Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Kiev to Donetsk 2 Elites moved from E.Romania to Odessa 2 Elites moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 1 Fighter in Donetsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 3 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Artillery, 1 Elite and 1 Tank placed in Kiev 1 Artillery and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 2.17 Russians : 1.00 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores Thai take Flores from Dutch 1 Elite and 1 Infantry moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Bombers moved from Hollandia to 107 Sea Zone 2 Carriers, 4 Fighters and 3 Transports moved from 109 Sea Zone to 107 Sea Zone 1 Bomber moved from Tarawa to 107 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Artillery and 4 Infantrys moved from Woleai to Ulithi 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Americans take Yap from Yamamoto 1 Carrier, 1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone 1 Destroyer and 1 Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Artillery and 1 Tank moved from Johnston to 98 Sea Zone 1 Artillery, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 98 Sea Zone to 104 Sea Zone 2 Adv.Fighters moved from Johnston to 108 Sea Zone 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery moved from Rongelap to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 2 Infantrys and 3 Tanks moved from Bahia to Salvador 3 Tanks moved from Amazon to Salvador Purchase Units - Americans Americans buy 1 B.Transport, 2 Battleships, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Infantrys and 6 Tanks in Salvador, round 2 : 3/8 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Infantry and 6 Tanks in Salvador, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 6 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Ulithi Americans attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ulithi, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys and 5 Infantrys in Ulithi, round 2 : 3/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 107 Sea Zone Americans attack with 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports; Yamamoto defend with 1 Battleship and 1 Cruiser Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports in 107 Sea Zone, round 2 : 3/10 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 5/11 hits, 4.17 expected hits 2 Carriers owned by the Americans, 2 Transports owned by the Hisaichi and 3 Transports owned by the Americans lost in 107 Sea Zone Americans roll dice for 4 Bombers and 4 Fighters in 107 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports in 107 Sea Zone, round 3 : 2/9 hits, 3.83 expected hits 2 Fighters owned by the Americans, 2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 4 Bombers and 2 Fighters in 107 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 2 Fighters owned by the Americans, 1 Bomber owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 3 Bombers in 107 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Hisaichi roll dice for 2 Battleships and 1 Carrier in 107 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits 1 Carrier owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 2 Bombers in 107 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship in 107 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Hisaichi lost in 107 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 3 Bombers, 2 Carriers, 4 Fighters and 3 Transports Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Casualties for Yamamoto: 1 Battleship and 1 Cruiser Non Combat Move - Americans 1 Bomber moved from 107 Sea Zone to Hollandia Place Units - Americans 2 Battleships placed in 109 Sea Zone 3 S.Submarines placed in 98 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 L.Fighter and 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Neutral : -0.17 Hisaichi : -2.00 Yamamoto : 0.33 Americans : -0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 3 Artillerys, 2 Elites and 6 Infantrys moved from Oulu to N.Karelia 1 Artillery, 3 Elites and 1 Tank moved from Murmansk to N.Karelia 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Kiev 1 Tank moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Warsaw to Latvia 1 Infantry moved from East Prussia to 24 Sea Zone 2 Mech.Infs moved from Warsaw to Latvia 3 Mech.Infs moved from Bohemia to Kiev 1 Infantry moved from Krakow to E.Romania 4 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Bohemia to Krakow 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Tanks moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry moved from Estonia to Latvia 3 Elites, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Elites and 3 Tanks moved from 24 Sea Zone to Lapland 1 Infantry moved from Lapland to Murmansk 3 Infantrys moved from Brandenburg to Pomerania 7 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Burgundy to Languedoc 3 Infantrys moved from Bavaria to Lorraine 4 Infantrys moved from Rhine to Lorraine 12 Infantrys moved from Berlin to Brandenburg 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Corsica to 46 Sea Zone 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from 48 Sea Zone to Tobruk 5 Submarines moved from 34 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Elite, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Infantrys and 4 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Latvia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 4 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans Place Units - Germans 4 Artillerys, 3 HeavyTanks and 1 Tank placed in Paris Germans undo move 1. 1 Artillery, 1 Elite, 1 HeavyTank and 3 Infantrys placed in Hamburg 2 Artillerys, 2 HeavyTanks, 3 Infantrys and 1 Tank placed in Paris 3 Mech.Infs placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw Germans undo move 1. 2 Submarines placed in 23 Sea Zone 1 HeavyTank and 3 Infantrys placed in Hamburg Germans undo move 3. 2 Artillerys and 2 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia Turn Complete - Germans Germans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 5 Infantrys moved from Chita to Heilungchiang 1 Bomber moved from N.Buryat Mongolia to Heilungchiang 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Mech.Inf and 1 Mot.Inf moved from Suiyuan to Hupeh 2 Mech.Infs moved from Suiyuan to Anhwei 1 Fighter moved from Shansi to Anhwei 1 Bomber moved from Shansi to Hupeh 2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf moved from Khobdo to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Mot.Inf moved from Sverdlovsk to Khobdo 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Tanks moved from Erzurum to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Bomber moved from Kursk to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry and 1 Tank moved from Novgorod to Minsk 3 Infantrys and 1 Tank moved from Leningrad to Latvia 1 Tank moved from Smolensk to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 12 Sea Zone Purchase Units - Russians Russians buy 1 Bomber, 32 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 2 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 4 Mech.Infs Russians roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 4 Mech.Infs in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Latvia Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 22 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Mech.Infs Battle in Heilungchiang Russians attack with 2 Artillerys, 1 Bomber and 5 Infantrys Hisaichi defend with 2 Artillerys and 6 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber and 5 Infantrys in Heilungchiang, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Heilungchiang, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Heilungchiang, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys and 1 Bomber in Heilungchiang, round 4 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Heilungchiang, round 4 : 2/5 hits, 1.67 expected hits 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang retreated to Heilungchiang Hisaichi win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 Artillerys and 5 Infantrys Casualties for Hisaichi: 5 Infantrys Battle in Hupeh Russians attack with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Bomber, 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hupeh Russians win, taking Hupeh from Hisaichi with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Anhwei Russians attack with 1 Fighter and 2 Mech.Infs Hisaichi defend with 1 Tank Russians roll dice for 1 Fighter and 2 Mech.Infs in Anhwei, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Anhwei Russians win, taking Anhwei from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from Hupeh to Shensi 1 Fighter moved from Anhwei to Chahar 1 Bomber moved from Heilungchiang to N.Buryat Mongolia EDIT: 1 Mech.Rocket moved from Chita to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 2 Mech.Rockets placed in Khobdo 1 Bomber, 1 Mech.Inf and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.00 Hisaichi : 0.83 Russians : 2.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 4 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Tank moved from S.Tunisia to E.Morocco 1 ArmoredCar and 1 Tank moved from N.Tunisia to E.Morocco 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Cruiser and 1 Infantry moved from 45 Sea Zone to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to E.Morocco 4 Fighters moved from Greece to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Darfur to French Equatorial Africa Italians take French Equatorial Africa from French 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British 1 HeavyTank moved from Hun to Tobruk 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from Hun to Kufra 1 Elite moved from Hun to El Agheila 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery moved from Greece to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 45 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Artillerys, 1 Elite, 25 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 10 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 7/21 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 10 Infantrys in E.Morocco, round 2 : 5/13 hits, 4.67 expected hits 6 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 5/16 hits, 5.83 expected hits French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys in E.Morocco, round 3 : 3/7 hits, 2.67 expected hits 1 ArmoredCar owned by the Italians, 1 Artillery owned by the French, 4 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 4/13 hits, 4.83 expected hits French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 4 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the British and 1 Bunker owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Italians: 1 ArmoredCar and 7 Infantrys Casualties for French: 1 Artillery, 1 Bunker and 10 Infantrys Casualties for British: 1 Fighter Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone Place Units - Italians 3 Infantrys placed in Hun 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 4 Infantrys placed in Tunis 10 Infantrys placed in Rome Italians undo move 4. 