Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Adv.Fighters, 3 Carriers, 2 Destroyers, 3 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from Kyushu to 84 Sea Zone 2 Elites and 2 Marines moved from Tokyo to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 2 Elites, 8 Infantrys and 2 Marines moved from 84 Sea Zone to Shantung 2 Artillerys, 3 Infantrys, 2 Marines and 3 Tanks moved from Peking to Chahar 1 Battleship, 1 Cruiser and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to N.Thailand Purchase Units - Yamamoto Yamamoto buy 8 Destroyers; Remaining resources: 4 PUs; Combat - Yamamoto Battle in Shantung Yamamoto attack with 2 Elites, 8 Infantrys and 2 Marines Russians defend with 1 Mech.Inf Yamamoto roll dice for 2 Elites, 8 Infantrys and 2 Marines in Shantung, round 2 : 1/12 hits, 3.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Shantung Yamamoto win, taking Shantung from Chinese with 2 Elites, 8 Infantrys and 2 Marines remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in 107 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 2 Submarines and 2 Transports Americans defend with 4 Battleships; Anzac defend with 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 2 Submarines and 3 Transports Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Anzac roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 Transports in 107 Sea Zone, round 2 : 8/13 hits, 4.67 expected hits Units damaged: 3 Battleships owned by the Americans Anzac roll dice for 4 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 4/12 hits, 5.33 expected hits 3 Transports owned by the Anzac, 2 Submarines owned by the Anzac, 3 Carriers owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser, 3 Destroyers and 3 Fighters in 107 Sea Zone, round 3 : 6/10 hits, 4.17 expected hits Anzac roll dice for 4 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits 1 Cruiser owned by the Anzac, 2 Submarines owned by the Yamamoto, 1 Fighter owned by the Anzac, 2 Battleships owned by the Americans, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac and 3 Destroyers owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 1 Cruiser and 3 Fighters in 107 Sea Zone, round 4 : 3/7 hits, 3.17 expected hits Anzac roll dice for 2 Battleships in 107 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 2 Battleships owned by the Americans and 2 Fighters owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Battleship, 1 Cruiser and 1 Fighter remaining. Battle score for attacker is 54 Casualties for Yamamoto: 3 Carriers, 3 Destroyers, 2 Fighters, 2 Submarines and 2 Transports Casualties for Anzac: 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 2 Submarines and 3 Transports Casualties for Americans: 4 Battleships Battle in N.Thailand Yamamoto attack with 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to Manila Place Units - Yamamoto 8 Destroyers placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 64 PUsCombat Hit Differential Summary :
Yamamoto : 4.17 Anzac : 0.83 Chinese : -0.67 -
@dawgoneit nice Yamamoto : 4.17. sorry about your 4 american battleships.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 3 Tanks moved from Suiyuan to Chahar 1 ArmoredCar and 1 Infantry moved from Shansi to Chahar 1 Infantry moved from Hupeh to Kweichow 1 ArmoredCar moved from Ningsia to Hupeh 1 Tank moved from Hupeh to Chahar 3 ArmoredCars and 1 Tank moved from Ningsia to Chahar 2 Infantrys moved from Ningsia to Shensi 4 ArmoredCars moved from Gobi Altai to Shensi 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 Adv.Fighter moved from Hsining to Shensi 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite, 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 4 ArmoredCars, 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks Hisaichi defend with 3 Tanks; Yamamoto defend with 2 Artillerys, 3 Infantrys, 2 Marines and 3 Tanks Chinese roll dice for 4 ArmoredCars, 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 4/18 hits, 6.17 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 2 Marines and 6 Tanks in Chahar, round 2 : 3/13 hits, 5.33 expected hits 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Chahar Chinese roll dice for 4 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 3 : 7/15 hits, 5.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Marines and 6 Tanks in Chahar, round 3 : 3/9 hits, 4.00 expected hits 3 Tanks owned by the Hisaichi, 2 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Chahar Chinese roll dice for 4 ArmoredCars, 1 Artillery, 1 Fighter, 1 Mech.Inf and 5 Tanks in Chahar, round 4 : 2/12 hits, 4.83 expected hits Hisaichi roll dice for 2 Tanks in Chahar, round 4 : 2/2 hits, 1.00 expected hits 2 ArmoredCars owned by the Chinese and 2 Tanks owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 32 Casualties for Chinese: 2 ArmoredCars and 6 Infantrys Casualties for Yamamoto: 2 Artillerys, 3 Infantrys, 2 Marines and 3 Tanks Casualties for Hisaichi: 3 Tanks Non Combat Move - Chinese 1 Fighter moved from Chahar to Suiyuan 1 AAGun moved from Ningsia to Suiyuan 1 AAGun moved from Suiyuan to Chahar Place Units - Chinese 4 ArmoredCars placed in Urumqi 1 Elite, 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : -2.33 Chinese : -3.67 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Marine moved from Koryakia to Kolyma 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 3 Transports moved from 92 Sea Zone to 84 Sea Zone 6 Infantrys moved from Changchun to 84 Sea Zone 6 Infantrys moved from 84 Sea Zone to Peking 2 Artillerys and 6 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to Kirin 2 Artillerys moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 