No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Whack Good vs dawg Evil
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from E. Osg. to W. Osg. 2 raiderCavalrys moved from S. Ithilien to W. Osg. 3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg. 1 warWolves moved from Khand to S. Ithilien 1 raiderCavalry moved from Khand to E. Osg. 1 trebuche moved from Khand to Harad Road Combat - Khand Battle in W. Osg. Khand attack with 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Gondor defend with 1 castle and 2 undeads Khand roll dice for 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in W. Osg., round 2 : 2/8 hits, 3.33 expected hits Gondor roll dice for 2 undeads in W. Osg., round 2 : 1/2 hits, 0.33 expected hits 2 undeads owned by the Gondor and 1 xbowInfantry owned by the Khand lost in W. Osg. Khand win, taking W. Osg. from Gondor with 2 raiderCavalrys, 4 raiderss and 1 xbowInfantry remaining. Battle score for attacker is 0 Casualties for Khand: 1 xbowInfantry Casualties for Gondor: 2 undeads Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Gondor : 0.67 Khand : -1.33 -
TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 3 cannons; Remaining resources: 1 PUs; Combat Move - Dwarves 1 berzerkers and 1 mortar moved from N. Dale to N. Rhun 1 berzerkers, 1 mortar and 1 phalanx moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 3 cannons placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Saruman buy 2 fortificationss, 4 orcss, 1 trolls and 1 urukhai; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs moved from Isengard to Westfold 1 orcs moved from Isengard to Westfold 1 urukhai moved from Isengard to Westfold 1 raiders moved from Isengard to Westfold 1 urukhai moved from S. Brown Lands to E. Emnet Combat - Saruman Battle in E. Emnet Saruman attack with 1 urukhai Rohan defend with 1 spearInfantry Saruman roll dice for 1 urukhai in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman and 1 spearInfantry owned by the Rohan lost in E. Emnet Rohan win with no units remaining. Battle score for attacker is -2 Casualties for Saruman: 1 urukhai Casualties for Rohan: 1 spearInfantry Battle in Westfold Saruman attack with 2 orcss, 1 raiders and 1 urukhai Rohan defend with 3 spearInfantrys Saruman roll dice for 2 orcss, 1 raiders and 1 urukhai in Westfold, round 2 : 1/4 hits, 1.00 expected hits Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 1/3 hits, 1.00 expected hits 1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 3 : 0/3 hits, 0.83 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 3 : 0/2 hits, 0.67 expected hits Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 4 : 0/3 hits, 0.83 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 4 : 0/2 hits, 0.67 expected hits Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 5 : 2/3 hits, 0.83 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 5 : 2/2 hits, 0.67 expected hits 1 raiders owned by the Saruman, 2 spearInfantrys owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold Saruman win, taking Westfold from Rohan with 1 urukhai remaining. Battle score for attacker is -1 Casualties for Saruman: 2 orcss and 1 raiders Casualties for Rohan: 3 spearInfantrys Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 4 orcss, 1 trolls and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Saruman : -0.17 Rohan : 0.33 -
TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 3 archerss, 1 lightCavalry and 4 spearInfantrys moved from Eregion to Moria 5 lightCavalrys moved from N. Dunland to Moria 2 lightCavalrys moved from Tharbad to Moria 2 lightCavalrys moved from Lond Daer to Moria 1 lightCavalry moved from S. Dunland to Moria 1 lightCavalry moved from N. Dunland to Moria 1 hobbits moved from Cardolan to Eregion 2 lightCavalrys moved from Bree to Eregion 1 spearInfantry moved from N. Dunland to S. Dunland Combat - Freefolk Battle in Moria Freefolk attack with 3 archerss, 12 lightCavalrys and 4 spearInfantrys Goblins defend with 1 bats, 1 castle, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss Freefolk roll dice for 3 archerss, 12 lightCavalrys and 4 spearInfantrys in Moria, round 2 : 6/19 hits, 5.67 expected hits Goblins roll dice for 1 bats, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss in Moria, round 2 : 5/20 hits, 5.00 expected hits 6 fortificationss owned by the Goblins, 2 archerss owned by the Freefolk and 3 spearInfantrys owned by the Freefolk lost in Moria Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Moria, round 3 : 4/14 hits, 4.50 expected hits Goblins roll dice for 1 bats, 2 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss in Moria, round 3 : 4/14 hits, 4.00 expected hits 1 wargs owned by the Goblins, 2 lightCavalrys owned by the