@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWiz (X) vs Len (L) BM3
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TripleA Move Summary: Italians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 4 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 5 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 4 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 5 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Americans defend with 4 artilleries, 4 infantry and 3 mech_infantrys Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/16 hits, 5.50 expected hits Americans roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/11 hits, 3.67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Tobruk Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Tobruk, round 3 : 6/13 hits, 5.00 expected hits Americans roll dice for 3 artilleries in Tobruk, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Italians: 3 infantry Casualties for Americans: 4 artilleries, 4 infantry and 3 mech_infantrys Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 3.00 Americans : -1.67 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 artilleries moved from 34 Sea Zone to Paulau Island 1 carrier and 2 fighters moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 36 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 2 fighters moved from Borneo to Yunnan 1 fighter moved from Yunnan to Samara 1 artillery moved from Kazakhstan to Samara 3 infantry moved from Szechwan to Sikang 3 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands Battle in Paulau Island ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Paulau Island, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Caroline Islands from Japanese, taking Paulau Island from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Paulau Island to 34 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Move Summary: Germans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone Combat - Germans Battle in Rhodesia Germans attack with 1 armour, 3 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Rhodesia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 7 fighters and 4 infantry Americans defend with 4 infantry Germans roll dice for 1 artillery, 2 bombers, 7 fighters and 4 infantry in Holland Belgium, round 2 : 5/14 hits, 6.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 4 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Caucasus to Rostov 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Iraq to Persia 5 mech_infantrys moved from Caucasus to Persia 7 armour moved from Caucasus to Persia 3 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia 3 bombers moved from Rhodesia to Anglo Egyptian Sudan 4 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour and 1 mech_infantry moved from Kenya to French Equatorial Africa 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Rhodesia 7 armour and 6 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship and 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 8 infantry moved from France to Western Germany 2 bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to 113 Sea Zone 1 armour moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone Combat - Germans Battle in Rhodesia Germans attack with 1 armour, 3 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Rhodesia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 7 fighters and 4 infantry Americans defend with 4 infantry Germans roll dice for 1 artillery, 2 bombers, 7 fighters and 4 infantry in Holland Belgium, round 2 : 5/14 hits, 6.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 4 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Caucasus to Rostov 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Iraq to Persia 5 mech_infantrys moved from Caucasus to Persia 7 armour moved from Caucasus to Persia 3 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia 3 bombers moved from Rhodesia to Anglo Egyptian Sudan 4 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour and 1 mech_infantry moved from Kenya to French Equatorial Africa 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Rhodesia 7 armour and 6 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship and 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 8 infantry moved from France to Western Germany 2 bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to 113 Sea Zone 1 armour moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 3 bombers EDIT: Adding units owned by Germans to Egypt: 3 bombers EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 2 artilleries EDIT: Adding units owned by Germans to Egypt: 2 artilleries EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Novosibirsk to Russia 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Volgograd to Russia Place Units - Russians 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.67 -
TripleA Move Summary: Japanese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 2 battleships and 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 16 Sea Zone to Kiangsu -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 2 battleships and 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 16 Sea Zone to Kiangsu Combat - Japanese Battle in Hawaiian Islands Battle in 19 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 2 transports in 19 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Hawaiian Islands from Americans, taking 19 Sea Zone from ANZAC with 2 battleships, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsu Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 6 tactical_bombers British defend with 2 artilleries and 4 infantry Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 6 tactical_bombers in Kiangsu, round 2 : 9/16 hits, 8.33 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 4 infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 artilleries and 4 infantry Non Combat Move - Japanese 1 transport moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 armour moved from Manchuria to Shantung 4 carriers moved from 16 Sea Zone to 19 Sea Zone 1 bomber moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to 19 Sea Zone 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 3 fighters moved from Kiangsu to Shantung 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 3 tactical_bombers moved from Kiangsu to Shantung 1 artillery moved from Amur to Buryatia Place Units - Japanese 3 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.00 Japanese : -0.50 -
@LennardF didnt see your email im afraid…no scrambles thanks
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - British 7 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 2 carriers, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from French West Africa to Nigeria 1 bomber moved from United Kingdom to Nigeria 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 1 armour, 2 infantry and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Sikang to Kazakhstan 1 armour and 4 infantry moved from Kweichow to Shensi 1 armour moved from Shensi to Kansu 1 artillery and 6 infantry moved from West India to Eastern Persia 3 artilleries and 3 infantry moved from India to West India 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France -
Scramble, same place, against the UK?
