@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Marine moved from Koryakia to Kolyma 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 3 Transports moved from 92 Sea Zone to 84 Sea Zone 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Peking 2 Artillerys and 6 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to Kirin 2 Artillerys moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 4 Artillerys, 2 Infantrys, 2 Marines and 4 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 4 Artillerys, 2 Infantrys and 2 Marines moved from 107 Sea Zone to Davao 1 Bomber moved from Bangkok to Davao 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 2 Destroyers moved from 110 Sea Zone to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 1 Infantry moved from N.French Indochina to Yunnan 2 Tanks moved from Malaya to Burma Hisaichi take Burma from British 1 Tank moved from N.French Indochina to Yunnan 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar moved from Hunan to Kweichow 1 ArmoredCar moved from Hunan to Hupeh 1 Mech.Inf moved from Hong Kong to Hupeh 1 Mech.Inf moved from Hong Kong to Anhwei 1 Tank moved from Hunan to Anhwei 2 Artillerys and 2 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Kwangsi to Hunan 2 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kolyma Hisaichi attack with 1 Marine Russians defend with 1 Infantry Hisaichi roll dice for 1 Marine in Kolyma, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Hisaichi win, taking Kolyma from Russians with 1 Marine remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hupeh Hisaichi attack with 1 ArmoredCar and 1 Mech.Inf Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hupeh, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 ArmoredCar Battle in Davao Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Infantrys and 2 Marines Americans defend with 1 AAGun and 1 Factory; Anzac defend with 3 Infantrys and 2 Tanks AA fire in Davao : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Davao, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 3 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits 3 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Davao Hisaichi win, taking Davao from Americans with 4 Artillerys and 2 Marines remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Bomber and 2 Infantrys Casualties for Anzac: 3 Infantrys and 2 Tanks Battle in Anhwei Hisaichi attack with 1 Mech.Inf and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Mech.Inf Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 Infantry and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Kweichow Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 3 Adv.Fighters placed in Peking 2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Hong Kong 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : -0.00 Americans : 0.00 AA fire in Davao : : 0.83 Chinese : 2.00 Russians : -0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 3 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans 3 Infantrys moved from 20 Sea Zone to Normandy 1 Artillery, 1 Elite and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Elite moved from 19 Sea Zone to Aquitaine French take Aquitaine from Italians 2 Artillerys, 2 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys and 2 Infantrys moved from 20 Sea Zone to Normandy 4 Infantrys moved from London to Dover 4 Infantrys moved from London to Manchester 2 Artillerys and 1 Infantry moved from Nubia to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley 2 Tanks moved from Cairo to Mersa Matruh 3 Fighters moved from Cairo to Mersa Matruh 1 Artillery and 7 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 4 Infantrys moved from Italian East Africa to Nubia 1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 63 Sea Zone 1 Transport moved from 58 Sea Zone to 63 Sea Zone 4 Infantrys moved from Hyderabad to Mysore 1 Infantry moved from Madras to Mysore 1 Fighter moved from Sumatra to 105 Sea Zone 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kusaie to 103 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Peleliu British take Peleliu from Yamamoto 1 Infantry moved from Hyderabad to Bihar Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 21 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - British Battle in 105 Sea Zone British attack with 1 Fighter Thai defend with 2 Transports British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 105 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in 105 Sea Zone Thai win with 2 Transports remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in Mersa Matruh British attack with 3 Fighters and 2 Tanks Italians defend with 1 Infantry British roll dice for 3 Fighters and 2 Tanks in Mersa Matruh, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Fighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in New Valley British attack with 1 Artillery and 3 Infantrys Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys and 1 Tank Battle in Darfur British attack with 2 Artillerys, 1 Infantry and 1 Tank Italians defend with 3 Infantrys British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Darfur, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Darfur, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Darfur British roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.67 expected hits 1 Tank owned by the British lost in Darfur Italians win with 2 Infantrys remaining. Battle score for attacker is -13 Casualties for British: 2 Artillerys, 1 Infantry and 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from Mersa Matruh to Cairo Place Units - British 1 Cruiser placed in 20 Sea Zone 4 Infantrys placed in Manchester 3 Infantrys placed in Wales 3 Infantrys placed in London 1 Fighter, 4 Infantrys and 1 Tank placed in Cairo 3 ArmoredCars placed in Italian East Africa 5 Infantrys placed in Madras 1 ArmoredCar, 2 Artillerys and 2 Elites placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 90 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1.00 Italians : 1.33 Thai : 0.67 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery and 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 2 Infantrys moved from New South Wales to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Timor 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 3 Cruisers; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Cruisers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Factorys; Remaining resources: 15 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to Java Place Units - Dutch 1 Factory placed in Java 1 Factory placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Kiev to Donetsk 2 Elites moved from E.Romania to Odessa 2 Elites moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 1 Fighter in Donetsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 3 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Artillery, 1 Elite and 1 Tank placed in Kiev 1 Artillery and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 2.17 Russians : 1.00 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores Thai take Flores from Dutch 1 Elite and 1 Infantry moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Bombers moved from Hollandia to 107 Sea Zone 2 Carriers, 4 Fighters and 3 Transports moved from 109 Sea Zone to 107 Sea Zone 1 Bomber moved from Tarawa to 107 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Artillery and 4 Infantrys moved from Woleai to Ulithi 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Americans take Yap from Yamamoto 1 Carrier, 1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone 1 Destroyer and 1 Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Artillery and 1 Tank moved from Johnston to 98 Sea Zone 1 Artillery, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 98 Sea Zone to 104 Sea Zone 2 Adv.Fighters moved from Johnston to 108 Sea Zone 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery moved from Rongelap to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 2 Infantrys and 3 Tanks moved from Bahia to Salvador 3 Tanks moved from Amazon to Salvador Purchase Units - Americans Americans buy 1 B.Transport, 2 Battleships, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Infantrys and 6 Tanks in Salvador, round 2 : 3/8 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Infantry and 6 Tanks in Salvador, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 6 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Ulithi Americans attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ulithi, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys and 5 Infantrys in Ulithi, round 2 : 3/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 107 Sea Zone Americans attack with 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports; Yamamoto defend with 1 Battleship and 1 Cruiser Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports in 107 Sea Zone, round 2 : 3/10 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 5/11 hits, 4.17 expected hits 2 Carriers owned by the Americans, 2 Transports owned by the Hisaichi and 3 Transports owned by the Americans lost in 107 Sea Zone Americans roll dice for 4 Bombers and 4 Fighters in 107 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports in 107 Sea Zone, round 3 : 2/9 hits, 3.83 expected hits 2 Fighters owned by the Americans, 2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 4 Bombers and 2 Fighters in 107 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 2 Fighters owned by the Americans, 1 Bomber owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 3 Bombers in 107 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Hisaichi roll dice for 2 Battleships and 1 Carrier in 107 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits 1 Carrier owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 2 Bombers in 107 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship in 107 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Hisaichi lost in 107 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 3 Bombers, 2 Carriers, 4 Fighters and 3 Transports Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Casualties for Yamamoto: 1 Battleship and 1 Cruiser Non Combat Move - Americans 1 Bomber moved from 107 Sea Zone to Hollandia Place Units - Americans 2 Battleships placed in 109 Sea Zone 3 S.Submarines placed in 98 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 L.Fighter and 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Neutral : -0.17 Hisaichi : -2.00 Yamamoto : 0.33 Americans : -0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 3 Artillerys, 2 Elites and 6 Infantrys moved from Oulu to N.Karelia 1 Artillery, 3 Elites and 1 Tank moved from Murmansk to N.Karelia 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Kiev 1 Tank moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Warsaw to Latvia 1 Infantry moved from East Prussia to 24 Sea Zone 2 Mech.Infs moved from Warsaw to Latvia 3 Mech.Infs moved from Bohemia to Kiev 1 Infantry moved from Krakow to E.Romania 4 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Bohemia to Krakow 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Tanks moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry moved from Estonia to Latvia 3 Elites, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Elites and 3 Tanks moved from 24 Sea Zone to Lapland 1 Infantry moved from Lapland to Murmansk 3 Infantrys moved from Brandenburg to Pomerania 7 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Burgundy to Languedoc 3 Infantrys moved from Bavaria to Lorraine 4 Infantrys moved from Rhine to Lorraine 12 Infantrys moved from Berlin to Brandenburg 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Corsica to 46 Sea Zone 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from 48 Sea Zone to Tobruk 5 Submarines moved from 34 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Elite, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Infantrys and 4 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Latvia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 4 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans Place Units - Germans 4 Artillerys, 3 HeavyTanks and 1 Tank placed in Paris Germans undo move 1. 1 Artillery, 1 Elite, 1 HeavyTank and 3 Infantrys placed in Hamburg 2 Artillerys, 2 HeavyTanks, 3 Infantrys and 1 Tank placed in Paris 3 Mech.Infs placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw Germans undo move 1. 2 Submarines placed in 23 Sea Zone 1 HeavyTank and 3 Infantrys placed in Hamburg Germans undo move 3. 2 Artillerys and 2 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia Turn Complete - Germans Germans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 5 Infantrys moved from Chita to Heilungchiang 1 Bomber moved from N.Buryat Mongolia to Heilungchiang 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Mech.Inf and 1 Mot.Inf moved from Suiyuan to Hupeh 2 Mech.Infs moved from Suiyuan to Anhwei 1 Fighter moved from Shansi to Anhwei 1 Bomber moved from Shansi to Hupeh 2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf moved from Khobdo to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Mot.Inf moved from Sverdlovsk to Khobdo 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Tanks moved from Erzurum to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Bomber moved from Kursk to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry and 1 Tank moved from Novgorod to Minsk 3 Infantrys and 1 Tank moved from Leningrad to Latvia 1 Tank moved from Smolensk to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 12 Sea Zone Purchase Units - Russians Russians buy 1 Bomber, 32 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 2 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 4 Mech.Infs Russians roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 4 Mech.Infs in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Latvia Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 22 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Mech.Infs Battle in Heilungchiang Russians attack with 2 Artillerys, 1 Bomber and 5 Infantrys Hisaichi defend with 2 Artillerys and 6 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber and 5 Infantrys in Heilungchiang, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Heilungchiang, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Heilungchiang, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys and 1 Bomber in Heilungchiang, round 4 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Heilungchiang, round 4 : 2/5 hits, 1.67 expected hits 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang retreated to Heilungchiang Hisaichi win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 Artillerys and 5 Infantrys Casualties for Hisaichi: 5 Infantrys Battle in Hupeh Russians attack with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Bomber, 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hupeh Russians win, taking Hupeh from Hisaichi with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Anhwei Russians attack with 1 Fighter and 2 Mech.Infs Hisaichi defend with 1 Tank Russians roll dice for 1 Fighter and 2 Mech.Infs in Anhwei, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Anhwei Russians win, taking Anhwei from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from Hupeh to Shensi 1 Fighter moved from Anhwei to Chahar 1 Bomber moved from Heilungchiang to N.Buryat Mongolia EDIT: 1 Mech.Rocket moved from Chita to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 2 Mech.Rockets placed in Khobdo 1 Bomber, 1 Mech.Inf and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.00 Hisaichi : 0.83 Russians : 2.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 4 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Tank moved from S.Tunisia to E.Morocco 1 ArmoredCar and 1 Tank moved from N.Tunisia to E.Morocco 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Cruiser and 1 Infantry moved from 45 Sea Zone to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to E.Morocco 4 Fighters moved from Greece to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Darfur to French Equatorial Africa Italians take French Equatorial Africa from French 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British 1 HeavyTank moved from Hun to Tobruk 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from Hun to Kufra 1 Elite moved from Hun to El Agheila 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery moved from Greece to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 45 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Artillerys, 1 Elite, 25 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 10 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 7/21 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 