1 Transport placed in 46 Sea Zone Italians undo move 4. 1 Transport placed in 46 Sea Zone 9 Infantrys placed in Rome 4 Infantrys placed in Provence 4 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians : -2.17 French : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Nubia to Darfur British take Darfur from Italians 2 Infantrys moved from North Central USA to South Central USA 1 Infantry moved from Amazon to Bolivia Purchase Units - French French buy 2 Bunkers, 3 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Bolivia French attack with 1 Infantry Neutral defend with 3 Infantrys French roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Bolivia Neutral win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 3 Infantrys placed in Normandy 1 Bunker and 2 Tanks placed in Syria Turn Complete - French French collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral : 1.00 French : -0.17 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 8 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi Yamamoto take Shansi from Chinese 2 Elites, 7 Infantrys and 2 Marines moved from Shantung to Chahar 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from N.Thailand to Burma 1 Artillery moved from West Borneo to Banjarmasin 1 Artillery and 2 Infantrys moved from S.Thailand to Burma Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 Infantry, 2 Marines, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chahar Yamamoto attack with 2 Elites, 7 Infantrys and 2 Marines Chinese defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks; Russians defend with 1 Fighter Yamamoto roll dice for 2 Elites, 7 Infantrys and 2 Marines in Chahar, round 2 : 6/11 hits, 2.83 expected hits Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 2/10 hits, 4.00 expected hits 1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Chinese, 2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Yamamoto roll dice for 2 Elites, 5 Infantrys and 2 Marines in Chahar, round 3 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 Fighter and 3 Tanks in Chahar, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in Chahar Yamamoto roll dice for 2 Elites, 3 Infantrys and 2 Marines in Chahar, round 4 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Chahar Yamamoto win, taking Chahar from Chinese with 2 Elites, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 43 Casualties for Yamamoto: 4 Infantrys Casualties for Chinese: 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks Casualties for Russians: 1 Fighter Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Fighter moved from Manila to 85 Sea Zone Place Units - Yamamoto 1 B.Carrier, 2 S.Submarines and 2 Submarines placed in 85 Sea Zone 1 Infantry and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto : 5.50 Chinese : -2.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Lanchow to Yunnan 1 ArmoredCar moved from Shensi to Yunnan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Suiyuan to Shansi 4 ArmoredCars moved from Gobi Altai to Ningsia 4 ArmoredCars moved from Urumqi to Gobi Altai 1 ArmoredCar moved from Shensi to Kweichow 1 ArmoredCar moved from Shensi to Yunnan 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Lanchow 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Mech.Inf moved from Hsining to Shensi Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Shensi 1 Fighter moved from Shansi to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : 0.33 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Tanks moved from Burma to Yunnan 1 ArmoredCar moved from Hunan to Yunnan 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Artillery and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 1 Infantry moved from Heilungchiang to Chita 2 Artillerys and 3 Infantrys moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Peleliu 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Jilolo 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Peleliu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Battleship, 1 Destroyer, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Mech.Inf and 1 Mot.Inf Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mech.Inf and 1 Mot.Inf Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 2 ArmoredCars and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Yunnan Hisaichi roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Chinese: 2 ArmoredCars and 1 Tank Battle in Peleliu Hisaichi attack with 2 Artillerys and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 1 Marine in Peleliu, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Infantrys in Peleliu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi roll dice for 1 Artillery and 1 Marine in Peleliu, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi win, taking Peleliu from British with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Artillerys Casualties for British: 2 Infantrys Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 4 Artillerys and 4 Infantrys Russians defend with 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Hisaichi roll dice for 4 Artillerys and 4 Infantrys in Chita, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry, 2 Mech.Infs and 1 Mot.Inf in Chita, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Chita, round 3 : 2/3 hits, 1.17 expected hits 2 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 2 Tanks moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 4 Infantrys moved from Peking to Chahar 3 Infantrys moved from Peking to Shantung 3 Adv.Fighters moved from Peking to 107 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 B.Carrier placed in 107 Sea Zone 1 Battleship and 1 Destroyer placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Hisaichi undo move 3. 