Making it 4 hits on 4 dices, in 4 separate battles !
Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Tanks moved from Burma to Yunnan 1 ArmoredCar moved from Hunan to Yunnan 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Artillery and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 1 Infantry moved from Heilungchiang to Chita 2 Artillerys and 3 Infantrys moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Peleliu 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Jilolo 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Peleliu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Battleship, 1 Destroyer, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Mech.Inf and 1 Mot.Inf Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mech.Inf and 1 Mot.Inf Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 2 ArmoredCars and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Yunnan Hisaichi roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Chinese: 2 ArmoredCars and 1 Tank Battle in Peleliu Hisaichi attack with 2 Artillerys and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 1 Marine in Peleliu, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Infantrys in Peleliu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi roll dice for 1 Artillery and 1 Marine in Peleliu, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi win, taking Peleliu from British with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Artillerys Casualties for British: 2 Infantrys Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 4 Artillerys and 4 Infantrys Russians defend with 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Hisaichi roll dice for 4 Artillerys and 4 Infantrys in Chita, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry, 2 Mech.Infs and 1 Mot.Inf in Chita, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Chita, round 3 : 2/3 hits, 1.17 expected hits 2 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 2 Tanks moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 4 Infantrys moved from Peking to Chahar 3 Infantrys moved from Peking to Shantung 3 Adv.Fighters moved from Peking to 107 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 B.Carrier placed in 107 Sea Zone 1 Battleship and 1 Destroyer placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Hisaichi undo move 3. 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 5 Infantrys EDIT: Adding units owned by Hisaichi to Kiangsi: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 British : 1.00 Chinese : 1.00 Russians : 0.33 Dutch : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British Turning on Edit Mode 3 ArmoredCars moved from Italian East Africa to Equatoria 1 Artillery and 2 Infantrys moved from New Valley to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Brittany to Orleanais French take Orleanais from Italians 1 Artillery and 1 Elite moved from Aquitaine to Languedoc 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 9 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys moved from Dover to 20 Sea Zone 5 Infantrys moved from Bihar to Assam 1 ArmoredCar moved from Delhi to Assam 2 Artillerys and 2 Elites moved from Delhi to Bihar 1 Infantry moved from Bihar to Assam 5 Infantrys moved from Mysore to 63 Sea Zone 1 Cruiser, 5 Infantrys, 1 Submarine and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Yamamoto 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Artillery and 4 Infantrys moved from Nubia to Darfur 4 Fighters moved from Cairo to 51 Sea Zone 1 Artillery, 6 Infantrys and 2 Tanks moved from Lower Egypt to Palestine Purchase Units - British EDIT: Removing units owned by British from Assam: 6 Infantrys EDIT: Adding units owned by British to Yunnan: 6 Infantrys EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Java: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by British to Lombok: 2 Artillerys and 2 Infantrys EDIT: Turning off Edit Mode British buy 1 Elite, 22 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory Yunnan British creates battle in territory Lombok Battle in Languedoc British attack with 1 Artillery and 1 Elite Germans defend with 1 Infantry British roll dice for 1 Artillery and 1 Elite in Languedoc, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Germans lost in Languedoc British win, taking Languedoc from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for British: 1 Elite Casualties for Germans: 1 Infantry Battle in 51 Sea Zone British attack with 4 Fighters Italians defend with 1 Submarine British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Yunnan British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in Yunnan, round 2 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Equatoria British attack with 3 ArmoredCars Italians defend with 1 Infantry British roll dice for 3 ArmoredCars in Equatoria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lombok British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok British win, taking Lombok from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 