Freefolk, 2 fortificationss owned by the Goblins, 1 archers owned by the Freefolk, 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Freefolk lost in Moria Freefolk roll dice for 10 lightCavalrys in Moria, round 4 : 2/10 hits, 3.33 expected hits Goblins roll dice for 1 bats, 6 shooterss, 2 trollss and 1 wargs in Moria, round 4 : 2/10 hits, 3.33 expected hits 1 wargs owned by the Goblins, 2 lightCavalrys owned by the Freefolk and 1 bats owned by the Goblins lost in Moria Freefolk roll dice for 8 lightCavalrys in Moria, round 5 : 2/8 hits, 2.67 expected hits Goblins roll dice for 6 shooterss and 2 trollss in Moria, round 5 : 1/8 hits, 3.00 expected hits 1 lightCavalry owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria Freefolk roll dice for 7 lightCavalrys in Moria, round 6 : 2/7 hits, 2.33 expected hits Goblins roll dice for 4 shooterss and 2 trollss in Moria, round 6 : 2/6 hits, 2.33 expected hits 2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria Freefolk roll dice for 5 lightCavalrys in Moria, round 7 : 2/5 hits, 1.67 expected hits Goblins roll dice for 2 shooterss and 2 trollss in Moria, round 7 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria Freefolk roll dice for 3 lightCavalrys in Moria, round 8 : 1/3 hits, 1.00 expected hits Goblins roll dice for 2 trollss in Moria, round 8 : 1/2 hits, 1.00 expected hits 1 lightCavalry owned by the Freefolk and 1 trolls owned by the Goblins lost in Moria Freefolk roll dice for 2 lightCavalrys in Moria, round 9 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 trolls in Moria, round 9 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk lost in Moria Freefolk roll dice for 1 lightCavalry in Moria, round 10 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 trolls in Moria, round 10 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk and 1 trolls owned by the Goblins lost in Moria Goblins win with no units remaining. Battle score for attacker is -12 Casualties for Freefolk: 3 archerss, 12 lightCavalrys and 4 spearInfantrys Casualties for Goblins: 1 bats, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Goblins : -2.33 Freefolk : -2.17 -
TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 3 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from Anorien to E. Emnet Mordor take E. Emnet from Rohan 1 orcs moved from Anorien to Lossarnach Mordor take Lossarnach from Gondor 2 siegeTowers and 1 trolls moved from Anorien to W. Osg. 1 orcs moved from N. Ithilien to Anorien 3 nazguls, 1 siegeTower and 1 trolls moved from E. Osg. to W. Osg. 3 orcss moved from Minas Morgul to N. Ithilien 2 orcss, 3 siegeTowers and 3 trollss moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in S. Mirkwood Mordor attack with 2 orcss, 3 siegeTowers and 3 trollss Elves defend with 1 hunters Mordor roll dice for 2 orcss, 3 siegeTowers and 3 trollss in S. Mirkwood, round 2 : 5/8 hits, 3.33 expected hits Elves roll dice for 1 hunters in S. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 1 orcs, 3 siegeTowers and 3 trollss remaining. Battle score for attacker is 1 Casualties for Mordor: 1 orcs Casualties for Elves: 1 hunters Non Combat Move - Mordor Place Units - Mordor 1 siegeTower and 1 trolls placed in E. Osg. 1 orcs and 1 siegeTower placed in Dol Goldur 2 orcss and 1 siegeTower placed in Minas Morgul Turn Complete - Mordor Mordor collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Mordor : 1.67 Elves : 0.50 -
TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 2 spearInfantrys moved from Eastfold to Westfold Combat - Rohan Battle in Westfold Rohan attack with 3 spearInfantrys Saruman defend with 1 urukhai Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 1/3 hits, 0.50 expected hits Saruman roll dice for 1 urukhai in Westfold, round 2 : 1/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold Rohan win, taking Westfold from Saruman with 2 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Saruman: 1 urukhai Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 spearInfantrys placed in Eastfold 3 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Saruman : 0.67 Rohan : 0.50 -
TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 9 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 2 stabberss moved from Anduin East Bank to Celebran 2 shooterss moved from Anduin East Bank to Celebran 2 stabberss moved from Anduin East Bank to Drimrill Dale 1 wargs moved from Anduin East Bank to Drimrill Dale 1 wargs moved from Anduin East Bank to Celebran 2 shooterss moved from Lorien to Drimrill Dale 2 shooterss moved from Lorien to Celebran 2 shooterss moved from Anduin East Bank to Drimrill Dale 2 shooterss moved from Anduin East Bank to Drimrill Dale Combat - Goblins Battle in Celebran Goblins attack with 4 shooterss, 2 stabberss and 1 wargs Elves defend with 1 hobbits Goblins roll dice for 4 shooterss, 2 stabberss and 1 wargs in Celebran, round 2 : 2/3 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Celebran, round 2 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 3 shooterss, 2 stabberss and 1 wargs remaining. Battle score for attacker is 0 Casualties for Goblins: 1 shooters Casualties for Elves: 1 hobbits Battle in Drimrill Dale Goblins attack with 6 shooterss, 2 stabberss and 1 wargs Elves defend with 1 ents and 2 hunterss Goblins roll dice for 6 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 0/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 : 0/3 hits, 1.50 expected hits Goblins roll dice for 6 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 3 : 2/3 hits, 1.50 expected hits 1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in Drimrill Dale Goblins roll dice for 4 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 4 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 1 hunters in Drimrill Dale, round 4 : 2/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 2 shooterss owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 5 : 0/3 hits, 1.00 expected hits Elves roll dice for 1 ents in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 6 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents in Drimrill Dale, round 6 : 0/1 hits, 0.50 expected hits 1 ents owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss, 2 stabberss and 1 wargs remaining. Battle score for attacker is 5 Casualties for Goblins: 4 shooterss Casualties for Elves: 1 ents and 2 hunterss Non Combat Move - Goblins 3 trollss moved from Anduin East Bank to Moria Place Units - Goblins 8 shooterss placed in Moria 1 shooters placed in Lorien Turn Complete - Goblins Goblins collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Goblins : -1.00 Elves : -0.17 -
TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 1 hobbits and 6 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 4 hobbitss, 7 hunterss and 3 wizards moved from Eregion to Moria 5 hunterss moved from Rivendell to Moria 1 eagles moved from Eregion to Drimrill Dale 3 hunterss moved from N. Caves to Drimrill Dale 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hunters moved from Gladden to Drimrill Dale Combat - Elves Battle in Drimrill Dale Elves attack with 1 eagles and 5 hunterss Goblins defend with 2 shooterss, 2 stabberss and 1 wargs Elves roll dice for 1 eagles and 5 hunterss in Drimrill Dale, round 2 : 2/6 hits, 2.00 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 2/5 hits, 1.17 expected hits 2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 eagles and 3 hunterss in Drimrill Dale, round 3 : 0/4 hits, 1.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 3 : 2/3 hits, 0.83 expected hits 2 hunterss owned by the Elves lost in Drimrill Dale Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 4 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 4 : 0/3 hits, 0.83 expected hits Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 5 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 5 : 0/3 hits, 0.83 expected hits Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 6 : 0/2 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 6 : 1/3 hits, 0.83 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Elves roll dice for 1 eagles in Drimrill Dale, round 7 : 0/1 hits, 0.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 7 : 1/3 hits, 0.83 expected hits 1 eagles owned by the Elves lost in Drimrill Dale Goblins win with 2 shooterss and 1 wargs remaining. Battle score for attacker is -22 Casualties for Elves: 1 eagles and 5 hunterss Casualties for Goblins: 2 stabberss Battle in Moria Elves attack with 4 hobbitss, 12 hunterss and 3 wizards Goblins defend with 1 castle, 8 shooterss and 3 trollss Elves roll dice for 4 hobbitss, 12 hunterss and 3 wizards in Moria, round 2 : 9/19 hits, 6.67 expected hits Goblins roll dice for 8 shooterss and 3 trollss in Moria, round 2 : 7/11 hits, 4.17 expected hits 8 shooterss owned by the Goblins, 3 hunterss owned by the Elves, 4 hobbitss owned by the Elves and 1 trolls owned by the Goblins lost in Moria Elves roll dice for 9 hunterss and 3 wizards in Moria, round 3 : 6/12 hits, 5.00 expected hits Goblins roll dice for 2 trollss in Moria, round 3 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 2 trollss owned by the Goblins lost in Moria Elves captures 15PUs while taking Goblins capital Elves win, taking Moria from Goblins with 8 hunterss and 3 wizards remaining. Battle score for attacker is 10 Casualties for Elves: 4 hobbitss and 4 hunterss Casualties for Goblins: 8 shooterss and 3 trollss Non Combat Move - Elves Place Units - Elves 1 hobbits and 1 hunters placed in N. Caves 2 hunterss placed in S. Caves 3 hunterss placed in High Mirkwood Turn Complete - Elves Elves collect 31 PUs; end with 46 PUsCombat Hit Differential Summary :