4 Artillerys, 2 Infantrys, 2 Marines and 4 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 4 Artillerys, 2 Infantrys and 2 Marines moved from 107 Sea Zone to Davao 1 Bomber moved from Bangkok to Davao 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 2 Destroyers moved from 110 Sea Zone to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 107 Sea Zone 1 Infantry moved from N.French Indochina to Yunnan 2 Tanks moved from Malaya to Burma Hisaichi take Burma from British 1 Tank moved from N.French Indochina to Yunnan 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar moved from Hunan to Kweichow 1 ArmoredCar moved from Hunan to Hupeh 1 Mech.Inf moved from Hong Kong to Hupeh 1 Mech.Inf moved from Hong Kong to Anhwei 1 Tank moved from Hunan to Anhwei 2 Artillerys and 2 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Kwangsi to Hunan 2 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kolyma Hisaichi attack with 1 Marine Russians defend with 1 Infantry Hisaichi roll dice for 1 Marine in Kolyma, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Hisaichi win, taking Kolyma from Russians with 1 Marine remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hupeh Hisaichi attack with 1 ArmoredCar and 1 Mech.Inf Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Hupeh, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 ArmoredCar Battle in Davao Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Infantrys and 2 Marines Americans defend with 1 AAGun and 1 Factory; Anzac defend with 3 Infantrys and 2 Tanks AA fire in Davao : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Davao, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 3 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits 3 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Davao Hisaichi win, taking Davao from Americans with 4 Artillerys and 2 Marines remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Bomber and 2 Infantrys Casualties for Anzac: 3 Infantrys and 2 Tanks Battle in Anhwei Hisaichi attack with 1 Mech.Inf and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Mech.Inf Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 Infantry and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Kweichow Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 3 Adv.Fighters placed in Peking 2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning 4 Infantrys placed in Banjarmasin 6 Infantrys placed in Hong Kong 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : -0.00 Americans : 0.00 AA fire in Davao : : 0.83 Chinese : 2.00 Russians : -0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 3 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans 3 Infantrys moved from 20 Sea Zone to Normandy 1 Artillery, 1 Elite and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Artillery and 1 Elite moved from 19 Sea Zone to Aquitaine French take Aquitaine from Italians 2 Artillerys, 2 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys and 2 Infantrys moved from 20 Sea Zone to Normandy 4 Infantrys moved from London to Dover 4 Infantrys moved from London to Manchester 2 Artillerys and 1 Infantry moved from Nubia to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley 2 Tanks moved from Cairo to Mersa Matruh 3 Fighters moved from Cairo to Mersa Matruh 1 Artillery and 7 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 4 Infantrys moved from Italian East Africa to Nubia 1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 63 Sea Zone 1 Transport moved from 58 Sea Zone to 63 Sea Zone 4 Infantrys moved from Hyderabad to Mysore 1 Infantry moved from Madras to Mysore 1 Fighter moved from Sumatra to 105 Sea Zone 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kusaie to 103 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Peleliu British take Peleliu from Yamamoto 1 Infantry moved from Hyderabad to Bihar Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 21 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - British Battle in 105 Sea Zone British attack with 1 Fighter Thai defend with 2 Transports British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 105 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in 105 Sea Zone Thai win with 2 Transports remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in Mersa Matruh British attack with 3 Fighters and 2 Tanks Italians defend with 1 Infantry British roll dice for 3 Fighters and 2 Tanks in Mersa Matruh, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Fighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in New Valley British attack with 1 Artillery and 3 Infantrys Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys and 1 Tank Battle in Darfur British attack with 2 Artillerys, 1 Infantry and 1 Tank Italians defend with 3 Infantrys British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Darfur, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Darfur, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Darfur British roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.67 expected hits 1 Tank owned by the British lost in Darfur Italians win with 2 Infantrys remaining. Battle score for attacker is -13 Casualties for British: 2 Artillerys, 1 Infantry and 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from Mersa Matruh to Cairo Place Units - British 1 Cruiser placed in 20 Sea Zone 4 Infantrys placed in Manchester 3 Infantrys placed in Wales 3 Infantrys placed in London 1 Fighter, 4 Infantrys and 1 Tank placed in Cairo 3 ArmoredCars placed in Italian East Africa 5 Infantrys placed in Madras 1 ArmoredCar, 2 Artillerys and 2 Elites placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 90 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -1.00 Italians : 1.33 Thai : 0.67 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery and 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 2 Infantrys moved from New South Wales to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Timor 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 3 Cruisers; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Cruisers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Factorys; Remaining resources: 15 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to Java Place Units - Dutch 1 Factory placed in Java 1 Factory placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from Odessa to Donetsk 1 Fighter moved from Kiev to Donetsk 2 Elites moved from E.Romania to Odessa 2 Elites moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 1 Fighter in Donetsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 3 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Artillery, 1 Elite and 1 Tank placed in Kiev 1 Artillery and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 2.17 Russians : 1.00 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores Thai take Flores from Dutch 1 Elite and 1 Infantry moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Bombers moved from Hollandia to 107 Sea Zone 2 Carriers, 4 Fighters and 3 Transports moved from 109 Sea Zone to 107 Sea Zone 1 Bomber moved from Tarawa to 107 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Artillery and 4 Infantrys moved from Woleai to Ulithi 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Americans take Yap from Yamamoto 1 Carrier, 1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone 1 Destroyer and 1 Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Artillery and 1 Tank moved from Johnston to 98 Sea Zone 1 Artillery, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 98 Sea Zone to 104 Sea Zone 2 Adv.Fighters moved from Johnston to 108 Sea Zone 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery moved from Rongelap to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 2 Infantrys and 3 Tanks moved from Bahia to Salvador 3 Tanks moved from Amazon to Salvador Purchase Units - Americans Americans buy 1 B.Transport, 2 Battleships, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Infantrys and 6 Tanks in Salvador, round 2 : 3/8 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Infantry and 6 Tanks in Salvador, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 6 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Ulithi Americans attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ulithi, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys and 5 Infantrys in Ulithi, round 2 : 3/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 107 Sea Zone Americans attack with 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports; Yamamoto defend with 1 Battleship and 1 Cruiser Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Bombers, 2 Carriers, 4 Fighters and 3 Transports in 107 Sea Zone, round 2 : 3/10 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 5/11 hits, 4.17 expected hits 2 Carriers owned by the Americans, 2 Transports owned by the Hisaichi and 3 Transports owned by the Americans lost in 107 Sea Zone Americans roll dice for 4 Bombers and 4 Fighters in 107 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports in 107 Sea Zone, round 3 : 2/9 hits, 3.83 expected hits 2 Fighters owned by the Americans, 2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 4 Bombers and 2 Fighters in 107 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits Hisaichi roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 2 Fighters owned by the Americans, 1 Bomber owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 3 Bombers in 107 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits Hisaichi roll dice for 2 Battleships and 1 Carrier in 107 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits 1 Carrier owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 107 Sea Zone Americans roll dice for 2 Bombers in 107 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship in 107 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Hisaichi lost in 107 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 3 Bombers, 2 Carriers, 4 Fighters and 3 Transports Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Casualties for Yamamoto: 1 Battleship and 1 Cruiser Non Combat Move - Americans 1 Bomber moved from 107 Sea Zone to Hollandia Place Units - Americans 2 Battleships placed in 109 Sea Zone 3 S.Submarines placed in 98 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 L.Fighter and 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Neutral : -0.17 Hisaichi : -2.00 Yamamoto : 0.33 Americans : -0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 3 Artillerys, 2 Elites and 6 Infantrys moved from Oulu to N.Karelia 1 Artillery, 3 Elites and 1 Tank moved from Murmansk to N.Karelia 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Kiev 1 Tank moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Warsaw to Latvia 1 Infantry moved from East Prussia to 24 Sea Zone 2 Mech.Infs moved from Warsaw to Latvia 3 Mech.Infs moved from Bohemia to Kiev 1 Infantry moved from Krakow to E.Romania 4 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Bohemia to Krakow 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Tanks moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry moved from Estonia to Latvia 3 Elites, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Elites and 3 Tanks moved from 24 Sea Zone to Lapland 1 Infantry moved from Lapland to Murmansk 3 Infantrys moved from Brandenburg to Pomerania 7 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Burgundy to Languedoc 3 Infantrys moved from Bavaria to Lorraine 4 Infantrys moved from Rhine to Lorraine 12 Infantrys moved from Berlin to Brandenburg 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Corsica to 46 Sea Zone 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from 48 Sea Zone to Tobruk 5 Submarines moved from 34 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Elite, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Infantrys and 4 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Latvia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 4 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans Place Units - Germans 4 Artillerys, 3 HeavyTanks and 1 Tank placed in Paris Germans undo move 1. 1 Artillery, 1 Elite, 1 HeavyTank and 3 Infantrys placed in Hamburg 2 Artillerys, 2 HeavyTanks, 3 Infantrys and 1 Tank placed in Paris 3 Mech.Infs placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw Germans undo move 1. 2 Submarines placed in 23 Sea Zone 1 HeavyTank and 3 Infantrys placed in Hamburg Germans undo move 3. 2 Artillerys and 2 Infantrys placed in Warsaw 1 Elite and 3 Infantrys placed in Vinnytsia Turn Complete - Germans Germans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 5 Infantrys moved from Chita to Heilungchiang 1 Bomber moved from N.Buryat Mongolia to Heilungchiang 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Mech.Inf and 1 Mot.Inf moved from Suiyuan to Hupeh 2 Mech.Infs moved from Suiyuan to Anhwei 1 Fighter moved from Shansi to Anhwei 1 Bomber moved from Shansi to Hupeh 2 Mech.Infs, 1 Mech.Rocket and 1 Mot.Inf moved from Khobdo to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Mot.Inf moved from Sverdlovsk to Khobdo 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Tanks moved from Erzurum to Rostov 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Bomber moved from Kursk to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry and 1 Tank moved from Novgorod to Minsk 3 Infantrys and 1 Tank moved from Leningrad to Latvia 1 Tank moved from Smolensk to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 12 Sea Zone Purchase Units - Russians Russians buy 1 Bomber, 32 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 2 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 4 Mech.Infs Russians roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 4 Mech.Infs in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Latvia Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 22 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Mech.Infs Battle in Heilungchiang Russians attack with 2 Artillerys, 1 Bomber and 5 Infantrys Hisaichi defend with 2 Artillerys and 6 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber and 5 Infantrys in Heilungchiang, round 2 : 2/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Heilungchiang, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Heilungchiang, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Artillerys and 1 Bomber in Heilungchiang, round 4 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Heilungchiang, round 4 : 2/5 hits, 1.67 expected hits 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang retreated to Heilungchiang Hisaichi win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 Artillerys and 5 Infantrys Casualties for Hisaichi: 5 Infantrys Battle in Hupeh Russians attack with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Bomber, 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hupeh Russians win, taking Hupeh from Hisaichi with 1 Bomber, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Anhwei Russians attack with 1 Fighter and 2 Mech.Infs Hisaichi defend with 1 Tank Russians roll dice for 1 Fighter and 2 Mech.Infs in Anhwei, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Anhwei Russians win, taking Anhwei from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from Hupeh to Shensi 1 Fighter moved from Anhwei to Chahar 1 Bomber moved from Heilungchiang to N.Buryat Mongolia EDIT: 1 Mech.Rocket moved from Chita to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 2 Mech.Rockets placed in Khobdo 1 Bomber, 1 Mech.Inf and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.00 Hisaichi : 0.83 Russians : 2.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 4 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Tank moved from S.Tunisia to E.Morocco 1 ArmoredCar and 1 Tank moved from N.Tunisia to E.Morocco 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Cruiser and 1 Infantry moved from 45 Sea Zone to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to E.Morocco 4 Fighters moved from Greece to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Darfur to French Equatorial Africa Italians take French Equatorial Africa from French 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British 1 HeavyTank moved from Hun to Tobruk 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from Hun to Kufra 1 Elite moved from Hun to El Agheila 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery moved from Greece to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 45 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Artillerys, 1 Elite, 25 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 10 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 5 ArmoredCars, 1 Artillery, 7 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 7/21 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 10 Infantrys in E.Morocco, round 2 : 5/13 hits, 4.67 expected hits 