51 Sea Zone to Syria 1 AAGun moved from South Africa to Rhodesia 2 Infantrys moved from E.Mexico to Central America 1 Transport moved from 19 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone EDIT: 2 Infantrys moved from 20 Sea Zone to Normandy 3 Infantrys moved from London to Dover Place Units - British 8 Infantrys placed in London 4 Infantrys placed in Manchester 5 Infantrys placed in Delhi 1 Elite and 3 Tanks placed in Madras 1 Transport placed in 60 Sea Zone 5 Infantrys and 1 Tank placed in Cairo 3 Mech.Infs placed in Italian East Africa Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 1.33 Hisaichi : 0.50 Italians : 0.33 Thai : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to Hollandia 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 3 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 3 Cruisers in Flores, round 2 : 0/3 hits, 1.50 expected hits Anzac roll dice for 4 Infantrys in Flores, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Flores Anzac roll dice for 4 Infantrys in Flores, round 3 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 0.17 Thai : -1.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 1 Adv.Fighter and 1 Infantry placed in Java 1 Adv.Fighter and 1 Infantry placed in Sumatra 1 Bunker placed in Flores 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Elite and 5 Infantrys moved from Oulu to N.Karelia 6 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery moved from Donetsk to Kiev 4 Elites moved from Odessa to Vinnytsia 1 Artillery and 1 Elite moved from Kiev to Minsk 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Tank Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Romanians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : 0.83 Russians : 0.50 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Marine moved from S.French Indochina to 105 Sea Zone 1 Marine moved from 105 Sea Zone to Malaya 1 Infantry moved from S.Thailand to Malaya 6 Infantrys moved from Bangkok to Malaya 1 Fighter moved from Burma to Malaya 1 Infantry moved from Burma to S.Thailand 1 Elite moved from Burma to N.Thailand 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter, 7 Infantrys and 1 Marine British defend with 1 AAGun and 5 Infantrys AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter, 7 Infantrys and 1 Marine in Malaya, round 2 : 4/9 hits, 2.00 expected hits British roll dice for 5 Infantrys in Malaya, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Malaya Thai roll dice for 1 Fighter, 5 Infantrys and 1 Marine in Malaya, round 3 : 1/7 hits, 1.67 expected hits British roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Fighter, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 3 Infantrys Casualties for British: 5 Infantrys Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
British : 1.00 AA fire in Malaya : : -0.17 Thai : 1.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Battleships, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 84 Sea Zone 1 Bomber moved from Hollandia to 84 Sea Zone 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 94 Sea Zone 1 Artillery and 1 Infantry moved from 94 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 2 Transports moved from 108 Sea Zone to 101 Sea Zone 2 Artillerys and 2 Infantrys moved from Ulithi to 101 Sea Zone 2 Infantrys moved from Ulithi to Yap 2 Artillerys, 2 Infantrys and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 1 Artillery moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Artillery moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 Infantry moved from 93 Sea Zone to Kyushu 1 Infantry moved from 93 Sea Zone to Formosa 1 Artillery, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 104 Sea Zone to 108 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 108 Sea Zone to Peleliu 2 Infantrys moved from Southwest USA to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Infantry moved from W.Mexico to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 3 S.Submarines moved from 98 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to West Papua 2 Infantrys moved from W.Mexico to San Francisco 1 L.Fighter moved from San Francisco to Jaluit 1 S.Bomber moved from San Francisco to Yap 6 Tanks moved from Salvador to Rio De Janeiro Purchase Units - Americans Americans buy 2 Battleships, 1 Bunker, 3 Destroyers, 1 Factory, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 2 Adv.Fighters and 1 Bomber Yamamoto defend with 2 B.Transports and 2 Transports Americans roll dice for 2 Adv.Fighters and 1 Bomber in 84 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Yamamoto roll dice for 2 B.Transports and 2 Transports in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 2 Adv.Fighters and 1 Bomber in 84 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 5 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports in 84 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits 1 B.Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 Bomber in 84 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport in 84 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 B.Transports and 2 Transports Casualties for Americans: 2 Adv.Fighters Battle in Rio De Janeiro Americans attack with 6 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 6 Tanks in Rio De Janeiro, round 2 : 1/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 6 Tanks in Rio De Janeiro, round 3 : 2/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 4 Tanks remaining. Battle score for attacker is -2 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 2 Tanks Battle in Peleliu Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 1 Marine Americans roll dice for 2 Battleships and 1 Cruiser in Peleliu, round 2 : 0/3 hits, 1.83 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peleliu, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Marine in Peleliu, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Peleliu Americans win, taking Peleliu from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Marine Non Combat Move - Americans 1 Bomber moved from 84 Sea Zone to Hollandia Place Units - Americans 2 Battleships placed in 109 Sea Zone 1 Bunker and 1 Factory placed in Yap 3 Destroyers placed in 98 Sea Zone Americans undo move 3. 1 Destroyer and 1 Transport placed in 35 Sea Zone 2 Destroyers and 1 Submarine placed in 98 Sea Zone 1 Submarine and 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -1.00 Americans : -8.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 4 Transports moved from 24 Sea Zone to 23 Sea Zone 1 HeavyTank and 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 1 HeavyTank, 6 Infantrys, 2 Submarines and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 HeavyTank moved from 24 Sea Zone to Latvia 1 Mech.Inf moved from Kiev to Novgorod Germans take Novgorod from Russians 1 Mech.Inf moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 Elites and 2 Tanks moved from Lapland to Upper Norrland 1 Elite and 1 Tank moved from Lapland to Finnmark 1 Tank moved from N.Karelia to Finnmark 3 Infantrys moved from Murmansk to N.Karelia 2 Artillerys and 2 Elites moved from N.Karelia to Lapland 1 Infantry moved from 24 Sea Zone to Lapland 5 Infantrys moved from 24 Sea Zone to Latvia 1 Tank moved from Crimea to Kiev 1 Elite and 7 Infantrys moved from Vinnytsia to Kiev 3 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 7 Infantrys moved from Burgundy to Paris 7 Infantrys moved from Lorraine to Burgundy 3 Mech.Infs moved from Rhine to Paris 1 Tank moved from Tobruk to Kufra 5 Submarines moved from 41 Sea Zone to 34 Sea Zone Purchase Units - Germans Germans buy 8 Artillerys, 13 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Kufra Germans attack with 1 Tank British defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kufra Germans roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Kufra, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Tank owned by the Germans lost in Kufra British win with no units remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Tank Battle in Finnmark Germans attack with 1 Elite and 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 1 Elite and 2 Tanks in Finnmark, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Germans loses 0 PUs for violating Finnmarks neutrality. Germans win, taking Finnmark from Neutral with 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Elites and 2 Tanks Neutral defend with 2 Infantrys Germans roll dice for 2 Elites and 2 Tanks in Upper Norrland, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 1 Elite and 2 Tanks in Upper Norrland, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Elite and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Germans: 1 Elite Casualties for Neutral: 2 Infantrys Battle in Latvia Germans attack with 1 HeavyTank and 5 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 HeavyTank and 5 Infantrys in Latvia, round 2 : 1/6 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 HeavyTank and 3 Infantrys in Latvia, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 Infantrys Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Germans 12 Infantrys moved from Brandenburg to Pomerania Place Units - Germans 8 Artillerys placed in Paris 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 6 Infantrys placed in Hamburg 4 Infantrys placed in Warsaw 3 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.33 Neutral : -0.33 British : 0.00 Russians : 1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 2 Mech.Rockets and 1 Mot.Inf moved from Khobdo to Chita 6 Infantrys moved from N.Buryat Mongolia to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to Khabarovsk 1 Bomber moved from N.Buryat Mongolia to Khabarovsk 1 Bomber moved from Shensi to Chita 2 Infantrys moved from Sibirsky to Khatanga 4 Infantrys moved from Sibirsky to Evenkia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Mech.Inf and 1 Mot.Inf moved from Sverdlovsk to Irkutsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from S.Karelia to Novgorod Russians take Novgorod from Germans 4 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Yaroslavl to Smolensk 5 Infantrys moved from Yaroslavl to Kursk 3 Mot.Infs moved from Rostov to Kursk 2 Tanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 10 Infantrys moved from Moscow to Yaroslavl 2 Transports moved from 12 Sea Zone to 20 Sea Zone 1 Destroyer moved from 12 Sea Zone to 23 Sea Zone 1 Submarine moved from 12 Sea Zone to 21 Sea Zone 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Fighter and 9 Infantrys moved from Leningrad to Latvia 1 Bomber moved from Leningrad to Donetsk Purchase Units - Russians Russians buy 5 Bunkers, 22 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 Bomber, 6 Infantrys, 2 Mech.Rockets and 1 Mot.Inf Hisaichi defend with 4 Artillerys and 1 Infantry Russians roll dice for 1 Bomber, 6 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 2 : 1/10 hits, 3.17 expected hits Hisaichi roll dice for 4 Artillerys and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Bomber, 3 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 3 : 3/7 hits, 2.67 expected hits Hisaichi roll dice for 4 Artillerys in Chita, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Bomber, 2 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 4 : 2/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Bomber, 2 Infantrys, 2 Mech.Rockets and 1 Mot.Inf remaining. Battle score for attacker is 10 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 4 Artillerys and 1 Infantry Battle in Latvia Russians attack with 1 Fighter and 9 Infantrys Germans defend with 1 HeavyTank and 2 Infantrys Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 2 : 1/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 3 : 1/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank and 1 Infantry in Latvia, round 3 : 0/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 4 : 2/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 9 Infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 HeavyTank and 2 Infantrys Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Khabarovsk Russians attack with 1 Bomber and 1 Mech.Rocket Hisaichi defend with 1 Infantry Russians roll dice for 1 Bomber and 1 Mech.Rocket in Khabarovsk, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Bomber and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Smolensk Russians attack with 5 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 5 Infantrys in Smolensk, round 2 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Non Combat Move - Russians 1 Bomber moved from Donetsk to Rostov 1 Fighter moved from Latvia to Leningrad 1 AAGun moved from C.Sinkiang to Khobdo 1 AAGun moved from N.Buryat Mongolia to Chita 1 Bomber moved from Chita to N.Buryat Mongolia 1 Bomber moved from Khabarovsk to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Rostov 1 Bunker placed in Kursk 1 Bunker placed in Yaroslavl 1 Bunker placed in S.Karelia 1 Bunker and 4 Tanks placed in Leningrad 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Mech.Inf placed in Khobdo 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -3.33 Romanians : -0.33 Hisaichi : 0.33 Russians : -3.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Hun to Kufra Italians take Kufra from British 6 Artillerys, 1 HeavyTank and 15 Infantrys moved from Tobruk to Mersa Matruh 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Artillerys moved from Greece to 48 Sea Zone 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys, 1 Battleship, 2 Carriers, 4 Destroyers, 1 Elite, 4 Fighters, 3 Infantrys, 3 Submarines and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 5 Infantrys moved from Rome to Campania 2 Infantrys moved from Hun to El Agheila 1 Elite moved from El Agheila to Tobruk 2 Infantrys moved from 48 Sea Zone to Tobruk 1 ArmoredCar moved from E.Morocco to 41 Sea Zone 1 ArmoredCar and 1 Cruiser moved from 41 Sea Zone to 31 Sea Zone 3 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks moved from E.Morocco to W.Morocco 1 ArmoredCar moved from 31 Sea Zone to Mauritania Italians take Mauritania from French 1 Infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 Elite moved from 51 Sea Zone to Crete 1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Artillery moved from 51 Sea Zone to Crete Purchase Units - Italians Italians buy 2 Artillerys, 9 Elites, 1 HeavyTank, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 7 Artillerys, 1 HeavyTank and 18 Infantrys British defend with 1 Infantry Italians roll dice for 7 Artillerys, 1 HeavyTank and 18 Infantrys in Mersa Matruh, round 2 : 13/26 hits, 7.17 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 1 HeavyTank and 17 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Crete Italians attack with 1 Artillery and 1 Elite Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 1 Elite in Crete, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Italians and 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 Elite Casualties for Neutral: 1 Artillery Battle in W.Morocco Italians attack with 3 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks British defend with 1 Infantry Italians roll dice for 3 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks in W.Morocco, round 2 : 3/12 hits, 4.50 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Morocco Italians win, taking W.Morocco from French with 3 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 4 Infantrys moved from Lombardy to Tuscany Place Units - Italians 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 4 Elites placed in Tunis 2 Artillerys and 2 Elites placed in Greece Italians undo move 3. 1 Artillery, 2 Elites and 1 Infantry placed in E.Morocco 1 Artillery, 2 Elites and 1 Infantry placed in Greece 10 Infantrys placed in Rome Turn Complete - Italians Italians collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Neutral : 0.67 Italians : 3.83 British : 0.67 French : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Infantry moved from Darfur to French Equatorial Africa French take French Equatorial Africa from Italians 2 Infantrys moved from South Central USA to E.Mexico Purchase Units - French French buy 2 Bunkers, 4 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker, 2 Infantrys and 1 Tank placed in Normandy Turn Complete - French French collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 2 Marines moved from Tokyo to 85 Sea Zone 2 Marines moved from 85 Sea Zone to Kyushu 2 Infantrys moved from Shantung to Shansi 1 Marine moved from Chahar to Shansi 1 Infantry moved from Chahar to Suiyuan Yamamoto take Suiyuan from Chinese 2 Elites, 2 Infantrys and 1 Marine moved from Chahar to Shansi 1 Infantry moved from Shanghai to Hunan Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Submarine Americans defend with 2 Transports Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 93 Sea Zone Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 93 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in 94 Sea Zone Yamamoto attack with 1 Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in 94 Sea Zone Yamamoto roll dice for 1 Fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 94 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Transport Battle in Kyushu Yamamoto attack with 2 Marines Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Marines in Kyushu, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kyushu Yamamoto roll dice for 1 Marine in Kyushu, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Kyushu, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Marine Casualties for Americans: 1 Artillery and 1 Infantry Battle in Shansi Yamamoto attack with 2 Elites, 4 Infantrys and 2 Marines Chinese defend with 1 Infantry Yamamoto roll dice for 2 Elites, 4 Infantrys and 2 Marines in Shansi, round 2 : 0/8 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Elites, 4 Infantrys and 2 Marines in Shansi, round 3 : 4/8 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 2 Elites, 4 Infantrys and 2 Marines remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 B.Carrier moved from 85 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 101 Sea Zone 1 Fighter moved from 94 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 B.Carrier and 1 Submarine placed in 85 Sea Zone 3 Adv.Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto : 0.17 Americans : 0.33 Chinese : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Suiyuan 4 ArmoredCars moved from Ningsia to Shansi 1 ArmoredCar moved from Shensi to Shansi 1 Adv.Fighter and 1 Fighter moved from Shensi to Shansi 1 Tank moved from Lanchow to Shansi 1 Artillery and 1 Elite moved from Lanchow to Shensi 1 Mech.Inf moved from Hsining to Shensi 1 Mech.Inf moved from Shensi to Shansi 1 Elite, 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 ArmoredCars, 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 4 ArmoredCars, 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 4 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 1 Adv.Fighter, 5 ArmoredCars, 1 Fighter, 1 Mech.Inf and 1 Tank Yamamoto defend with 2 Elites, 4 Infantrys and 2 Marines Chinese roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Fighter, 1 Mech.Inf and 1 Tank in Shansi, round 2 : 4/9 hits, 3.33 expected hits Yamamoto roll dice for 2 Elites, 4 Infantrys and 2 Marines in Shansi, round 2 : 5/8 hits, 2.67 expected hits 4 Infantrys owned by the Yamamoto and 5 ArmoredCars owned by the Chinese lost in Shansi Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 1 Mech.Inf and 1 Tank in Shansi, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Elites and 2 Marines in Shansi, round 3 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese and 2 Elites owned by the Yamamoto lost in Shansi Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Shansi, round 4 : 0/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Marines in Shansi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Shansi, round 5 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Marines in Shansi, round 5 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Yamamoto lost in