10 Infantrys in E.Morocco, round 2 : 5/13 hits, 4.67 expected hits 6 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 5/16 hits, 5.83 expected hits French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys in E.Morocco, round 3 : 3/7 hits, 2.67 expected hits 1 ArmoredCar owned by the Italians, 1 Artillery owned by the French, 4 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 4/13 hits, 4.83 expected hits French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 4 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the British and 1 Bunker owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Italians: 1 ArmoredCar and 7 Infantrys Casualties for French: 1 Artillery, 1 Bunker and 10 Infantrys Casualties for British: 1 Fighter Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone Place Units - Italians 3 Infantrys placed in Hun 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 4 Infantrys placed in Tunis 10 Infantrys placed in Rome Italians undo move 4. 1 Transport placed in 46 Sea Zone Italians undo move 4. 1 Transport placed in 46 Sea Zone 9 Infantrys placed in Rome 4 Infantrys placed in Provence 4 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians : -2.17 French : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Nubia to Darfur British take Darfur from Italians 2 Infantrys moved from North Central USA to South Central USA 1 Infantry moved from Amazon to Bolivia Purchase Units - French French buy 2 Bunkers, 3 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Bolivia French attack with 1 Infantry Neutral defend with 3 Infantrys French roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Bolivia Neutral win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 3 Infantrys placed in Normandy 1 Bunker and 2 Tanks placed in Syria Turn Complete - French French collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral : 1.00 French : -0.17 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 8 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi Yamamoto take Shansi from Chinese 2 Elites, 7 Infantrys and 2 Marines moved from Shantung to Chahar 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from N.Thailand to Burma 1 Artillery moved from West Borneo to Banjarmasin 1 Artillery and 2 Infantrys moved from S.Thailand to Burma Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 Infantry, 2 Marines, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chahar Yamamoto attack with 2 Elites, 7 Infantrys and 2 Marines Chinese defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks; Russians defend with 1 Fighter Yamamoto roll dice for 2 Elites, 7 Infantrys and 2 Marines in Chahar, round 2 : 6/11 hits, 2.83 expected hits Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 2/10 hits, 4.00 expected hits 1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Chinese, 2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Yamamoto roll dice for 2 Elites, 5 Infantrys and 2 Marines in Chahar, round 3 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 Fighter and 3 Tanks in Chahar, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in Chahar Yamamoto roll dice for 2 Elites, 3 Infantrys and 2 Marines in Chahar, round 4 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Chahar Yamamoto win, taking Chahar from Chinese with 2 Elites, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 43 Casualties for Yamamoto: 4 Infantrys Casualties for Chinese: 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks Casualties for Russians: 1 Fighter Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Fighter moved from Manila to 85 Sea Zone Place Units - Yamamoto 1 B.Carrier, 2 S.Submarines and 2 Submarines placed in 85 Sea Zone 1 Infantry and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto : 5.50 Chinese : -2.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Lanchow to Yunnan 1 ArmoredCar moved from Shensi to Yunnan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Suiyuan to Shansi 4 ArmoredCars moved from Gobi Altai to Ningsia 4 ArmoredCars moved from Urumqi to Gobi Altai 1 ArmoredCar moved from Shensi to Kweichow 1 ArmoredCar moved from Shensi to Yunnan 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Lanchow 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Mech.Inf moved from Hsining to Shensi Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Shensi 1 Fighter moved from Shansi to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : 0.33 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Tanks moved from Burma to Yunnan 1 ArmoredCar moved from Hunan to Yunnan 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Artillery and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 1 Infantry moved from Heilungchiang to Chita 2 Artillerys and 3 Infantrys moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Peleliu 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Jilolo 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Peleliu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Battleship, 1 Destroyer, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Mech.Inf and 1 Mot.Inf Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mech.Inf and 1 Mot.Inf Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 2 ArmoredCars and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Yunnan Hisaichi roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Chinese: 2 ArmoredCars and 1 Tank Battle in Peleliu Hisaichi attack with 2 Artillerys and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 1 Marine in Peleliu, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Infantrys in