@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Wiz (X) vs Len (L) BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kweichow to Kwangsi 2 bombers moved from Libya to Rostov 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 bombers and 2 fighters British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 bombers and 2 fighters in Rostov, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Rostov Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 fighter Casualties for British: 1 armour and 1 mech_infantry Battle in Kwangsi Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 artillery Non Combat Move - Italians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from Yugoslavia to Northern Italy 1 artillery and 2 infantry moved from Yugoslavia to Albania 1 fighter moved from Rostov to Albania 2 bombers moved from Rostov to Ukraine Place Units - Italians 1 fighter and 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 1.17 Chinese : 0.67 Russians : 0.17 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Germans buy 3 armour, 2 artilleries, 14 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Tsinghai to Samara 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Kansu to Samara 1 mech_infantry moved from Sikang to Volgograd 2 artilleries and 1 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Tambov 13 armour, 9 artilleries, 10 infantry and 13 mech_infantrys moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Tsinghai to Samara 1 armour and 3 mech_infantrys moved from Tsinghai to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to 110 Sea Zone -
@LennardF scramble sz110?
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@wizmark I don’t think that’s a good idea. Thanks for asking, I decline.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Germans buy 3 armour, 2 artilleries, 14 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Tsinghai to Samara 1 infantry moved from Vologda to Samara 1 mech_infantry moved from Kansu to Samara 1 mech_infantry moved from Sikang to Volgograd 2 artilleries and 1 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Tambov 13 armour, 9 artilleries, 10 infantry and 13 mech_infantrys moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Tsinghai to Samara 1 armour and 3 mech_infantrys moved from Tsinghai to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 3 mech_infantrys; Russians defend with 1 factory_minor Germans roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits 3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 3 mech_infantrys Battle in Rostov Germans attack with 13 armour, 11 artilleries, 11 infantry and 13 mech_infantrys ANZAC defend with 1 fighter Germans roll dice for 13 armour, 11 artilleries, 11 infantry and 13 mech_infantrys in Rostov, round 2 : 12/48 hits, 16.00 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 13 armour, 11 artilleries, 10 infantry and 13 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 fighter Battle in 106 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 4 bombers moved from 110 Sea Zone to Western Germany 1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 aaGuns moved from Holland Belgium to Western Germany 5 infantry moved from Holland Belgium to France 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone 10 mech_infantrys moved from Bryansk to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Smolensk to Vologda 10 artilleries and 9 infantry moved from Bryansk to Belarus 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 1 bomber moved from Samara to Ukraine 1 mech_infantry moved from Shensi to Sikang 2 armour moved from Shensi to Tsinghai Place Units - Germans 3 infantry placed in Novgorod 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 transport placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys EDIT: Turning off Edit Mode 7 infantry and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -1.83 British : -0.33 Americans : 0.67 Russians : 2.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 6 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Samara 1 armour moved from Russia to Vologda 4 mech_infantrys moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 10 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 10 infantry and 4 mech_infantrys in Vologda, round 2 : 4/16 hits, 3.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -3.50 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/16 hits, 5.83 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/15 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Denmark to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from France to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 3.67 British : -0.83 French : -2.00 AA fire in France : : -0.17 Neutral_Allies : 1.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Kiangsu 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Japan to Kiangsu 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 6 infantry moved from Manchuria to Jehol 1 fighter moved from Korea to Kiangsu 4 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Kiangsu to Manchuria Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from 19 Sea Zone to Manchuria 1 aaGun moved from Manchuria to Jehol 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : -0.33 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Shantung to 22 Sea Zone 1 bomber moved from Shantung to 20 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Shantung to 22 Sea Zone 1 bomber moved from Shantung to 20 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits French roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from French with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 2 marines moved from Kiangsu to 19 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 carriers moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 armour moved from Suiyuyan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Kiangsu to Anhwe 2 marines moved from 20 Sea Zone to Kiangsi 2 aaGuns, 9 artilleries and 10 infantry moved from Kwangtung to Kiangsi 1 bomber moved from 22 Sea Zone to Shantung 1 bomber moved from 20 Sea Zone to Shantung 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi 1 carrier moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 artillery moved from Buryatia to Amur 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
