@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Good vs dawg Evil
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Dale 3 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun 2 lightCavalrys moved from Lake Town to S. Dale Combat - Dale Battle in S. Dale Dale attack with 2 lightCavalrys Rhun defend with 1 spearInfantry Dale roll dice for 2 lightCavalrys in S. Dale, round 2 : 1/2 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in N. Rhun Dale attack with 3 archerss and 3 spearInfantrys Rhun defend with 1 chariotArchers and 1 spearInfantry Dale roll dice for 3 archerss and 3 spearInfantrys in N. Rhun, round 2 : 2/6 hits, 1.50 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Rhun: 1 chariotArchers and 1 spearInfantry Non Combat Move - Dale Place Units - Dale 2 archerss and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Dale : 0.83 Rhun : -1.00 -
TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien 1 raiderCavalry and 1 warWolves moved from S. Ithilien to N. Ithilien Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 mortar; Remaining resources: 1 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to Iron Hills 2 zepplins moved from Lonely Mtn. to Iron Hills Combat - Dwarves Battle in Iron Hills Dwarves attack with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins Rhun defend with 1 castle, 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon Dwarves roll dice for 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 2 : 6/12 hits, 4.00 expected hits Rhun roll dice for 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 3/12 hits, 3.33 expected hits 4 fortificationss owned by the Rhun, 2 warChariots owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills Dwarves roll dice for 3 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 3 : 3/9 hits, 3.50 expected hits Rhun roll dice for 5 chariotArcherss and 1 warWagon in Iron Hills, round 3 : 1/6 hits, 2.33 expected hits 3 chariotArcherss owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills Dwarves roll dice for 2 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 4 : 1/8 hits, 3.33 expected hits Rhun roll dice for 2 chariotArcherss and 1 warWagon in Iron Hills, round 4 : 1/3 hits, 1.33 expected hits 1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills Dwarves roll dice for 1 axeInfantry, 2 cannons, 2 phalanxs and 2 zepplins in Iron Hills, round 5 : 2/7 hits, 3.17 expected hits Rhun roll dice for 1 chariotArchers and 1 warWagon in Iron Hills, round 5 : 2/2 hits, 1.00 expected hits 1 warWagon owned by the Rhun, 1 chariotArchers owned by the Rhun, 1 axeInfantry owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Iron Hills Dwarves win, taking Iron Hills from Rhun with 2 cannons, 1 phalanx and 2 zepplins remaining. Battle score for attacker is 23 Casualties for Dwarves: 6 axeInfantrys and 1 phalanx Casualties for Rhun: 5 chariotArcherss, 4 fortificationss, 2 warChariots and 1 warWagon Non Combat Move - Dwarves 2 zepplins moved from Iron Hills to N. Rhun Place Units - Dwarves 1 berzerkers and 1 mortar placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Dwarves : -2.00 Rhun : -1.00 -
TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 4 fortificationss, 1 orcs and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs moved from Isengard to S. Dunland 1 orcs, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard moved from Isengard to Westfold 1 orcs moved from Fangorn to Westfold Combat - Saruman Battle in Westfold Saruman attack with 2 orcss, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard Elves defend with 8 entss; Rohan defend with 4 trebuches Saruman roll dice for 2 orcss, 5 raiderss, 1 trolls, 7 urukhais and 1 wizard in Westfold, round 2 : 5/16 hits, 5.50 expected hits Rohan roll dice for 8 entss and 4 trebuches in Westfold, round 2 : 5/12 hits, 4.67 expected hits 1 ents owned by the Elves, 3 raiderss owned by the Saruman, 4 trebuches owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold Saruman roll dice for 2 raiderss, 1 trolls, 7 urukhais and 1 wizard in Westfold, round 3 : 3/11 hits, 4.17 expected hits Rohan roll dice for 7 entss in Westfold, round 3 : 3/7 hits, 3.50 expected hits 3 entss owned by the Elves, 2 raiderss owned by the Saruman and 1 urukhai owned by the Saruman lost in Westfold Saruman roll