Peleliu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi roll dice for 1 Artillery and 1 Marine in Peleliu, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi win, taking Peleliu from British with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Artillerys Casualties for British: 2 Infantrys Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 4 Artillerys and 4 Infantrys Russians defend with 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Hisaichi roll dice for 4 Artillerys and 4 Infantrys in Chita, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry, 2 Mech.Infs and 1 Mot.Inf in Chita, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Chita, round 3 : 2/3 hits, 1.17 expected hits 2 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 2 Tanks moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 4 Infantrys moved from Peking to Chahar 3 Infantrys moved from Peking to Shantung 3 Adv.Fighters moved from Peking to 107 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 B.Carrier placed in 107 Sea Zone 1 Battleship and 1 Destroyer placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Hisaichi undo move 3. 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 5 Infantrys EDIT: Adding units owned by Hisaichi to Kiangsi: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 British : 1.00 Chinese : 1.00 Russians : 0.33 Dutch : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British Turning on Edit Mode 3 ArmoredCars moved from Italian East Africa to Equatoria 1 Artillery and 2 Infantrys moved from New Valley to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Brittany to Orleanais French take Orleanais from Italians 1 Artillery and 1 Elite moved from Aquitaine to Languedoc 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 9 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys moved from Dover to 20 Sea Zone 5 Infantrys moved from Bihar to Assam 1 ArmoredCar moved from Delhi to Assam 2 Artillerys and 2 Elites moved from Delhi to Bihar 1 Infantry moved from Bihar to Assam 5 Infantrys moved from Mysore to 63 Sea Zone 1 Cruiser, 5 Infantrys, 1 Submarine and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Yamamoto 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Artillery and 4 Infantrys moved from Nubia to Darfur 4 Fighters moved from Cairo to 51 Sea Zone 1 Artillery, 6 Infantrys and 2 Tanks moved from Lower Egypt to Palestine Purchase Units - British EDIT: Removing units owned by British from Assam: 6 Infantrys EDIT: Adding units owned by British to Yunnan: 6 Infantrys EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Java: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by British to Lombok: 2 Artillerys and 2 Infantrys EDIT: Turning off Edit Mode British buy 1 Elite, 22 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory Yunnan British creates battle in territory Lombok Battle in Languedoc British attack with 1 Artillery and 1 Elite Germans defend with 1 Infantry British roll dice for 1 Artillery and 1 Elite in Languedoc, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Germans lost in Languedoc British win, taking Languedoc from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for British: 1 Elite Casualties for Germans: 1 Infantry Battle in 51 Sea Zone British attack with 4 Fighters Italians defend with 1 Submarine British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Yunnan British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in Yunnan, round 2 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Equatoria British attack with 3 ArmoredCars Italians defend with 1 Infantry British roll dice for 3 ArmoredCars in Equatoria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lombok British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok British win, taking Lombok from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 51 Sea Zone to Syria 1 AAGun moved from South Africa to Rhodesia 2 Infantrys moved from E.Mexico to Central America 1 Transport moved from 19 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone EDIT: 2 Infantrys moved from 20 Sea Zone to Normandy 3 Infantrys moved from London to Dover Place Units - British 8 Infantrys placed in London 4 Infantrys placed in Manchester 5 Infantrys placed in Delhi 1 Elite and 3 Tanks placed in Madras 1 Transport placed in 60 Sea Zone 5 Infantrys and 1 Tank placed in Cairo 3 Mech.Infs placed in Italian East Africa Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 1.33 Hisaichi : 0.50 Italians : 0.33 Thai : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to Hollandia 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 3 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 3 Cruisers in Flores, round 2 : 0/3 hits, 1.50 expected hits Anzac roll dice for 4 Infantrys in Flores, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Flores Anzac roll dice for 4 Infantrys in Flores, round 3 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 0.17 Thai : -1.00 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 1 Adv.Fighter and 1 Infantry placed in Java 1 Adv.Fighter and 1 Infantry placed in Sumatra 1 Bunker placed in Flores 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Elite and 5 Infantrys moved from Oulu to N.Karelia 6 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery moved from Donetsk to Kiev 4 Elites moved from Odessa to Vinnytsia 1 Artillery and 1 Elite moved from Kiev to Minsk 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Tank Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Romanians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : 0.83 Russians : 0.50





