@SuperbattleshipYamato :) Glad you enjoyed!
oysteilo (Axis) vs. bjartl (Allies+25)
-
i morgen, litt full
-
@oysteilo skål!
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 4 mech_infantrys British defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 1,83 expected hits British roll dice for 1 aaGun, 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 3/4 hits, 1,50 expected hits British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 fighter and 2 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 artillery and 5 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 1,67 British : -0,33 AA fire in Holland Belgium : : 0,50
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 submarine and 1 transport moved from 66 Sea Zone to 64 Sea Zone 2 fighters moved from Queensland to New South Wales 1 bomber moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,2 ANZAC collect 3 PUs (5 lost to blockades); end with 6 PUs Combat Move - French 4 infantry moved from France to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter and 4 infantry Italians defend with 2 mech_infantrys French roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium French roll dice for 1 fighter and 4 infantry in Holland Belgium, round 4 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium French roll dice for 1 fighter and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 2 mech_infantrys Casualties for French: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1,00 French : -1,50
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Northern Italy to France 3 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to France 1 bomber moved from Western Germany to France 1 mech_infantry moved from Albania to Greece 1 bomber moved from Western Germany to Greece 2 fighters moved from 113 Sea Zone to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 1 bomber and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Greece Germans win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 3 mech_infantrys French defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/7 hits, 1,83 expected hits French roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for French: 3 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in France Germans attack with 1 bomber, 2 fighters and 6 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 3 artilleries and 1 mech_infantry Germans roll dice for 1 bomber, 2 fighters and 6 infantry in France, round 2 : 1/9 hits, 2,67 expected hits French roll dice for 3 artilleries and 1 mech_infantry in France, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in France Germans roll dice for 1 bomber, 2 fighters and 4 infantry in France, round 3 : 3/7 hits, 2,33 expected hits French roll dice for 3 artilleries in France, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 3 artilleries owned by the Americans lost in France Germans captures 20PUs while taking French capital Germans win, taking France from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry Casualties for Americans: 3 artilleries and 1 mech_infantry Battle in Caucasus Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 3 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Greece to Western Germany 2 fighters moved from France to Western Germany 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from France to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 50 PUs (3 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : -0,33 French : 0,67 Russians : 0,50
-
Mulig jeg skal flytte et par fly til søritalia og muligens noen mech. Mulig jeg har blottlagt meg litt. Hvis du tror det har betydning for Russland, hvis ikke endrer jeg ved japan
-
@oysteilo Er jo greit om alt er avklart, men hadde vel ikke så mye å si nå
-
@bjartl det var det jeg tenkte, kommer i løpet av kvelden
-
@oysteilo har spilt, men er litt krøll med å få lagret akkurat nå.
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Tambov 4 infantry moved from Kansu to Suiyuyan 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,17 Japanese : -0,33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kazakhstan to Northwest Persia Japanese take Northwest Persia from British 1 mech_infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 6 infantry and 1 mech_infantry moved from Korea to Manchuria 3 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 2 tactical_bombers moved from 37 Sea Zone to Burma 1 bomber moved from French Indo China to Burma 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 armour moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in Gilbert Islands Battle in Midway Battle in Solomon Islands Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 5/11 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Manchuria from Chinese with 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Yunnan 2 fighters moved from Caroline Islands to French Indo China 2 fighters moved from Burma to Malaya 1 tactical_bomber moved from Burma to Anhwe 2 tactical_bombers moved from Burma to 37 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Manchuria to Japan 1 carrier and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 1 carrier moved from 63 Sea Zone to 49 Sea Zone 1 carrier moved from 63 Sea Zone to 48 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone 1 destroyer moved from 63 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 48 Sea Zone 1 battleship moved from 63 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan 1 carrier and 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,00 Japanese : 3,33
-
du får sprenge opp sør italia hvis du gidder
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Holland Belgium 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers Germans defend with 1 aaGun, 2 infantry and 3 mech_infantrys AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Holland Belgium Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 9/19 hits, 8,00 expected hits Germans roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1,67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 fighter Casualties for Germans: 1 aaGun, 2 infantry and 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 1 infantry EDIT: Adding units owned by Americans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 104 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 bomber and 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 5 infantry placed in Central United States 1 armour, 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from Northern Italy: 1 infantry EDIT: Adding units owned by Americans to Northern Italy: 1 artillery EDIT: Removing units owned by Americans from Morocco: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83 Americans : 1,17 AA fire in Holland Belgium : : 0,50
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Holland Belgium 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers Germans defend with 1 aaGun, 2 infantry and 3 mech_infantrys AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Holland Belgium Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 9/19 hits, 8,00 expected hits Germans roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1,67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 fighter Casualties for Germans: 1 aaGun, 2 infantry and 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 1 infantry EDIT: Adding units owned by Americans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 104 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 bomber and 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 5 infantry placed in Central United States 1 armour, 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by Americans from Northern Italy: 1 infantry EDIT: Adding units owned by Americans to Northern Italy: 1 artillery EDIT: Removing units owned by Americans from Morocco: 1 artillery EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 bomber moved from India to Northwest Persia Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 2 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from Burma to India 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Place Units - British 3 artilleries and 4 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1,83 British : -0,50 Americans : 1,17 Chinese : 0,00 Japanese : -2,00 AA fire in Holland Belgium : : 0,50
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Northern Italy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,00 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 14 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,50 French : 0,67 Americans : 0,67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 submarine and 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,5,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,2,3 ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tobruk to Libya 1 fighter moved from 110 Sea Zone to Holland Belgium Turn Complete - French
Combat Hit Differential Summary :
-
er du sikker på at du skal flytte fransk fighter til holland/belgia?
-
hvorfor skulle jeg ikke gjøre det?
-
@bjartl kanskje tyske bombere kan sprenge opp transportere? De kan nok gjøre et forsøk uansett, men
-
jo, men ikke mulig å garantere alt 100 %… Du får kjøre på!