@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
4 artilleries and 9 infantry moved from Yunnan to Burma
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Yunnan to Burma
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Burma, round 2 : 1/16 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 6/15 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsu
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Burma
2 tactical_bombers moved from Yunnan to Kiangsu
1 aaGun, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : 0.00
Japanese : -3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
4 bombers moved from Queensland to 38 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 bombers in 38 Sea Zone, round 2 : 3/5 hits, 3,33 expected hits
Combat Hit Differential Summary :
Americans : -0,33
Three Hits 1st round @simon33.
Ool please.
Did I not see the bombers in Qld? Anyway, I’ll dent both ships and lose the tac. Max D going forward.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
4 bombers moved from Queensland to 38 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 bombers in 38 Sea Zone, round 2 : 3/5 hits, 3,33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 38 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 38 Sea Zone
Americans roll dice for 4 bombers in 38 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 3 transports in 38 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 38 Sea Zone
Americans roll dice for 3 bombers in 38 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 1 battleship and 3 transports in 38 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 38 Sea Zone
3 transports owned by the Japanese lost in 38 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Non Combat Move - Americans
2 bombers moved from 38 Sea Zone to India
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
4 bombers moved from Western United States to Queensland
1 marine moved from Brazil to 86 Sea Zone
1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 marine moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to Suriname
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
2 bombers and 2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
1 fighter and 18 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in United Kingdom
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Americans : -2,00
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 bomber moved from Tunisia to 104 Sea Zone
1 fighter moved from Greece to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Greece to Rostov
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Rostov to Ukraine
1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
4 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Baltic States
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble from Gibraltar?
@simon33 Yes please. Full scramble and Max Def.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
4 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Baltic States
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in United Kingdom, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.50 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in United Kingdom, round 3 : 1/6 hits, 2.67 expected hits
British roll dice for 1 armour in United Kingdom, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans destroys 33PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 4 armour and 2 mech_infantrys in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 carrier, 2 destroyers and 3 transports; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers and 3 transports
Casualties for Russians: 1 submarine
Casualties for British: 2 fighters
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Romania to Bessarabia
1 artillery and 6 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
6 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Bessarabia
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 fighters placed in 110 Sea Zone
1 transport placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 artilleries and 3 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3.33
British : -2.00
Americans : 0.83
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Karelia
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 4/8 hits, 2,50 expected hits
Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 1,67 expected hits
4 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 aaGun, 3 artilleries and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Novosibirsk to Samara
2 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Bryansk
3 artilleries moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,83
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from India to Sumatra
3 cruisers moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 battleship moved from 54 Sea Zone to 41 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Sumatra
Americans attack with 1 artillery, 2 bombers and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Sumatra, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
Americans attack with 2 bombers, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship and 1 carrier in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier and 1 fighter
Non Combat Move - Americans
2 bombers and 1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers moved from Sumatra to Ceylon
4 bombers moved from Queensland to Ceylon
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 fighter and 20 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Syria
2 fighters moved from Egypt to Syria
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Syria
British attack with 1 artillery, 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Syria, round 2 : 2/5 hits, 1,83 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
2 armour and 2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
4 aaGuns, 1 artillery and 18 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters moved from Syria to Persia
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 aaGun moved from Trans-Jordan to Egypt
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1,00
British : 0,17
Americans : -1,83
Neutral_Axis : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 109 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Ukraine to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
3 fighters moved from Queensland to Sumatra
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 116 Sea Zone
1 armour moved from Ukraine to Eastern Poland
Germans take Western Ukraine from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 2 fighters
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 fighters
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Volgograd
2 aaGuns, 9 artilleries and 27 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
4 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Romania to Baltic States
1 infantry moved from Poland to Baltic States
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 carrier, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 armour moved from Ukraine to Rostov
2 armour moved from Ukraine to Volgograd
Place Units - Germans
3 infantry placed in Volgograd
2 fighters placed in Western Germany
7 mech_infantrys placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.67
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
3 artilleries and 5 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Karelia to Vyborg
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 6 armour, 2 bombers, 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/11 hits, 4,00 expected hits
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,50
@aequitas-et-veritas three hits in Volgograd. Need Ool, please.
Hopefully I get to kill your Bmbrs, he he.
I’m going to kill the inf first.