6 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys, 5 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 5/16 hits, 5.83 expected hits French roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys in E.Morocco, round 3 : 3/7 hits, 2.67 expected hits 1 ArmoredCar owned by the Italians, 1 Artillery owned by the French, 4 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 4/13 hits, 4.83 expected hits French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 4 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the British and 1 Bunker owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 4 ArmoredCars, 1 Artillery, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Italians: 1 ArmoredCar and 7 Infantrys Casualties for French: 1 Artillery, 1 Bunker and 10 Infantrys Casualties for British: 1 Fighter Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone Place Units - Italians 3 Infantrys placed in Hun 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 4 Infantrys placed in Tunis 10 Infantrys placed in Rome Italians undo move 4. 1 Transport placed in 46 Sea Zone Italians undo move 4. 1 Transport placed in 46 Sea Zone 9 Infantrys placed in Rome 4 Infantrys placed in Provence 4 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians : -2.17 French : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Nubia to Darfur British take Darfur from Italians 2 Infantrys moved from North Central USA to South Central USA 1 Infantry moved from Amazon to Bolivia Purchase Units - French French buy 2 Bunkers, 3 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Bolivia French attack with 1 Infantry Neutral defend with 3 Infantrys French roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Bolivia Neutral win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 3 Infantrys placed in Normandy 1 Bunker and 2 Tanks placed in Syria Turn Complete - French French collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral : 1.00 French : -0.17 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 8 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Shantung to Shansi Yamamoto take Shansi from Chinese 2 Elites, 7 Infantrys and 2 Marines moved from Shantung to Chahar 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from N.Thailand to Burma 1 Artillery moved from West Borneo to Banjarmasin 1 Artillery and 2 Infantrys moved from S.Thailand to Burma Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 Infantry, 2 Marines, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chahar Yamamoto attack with 2 Elites, 7 Infantrys and 2 Marines Chinese defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks; Russians defend with 1 Fighter Yamamoto roll dice for 2 Elites, 7 Infantrys and 2 Marines in Chahar, round 2 : 6/11 hits, 2.83 expected hits Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 2/10 hits, 4.00 expected hits 1 Mech.Inf owned by the Chinese, 2 Tanks owned by the Chinese, 2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Yamamoto roll dice for 2 Elites, 5 Infantrys and 2 Marines in Chahar, round 3 : 3/9 hits, 2.50 expected hits Chinese roll dice for 1 Fighter and 3 Tanks in Chahar, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in Chahar Yamamoto roll dice for 2 Elites, 3 Infantrys and 2 Marines in Chahar, round 4 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 Fighter in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Chahar Yamamoto win, taking Chahar from Chinese with 2 Elites, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 43 Casualties for Yamamoto: 4 Infantrys Casualties for Chinese: 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks Casualties for Russians: 1 Fighter Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Fighter moved from Manila to 85 Sea Zone Place Units - Yamamoto 1 B.Carrier, 2 S.Submarines and 2 Submarines placed in 85 Sea Zone 1 Infantry and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto : 5.50 Chinese : -2.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Lanchow to Yunnan 1 ArmoredCar moved from Shensi to Yunnan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Suiyuan to Shansi 4 ArmoredCars moved from Gobi Altai to Ningsia 4 ArmoredCars moved from Urumqi to Gobi Altai 1 ArmoredCar moved from Shensi to Kweichow 1 ArmoredCar moved from Shensi to Yunnan 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Lanchow 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Mech.Inf moved from Hsining to Shensi Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Shensi 1 Fighter moved from Shansi to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Elites, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : 0.33 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Tanks moved from Burma to Yunnan 1 ArmoredCar moved from Hunan to Yunnan 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Artillery and 1 Tank moved from Hunan to Anhwei 2 Artillerys and 1 Infantry moved from Heilungchiang to Chita 2 Artillerys and 3 Infantrys moved from Hulunbuir to Chita 2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Peleliu 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Jilolo 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Peleliu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Battleship, 1 Destroyer, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Mech.Inf and 1 Mot.Inf Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf and 1 Mot.Inf in Hupeh, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mot.Inf in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mech.Inf and 1 Mot.Inf Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Tank Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 