@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Philippines
Battle in Guam
Battle in Celebes
Battle in Malaya
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Philippines from Americans, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 bombers and 1 fighter moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Americans
1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 fighter moved from Burma to Szechwan
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 carriers and 3 submarines; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
Place Units - Americans
1 battleship, 2 carriers and 3 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 118 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from United Kingdom to France
1 infantry moved from Burma to Shan State
4 infantry moved from Burma to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery moved from Burma to India
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun moved from Scotland to United Kingdom
3 aaGuns moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,5,1,6,2,4,2,3,3,2,2,2,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -1.17
Italians : 0.33
AA fire in France : : -0.17
Chinese : -0.33
Neutral_Axis : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 infantry moved from 99 Sea Zone to Cyprus
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
British win, taking Crete from Neutral_Allies, taking Cyprus from British with no units remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Egypt
1 bomber moved from Western Germany to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,1,5,3,4,6,3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.33
It isn’t the best idea to allow Italy to take Egypt I1. Italy will go hog wild, as you will see. Bad enough if they get it I2.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 44 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
2 armour moved from Poland to Bessarabia
Germans take Eastern Poland from Russians
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 bomber moved from Western Germany to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to Bessarabia
1 bomber moved from 113 Sea Zone to Bessarabia
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
3 aaGuns, 5 artilleries and 26 infantry moved from Romania to Bessarabia
1 armour and 7 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Manchuria
2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery and 7 infantry moved from Bryansk to Rostov
1 artillery and 7 infantry moved from Russia to Bryansk
1 artillery and 14 infantry moved from Belarus to Bryansk
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,6,2
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to 45 Sea Zone
3 artilleries and 8 infantry moved from Hunan to Yunnan
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers and 2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from French Indo China to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Yunnan, round 2 : 7/16 hits, 5.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Java from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
1 aaGun and 6 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
4 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery, 1 harbour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : -1.33
UK_Pacific : 0.67
Russians : -0.33
Japanese : -0.67
Losing 2TTs this early is worse than normal for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 fighters moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from New Zealand to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 29 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 carrier, 1 cruiser and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Szechwan to Chahar
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 battleship, 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Politics - British
Combat Move - British
1 unit repaired.
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Morocco
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
2 fighters moved from India to Persia
1 infantry moved from Burma to India
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from India to 41 Sea Zone
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83
AA fire in Normandy Bordeaux : : -0.17
Neutral_Axis : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 marine moved from 95 Sea Zone to Southern Italy
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Bessarabia
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 marine moved from 95 Sea Zone to Southern Italy
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Bessarabia
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Poland to Novgorod
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
3 bombers moved from Bessarabia to Russia
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,8,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Novgorod
Germans attack with 1 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 7 infantry in Novgorod, round 2 : 5/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
10 mech_infantrys moved from Germany to Poland
1 armour, 2 infantry and 11 mech_infantrys moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour, 4 artilleries, 2 infantry and 7 mech_infantrys moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bessarabia to Malta
1 fighter moved from Iraq to Malta
1 tactical_bomber moved from Western Germany to Malta
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 bombers moved from Russia to Bessarabia
3 aaGuns, 7 armour, 5 artilleries, 26 infantry and 11 mech_infantrys moved from Bessarabia to Ukraine
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 3.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
18 infantry moved from Bryansk to Russia
20 infantry moved from Rostov to Tambov
2 armour moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Russia
6 artilleries moved from Rostov to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
15 infantry moved from Manchuria to Korea
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 2 infantry
Russians roll dice for 15 infantry in Korea, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
4 aaGuns moved from Bryansk to Russia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
3 artilleries and 8 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Jehol
2 infantry moved from Anhwe to Jehol
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Siberia from Russians, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Japan to Anhwe
1 infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.50
Just a reminder that it’s your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 battleships, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Queensland
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Chahar to Suiyuyan
Purchase Units - Americans
Americans buy 2 battleships, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Marshall Islands
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Manchuria
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 battleships, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
4 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Shensi to Kweichow
5 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Hopei
3 infantry moved from Chahar to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Move - British
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 bomber moved from United Kingdom to Algeria
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Iraq
British take Iraq from Italians
4 fighters moved from Persia to Syria
1 tactical_bomber moved from Persia to Syria
1 tactical_bomber moved from India to Persia
1 armour, 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in French Madagascar
Battle in Algeria
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Algeria
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Syria
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 4 fighters and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Syria to Persia
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Algeria to Morocco
Place Units - British
1 artillery and 2 infantry placed in Persia
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for British from 38 to 50
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.50
Italians : -1.67
Americans : 0.17
Chinese : -0.17
Japanese : -0.67
Sorry for the delay. I bought a minor factory I couldn’t deploy so I edited 12 IPC back to the UK.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour and 1 bomber moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/15 hits, 5.00 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/8 hits, 2.83 expected hits
3 mech_infantrys owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 7/13 hits, 4.67 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber moved from Rostov to Egypt
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
Place Units - Italians
1 carrier placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -1.33
Russians : 0.00