Shansi Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Shansi, round 6 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Marine in Shansi, round 6 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Fighter owned by the Chinese lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -12 Casualties for Chinese: 5 ArmoredCars, 1 Fighter and 1 Mech.Inf Casualties for Yamamoto: 2 Elites, 4 Infantrys and 2 Marines Non Combat Move - Chinese 1 Adv.Fighter moved from Shansi to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 3 Infantrys and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto : 2.00 Chinese : -1.00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 ArmoredCar moved from Hupeh to Kweichow Hisaichi take Kweichow from Chinese 1 ArmoredCar moved from Kweichow to Szechwan Hisaichi take Szechwan from Chinese 1 Artillery moved from Anhwei to Shansi 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Transport moved from 107 Sea Zone to 92 Sea Zone 1 Transport moved from 107 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Kiangsi to 92 Sea Zone 5 Infantrys moved from 92 Sea Zone to Formosa 3 Adv.Fighters moved from 107 Sea Zone to Formosa 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from N.French Indochina to Kweichow 1 Tank moved from Anhwei to N.French Indochina 2 Infantrys moved from Kirin to Khabarovsk 1 Marine moved from Kolyma to Okhotsk Hisaichi take Okhotsk from Russians Purchase Units - Hisaichi Hisaichi buy 4 Destroyers, 1 Elite, 4 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Formosa Hisaichi attack with 3 Adv.Fighters and 5 Infantrys Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Adv.Fighters and 5 Infantrys in Formosa, round 2 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Formosa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Formosa Hisaichi win, taking Formosa from Americans with 3 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Khabarovsk Hisaichi attack with 2 Infantrys Russians defend with 1 Mech.Rocket Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 8 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 9 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 9 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 10 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 10 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 11 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 11 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 12 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 12 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 13 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 13 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 14 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 14 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 15 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 15 : 1/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win with no units remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Mech.Rocket Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Shansi to Chahar 2 Infantrys moved from Shantung to Chahar 2 Infantrys moved from Kiangsi to Hunan 3 Adv.Fighters moved from Formosa to 107 Sea Zone Place Units - Hisaichi 4 Submarines placed in 107 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 1 Battleship EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship EDIT: Turning off Edit Mode 4 Destroyers placed in 110 Sea Zone 3 Infantrys placed in Peking 1 Elite and 1 Infantry placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 Americans : 0.33 Chinese : -0.50 Russians : -0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 Infantrys moved from Dover to 20 Sea Zone 5 Infantrys moved from 20 Sea Zone to Normandy 3 Cruisers moved from 20 Sea Zone to 18 Sea Zone 2 Transports moved from 20 Sea Zone to 18 Sea Zone EDIT: 1 Transport moved from 20 Sea Zone to 18 Sea Zone EDIT: 7 Infantrys moved from Manchester to 18 Sea Zone EDIT: 3 Cruisers, 7 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone EDIT: British undo move 7. EDIT: 2 Infantrys moved from Manchester to Picardy EDIT: British undo move 7. EDIT: 2 Infantrys moved from Manchester to Normandy EDIT: 3 Cruisers, 7 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone EDIT: 7 Infantrys moved from 20 Sea Zone to Normandy 8 Infantrys moved from London to Dover 1 ArmoredCar moved from Equatoria to French Sudan 2 ArmoredCars moved from Equatoria to French Equatorial Africa 3 Mech.Infs moved from Italian East Africa to Darfur 3 Mech.Infs moved from Italian East Africa to Cairo 1 ArmoredCar and 6 Infantrys moved from Assam to Burma 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 2 Infantrys moved from Hyderabad to 60 Sea Zone 1 Elite, 2 Infantrys, 3 Tanks and 3 Transports moved from 60 Sea Zone to 61 Sea Zone 5 Infantrys moved from Yunnan to N.Thailand 4 Infantrys moved from Yunnan to N.Thailand 1 Elite moved from 61 Sea Zone to Burma 2 Infantrys moved from 61 Sea Zone to S.Thailand 1 Tank moved from 61 Sea Zone to Burma 2 Tanks moved from 61 Sea