Goblins : 3.50 Elves : -0.33 -
TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 corsairss moved from Umbar to Debatable Land 1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar 2 corsairss, 1 oliphant and 4 spearInfantrys moved from Andrast to Anfalas 2 caravels, 6 galleons and 5 rafts moved from S. E. Central Sea Zone to S. Gondor Coast Combat - Haradrim Battle in Anfalas Haradrim attack with 2 corsairss, 1 oliphant and 4 spearInfantrys Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche Haradrim roll dice for 2 corsairss, 1 oliphant and 4 spearInfantrys in Anfalas, round 2 : 3/7 hits, 2.17 expected hits Gondor roll dice for 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche in Anfalas, round 2 : 4/6 hits, 2.50 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 trebuche owned by the Gondor, 3 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 2 corsairss, 1 oliphant and 1 spearInfantry in Anfalas, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 2 towers and 1 towerGuard in Anfalas, round 3 : 2/3 hits, 1.83 expected hits 1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 tower owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Anfalas Haradrim roll dice for 1 corsairs and 1 oliphant in Anfalas, round 4 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 tower in Anfalas, round 4 : 1/1 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 tower owned by the Gondor lost in Anfalas Haradrim win, taking Anfalas from Gondor with 1 oliphant remaining. Battle score for attacker is 3 Casualties for Haradrim: 2 corsairss and 4 spearInfantrys Casualties for Gondor: 1 fortifications, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 25 PUs; end with 25 PUs 1 unit repaired.Combat Hit Differential Summary :
Haradrim : 1.17 Gondor : 2.00 -
TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 6 fortificationss, 3 towers and 1 towerGuard; Remaining resources: 0 PUs; Combat Move - Gondor 3 spearInfantrys moved from Pinnath Gelin to Anfalas 1 caravel moved from Anduin Mouth to Gilrain 1 caravel moved from Anduin Mouth to N. E. Central Sea Zone 7 galleons moved from Anduin Mouth to Morthond 1 spearInfantry and 1 trebuche moved from Minas Tirith to Lossarnach 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Anorien Combat - Gondor Battle in Anfalas Gondor attack with 3 spearInfantrys Haradrim defend with 1 castle and 1 oliphant Gondor roll dice for 3 spearInfantrys in Anfalas, round 2 : 0/3 hits, 0.50 expected hits Haradrim roll dice for 1 oliphant in Anfalas, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 3 spearInfantrys in Anfalas, round 3 : 1/3 hits, 0.50 expected hits Units damaged: 1 oliphant owned by the Haradrim Haradrim roll dice for 1 oliphant in Anfalas, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Anfalas Gondor roll dice for 2 spearInfantrys in Anfalas, round 4 : 1/2 hits, 0.33 expected hits Haradrim roll dice for 1 oliphant in Anfalas, round 4 : 0/1 hits, 0.33 expected hits 1 oliphant owned by the Haradrim lost in Anfalas Gondor win, taking Anfalas from Haradrim with 2 spearInfantrys remaining. Battle score for attacker is 9 Casualties for Gondor: 1 spearInfantry Casualties for Haradrim: 1 oliphant Battle in Lossarnach Gondor attack with 1 spearInfantry and 1 trebuche Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 1 trebuche in Lossarnach, round 2 : 1/2 hits, 0.83 expected hits Mordor roll dice for 1 orcs in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Anorien Gondor attack with 1 spearInfantry and 1 towerGuard Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 1/2 hits, 0.50 expected hits Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Gondor win, taking Anorien from Mordor with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor Place Units - Gondor 6 fortificationss, 3 towers and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Mordor : -0.33 Haradrim : 0.00 Gondor : 1.33 -
TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 1 archers, 1 galleon and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 2 archerss and 2 spearInfantrys moved from N. Dale to S. Dale 1 archers moved from Lake Town to Forest River 1 archers and 1 galleon moved from Forest River to Celduin River 1 archers moved from Celduin River to S. Dale Non Combat Move - Dale Place Units - Dale 1 archers and 1 spearInfantry placed in Lake Town 1 galleon placed in Forest River Turn Complete - Dale Dale collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 1 raiders, 1 trebuche and 1 warWolves; Remaining resources: 1 PUs; Combat Move - Khand 1 raiderCavalry moved from E. Osg. to Anorien 1 raiderCavalry moved from W. Osg. to Lossarnach 1 warWolves moved from S. Ithilien to Anorien 1 xbowInfantry moved from W. Osg. to Anorien 1 raiderCavalry moved from W. Osg. to Lossarnach 2 raiderss moved from W. Osg. to Lossarnach 2 raiderss moved from W. Osg. to Anorien 1 trebuche moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss and 1 xbowInfantry moved from E. Osg. to W. Osg. Combat - Khand Battle in Anorien Khand attack with 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry Gondor defend with 1 spearInfantry and 1 towerGuard Khand roll dice for 1 raiderCavalry, 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 1/5 hits, 1.83 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 1/2 hits, 0.83 expected hits 1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in Anorien Khand roll dice for 1 raiderCavalry, 2 raiderss and 1 xbowInfantry in Anorien, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiders owned by the Khand lost in Anorien Khand win, taking Anorien from Gondor with 1 raiderCavalry, 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 0 Casualties for Khand: 1 raiders and 1 warWolves Casualties for Gondor: 1 spearInfantry and 1 towerGuard Battle in Lossarnach Khand attack with 2 raiderCavalrys and 2 raiderss Gondor defend with 1 spearInfantry and 1 trebuche Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 2 : 1/4 hits, 1.67 expected hits Gondor roll dice for 1 spearInfantry and 1 trebuche in Lossarnach, round 2 : 0/2 hits, 0.50 expected hits 1 trebuche owned by the Gondor lost in Lossarnach Khand roll dice for 2 raiderCavalrys and 2 raiderss in Lossarnach, round 3 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 raiders owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry and 1 trebuche Casualties for Khand: 1 raiders Non Combat Move - Khand Place Units - Khand 1 raiders and 1 trebuche placed in W. Osg. 1 warWolves placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Gondor : 0.83 Khand : -0.83 -
TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 3 berzerkerss; Remaining resources: 2 PUs; Combat Move - Dwarves 3 cannons moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 3 berzerkerss placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 1 trolls and 2 urukhais; Remaining resources: 1 PUs; Combat Move - Saruman 4 orcss, 3 trollss, 1 urukhai and 1 wizard moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 4 orcss, 3 trollss, 1 urukhai and 1 wizard Rohan defend with 2 spearInfantrys Saruman roll dice for 4 orcss, 3 trollss, 1 urukhai and 1 wizard in Westfold, round 2 : 3/9 hits, 3.17 expected hits Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 4 orcss, 3 trollss, 1 urukhai and 1 wizard remaining. Battle score for attacker is 6 Casualties for Rohan: 2 spearInfantrys Non Combat Move - Saruman Place Units - Saruman 1 trolls and 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Saruman : -0.17 Rohan : -0.67 -
TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Lond Daer to Andrast 2 lightCavalrys moved from Tharbad to Drimrill Dale 2 lightCavalrys moved from Eregion to Drimrill Dale 1 hobbits moved from Eregion to N. Dunland 2 lightCavalrys moved from Bree to N. Enedwaith Combat - Freefolk Battle in Drimrill Dale Freefolk attack with 4 lightCavalrys Goblins defend with 2 shooterss and 1 wargs Freefolk roll dice for 4 lightCavalrys in Drimrill Dale, round 2 : 1/4 hits, 1.33 expected hits Goblins roll dice for 2 shooterss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 0.83 expected hits 1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 3 : 1/3 hits, 1.00 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 4 : 1/3 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Freefolk win, taking Drimrill Dale from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Freefolk: 1 lightCavalry Casualties for Goblins: 2 shooterss and 1 wargs Battle in Andrast Freefolk attack with 2 lightCavalrys Haradrim defend with 1 castle and 2 spearInfantrys Freefolk roll dice for 2 lightCavalrys in Andrast, round 2 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 2 spearInfantrys in Andrast, round 2 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Haradrim lost in Andrast Freefolk roll dice for 2 lightCavalrys in Andrast, round 3 : 2/2 hits, 0.67 expected hits Haradrim roll dice for 1 spearInfantry in Andrast, round 3 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Andrast Freefolk win, taking Andrast from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 2 Casualties for Haradrim: 2 spearInfantrys Casualties for Freefolk: 1 lightCavalry Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Goblins : -0.83 Freefolk : 1.33 Haradrim : 0.00 -
TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 4 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 5 orcss moved from N. Ithilien to Anorien 2 trollss moved from W. Osg. to Anorien 3 siegeTowers moved from W. Osg. to Anorien 1 trolls moved from E. Osg. to Anorien 1 siegeTower moved from E. Osg. to W. Osg. 2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien 1 orcs moved from S. Mirkwood to Gladden Mordor take Gladden from Elves 1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood 3 nazguls moved from W. Osg. to Anorien Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 2 orcss and 2 trollss placed in Dol Goldur Mordor undo move 1. 2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur 1 siegeTower and 1 trolls placed in E. Osg. 2 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 10 fortificationss; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Eastfold to Helms Deep Non Combat Move - Rohan Place Units - Rohan 6 fortificationss placed in Helms Deep 4 fortificationss placed in Eastfold Turn Complete - Rohan Rohan collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Combat Move - Goblins 1 shooters moved from Lorien to Drimrill Dale 2 shooterss and 2 stabberss moved from Celebran to Drimrill Dale 1 wargs moved from Celebran to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 3 shooterss, 2 stabberss and 1 wargs Freefolk defend with 3 lightCavalrys Goblins roll dice for 3 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits Freefolk roll dice for 3 lightCavalrys in Drimrill Dale, round 2 : 1/3 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk and 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 3 : 0/3 hits, 1.00 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Goblins roll dice for 2 shooterss, 2 stabberss and 1 wargs in Drimrill Dale, round 4 : 0/3 hits, 1.00 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 4 : 1/2 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 5 : 1/3 hits, 0.83 expected hits Freefolk roll dice for 2 lightCavalrys in Drimrill Dale, round 5 : 0/2 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 6 : 0/3 hits, 0.83 expected hits Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 6 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 7 : 1/3 hits, 0.83 expected hits Freefolk roll dice for 1 lightCavalry in Drimrill Dale, round 7 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in Drimrill Dale Goblins win, taking Drimrill Dale from Freefolk with 1 shooters, 2 stabberss and 1 wargs remaining. Battle score for attacker is 8 Casualties for Goblins: 2 shooterss Casualties for Freefolk: 3 lightCavalrys Non Combat Move - Goblins Turn Complete - GoblinsCombat Hit Differential Summary :
Goblins : -2.50 Freefolk : 0.17 -
TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 11 hunterss; Remaining resources: 2 PUs; Combat Move - Elves 1 hunters moved from High Mirkwood to Gladden 1 hunters moved from High Mirkwood to Gladden 1 hunters moved from High Mirkwood to N. Dale 4 hunterss moved from S. Caves to Celebran 1 hobbits and 1 hunters moved from N. Caves to Drimrill Dale 3 hunterss moved from Moria to Drimrill Dale 2 hunterss moved from Moria to Celebran 2 wizards moved from Moria to Celebran 1 wizard moved from Moria to Celebran 2 hunterss moved from Moria to Celebran 1 hunters moved from Moria to Drimrill Dale Combat - Elves Battle in Celebran Elves attack with 8 hunterss and 3 wizards Goblins defend with 1 shooters Elves roll dice for 8 hunterss and 3 wizards in Celebran, round 2 : 8/11 hits, 4.67 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 8 hunterss and 3 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Drimrill Dale Elves attack with 1 hobbits and 5 hunterss Goblins defend with 1 shooters, 2 stabberss and 1 wargs Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 2 : 3/6 hits, 1.83 expected hits Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Drimrill Dale, round 2 : 0/4 hits, 0.83 expected hits 1 wargs owned by the Goblins and 2 stabberss owned by the Goblins lost in Drimrill Dale Elves roll dice for 1 hobbits and 5 hunterss in Drimrill Dale, round 3 : 2/6 hits, 1.83 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 11 Casualties for Goblins: 1 shooters, 2 stabberss and 1 wargs Battle in Gladden Elves attack with 2 hunterss Mordor defend with 1 orcs Elves roll dice for 2 hunterss in Gladden, round 2 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Gladden Elves win, taking Gladden from Mordor with 2 hunterss remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves Place Units - Elves 2 hunterss placed in S. Caves 8 hunterss placed in Moria 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Goblins : -1.50 Mordor : -0.17 Elves : 5.00