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 5 Infantrys EDIT: Adding units owned by Hisaichi to Kiangsi: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 British : 1.00 Chinese : 1.00 Russians : 0.33 Dutch : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British Turning on Edit Mode 3 ArmoredCars moved from Italian East Africa to Equatoria 1 Artillery and 2 Infantrys moved from New Valley to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Brittany to Orleanais French take Orleanais from Italians 1 Artillery and 1 Elite moved from Aquitaine to Languedoc 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 9 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys moved from Dover to 20 Sea Zone 5 Infantrys moved from Bihar to Assam 1 ArmoredCar moved from Delhi to Assam 2 Artillerys and 2 Elites moved from Delhi to Bihar 1 Infantry moved from Bihar to Assam 5 Infantrys moved from Mysore to 63 Sea Zone 1 Cruiser, 5 Infantrys, 1 Submarine and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Yamamoto 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Artillery and 4 Infantrys moved from Nubia to Darfur 4 Fighters moved from Cairo to 51 Sea Zone 1 Artillery, 6 Infantrys and 2 Tanks moved from Lower Egypt to Palestine Purchase Units - British EDIT: Removing units owned by British from Assam: 6 Infantrys EDIT: Adding units owned by British to Yunnan: 6 Infantrys EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Java: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by British to Lombok: 2 Artillerys and 2 Infantrys EDIT: Turning off Edit Mode British buy 1 Elite, 22 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory Yunnan British creates battle in territory Lombok Battle in Languedoc British attack with 1 Artillery and 1 Elite Germans defend with 1 Infantry British roll dice for 1 Artillery and 1 Elite in Languedoc, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Germans lost in Languedoc British win, taking Languedoc from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for British: 1 Elite Casualties for Germans: 1 Infantry Battle in 51 Sea Zone British attack with 4 Fighters Italians defend with 1 Submarine British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Yunnan British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in Yunnan, round 2 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Equatoria British attack with 3 ArmoredCars Italians defend with 1 Infantry British roll dice for 3 ArmoredCars in Equatoria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lombok British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok British win, taking Lombok from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 51 Sea Zone to Syria 1 AAGun moved from South Africa to Rhodesia 2 Infantrys moved from E.Mexico to Central America 1 Transport moved from 19 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone EDIT: 2 Infantrys moved from 20 Sea Zone to Normandy 3 Infantrys moved from London to Dover Place Units - British 8 Infantrys placed in London 4 Infantrys placed in Manchester 5 Infantrys placed in Delhi 1 Elite and 3 Tanks placed in Madras 1 Transport placed in 60 Sea Zone 5 Infantrys and 1 Tank placed in Cairo 3 Mech.Infs placed in Italian East Africa Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 1.33 Hisaichi : 0.50 Italians : 0.33 Thai : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to Hollandia 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 3 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 3 Cruisers in Flores, round 2 : 0/3 hits, 1.50 expected hits Anzac roll dice for 4 Infantrys in Flores, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Flores Anzac roll dice for 4 Infantrys in Flores, round 3 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 0.17 Thai : -1.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 1 Adv.Fighter and 1 Infantry placed in Java 1 Adv.Fighter and 1 Infantry placed in Sumatra 1 Bunker placed in Flores 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Elite and 5 Infantrys moved from Oulu to N.Karelia 6 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery moved from Donetsk to Kiev 4 Elites moved from Odessa to Vinnytsia 1 Artillery and 1 Elite moved from Kiev to Minsk 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Tank Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Romanians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : 0.83 Russians : 0.50 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Marine moved from S.French Indochina to 105 Sea Zone 1 Marine moved from 105 Sea Zone to Malaya 1 Infantry moved from S.Thailand to Malaya 6 Infantrys moved from Bangkok to Malaya 1 Fighter moved from Burma to Malaya 1 Infantry moved from Burma to S.Thailand 1 Elite moved from Burma to N.Thailand 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter, 7 Infantrys and 1 Marine British defend with 1 AAGun and 5 Infantrys AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter, 7 Infantrys and 1 Marine in Malaya, round 2 : 4/9 hits, 2.00 expected hits British roll dice for 5 Infantrys in Malaya, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Malaya Thai roll dice for 1 Fighter, 5 Infantrys and 1 Marine in Malaya, round 3 : 1/7 hits, 1.67 expected hits British roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Fighter, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 3 Infantrys Casualties for British: 5 Infantrys Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