dice for 1 trolls, 6 urukhais and 1 wizard in Westfold, round 4 : 6/8 hits, 3.17 expected hits Rohan roll dice for 4 entss in Westfold, round 4 : 2/4 hits, 2.00 expected hits 4 entss owned by the Elves and 2 urukhais owned by the Saruman lost in Westfold Saruman win, taking Westfold from Rohan with 1 trolls, 4 urukhais and 1 wizard remaining. Battle score for attacker is 15 Casualties for Saruman: 2 orcss, 5 raiderss and 3 urukhais Casualties for Elves: 8 entss Casualties for Rohan: 4 trebuches Non Combat Move - Saruman 3 urukhais moved from Rhovanion to E. Rhovanion Place Units - Saruman 4 fortificationss, 1 orcs and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Saruman : 1.17 Rohan : -0.17 -
TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 5 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 1 spearInfantry moved from Lond Daer to N. Enedwaith 2 hobbitss moved from Minhiriath to N. Enedwaith 2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad 2 lightCavalrys moved from Bree to Tharbad 1 lightCavalry moved from Lond Daer to Cardolan 1 lightCavalry moved from Cardolan to Tharbad 1 archers and 2 spearInfantrys moved from S. Downs to Cardolan 1 hobbits moved from Bree to S. Downs 2 lightCavalrys moved from Hobbiton to Cardolan Combat - Freefolk Battle in Tharbad Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 3/8 hits, 2.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 archerss, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 3/7 hits, 2.00 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 3 : 0/3 hits, 1.00 expected hits 3 spearInfantrys owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 2 archerss, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12 Casualties for Freefolk: 1 spearInfantry Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in N. Enedwaith Freefolk attack with 2 hobbitss and 1 spearInfantry Goblins defend with 1 stabbers Freefolk roll dice for 2 hobbitss and 1 spearInfantry in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 2 hobbitss and 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 3 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in N. Enedwaith Freefolk roll dice for 1 hobbits and 1 spearInfantry in N. Enedwaith, round 4 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 4 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 hobbits and 1 spearInfantry in N. Enedwaith, round 5 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 5 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in N. Enedwaith Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 6 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 6 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 7 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 7 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 8 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 8 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 9 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 9 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 10 : 1/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in N. Enedwaith, round 10 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in N. Enedwaith Freefolk win, taking N. Enedwaith from Goblins with 1 spearInfantry remaining. Battle score for attacker is -2 Casualties for Freefolk: 2 hobbitss Casualties for Goblins: 1 stabbers Non Combat Move - Freefolk 2 lightCavalrys moved from Lond Daer to N. Caves Place Units - Freefolk 2 lightCavalrys placed in N. Caves 2 lightCavalrys placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Goblins : 0.50 Neutral : -1.50 Freefolk : 1.33 -
TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 2 fortificationss, 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 3 nazguls moved from Minas Morgul to E. Osg. 4 orcss and 2 siegeTowers moved from N. Ithilien to E. Osg. 1 orcs moved from S. Ithilien to E. Osg. Combat - Mordor Battle in E. Osg. Mordor attack with 3 nazguls, 5 orcss and 2 siegeTowers Gondor defend with 1 castle, 3 heavyCavalrys, 1 spearInfantry and 5 undeads Mordor roll dice for 3 nazguls, 5 orcss and 2 siegeTowers in E. Osg., round 2 : 3/10 hits, 3.83 expected hits Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 5 undeads in E. Osg., round 2 : 3/9 hits, 2.17 expected hits Units damaged: 3 nazguls owned