2 ArmoredCars and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Yunnan Hisaichi roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Chinese: 2 ArmoredCars and 1 Tank Battle in Peleliu Hisaichi attack with 2 Artillerys and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 1 Marine in Peleliu, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Infantrys in Peleliu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi roll dice for 1 Artillery and 1 Marine in Peleliu, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Peleliu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Peleliu Hisaichi win, taking Peleliu from British with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Artillerys Casualties for British: 2 Infantrys Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 4 Artillerys and 4 Infantrys Russians defend with 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Hisaichi roll dice for 4 Artillerys and 4 Infantrys in Chita, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry, 2 Mech.Infs and 1 Mot.Inf in Chita, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Chita, round 3 : 2/3 hits, 1.17 expected hits 2 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 1 Infantry, 2 Mech.Infs and 1 Mot.Inf Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 2 Tanks moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 4 Infantrys moved from Peking to Chahar 3 Infantrys moved from Peking to Shantung 3 Adv.Fighters moved from Peking to 107 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Place Units - Hisaichi 1 B.Carrier placed in 107 Sea Zone 1 Battleship and 1 Destroyer placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Hisaichi undo move 3. 1 Submarine placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 5 Infantrys EDIT: Adding units owned by Hisaichi to Kiangsi: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 British : 1.00 Chinese : 1.00 Russians : 0.33 Dutch : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British Turning on Edit Mode 3 ArmoredCars moved from Italian East Africa to Equatoria 1 Artillery and 2 Infantrys moved from New Valley to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Brittany to Orleanais French take Orleanais from Italians 1 Artillery and 1 Elite moved from Aquitaine to Languedoc 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Dover to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 9 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys moved from Dover to 20 Sea Zone 5 Infantrys moved from Bihar to Assam 1 ArmoredCar moved from Delhi to Assam 2 Artillerys and 2 Elites moved from Delhi to Bihar 1 Infantry moved from Bihar to Assam 5 Infantrys moved from Mysore to 63 Sea Zone 1 Cruiser, 5 Infantrys, 1 Submarine and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Yamamoto 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Artillery and 4 Infantrys moved from Nubia to Darfur 4 Fighters moved from Cairo to 51 Sea Zone 1 Artillery, 6 Infantrys and 2 Tanks moved from Lower Egypt to Palestine Purchase Units - British EDIT: Removing units owned by British from Assam: 6 Infantrys EDIT: Adding units owned by British to Yunnan: 6 Infantrys EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Java: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by British to Lombok: 2 Artillerys and 2 Infantrys EDIT: Turning off Edit Mode British buy 1 Elite, 22 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory Yunnan British creates battle in territory Lombok Battle in Languedoc British attack with 1 Artillery and 1 Elite Germans defend with 1 Infantry British roll dice for 1 Artillery and 1 Elite in Languedoc, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Germans lost in Languedoc British win, taking Languedoc from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for British: 1 Elite Casualties for Germans: 1 Infantry Battle in 51 Sea Zone British attack with 4 Fighters Italians defend with 1 Submarine British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Yunnan British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in Yunnan, round 2 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Equatoria British attack with 3 ArmoredCars Italians defend with 1 Infantry British roll dice for 3 ArmoredCars in Equatoria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lombok British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok British win, taking Lombok from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 Fighters moved from 51 Sea Zone to Syria 1 AAGun moved from South Africa to Rhodesia 2 Infantrys moved from E.Mexico to Central America 1 Transport moved from 19 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone EDIT: 2 Infantrys moved from 20 Sea Zone to Normandy 3 Infantrys moved from London to Dover Place Units - British 8 Infantrys placed in London 4 Infantrys placed in Manchester 5 Infantrys placed in Delhi 1 Elite and 3 Tanks placed in Madras 1 Transport placed in 60 Sea Zone 5 Infantrys and 1 Tank placed in Cairo 3 Mech.Infs placed in Italian East Africa Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 1.33 Hisaichi : 0.50 Italians : 0.33 Thai : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to Hollandia 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 3 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 3 Cruisers in Flores, round 2 : 0/3 hits, 1.50 expected hits Anzac roll dice for 4 Infantrys in Flores, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Flores Anzac roll dice for 4 Infantrys in Flores, round 3 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac : 0.17 Thai : -1.00