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@LennardF no thnaks
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Central United States to Western United States 6 transports moved from 110 Sea Zone to 88 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 10 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 10 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 87 Sea Zone 2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 8 infantry moved from Tunisia to Libya 1 battleship, 3 carriers, 6 fighters and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 battleships, 3 carriers, 5 fighters and 3 submarines moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from French Indo China to 19 Sea Zone 2 bombers moved from Szechwan to 19 Sea Zone 1 mech_infantry moved from Russia to Rostov 4 fighters moved from Russia to Rostov 1 artillery moved from Samara to Russia 1 fighter moved from Novosibirsk to Russia 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Tsinghai to Timguska 1 fighter moved from Tsinghai to Russia 2 mech_infantrys moved from Sikang to Samara 3 infantry and 2 mech_infantrys moved from Szechwan to Sikang 2 mech_infantrys moved from Sikang to Kazakhstan 2 mech_infantrys moved from French Indo China to Szechwan 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in Guam Battle in 19 Sea Zone Americans attack with 2 battleships, 2 bombers, 3 carriers, 6 fighters and 3 submarines Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 battleships, 2 bombers, 3 carriers and 6 fighters in 19 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 19 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits 3 carriers owned by the Americans lost in 19 Sea Zone Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 2 bombers and 6 fighters in 19 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 19 Sea Zone, round 3 : 5/13 hits, 6.50 expected hits Units damaged: 2 battleships owned by the Americans 3 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans roll dice for 2 battleships, 2 bombers and 6 fighters in 19 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 3 fighters, 3 tactical_bombers and 3 transports in 19 Sea Zone, round 4 : 4/10 hits, 5.50 expected hits 3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 battleships, 2 bombers and 2 fighters in 19 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 3 fighters and 3 transports in 19 Sea Zone, round 5 : 4/5 hits, 3.33 expected hits 3 fighters owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 bombers in 19 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 3 transports in 19 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Norway from Germans, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 battleships, 1 bomber, 3 carriers, 6 fighters and 3 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports Battle in 96 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines and 2 transports Germans defend with 1 battleship and 1 carrier; Italians defend with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 2 destroyers, 8 fighters and 2 transports in 96 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Germans Italians roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 3 carriers, 1 cruiser and 7 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 8 fighters and 2 transports in 96 Sea Zone, round 3 : 7/9 hits, 4.67 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 battleship, 1 cruiser and 7 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Italians, 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 96 Sea Zone 5 transports owned by the Italians lost in 96 Sea Zone Americans win with 1 battleship, 4 carriers, 7 fighters and 2 transports remaining. Battle score for attacker is 116 Casualties for Americans: 2 destroyers, 1 fighter and 3 submarines Casualties for Germans: 1 battleship and 1 carrier Casualties for Italians: 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports Battle in Holland Belgium Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 3.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 6/10 hits, 3.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in Rostov Americans attack with 4 fighters and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 4 fighters and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Rostov Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Malta Non Combat Move - Americans 1 fighter moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 4 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from 19 Sea Zone to Anhwe 4 fighters moved from Rostov to Russia 2 mech_infantrys moved from Tsinghai to Samara Place Units - Americans 1 harbour placed in French West Africa 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery placed in Western United States 3 mech_infantrys placed in French Indo China Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun EDIT: Adding units owned by Americans to French West Africa: 1 aaGun and 1 infantry EDIT: Removing units owned by Americans from 87 Sea Zone: 8 infantry and 4 transports EDIT: Adding units owned by Americans to French West Africa: 8 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 5 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Kiangsu 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Hopei from Japanese, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 1 destroyer moved from 110 Sea Zone to 87 Sea Zone 2 carriers, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from French West Africa to Nigeria 1 bomber moved from United Kingdom to Nigeria 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 1 armour, 2 infantry and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Sikang to Kazakhstan 1 armour and 4 infantry moved from Kweichow to Shensi 1 armour moved from Shensi to Kansu 1 artillery and 6 infantry moved from West India to Eastern Persia 3 artilleries and 3 infantry moved from India to West India 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Denmark Battle in Nigeria British attack with 1 bomber and 1 mech_infantry Germans defend with 1 artillery British roll dice for 1 bomber and 1 mech_infantry in Nigeria, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Nigeria, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Nigeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Nigeria, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Nigeria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Nigeria British win, taking Denmark from Germans, taking Nigeria from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 bomber moved from Nigeria to French West Africa 6 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6 British collect 21 PUs (2 lost to blockades); end with 21 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 aaGuns EDIT: Adding units owned by British to Southern France: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.00 Italians : 1.00 British : -1.50 Americans : -0.17 Chinese : 1.00 Japanese : -2.50