by the Mordor 3 undeads owned by the Gondor lost in E. Osg. Mordor roll dice for 3 nazguls, 5 orcss and 2 siegeTowers in E. Osg., round 3 : 1/10 hits, 3.83 expected hits Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 2 undeads in E. Osg., round 3 : 1/6 hits, 1.67 expected hits 1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg. Mordor roll dice for 3 nazguls, 4 orcss and 2 siegeTowers in E. Osg., round 4 : 4/9 hits, 3.50 expected hits Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry and 1 undead in E. Osg., round 4 : 3/5 hits, 1.50 expected hits 1 undead owned by the Gondor, 1 spearInfantry owned by the Gondor, 2 heavyCavalrys owned by the Gondor and 3 orcss owned by the Mordor lost in E. Osg. Mordor roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in E. Osg., round 5 : 3/6 hits, 2.50 expected hits Gondor roll dice for 1 heavyCavalry in E. Osg., round 5 : 0/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Gondor lost in E. Osg. Mordor win, taking E. Osg. from Gondor with 3 nazguls, 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 16 Casualties for Gondor: 3 heavyCavalrys, 1 spearInfantry and 5 undeads Casualties for Mordor: 4 orcss Non Combat Move - Mordor 3 nazguls moved from E. Osg. to N. Ithilien 3 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien Place Units - Mordor 2 fortificationss, 1 orcs and 1 siegeTower placed in Dol Goldur 3 orcss and 1 trolls placed in Minas Morgul Turn Complete - Mordor Mordor collect 26 PUs; end with 26 PUs 3 units repaired.Combat Hit Differential Summary :
Mordor : -2.67 Gondor : 1.33 -
TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 4 heavyCavalrys moved from Helms Deep to Westfold Combat - Rohan Battle in Westfold Rohan attack with 4 heavyCavalrys Saruman defend with 1 trolls, 4 urukhais and 1 wizard Rohan roll dice for 4 heavyCavalrys in Westfold, round 2 : 3/4 hits, 2.00 expected hits Saruman roll dice for 1 trolls, 4 urukhais and 1 wizard in Westfold, round 2 : 2/6 hits, 2.50 expected hits 2 heavyCavalrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold Rohan roll dice for 2 heavyCavalrys in Westfold, round 3 : 0/2 hits, 1.00 expected hits Saruman roll dice for 1 trolls, 1 urukhai and 1 wizard in Westfold, round 3 : 2/3 hits, 1.50 expected hits 2 heavyCavalrys owned by the Rohan lost in Westfold Saruman win with 1 trolls, 1 urukhai and 1 wizard remaining. Battle score for attacker is -5 Casualties for Rohan: 4 heavyCavalrys Casualties for Saruman: 3 urukhais Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Saruman : 0.00 Rohan : 0.00 -
TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 9 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters and 1 stabbers moved from Moria to Eregion 4 wargss moved from Lorien to N. Caves 2 stabberss moved from Lorien to Celebran 4 trollss moved from Lorien to N. Caves 1 bats moved from Moria to Eregion 1 bats moved from Moria to Celebran Combat - Goblins Battle in Eregion Goblins attack with 1 bats, 1 shooters and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Eregion, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 hobbits in Eregion, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Eregion Goblins win, taking Eregion from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Celebran Goblins attack with 1 bats and 2 stabberss Elves defend with 2 eagless Goblins roll dice for 1 bats and 2 stabberss in Celebran, round 2 : 0/3 hits, 0.67 expected hits Elves roll dice for 2 eagless in Celebran, round 2 : 1/2 hits, 0.67 expected hits 1 stabbers owned by the Goblins lost in Celebran Goblins roll dice for 1 bats and 1 stabbers in Celebran, round 3 : 1/2 hits, 0.50 expected hits Elves roll dice for 2 eagless in Celebran, round 3 : 1/2 hits, 0.67 expected hits 1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins roll dice for 1 bats in Celebran, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 eagles in Celebran, round 4 : 1/1 hits, 0.33 expected hits 1 bats owned by the Goblins lost in Celebran Elves win with 1 eagles remaining. Battle score for attacker is -3 Casualties for Goblins: 1 bats and 2 stabberss Casualties for Elves: 1 eagles Battle in N. Caves Goblins attack with 4 trollss and 4 wargss Freefolk defend with 1 castle and 5 lightCavalrys Goblins roll dice for 4 trollss and 4 wargss in