French : 0.67 Americans : -0.17 ANZAC : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Shantung to 22 Sea Zone 1 bomber moved from Shantung to 20 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits French roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from French with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 2 marines moved from Kiangsu to 19 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 carriers moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 armour moved from Suiyuyan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Kiangsu to Anhwe 2 marines moved from 20 Sea Zone to Kiangsi 2 aaGuns, 9 artilleries and 10 infantry moved from Kwangtung to Kiangsi 1 bomber moved from 22 Sea Zone to Shantung 1 bomber moved from 20 Sea Zone to Shantung 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi 1 carrier moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 artillery moved from Buryatia to Amur 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : 0.67 Americans : -0.17 ANZAC : -0.50 Japanese : 0.33 -
@LennardF lets try 1 more kami again…
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 carrier and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Southern France Italians attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : 0.67 British : 0.33 French : -0.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 6 transports moved from 91 Sea Zone to 102 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 5 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 6 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 artillery moved from Western United States to British Columbia 1 bomber and 2 fighters moved from Western United States to British Columbia 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Hunan 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Hunan 1 fighter moved from French Indo China to Szechwan 2 fighters moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from India to Burma 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from Northwest Persia to Egypt Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in 35 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Hunan Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Hunan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Szechwan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Americans win, taking Szechwan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kwangsi Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in British Columbia, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia Americans win, taking British Columbia from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from 35 Sea Zone to French Indo China 2 fighters moved from Kwangsi to French Indo China 2 fighters moved from Hunan to French Indo China 2 fighters moved from Szechwan to French Indo China 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber and 2 fighters moved from British Columbia to Western United States Place Units - Americans 3 mech_infantrys placed in French Indo China 10 infantry placed in Central United States 2 infantry placed in Western United States 4 infantry placed in Eastern United States Americans undo move 2. 1 armour, 8 infantry and 1 mech_infantry placed in Central United States 2 infantry placed in Eastern United States 2 infantry placed in Western United States Americans undo move 4. 1 armour and 1 mech_infantry placed in Western United States 8 infantry placed in Central United States Americans undo move 3. 2 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 7 fighters moved from Russia to Volgograd 1 artillery and 6 infantry moved from Caucasus to Northwest Persia 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Iraq to Northwest Persia 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 6 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 bomber moved from India to Kweichow 1 bomber moved from India to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Kweichow British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd British attack with 1 artillery, 7 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 7 fighters and 3 infantry in Volgograd, round 2 : 3/11 hits, 4.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in 36 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from Kweichow to India 1 bomber moved from 36 Sea Zone to Yunnan 2 fighters moved from Volgograd to Russia 5 fighters moved from Volgograd to Northwest Persia 1 aaGun moved from Siam to French Indo China Place Units - British 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : 0.83 British : -1.83 Italians : 0.67 Americans : -1.00 Japanese : 0.67 -
OK, mistakes were made, hopefully not fatal. Dum de dum dum. Oh yeah, Merry Christmas, thanks for all the games this year.
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 8 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 cruiser moved from 119 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 armour moved from Yugoslavia to Greece 1 armour and 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Western Germany to Greece 2 artilleries moved from France to Normandy Bordeaux 6 armour and 4 mech_infantrys moved from France to Germany 2 infantry moved from Slovakia Hungary to Poland 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in 109 Sea Zone Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 3 armour, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/8 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 3 : 1/7 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 4 : 3/7 hits, 2.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 aaGuns moved from Western Germany to Germany 1 tactical_bomber moved from Greece to Southern Italy 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 109 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Germans 3 transports placed in 110 Sea Zone 3 artilleries and 4 infantry placed in Western Germany 1 marine placed in Western Germany 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 39 PUs (4 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -2.33 British : -1.00 Neutral_Allies : -1.33 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Novgorod 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 3 infantry moved from Novgorod to Karelia 1 artillery moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Western Ukraine Non Combat Move - Russians 1 aaGun moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 6 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 aaGun moved from Amur to Buryatia 1 infantry moved from Amur to Sakha Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :





