@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
2 fighters and 2 tactical_bombers moved from Anhwe to Chahar
2 infantry and 1 mech_infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 4/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Hawaiian Islands
Americans win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
5 carriers moved from 33 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
6 fighters moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 armour and 2 artilleries placed in Shantung
1 bomber, 2 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 2.67
Chinese : -1.00
Japanese : 2.00
@LennardF well thats taken all my heart out of the game…I think there was something like a 1 in 162 chance you would get that roll in hawaii (2/6 x 2/6 x 2/6 x 2/6). Statistically possible yes…likely no.
@LennardF might be 1/81 actually, but still…
Yep, not good. Are we calling this one or would you like to carry on? In other news… I’ve decided to join the league this year and would be happy to play more games either in or outside of the league.
@LennardF keep going for another couple of rounds if you don’t mind? The Europe side is still looking relatively good
@LennardF Be good to see you in the league…although I think I will need a bid against you! :wink:
Sounds good, just wanted to make sure.
Would be happy to play a league game although I don’t understand how ranking affects games - is this explained somewhere? Also, I’ll be a Tier 3 and you are a Tier 2…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Tunisia to 81 Sea Zone
4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Tunisia to Libya
9 infantry moved from Algeria to Tunisia
10 infantry moved from Morocco to Algeria
1 armour, 10 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 90 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to Central United States
2 infantry moved from Western United States to Central United States
2 fighters moved from Western United States to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 54 Sea Zone to 30 Sea Zone
3 fighters moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 fighter and 2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Sikang to Samara
1 artillery and 2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Timguska to Yenisey
3 fighters moved from Szechwan to Yenisey
3 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsi to Yunnan
3 mech_infantrys moved from French Indo China to Szechwan
1 fighter moved from Kwangtung to Sikang
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 81 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 81 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 30 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 fighters in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 30 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 94 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 2 battleships, 3 carriers and 2 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 battleships, 3 carriers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys
Italians defend with 2 artilleries and 5 infantry
Americans roll dice for 4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Libya, round 2 : 3/17 hits, 4.83 expected hits
Italians roll dice for 2 artilleries and 5 infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya
Americans roll dice for 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys in Libya, round 3 : 2/14 hits, 4.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Libya, round 4 : 4/13 hits, 4.17 expected hits
Italians roll dice for 2 artilleries in Libya, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry
Casualties for Italians: 2 artilleries and 5 infantry
Non Combat Move - Americans
2 fighters moved from Libya to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
10 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 30 Sea Zone to 49 Sea Zone
2 fighters moved from 49 Sea Zone to Solomon Islands
2 bombers moved from 30 Sea Zone to Queensland
3 fighters moved from 34 Sea Zone to 45 Sea Zone
1 bomber moved from 81 Sea Zone to British Somaliland
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 8 infantry placed in Eastern United States
1 fighter and 2 mech_infantrys placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,4,5,3,1,3,4,1,6,4,2,5,5,3,2,5,4,1,3,6,5,1,2,3,5,5,4
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
2 artilleries, 1 fighter and 3 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Chahar, round 2 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kiangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 artillery and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
1 bomber moved from Russia to Novgorod
1 armour, 5 artilleries and 15 infantry moved from Kwangtung to Kiangsi
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kazakhstan to Volgograd
1 bomber moved from Sikang to Russia
5 artilleries moved from India to West India
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Russia
3 mech_infantrys moved from West India to Turkmenistan
1 armour moved from West India to Turkmenistan
Place Units - British
3 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
British collect 24 PUs (2 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 2 aaGuns
EDIT: Adding units owned by British to Kiangsi: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
Americans : -0.67
Chinese : 0.83
Japanese : 0.00
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 armour and 2 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
1 armour and 2 artilleries placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
2 artilleries and 3 infantry moved from South Australia to Queensland
1 fighter moved from 45 Sea Zone to Yunnan
2 fighters moved from Queensland to Borneo
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Sikang to Kazakhstan
3 infantry moved from Yunnan to Szechwan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Wake Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
ANZAC win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 45 Sea Zone
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
Germans buy 3 armour, 1 artillery, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 1 artillery and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Egypt to British Somaliland
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
3 armour, 1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
7 armour and 7 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
15 armour, 11 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
8 armour and 2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from 113 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
Germans buy 3 armour, 1 artillery, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 1 artillery and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Egypt to British Somaliland
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
3 armour, 1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
7 armour and 7 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
15 armour, 11 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
8 armour and 2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in British Somaliland
Germans attack with 2 bombers
Americans defend with 1 bomber
Germans roll dice for 2 bombers in British Somaliland, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in British Somaliland
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belgian Congo
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Belgian Congo, round 2 : 5/14 hits, 4.67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys in Bryansk, round 2 : 17/76 hits, 22.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in French Equatorial Africa
Germans roll dice for 1 artillery and 1 bomber in French Equatorial Africa, round 3 : 2/2 hits, 1.00 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kenya
Germans attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Kenya, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ethiopia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
Germans win, taking Ethiopia from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 1 artillery and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery and 7 mech_infantrys in Caucasus, round 2 : 11/18 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
7 artilleries moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
2 bombers moved from British Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 battleship and 1 carrier moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
6 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
3 aaGuns moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 submarine moved from 116 Sea Zone to 120 Sea Zone
Place Units - Germans
1 armour and 9 infantry placed in Germany
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in France
2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by Germans to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : -1.17
French : 0.33
Americans : -0.67
ANZAC : -0.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
3 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
13 artilleries and 28 infantry moved from Vologda to Russia
1 infantry moved from Evenkiyskiy to Urals
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Timguska to Novosibirsk
1 infantry moved from Tambov to Russia
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Shantung to Kiangsu
4 mech_infantrys moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Anhwe to Hopei
5 armour moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 fighter moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Anhwe to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Shantung to Kiangsu
4 mech_infantrys moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Anhwe to Hopei
5 armour moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 fighter moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 31 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys
Americans defend with 1 mech_infantry; Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Kiangsu, round 2 : 4/8 hits, 2.83 expected hits
Chinese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits
3 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Kiangsu
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Kiangsu, round 3 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Chahar
Japanese attack with 7 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 7 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/9 hits, 4.33 expected hits
Chinese roll dice for 2 artilleries and 4 infantry in Chahar, round 2 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese, 3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 4 armour and 1 tactical_bomber in Chahar, round 3 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Chahar, round 3 : 3/4 hits, 1.33 expected hits
3 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 4 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Japanese: 7 armour and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Shantung
1 bomber and 1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Chahar to Shantung
2 aaGuns moved from Anhwe to Shantung
1 armour moved from Buryatia to Manchuria
1 artillery moved from Buryatia to Amur
1 infantry moved from Sakha to Buryatia
1 fighter moved from 31 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to Japan
2 submarines moved from 26 Sea Zone to 10 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Shantung
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 6.00
Japanese : -1.50
@LennardF I really dont know why I bother…the dice are so one sided!:weary:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 10 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
4 artilleries, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk
Americans take Tobruk from Italians
9 infantry moved from Tunisia to Libya
10 infantry moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Szechwan to Tsinghai
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Samara
1 fighter moved from Sikang to Russia
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 fighter moved from Yenisey to Yakut S.S.R.
3 fighters moved from Yenisey to Russia
2 mech_infantrys moved from Yunnan to Sikang
3 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Tsinghai
1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 34 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 battleships, 3 carriers, 3 fighters and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Solomon Islands to 35 Sea Zone
2 bombers moved from Queensland to Szechwan
1 mech_infantry moved from Samara to Russia
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 3 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Yakut S.S.R.
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter and 2 mech_infantrys placed in French Indo China
3 transports placed in 101 Sea Zone
10 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,4,5
Americans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kiangsi to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
4 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 8 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Nigeria to French West Africa
3 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
9 artilleries and 23 infantry moved from West India to Eastern Persia
1 artillery and 6 infantry moved from India to West India
4 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Sikang
10 infantry moved from Kiangsi to Anhwe
2 artilleries moved from Kiangsi to Kiangsu
4 infantry moved from Kiangsi to Kiangsu
1 armour moved from Kiangsi to Kweichow
3 artilleries and 6 infantry moved from Kiangsi to Anhwe
1 armour and 3 mech_infantrys moved from Turkmenistan to Samara
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Russia to Novgorod
6 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Kiangsu
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsu
British roll dice for 2 artilleries and 4 infantry in Kiangsu, round 3 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Eastern Persia
British attack with 9 artilleries and 23 infantry
Germans defend with 2 infantry
British roll dice for 9 artilleries and 23 infantry in Eastern Persia, round 2 : 5/32 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 9 artilleries and 23 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Novgorod to Russia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
British collect 22 PUs (2 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -2.33
British : -1.67
Americans : 2.00
Chinese : -1.33
Japanese : 0.00
AA fire in Novgorod : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
4 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
4 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
5 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 4 artilleries, 4 infantry and 3 mech_infantrys
Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/16 hits, 5.50 expected hits
Americans roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/11 hits, 3.67 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Tobruk
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Tobruk, round 3 : 6/13 hits, 5.00 expected hits
Americans roll dice for 3 artilleries in Tobruk, round 3 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries, 4 infantry and 3 mech_infantrys
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 3.00
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 artilleries moved from 34 Sea Zone to Paulau Island
1 carrier and 2 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
2 fighters moved from Borneo to Yunnan
1 fighter moved from Yunnan to Samara
1 artillery moved from Kazakhstan to Samara
3 infantry moved from Szechwan to Sikang
3 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Battle in Paulau Island
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Paulau Island, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Caroline Islands from Japanese, taking Paulau Island from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 34 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67