TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 89 Sea Zone to 101 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
        2 submarines moved from 26 Sea Zone to 54 Sea Zone
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
        1 destroyer moved from 32 Sea Zone to 26 Sea Zone
        4 infantry moved from Hawaiian Islands to 26 Sea Zone
        4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 battleship, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 26 Sea Zone to 16 Sea Zone
        1 bomber moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in Paulau Island
        Battle in Guam
        Battle in 16 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 55 Sea Zone
            Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        4 infantry and 1 marine moved from 54 Sea Zone to Queensland
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from 16 Sea Zone to 26 Sea Zone
        1 bomber moved from 16 Sea Zone to Hawaiian Islands
        1 infantry moved from Central United States to Eastern United States
    Place Units - Americans
        1 carrier and 2 transports placed in 101 Sea Zone
        4 fighters placed in Western United States
        1 artillery and 1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 artilleries and 11 infantry moved from Shensi to Hopei
        1 fighter moved from Kansu to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 artilleries and 11 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 : 2/13 hits, 2.83 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Burma
    Place Units - Chinese
        3 infantry placed in Hopei
        Chinese undo move 1.
        3 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
    Purchase Units - British
        British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 carrier, 2 destroyers, 1 fighter and 2 transports moved from 89 Sea Zone to 106 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
        2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
        1 fighter moved from Iraq to Egypt
        1 tactical_bomber moved from Iraq to Egypt
        1 bomber moved from Persia to Egypt
        3 fighters moved from Burma to Persia
        2 infantry moved from Persia to Iraq
        1 artillery moved from Persia to Iraq
        1 artillery moved from Eastern Persia to Persia
        2 artilleries moved from Eastern Persia to West India
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 artillery and 3 infantry moved from India to Burma
        3 mech_infantrys moved from Belgian Congo to Egypt
        2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
        1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
        1 tactical_bomber moved from Burma to Persia
    Combat - British
        Battle in Egypt
            British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry; Italians defend with 2 artilleries, 1 harbour and 1 infantry
                British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/14 hits, 5.00 expected hits
                Italians roll dice for 3 artilleries and 2 infantry in Egypt, round 2 : 0/5 hits, 1.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
            British win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
            Casualties for Italians: 2 artilleries and 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - British
        1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
        1 bomber moved from Iraq to Persia
    Place Units - British
        3 infantry placed in Iraq
        3 fighters placed in Persia
    Turn Complete - British
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,2,1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,1,2,2,5
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,6,3,1
        British collect 27 PUs (9 lost to blockades); end with 27 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 2.00
Italians : -1.67
Americans : 1.00
Chinese : 0.33
Japanese : -1.33
Savegame