Celduin River to Forest River
Place Units - Dale
4 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Dale : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 2 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys moved from Lossarnach to Anfalas
Khand take Lamedon from Gondor
4 raiderss, 1 trebuche and 1 xbowInfantry moved from W. Osg. to Anorien
1 raiders moved from Lossarnach to Lebennin
2 raiderCavalrys moved from E. Osg. to Anorien
1 trebuche moved from S. Ithilien to E. Osg.
1 warWolves moved from Khand to S. Ithilien
Combat - Khand
Battle in Anfalas
Khand attack with 2 raiderCavalrys
Gondor defend with 1 castle, 1 spearInfantry and 1 trebuche
Khand roll dice for 2 raiderCavalrys in Anfalas, round 2 : 1/2 hits, 1.00 expected hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in Anfalas, round 2 : 2/2 hits, 0.50 expected hits
1 trebuche owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in Anfalas
Gondor win with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Khand: 2 raiderCavalrys
Casualties for Gondor: 1 trebuche
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in W. Osg.
2 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Gondor : 1.50
Khand : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 2 PUs;
Combat Move - Dwarves
3 berzerkerss moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Saruman
Saruman buy 2 fortificationss, 1 raiders, 1 trolls and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Westfold to Fangorn
1 orcs moved from Westfold to Wold
Saruman take Wold from Rohan
1 trolls and 2 urukhais moved from Isengard to S. Dunland
1 orcs, 3 trollss, 1 urukhai and 1 wizard moved from Westfold to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 1 orcs, 4 trollss, 3 urukhais and 1 wizard
Freefolk defend with 1 spearInfantry
Saruman roll dice for 1 orcs, 4 trollss, 3 urukhais and 1 wizard in S. Dunland, round 2 : 4/9 hits, 3.83 expected hits
Freefolk roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Freefolk lost in S. Dunland
Saruman win, taking S. Dunland from Freefolk with 1 orcs, 4 trollss, 3 urukhais and 1 wizard remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
2 fortificationss, 1 raiders, 1 trolls and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : 0.17
Freefolk : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Freefolk
Freefolk buy 6 lightCavalrys; Remaining resources: 2 PUs;
Combat Move - Freefolk
1 lightCavalry moved from Lond Daer to Enedwaith
1 lightCavalry moved from Andrast to Lamedon
Gondor take Lamedon from Khand
1 lightCavalry moved from Lond Daer to Andrast
2 lightCavalrys moved from Bree to Tharbad
1 lightCavalry moved from Lamedon to Lebennin
Combat - Freefolk
Battle in Lebennin
Freefolk attack with 1 lightCavalry
Haradrim defend with 1 spearInfantry; Khand defend with 1 raiders
Freefolk roll dice for 1 lightCavalry in Lebennin, round 2 : 0/1 hits, 0.33 expected hits
Haradrim roll dice for 1 raiders and 1 spearInfantry in Lebennin, round 2 : 0/2 hits, 0.50 expected hits
Freefolk roll dice for 1 lightCavalry in Lebennin, round 3 : 0/1 hits, 0.33 expected hits
Haradrim roll dice for 1 raiders and 1 spearInfantry in Lebennin, round 3 : 0/2 hits, 0.50 expected hits
Freefolk roll dice for 1 lightCavalry in Lebennin, round 4 : 1/1 hits, 0.33 expected hits
Haradrim roll dice for 1 raiders and 1 spearInfantry in Lebennin, round 4 : 1/2 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk and 1 raiders owned by the Khand lost in Lebennin
Haradrim win with 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 lightCavalry
Casualties for Khand: 1 raiders
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Freefolk : 0.00
Haradrim : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Mordor
Mordor buy 4 fortificationss, 6 orcss and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from S. Mirkwood to Rhovanion
3 trollss moved from S. Mirkwood to Dol Goldur
4 siegeTowers moved from S. Mirkwood to Dol Goldur
1 orcs moved from Dol Goldur to S. Mirkwood
1 siegeTower moved from W. Osg. to Lossarnach
1 trolls moved from E. Osg. to Anorien
2 orcss and 1 siegeTower moved from N. Ithilien to Anorien
1 siegeTower moved from E. Osg. to W. Osg.
2 orcss moved from Minas Morgul to N. Ithilien
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
4 fortificationss placed in Dol Goldur
5 orcss placed in Minas Morgul
1 trolls placed in Udun
Mordor undo move 3.
1 orcs and 1 trolls placed in E. Osg.
Turn Complete - Mordor
Mordor collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rohan
Rohan buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;
Place Units - Rohan
3 fortificationss and 1 tower placed in Eastfold
1 fortifications placed in Helms Deep
Turn Complete - Rohan
Rohan collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 8 hobbitss and 4 hunterss; Remaining resources: 3 PUs;
Combat Move - Elves
1 hobbits moved from Drimrill Dale to Lorien
Elves take Lorien from Goblins
1 hunters moved from N. Dale to Celduin
1 hunters moved from High Mirkwood to W. Mirkwood
1 hunters moved from Gladden to Anduin East Bank
Elves take Anduin East Bank from Goblins
1 hunters moved from Anduin East Bank to S. Mirkwood
1 hunters moved from Gladden to S. Mirkwood
2 hunterss moved from S. Caves to Fangorn
2 hunterss moved from Celebran to Wold
5 hunterss moved from Drimrill Dale to S. Mirkwood
3 wizards moved from Celebran to S. Mirkwood
6 hunterss moved from Celebran to S. Mirkwood
8 hunterss moved from Moria to Anduin East Bank
Combat - Elves
Battle in Wold
Elves attack with 2 hunterss
Saruman defend with 1 orcs
Elves roll dice for 2 hunterss in Wold, round 2 : 1/2 hits, 0.67 expected hits
Saruman roll dice for 1 orcs in Wold, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Saruman lost in Wold
Elves win, taking Wold from Saruman with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Battle in S. Mirkwood
Elves attack with 13 hunterss and 3 wizards
Mordor defend with 1 orcs
Elves roll dice for 13 hunterss and 3 wizards in S. Mirkwood, round 2 : 3/16 hits, 6.33 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 13 hunterss and 3 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Fangorn
Elves attack with 2 hunterss
Saruman defend with 1 orcs
Elves roll dice for 2 hunterss in Fangorn, round 2 : 0/2 hits, 0.67 expected hits
Saruman roll dice for 1 orcs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 3 : 1/2 hits, 0.67 expected hits
Saruman roll dice for 1 orcs in Fangorn, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Saruman lost in Fangorn
Elves win, taking Fangorn from Saruman with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Non Combat Move - Elves
Place Units - Elves
8 hobbitss placed in Moria
2 hunterss placed in S. Caves
2 hunterss placed in N. Caves
Turn Complete - Elves
Elves collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
Saruman : -0.50
Mordor : -0.17
Elves : -3.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 oliphants moved from N. Ithilien to Anorien
1 corsairs moved from Debatable Land to Anduin Mouth
1 spearInfantry moved from Lebennin to Lamedon
Haradrim take Lamedon from Gondor
1 corsairs and 1 raft moved from Anduin Mouth to Gilrain
2 caravels moved from Gilrain to Anduin Mouth
2 spearInfantrys moved from Debatable Land to Anduin Mouth
3 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
1 corsairs, 1 oliphant and 3 spearInfantrys moved from City of Corsairs to Umbar
1 oliphant moved from Umbar to Debatable Land
1 galleon moved from Gilrain to Anduin Mouth
2 corsairss moved from S. Ithilien to Anduin Mouth
2 caravels, 2 corsairss, 1 galleon and 2 spearInfantrys moved from Anduin Mouth to Gilrain
3 corsairss and 2 spearInfantrys moved from Gilrain to Belfalas
Combat - Haradrim
Battle in Belfalas
Haradrim attack with 3 corsairss and 2 spearInfantrys
Gondor defend with 2 spearInfantrys
Haradrim roll dice for 3 corsairss and 2 spearInfantrys in Belfalas, round 2 : 3/5 hits, 1.83 expected hits
Gondor roll dice for 2 spearInfantrys in Belfalas, round 2 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Gondor lost in Belfalas
Haradrim win, taking Belfalas from Gondor with 3 corsairss and 2 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Gondor: 2 spearInfantrys
Non Combat Move - Haradrim
Place Units - Haradrim
2 corsairss, 1 oliphant and 1 spearInfantry placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Haradrim : 1.17
Gondor : -0.67