Zone to S.Thailand 1 Cruiser moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone 1 Submarine moved from 65 Sea Zone to 61 Sea Zone 1 Infantry moved from 61 Sea Zone to Burma 2 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 2 Elites moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Baluchistan 1 Transport moved from 108 Sea Zone to 109 Sea Zone 1 Infantry moved from Tarawa to 109 Sea Zone 1 Infantry moved from Nauru to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Hollandia Purchase Units - British British buy 1 Adv.Fighter, 3 Bunkers, 13 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 ArmoredCar, 1 Elite, 7 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank British roll dice for 1 Cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 ArmoredCar, 1 Elite, 7 Infantrys and 1 Tank in Burma, round 2 : 2/10 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burma, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British roll dice for 1 ArmoredCar, 1 Elite, 6 Infantrys and 1 Tank in Burma, round 3 : 2/9 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Burma, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma British win, taking Burma from Hisaichi with 1 ArmoredCar, 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Battle in S.Thailand British attack with 2 Infantrys and 2 Tanks Thai defend with 1 Infantry British roll dice for 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.Thailand British attack with 4 Infantrys Thai defend with 1 Elite British roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Elite in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Thai: 1 Elite Battle in 31 Sea Zone British attack with 1 Bomber Italians defend with 1 Cruiser British roll dice for 1 Bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the British and 1 Cruiser owned by the Italians lost in 31 Sea Zone Italians win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 Bomber Casualties for Italians: 1 Cruiser Non Combat Move - British 2 Infantrys moved from Central America to Colombia 2 Tanks moved from Amazon to Rio De Janeiro Place Units - British 1 Bunker placed in Palestine 1 Bunker and 3 Tanks placed in Italian East Africa 6 Tanks placed in Cairo 1 Bunker placed in Cairo 1 Adv.Fighter placed in Bombay 5 Infantrys placed in Madras 4 Infantrys placed in Wales 4 Infantrys placed in Manchester Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
British : 0.33 Hisaichi : -0.33 Italians : 0.50 Thai : 0.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 3 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Northern Territory to 113 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 3 Infantrys moved from Port Moresby to West Papua 6 Infantrys moved from 113 Sea Zone to Aroe 4 Cruisers and 4 Infantrys moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Tanimbar 2 Infantrys moved from 113 Sea Zone to Tanimbar Purchase Units - Anzac Anzac buy 1 Bomber, 5 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 1 Bomber, 1 Infantry and 1 L.Fighter placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Adv.Fighter moved from Java to 105 Sea Zone 1 Adv.Fighter moved from Sumatra to 105 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Fighter; Remaining resources: 0 PUs; Combat - Dutch Battle in 105 Sea Zone Dutch attack with 2 Adv.Fighters Thai defend with 1 T.Boat and 2 Transports Dutch roll dice for 2 Adv.Fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 2 Adv.Fighters in 105 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Dutch lost in 105 Sea Zone Dutch roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Dutch lost in 105 Sea Zone Thai win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -14 Casualties for Thai: 1 Transport Casualties for Dutch: 2 Adv.Fighters Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Tanimbar 1 Bunker placed in Aroe 1 Fighter placed in Java Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai : 0.83 Dutch : -1.50 -
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Oulu to N.Karelia 1 Tank moved from Helsinki to Oulu 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Artillery and 1 Fighter moved from Kiev to Donetsk 2 Elites moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Elites and 1 Fighter Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 2 Elites and 1 Fighter in Donetsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Artillery and 2 Infantrys placed in Kiev Romanians undo move 1. 1 Artillery and 2 Elites placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 2 Elites EDIT: Adding units owned by Romanians to Kiev: 2 Elites EDIT: Removing units owned by Romanians from E.Romania: 1 Artillery and 3 Infantrys EDIT: Adding units owned by Romanians to Vinnytsia: 1 Artillery and 3 Infantrys EDIT: Removing units owned by Romanians from Bucharest: 4 Infantrys EDIT: Adding units owned by Romanians to E.Romania: 4 Infantrys EDIT: Turning off Edit Mode 1 Artillery and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : -0.67 Russians : 0.00