N. Caves, round 2 : 4/8 hits, 3.33 expected hits Freefolk roll dice for 5 lightCavalrys in N. Caves, round 2 : 0/5 hits, 0.83 expected hits 4 lightCavalrys owned by the Freefolk lost in N. Caves Goblins roll dice for 4 trollss and 4 wargss in N. Caves, round 3 : 3/8 hits, 3.33 expected hits Freefolk roll dice for 1 lightCavalry in N. Caves, round 3 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in N. Caves Goblins win, taking N. Caves from Freefolk with 4 trollss and 4 wargss remaining. Battle score for attacker is 20 Casualties for Freefolk: 5 lightCavalrys Non Combat Move - Goblins 1 shooters moved from Drimrill Dale to Anduin West Bank 2 shooterss moved from Moria to Drimrill Dale 1 trolls moved from Moria to Lorien 1 bats moved from Eregion to Moria Place Units - Goblins 4 shooterss placed in Lorien 5 shooterss placed in Moria Turn Complete - Goblins Goblins collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Goblins : 0.17 Elves : 1.17 Freefolk : -1.00 -
TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 4 hobbitss and 3 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 3 hobbitss and 1 hunters moved from Rivendell to Eregion 1 ents moved from Carrock to Anduin West Bank 3 hunterss moved from High Mirkwood to Anduin West Bank 3 hunterss moved from W. Mirkwood to Gladden 6 hunterss and 2 wizards moved from N. Dunland to Eregion 2 entss moved from S. Mirkwood to Anduin East Bank 1 wizard moved from S. Caves to Eregion 2 wizards moved from S. Mirkwood to Anduin East Bank 3 hunterss moved from S. Mirkwood to Anduin East Bank Combat - Elves Battle in Anduin West Bank Elves attack with 1 ents and 3 hunterss Goblins defend with 2 shooterss Elves roll dice for 1 ents and 3 hunterss in Anduin West Bank, round 2 : 1/4 hits, 1.50 expected hits Goblins roll dice for 2 shooterss in Anduin West Bank, round 2 : 0/2 hits, 0.67 expected hits 1 shooters owned by the Goblins lost in Anduin West Bank Elves roll dice for 1 ents and 3 hunterss in Anduin West Bank, round 3 : 1/4 hits, 1.50 expected hits Goblins roll dice for 1 shooters in Anduin West Bank, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Anduin West Bank Elves win, taking Anduin West Bank from Goblins with 1 ents and 3 hunterss remaining. Battle score for attacker is 4 Casualties for Goblins: 2 shooterss Battle in Anduin East Bank Elves attack with 2 entss, 3 hunterss and 2 wizards Mordor defend with 1 orcs Elves roll dice for 2 entss, 3 hunterss and 2 wizards in Anduin East Bank, round 2 : 4/7 hits, 3.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anduin East Bank Elves win, taking Anduin East Bank from Mordor with 2 entss, 3 hunterss and 2 wizards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Gladden Elves attack with 3 hunterss Mordor defend with 1 orcs Elves roll dice for 3 hunterss in Gladden, round 2 : 2/3 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Gladden Elves win, taking Gladden from Mordor with 3 hunterss remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Eregion Elves attack with 3 hobbitss, 7 hunterss and 3 wizards Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 3 hobbitss, 7 hunterss and 3 wizards in Eregion, round 2 : 4/13 hits, 4.83 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 1/2 hits, 0.50 expected hits 1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 2 hobbitss, 7 hunterss and 3 wizards remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 1 eagles moved from Celebran to Rivendell Place Units - Elves 2 hobbitss placed in S. Caves 2 hobbitss and 3 hunterss placed in Rivendell Turn Complete - Elves Elves collect 25 PUs; end with 28 PUsCombat Hit Differential Summary :
Goblins : -0.50 Mordor : -0.33 Elves : -0.17 -