British : 1.00 AA fire in Malaya : : -0.17 Thai : 1.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Battleships, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 84 Sea Zone 1 Bomber moved from Hollandia to 84 Sea Zone 1 Artillery and 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 94 Sea Zone 1 Artillery and 1 Infantry moved from 94 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 2 Transports moved from 108 Sea Zone to 101 Sea Zone 2 Artillerys and 2 Infantrys moved from Ulithi to 101 Sea Zone 2 Infantrys moved from Ulithi to Yap 2 Artillerys, 2 Infantrys and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 1 Artillery moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Artillery moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 Infantry moved from 93 Sea Zone to Kyushu 1 Infantry moved from 93 Sea Zone to Formosa 1 Artillery, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 104 Sea Zone to 108 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 108 Sea Zone to Peleliu 2 Infantrys moved from Southwest USA to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Infantry moved from W.Mexico to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 3 S.Submarines moved from 98 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to West Papua 2 Infantrys moved from W.Mexico to San Francisco 1 L.Fighter moved from San Francisco to Jaluit 1 S.Bomber moved from San Francisco to Yap 6 Tanks moved from Salvador to Rio De Janeiro Purchase Units - Americans Americans buy 2 Battleships, 1 Bunker, 3 Destroyers, 1 Factory, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 2 Adv.Fighters and 1 Bomber Yamamoto defend with 2 B.Transports and 2 Transports Americans roll dice for 2 Adv.Fighters and 1 Bomber in 84 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Yamamoto roll dice for 2 B.Transports and 2 Transports in 84 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 2 Adv.Fighters and 1 Bomber in 84 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports and 1 Transport in 84 Sea Zone, round 5 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 2 B.Transports in 84 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits 1 B.Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone Americans roll dice for 1 Bomber in 84 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport in 84 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 B.Transports and 2 Transports Casualties for Americans: 2 Adv.Fighters Battle in Rio De Janeiro Americans attack with 6 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 6 Tanks in Rio De Janeiro, round 2 : 1/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 6 Tanks in Rio De Janeiro, round 3 : 2/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 4 Tanks remaining. Battle score for attacker is -2 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 2 Tanks Battle in Peleliu Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 1 Marine Americans roll dice for 2 Battleships and 1 Cruiser in Peleliu, round 2 : 0/3 hits, 1.83 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peleliu, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Marine in Peleliu, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Peleliu Americans win, taking Peleliu from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Marine Non Combat Move - Americans 1 Bomber moved from 84 Sea Zone to Hollandia Place Units - Americans 2 Battleships placed in 109 Sea Zone 1 Bunker and 1 Factory placed in Yap 3 Destroyers placed in 98 Sea Zone Americans undo move 3. 1 Destroyer and 1 Transport placed in 35 Sea Zone 2 Destroyers and 1 Submarine placed in 98 Sea Zone 1 Submarine and 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -1.00 Americans : -8.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 4 Transports moved from 24 Sea Zone to 23 Sea Zone 1 HeavyTank and 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 1 HeavyTank, 6 Infantrys, 2 Submarines and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 HeavyTank moved from 24 Sea Zone to Latvia 1 Mech.Inf moved from Kiev to Novgorod Germans take Novgorod from Russians 1 Mech.Inf moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 Elites and 2 Tanks moved from Lapland to Upper Norrland 1 Elite and 1 Tank moved from Lapland to Finnmark 1 Tank moved from N.Karelia to Finnmark 3 Infantrys moved from Murmansk to N.Karelia 2 Artillerys and 2 Elites moved from N.Karelia to Lapland 1 Infantry moved from 24 Sea Zone to Lapland 5 Infantrys moved from 24 Sea Zone to Latvia 1 Tank moved from Crimea to Kiev 1 Elite and 7 Infantrys moved from Vinnytsia to Kiev 3 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 7 Infantrys moved from Burgundy to Paris 7 Infantrys moved from Lorraine to Burgundy 3 Mech.Infs moved from Rhine to Paris 1 Tank moved from Tobruk to Kufra 5 Submarines moved from 41 Sea Zone to 34 Sea Zone Purchase Units - Germans Germans buy 8 Artillerys, 13 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Kufra Germans attack with 1 Tank British defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kufra Germans roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Kufra, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Tank owned by the Germans lost in Kufra British win with no units remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Tank Battle in Finnmark Germans attack with 1 Elite and 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 1 Elite and 2 Tanks in Finnmark, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Germans loses 0 PUs for violating Finnmarks neutrality. Germans win, taking Finnmark from Neutral with 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Elites and 2 Tanks Neutral defend with 2 Infantrys Germans roll dice for 2 Elites and 2 Tanks in Upper Norrland, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 1 Elite and 2 Tanks in Upper Norrland, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Elite and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Germans: 1 Elite Casualties for Neutral: 2 Infantrys Battle in Latvia Germans attack with 1 HeavyTank and 5 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 HeavyTank and 5 Infantrys in Latvia, round 2 : 1/6 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 HeavyTank and 3 Infantrys in Latvia, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 Infantrys Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Germans 12 Infantrys moved from Brandenburg to Pomerania Place Units - Germans 8 Artillerys placed in Paris 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 6 Infantrys placed in Hamburg 4 Infantrys placed in Warsaw 3 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.33 Neutral : -0.33 British : 0.00 Russians : 1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 2 Mech.Rockets and 1 Mot.Inf moved from Khobdo to Chita 6 Infantrys moved from N.Buryat Mongolia to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to Khabarovsk 1 Bomber moved from N.Buryat Mongolia to Khabarovsk 1 Bomber moved from Shensi to Chita 2 Infantrys moved from Sibirsky to Khatanga 4 Infantrys moved from Sibirsky to Evenkia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Mech.Inf and 1 Mot.Inf moved from Sverdlovsk to Irkutsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from S.Karelia to Novgorod Russians take Novgorod from Germans 4 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Yaroslavl to Smolensk 5 Infantrys moved from Yaroslavl to Kursk 3 Mot.Infs moved from Rostov to Kursk 2 Tanks moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 10 Infantrys moved from Moscow to Yaroslavl 2 Transports moved from 12 Sea Zone to 20 Sea Zone 1 Destroyer moved from 12 Sea Zone to 23 Sea Zone 1 Submarine moved from 12 Sea Zone to 21 Sea Zone 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Fighter and 9 Infantrys moved from Leningrad to Latvia 1 Bomber moved from Leningrad to Donetsk Purchase Units - Russians Russians buy 5 Bunkers, 22 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 Bomber, 6 Infantrys, 2 Mech.Rockets and 1 Mot.Inf Hisaichi defend with 4 Artillerys and 1 Infantry Russians roll dice for 1 Bomber, 6 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 2 : 1/10 hits, 3.17 expected hits Hisaichi roll dice for 4 Artillerys and 1 Infantry in Chita, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Bomber, 3 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 3 : 3/7 hits, 2.67 expected hits Hisaichi roll dice for 4 Artillerys in Chita, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Bomber, 2 Infantrys, 2 Mech.Rockets and 1 Mot.Inf in Chita, round 4 : 2/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Bomber, 2 Infantrys, 2 Mech.Rockets and 1 Mot.Inf remaining. Battle score for attacker is 10 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 4 Artillerys and 1 Infantry Battle in Latvia Russians attack with 1 Fighter and 9 Infantrys Germans defend with 1 HeavyTank and 2 Infantrys Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 2 : 1/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 3 : 1/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank and 1 Infantry in Latvia, round 3 : 0/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 9 Infantrys in Latvia, round 4 : 2/10 hits, 1.83 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 9 Infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 HeavyTank and 2 Infantrys Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Khabarovsk Russians attack with 1 Bomber and 1 Mech.Rocket Hisaichi defend with 1 Infantry Russians roll dice for 1 Bomber and 1 Mech.Rocket in Khabarovsk, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Bomber and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Smolensk Russians attack with 5 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 5 Infantrys in Smolensk, round 2 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Non Combat Move - Russians 1 Bomber moved from Donetsk to Rostov 1 Fighter moved from Latvia to Leningrad 1 AAGun moved from C.Sinkiang to Khobdo 1 AAGun moved from N.Buryat Mongolia to Chita 1 Bomber moved from Chita to N.Buryat Mongolia 1 Bomber moved from Khabarovsk to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Rostov 1 Bunker placed in Kursk 1 Bunker placed in Yaroslavl 1 Bunker placed in S.Karelia 1 Bunker and 4 Tanks placed in Leningrad 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Mech.Inf placed in Khobdo 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -3.33 Romanians : -0.33 Hisaichi : 0.33 Russians : -3.83





