@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
oysteilo (Axis) vs. bjartl (Allies+25)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 4 infantry moved from Tsinghai to Kansu 1 infantry moved from Russia to Tambov 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shantung to Manchuria 1 artillery and 8 infantry moved from Korea to Manchuria 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber moved from Kweichow to Yunnan Combat - Japanese Japanese creates battle in territory 26 Sea Zone Battle in Manchuria Japanese attack with 1 artillery, 8 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 4/10 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking 26 Sea Zone from Americans, taking Manchuria from Chinese with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 bomber moved from Caroline Islands to Japan 3 fighters moved from Japan to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 aaGun moved from Korea to Manchuria 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Malaya to Yunnan 2 fighters moved from Dutch New Guinea to Caroline Islands Place Units - Japanese 2 fighters placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : -0,33 Japanese : 5,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Norway Battle in Denmark Battle in Caucasus British attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Norway from Germans, taking Denmark from Germans, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from French Indo China to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Egypt to Northwest Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from West India to India Place Units - British 3 artilleries and 4 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,83 British : -0,83 Americans : 0,00 Japanese : 1,33 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 7 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern France to Western Germany Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -2,17 Americans : 0,00 Russians : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Finland to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Denmark 3 infantry moved from France to Holland Belgium 1 mech_infantry moved from Bulgaria to Albania Italians take Albania from British 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 fighter moved from Southern Italy to Norway 1 fighter moved from Yugoslavia to Denmark 1 fighter moved from Yugoslavia to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Denmark Combat - Germans Battle in Norway Germans attack with 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Denmark, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Denmark Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 4 infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Denmark to Western Germany 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Denmark to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Bulgaria to Bessarabia 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 7 infantry placed in Western Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2,17 British : 0,33 Americans : 0,33 Russians : 1,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,4 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 1 bomber moved from Anhwe to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand 1 battleship and 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea Combat - Japanese Battle in Wake Island Battle in New Zealand Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Korea, round 2 : 3/12 hits, 3,50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 2 fighters moved from Korea to Japan 1 bomber moved from Korea to Japan 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 26 Sea Zone to 63 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to Yunnan 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Yunnan to Shensi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 UK_Pacific : -0,33 Russians : 0,67 Japanese : -1,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to France 2 bombers moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 3 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France Combat - Americans Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in France Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry AA fire in France : 0/3 hits, 0,50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 fighters moved from France to 93 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 3 armour, 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 AA fire in France : : -0,50 Americans : -0,00
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kina og churchill da?
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@oysteilo Rakk ikke. planene ble litt forkvaklet da alt plutselig ble fransk og det dukket opp fire franskmenn
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@oysteilo Og så driver jeg og glemmer at man kan scramble mot transporter ved landgang
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to France 2 bombers moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 3 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France Combat - Americans Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in France Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry AA fire in France : 0/3 hits, 0,50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 fighters moved from France to 93 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 3 armour, 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Malaya 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Air Battle in Malaya British attacks with 1 units heading to Malaya Japanese launches 1 interceptors out of Malaya Attackers Fire, : 1/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in Malaya Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Holland Belgium British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from Malaya to India 1 fighter moved from Caucasus to Persia Place Units - British 1 fighter and 5 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,17 Defenders Fire, : : -0,17 Italians : -0,33 British : 1,50 AA fire in France : : -0,50 Americans : -0,00 AA fire in Malaya : : -0,17 Chinese : 0,33 Attackers Fire, : : 0,83 Japanese : -1,33
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@oysteilo Gjorde en antakelse om at meningen med fighteren i Malaya var å scramble. Hvis det var feil, får du sette inn den igjen.
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@bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):
@oysteilo Gjorde en antakelse om at meningen med fighteren i Malaya var å scramble. Hvis det var feil, får du sette inn den igjen.
greit, men du kan poste filen etter combatmoves, men før combat, da kan jeg velge selv, ofte lurt
Ellers er du sikker på at det skal være sånn? Har vel en mulighet til å holde frankrike denne runden her, dersom du pakker inn alt av alle tinga du har, eller har du ikke?
At frankrike blir fransk når du tar paris bør vel ikke væree noen overraskelse
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@oysteilo jo, men tar mer tid da, når man må vente på det…
Nei, det burde ikke være noen overraskelse, men hadde ikke tenkt på det, eller at de andre franske landene ble franske. Og at det dukket opp fire franskmenn ante jeg i hvertfall ikke. Hadde jeg tenkt på alt dette, hadde jeg nok planlagt USA litt annerledes. Det endrer jo litt på mulighetene for å holde det. Men tror det egentlig hadde vært vanskelig. Paris-slaget gikk ganske bra. Og i og med at USA ble annerledes, måtte UK endres også, og der var planen var egentlig å ta Danmark, men så var det jo det med å scramble mot landgangen…
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okey, da kjører jeg på
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@oysteilo det var ikke rare kjøringa…
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i morgen, litt full