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs; Combat Move - Haradrim 4 corsairss, 4 oliphants and 4 spearInfantrys moved from N. Ithilien to Anorien 3 corsairss and 5 spearInfantrys moved from S. Gondor to S. Gondor Coast 1 spearInfantry moved from Tolfolas to S. Gondor Coast 1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 spearInfantry moved from Lefnui to Pinnath Gelin Haradrim take Pinnath Gelin from Gondor 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 corsairs and 1 spearInfantry moved from Lefnui to Andrast 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 corsairs and 1 spearInfantry moved from Lefnui to Andrast 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui 1 corsairs and 3 spearInfantrys moved from Lefnui to Anfalas 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 1 galleon moved from S. Gondor Coast to Umbar Peninsula Coast 1 spearInfantry moved from S. Ithilien to E. Osg. Combat - Haradrim Battle in Anfalas Haradrim attack with 1 corsairs and 3 spearInfantrys Gondor defend with 1 castle and 3 fortificationss Haradrim roll dice for 1 corsairs and 3 spearInfantrys in Anfalas, round 2 : 1/4 hits, 1.00 expected hits Gondor roll dice for 3 fortificationss in Anfalas, round 2 : 2/3 hits, 0.50 expected hits 2 spearInfantrys owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 1 corsairs and 1 spearInfantry in Anfalas, round 3 : 1/2 hits, 0.67 expected hits Gondor roll dice for 2 fortificationss in Anfalas, round 3 : 1/2 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas Haradrim roll dice for 1 corsairs in Anfalas, round 4 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 fortifications in Anfalas, round 4 : 0/1 hits, 0.17 expected hits Haradrim roll dice for 1 corsairs in Anfalas, round 5 : 1/1 hits, 0.50 expected hits Gondor roll dice for 1 fortifications in Anfalas, round 5 : 1/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim and 1 fortifications owned by the Gondor lost in Anfalas Gondor win with no units remaining. Battle score for attacker is -7 Casualties for Haradrim: 1 corsairs and 3 spearInfantrys Casualties for Gondor: 3 fortificationss Battle in Andrast Haradrim attack with 2 corsairss and 2 spearInfantrys Gondor defend with 1 castle and 4 fortificationss Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 2 : 2/4 hits, 1.33 expected hits Gondor roll dice for 4 fortificationss in Andrast, round 2 : 0/4 hits, 0.67 expected hits 2 fortificationss owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 3 : 0/4 hits, 1.33 expected hits Gondor roll dice for 2 fortificationss in Andrast, round 3 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Andrast, round 4 : 3/4 hits, 1.33 expected hits Gondor roll dice for 2 fortificationss in Andrast, round 4 : 0/2 hits, 0.33 expected hits 2 fortificationss owned by the Gondor lost in Andrast Haradrim win, taking Andrast from Gondor with 2 corsairss and 2 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Gondor: 4 fortificationss Battle in Anorien Haradrim attack with 4 corsairss, 4 oliphants and 4 spearInfantrys Gondor defend with 5 spearInfantrys, 5 towerGuards and 3 trebuches Haradrim roll dice for 4 corsairss, 4 oliphants and 4 spearInfantrys in Anorien, round 2 : 2/12 hits, 4.67 expected hits Gondor roll dice for 5 spearInfantrys, 5 towerGuards and 3 trebuches in Anorien, round 2 : 3/13 hits, 4.67 expected hits Units damaged: 3 oliphants owned by the Haradrim 2 trebuches owned by the Gondor lost in Anorien Haradrim roll dice for 4 corsairss, 4 oliphants and 4 spearInfantrys in Anorien, round 3 : 4/12 hits, 4.67 expected hits Gondor roll dice for 5 spearInfantrys, 5 towerGuards and 1 trebuche in Anorien, round 3 : 6/11 hits, 4.33 expected hits Units damaged: 1 oliphant owned by the Haradrim 1 corsairs owned by the Haradrim, 1 trebuche owned by the Gondor, 4 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Anorien Haradrim roll dice for 3 corsairss and 4 oliphants in Anorien, round 4 : 4/7 hits, 3.50 expected hits Gondor roll dice for 2 spearInfantrys and 5 towerGuards in Anorien, round 4 : 3/7 hits, 3.17 expected hits 3 corsairss owned by the Haradrim, 2 towerGuards owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien Haradrim roll dice for 4 oliphants in Anorien, round 5 : 2/4 hits, 2.00 expected hits Gondor roll dice for 3 towerGuards in Anorien, round 5 : 2/3 hits, 1.50 expected hits 2 towerGuards owned by the Gondor and 2 oliphants owned by the Haradrim lost in Anorien Haradrim roll dice for 2 oliphants in Anorien, round 6 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 6 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 oliphant owned by the Haradrim lost in Anorien Haradrim win, taking Anorien from Gondor with 1 oliphant remaining. Battle score for attacker is -17 Casualties for Gondor: 5 spearInfantrys, 5 towerGuards and 3 trebuches Casualties for Haradrim: 4 corsairss, 3 oliphants and 4 spearInfantrys Non Combat Move - Haradrim 2 spearInfantrys moved from City of Corsairs to Umbar 1 oliphant moved from City of Corsairs to Umbar Place Units - Haradrim 2 corsairss and 1 oliphant placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 25 PUs; end with 25 PUs 1 unit repaired.Combat Hit Differential Summary :
Haradrim : -0.50 Gondor : 2.33 -
TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 2 fortificationss, 4 towers, 1 towerGuard and 1 trebuche; Remaining resources: 2 PUs; Combat Move - Gondor 3 towerGuards and 2 trebuches moved from Minas Tirith to Anorien 2 caravels and 7 galleons moved from Anduin Mouth to Morthond 4 undeads moved from Lebennin to Morthond 4 undeads moved from Morthond to Anfalas 1 spearInfantry moved from Enedwaith to Angren Bank 1 towerGuard moved from Enedwaith Coast to Druwaith Laur Combat - Gondor Battle in Anorien Gondor attack with 3 towerGuards and 2 trebuches Haradrim defend with 1 oliphant Gondor roll dice for 3 towerGuards and 2 trebuches in Anorien, round 2 : 2/5 hits, 2.33 expected hits Haradrim roll dice for 1 oliphant in Anorien, round 2 : 0/1 hits, 0.33 expected hits 1 oliphant owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Haradrim with 3 towerGuards and 2 trebuches remaining. Battle score for attacker is 12 Casualties for Haradrim: 1 oliphant Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 1 fortifications and 2 towers placed in Anfalas 1 fortifications, 1 towerGuard and 1 trebuche placed in Minas Tirith Turn Complete - Gondor Gondor collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Haradrim : -0.33 Gondor : -0.33 -
TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 2 fortificationss, 2 spearInfantrys, 1 trebuche and 1 warWagon; Remaining resources: 0 PUs; Combat Move - Rhun 2 spearInfantrys moved from E. Rhovanion to Rhun Non Combat Move - Rhun Place Units - Rhun 2 fortificationss, 2 spearInfantrys, 1 trebuche and 1 warWagon placed in Rhun Turn Complete - Rhun Rhun collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Dale 2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale 2 lightCavalrys moved from S. Dale to N. Rhun Non Combat Move - Dale Place Units - Dale 2 archerss and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 trebuche and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry and 1 warWolves moved from N. Ithilien to Anorien 2 warWolvess moved from S. Ithilien to Anorien Combat - Khand Battle in Anorien Khand attack with 1 raiderCavalry and 3 warWolvess Gondor defend with 3 towerGuards and 2 trebuches Khand roll dice for 1 raiderCavalry and 3 warWolvess in Anorien, round 2 : 1/4 hits, 1.00 expected hits Gondor roll dice for 3 towerGuards and 2 trebuches in Anorien, round 2 : 0/5 hits, 1.83 expected hits 1 towerGuard owned by the Gondor lost in Anorien Khand roll dice for 1 raiderCavalry and 3 warWolvess in Anorien, round 3 : 1/4 hits, 1.00 expected hits Gondor roll dice for 2 towerGuards and 2 trebuches in Anorien, round 3 : 2/4 hits, 1.33 expected hits 1 trebuche owned by the Gondor and 2 warWolvess owned by the Khand lost in Anorien Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 4 : 0/2 hits, 0.67 expected hits Gondor roll dice for 2 towerGuards and 1 trebuche in Anorien, round 4 : 1/3 hits, 1.17 expected hits 1 warWolves owned by the Khand lost in Anorien Khand roll dice for 1 raiderCavalry in Anorien, round 5 : 0/1 hits, 0.50 expected hits Gondor roll dice for 2 towerGuards and 1 trebuche in Anorien, round 5 : 2/3 hits, 1.17 expected hits 1 raiderCavalry owned by the Khand lost in Anorien Gondor win with 2 towerGuards and 1 trebuche remaining. Battle score for attacker is -6 Casualties for Gondor: 1 towerGuard and 1 trebuche Casualties for Khand: 1 raiderCavalry and 3 warWolvess Non Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to S. Ithilien Place Units - Khand 1 raiderCavalry, 1 trebuche and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Gondor : -0.50 Khand : -1.17 -
TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 1 berzerkers, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 1 phalanx moved from Iron Hills to N. Rhun 1 berzerkers and 1 mortar moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers, 1 mortar and 1 phalanx placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Saruman buy 2 fortificationss, 2 orcss, 1 raiders and 1 urukhai; Remaining resources: 0 PUs; Combat Move - Saruman Saruman loses 0 PUs for violating S. Brown Landss neutrality. 1 urukhai moved from Westfold to E. Emnet Saruman take E. Emnet from Rohan 1 orcs moved from Isengard to Westfold 1 urukhai moved from E. Rhovanion to S. Dale Saruman take S. Dale from Dale 1 urukhai moved from Rhovanion to S. Mirkwood 1 urukhai moved from E. Rhovanion to S. Mirkwood 1 urukhai moved from E. Rhovanion to Celduin 1 orcs moved from S. Dunland to N. Dunland Saruman take N. Dunland from Elves 1 trolls and 1 wizard moved from Westfold to Isengard 1 urukhai moved from E. Emnet to S. Brown Lands Saruman take S. Brown Lands from Neutral Combat - Saruman Battle in Celduin Saruman attack with 1 urukhai Neutral defend with 1 spearInfantry Saruman roll dice for 1 urukhai in Celduin, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in Celduin, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in Celduin, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in Celduin, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in Celduin, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 6 : 1/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Celduin Neutral win with 1 spearInfantry remaining. Battle score for attacker is -5 Casualties for Saruman: 1 urukhai Battle in S. Mirkwood Saruman attack with 2 urukhais Elves defend with 1 hunters Saruman roll dice for 2 urukhais in S. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in S. Mirkwood, round 2 : 0/1 hits, 0.50 expected hits Saruman roll dice for 2 urukhais in S. Mirkwood, round 3 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood Saruman win, taking S. Mirkwood from Elves with 1 urukhai remaining. Battle score for attacker is -1 Casualties for Saruman: 1 urukhai Casualties for Elves: 1 hunters Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 2 orcss, 1 raiders and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Saruman : -2.00 Neutral : -0.67 Elves : 0.00 -
TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 1 lightCavalry moved from Lond Daer to S. Dunland Freefolk take S. Dunland from Saruman 1 lightCavalry moved from Lond Daer to N. Dunland 2 archerss and 2 spearInfantrys moved from Tharbad to Eregion 1 archers and 2 spearInfantrys moved from Cardolan to Eregion 1 hobbits moved from S. Downs to Cardolan 1 lightCavalry moved from Bree to Eregion 2 lightCavalrys moved from Cardolan to N. Dunland 3 lightCavalrys moved from Tharbad to N. Dunland 1 spearInfantry moved from N. Enedwaith to N. Dunland Combat - Freefolk Battle in N. Dunland Freefolk attack with 6 lightCavalrys and 1 spearInfantry Saruman defend with 1 orcs Freefolk roll dice for 6 lightCavalrys and 1 spearInfantry in N. Dunland, round 2 : 3/7 hits, 2.17 expected hits Saruman roll dice for 1 orcs in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Saruman lost in N. Dunland Freefolk win, taking N. Dunland from Saruman with 6 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Saruman: 1 orcs Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Saruman : -0.17 Freefolk : 0.83 -
TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs and 2 siegeTowers moved from E. Osg. to W. Osg. 2 siegeTowers moved from N. Ithilien to Anorien 2 orcss moved from N. Ithilien to Anorien 2 nazguls moved from N. Ithilien to W. Osg. 1 trolls moved from Minas Morgul to Anorien 3 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from N. Ithilien to Anorien 1 nazgul moved from N. Ithilien to W. Osg. Combat - Mordor Battle in W. Osg. Mordor attack with 3 nazguls, 1 orcs and 2 siegeTowers Gondor defend with 1 castle and 4 towers Mordor roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in W. Osg., round 2 : 1/6 hits, 2.50 expected hits Gondor roll dice for 4 towers in W. Osg., round 2 : 2/4 hits, 2.67 expected hits Units damaged: 2 nazguls owned by the Mordor 1 tower owned by the Gondor lost in W. Osg. Mordor roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in W. Osg., round 3 : 3/6 hits, 2.50 expected hits Gondor roll dice for 3 towers in W. Osg., round 3 : 3/3 hits, 2.00 expected hits Units damaged: 1 nazgul owned by the Mordor 3 towers owned by the Gondor, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in W. Osg. Mordor win, taking W. Osg. from Gondor with 3 nazguls and 1 siegeTower remaining. Battle score for attacker is 13 Casualties for Gondor: 4 towers Casualties for Mordor: 1 orcs and 1 siegeTower Battle in Anorien Mordor attack with 3 orcss, 2 siegeTowers and 1 trolls Gondor defend with 2 towerGuards and 1 trebuche Mordor roll dice for 3 orcss, 2 siegeTowers and 1 trolls in Anorien, round 2 : 2/6 hits, 2.00 expected hits Gondor roll dice for 2 towerGuards and 1 trebuche in Anorien, round 2 : 1/3 hits, 1.17 expected hits 1 towerGuard owned by the Gondor, 1 trebuche owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien Mordor roll dice for 2 orcss, 2 siegeTowers and 1 trolls in Anorien, round 3 : 2/5 hits, 1.83 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Mordor win, taking Anorien from Gondor with 2 orcss, 2 siegeTowers and 1 trolls remaining. Battle score for attacker is 9 Casualties for Mordor: 1 orcs Casualties for Gondor: 2 towerGuards and 1 trebuche Non Combat Move - Mordor 3 nazguls moved from W. Osg. to E. Osg. Place Units - Mordor 1 siegeTower and 1 trolls placed in E. Osg. 2 orcss and 1 siegeTower placed in Dol Goldur 2 orcss placed in Minas Morgul Mordor undo move 2. 1 orcs placed in Minas Morgul 1 orcs and 1 siegeTower placed in Dol Goldur Turn Complete - Mordor Mordor collect 27 PUs; end with 27 PUs 3 units repaired.Combat Hit Differential Summary :
Mordor : -0.83 Gondor : -0.33 -
TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 2 fortificationss and 3 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Rohan 2 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 1 spearInfantry moved from Eastfold to E. Emnet Rohan take E. Emnet from Saruman Combat - Rohan Battle in Westfold Rohan attack with 3 spearInfantrys Saruman defend with 1 orcs Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 1/3 hits, 0.50 expected hits Saruman roll dice for 1 orcs in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 3 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Saruman: 1 orcs Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 spearInfantrys placed in Eastfold 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 20 PUsCombat Hit Differential Summary :
Saruman : -0.17 Rohan : 0.50 -
TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 8 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 bats moved from Moria to Anduin East Bank 1 trolls moved from Lorien to Celebran Goblins take Celebran from Elves 1 trolls moved from Celebran to Anduin East Bank 4 shooterss and 8 stabberss moved from Lorien to Anduin East Bank 2 shooterss moved from Drimrill Dale to Anduin East Bank 1 shooters moved from Moria to Drimrill Dale 1 wargs moved from N. Caves to Anduin East Bank 1 wargs moved from N. Caves to Anduin East Bank 2 trollss moved from N. Caves to Anduin East Bank Combat - Goblins Battle in Anduin East Bank Goblins attack with 1 bats, 6 shooterss, 8 stabberss, 3 trollss and 2 wargss Elves defend with 2 entss, 3 hunterss and 2 wizards Goblins roll dice for 1 bats, 6 shooterss, 8 stabberss, 3 trollss and 2 wargss in Anduin East Bank, round 2 : 6/14 hits, 4.83 expected hits Elves roll dice for 2 entss, 3 hunterss and 2 wizards in Anduin East Bank, round 2 : 3/7 hits, 3.83 expected hits 3 hunterss owned by the Elves, 2 entss owned by the Elves, 1 wizard owned by the Elves and 3 stabberss owned by the Goblins lost in Anduin East Bank Goblins roll dice for 1 bats, 6 shooterss, 5 stabberss, 3 trollss and 2 wargss in Anduin East Bank, round 3 : 7/11 hits, 4.33 expected hits Elves roll dice for 1 wizard in Anduin East Bank, round 3 : 1/1 hits, 0.67 expected hits 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Anduin East Bank Goblins win, taking Anduin East Bank from Elves with 1 bats, 6 shooterss, 4 stabberss, 3 trollss and 2 wargss remaining. Battle score for attacker is 30 Casualties for Goblins: 4 stabberss Casualties for Elves: 2 entss, 3 hunterss and 2 wizards Non Combat Move - Goblins 1 bats moved from Anduin East Bank to Moria 2 trollss and 2 wargss moved from N. Caves to Moria 1 shooters moved from Moria to Celebran Place Units - Goblins 2 shooterss placed in N. Caves 4 shooterss placed in Lorien 2 shooterss placed in Moria Turn Complete - Goblins Goblins collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Goblins : 3.83 Elves : -0.50





