That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 bomber moved from Germany to Albania
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Albania
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Albania to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : 0,67
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 cruiser, 1 submarine and 1 transport moved from 52 Sea Zone to 66 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to Rostov
3 fighters moved from Rostov to Volgograd
3 tactical_bombers moved from Rostov to Volgograd
1 fighter moved from Western Ukraine to Bulgaria
1 tactical_bomber moved from Rostov to Bulgaria
2 bombers moved from Rostov to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
4 mech_infantrys moved from Eastern Poland to Bulgaria
Combat - Germans
Battle in Volgograd
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 4 infantry
Germans roll dice for 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 5/10 hits, 4,33 expected hits
British roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,83 expected hits
1 mech_infantry owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 4 infantry
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 fighters moved from Volgograd to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
1 mech_infantry moved from Germany to Yugoslavia
2 tactical_bombers moved from Bulgaria to Yugoslavia
2 fighters moved from Bulgaria to Yugoslavia
1 infantry moved from Bessarabia to Ukraine
1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 114 Sea Zone to 113 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western Germany
Germans undo move 4.
4 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,83
British : -0,83
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
4 infantry moved from Tsinghai to Kansu
1 infantry moved from Russia to Tambov
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 8 infantry moved from Korea to Manchuria
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Kweichow to Yunnan
Combat - Japanese
Japanese creates battle in territory 26 Sea Zone
Battle in Manchuria
Japanese attack with 1 artillery, 8 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 4/10 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking 26 Sea Zone from Americans, taking Manchuria from Chinese with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Caroline Islands to Japan
3 fighters moved from Japan to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 aaGun moved from Korea to Manchuria
1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Malaya to Yunnan
2 fighters moved from Dutch New Guinea to Caroline Islands
Place Units - Japanese
2 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 5,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Gibraltar to Yugoslavia
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
7 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Southern France
Battle in Yugoslavia
Americans attack with 3 bombers
Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia
Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 bombers
Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western United States to Gibraltar
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 2 mech_infantrys placed in Central United States
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 2.
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 armour and 2 mech_infantrys placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Gibraltar to Yugoslavia
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
7 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Southern France
Battle in Yugoslavia
Americans attack with 3 bombers
Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia
Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 bombers
Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
Battle in 110 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western United States to Gibraltar
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 2 mech_infantrys placed in Central United States
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 2.
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 armour and 2 mech_infantrys placed in Western United States
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Norway
Battle in Denmark
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Norway from Germans, taking Denmark from Germans, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Egypt to Northwest Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from West India to India
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,83
British : -0,83
Americans : 0,00
Japanese : 1,33
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -2,17
Americans : 0,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Bulgaria to Albania
Italians take Albania from British
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 fighter moved from Southern Italy to Norway
1 fighter moved from Yugoslavia to Denmark
1 fighter moved from Yugoslavia to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Denmark, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
4 infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Denmark to Western Germany
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bulgaria to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Germans undo move 5.
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : 0,33
Americans : 0,33
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,4
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 bomber moved from Anhwe to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
1 battleship and 1 cruiser moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
Combat - Japanese
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Korea, round 2 : 3/12 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
2 fighters moved from Korea to Japan
1 bomber moved from Korea to Japan
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 26 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to Yunnan
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Shensi
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,33
Russians : 0,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to France
2 bombers moved from Gibraltar to France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
1 tactical_bomber moved from United Kingdom to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in France
Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry
AA fire in France : 0/3 hits, 0,50 expected hits
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits
Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits
2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 4 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from France to 93 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
Place Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
3 armour, 2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1,67
Italians : -0,33
AA fire in France : : -0,50
Americans : -0,00
kina og churchill da?
@oysteilo Rakk ikke. planene ble litt forkvaklet da alt plutselig ble fransk og det dukket opp fire franskmenn
@oysteilo Og så driver jeg og glemmer at man kan scramble mot transporter ved landgang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to France
2 bombers moved from Gibraltar to France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
1 tactical_bomber moved from United Kingdom to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in France
Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry
AA fire in France : 0/3 hits, 0,50 expected hits
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France
Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits
Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits
2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 4 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from France to 93 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
Place Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
3 armour, 2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Malaya
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Air Battle in Malaya
British attacks with 1 units heading to Malaya
Japanese launches 1 interceptors out of Malaya
Attackers Fire, : 1/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
1 fighter owned by the Japanese lost in Malaya
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Malaya to India
1 fighter moved from Caucasus to Persia
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,17
Defenders Fire, : : -0,17
Italians : -0,33
British : 1,50
AA fire in France : : -0,50
Americans : -0,00
AA fire in Malaya : : -0,17
Chinese : 0,33
Attackers Fire, : : 0,83
Japanese : -1,33
@oysteilo Gjorde en antakelse om at meningen med fighteren i Malaya var å scramble. Hvis det var feil, får du sette inn den igjen.
@bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):
@oysteilo Gjorde en antakelse om at meningen med fighteren i Malaya var å scramble. Hvis det var feil, får du sette inn den igjen.
greit, men du kan poste filen etter combatmoves, men før combat, da kan jeg velge selv, ofte lurt
Ellers er du sikker på at det skal være sånn? Har vel en mulighet til å holde frankrike denne runden her, dersom du pakker inn alt av alle tinga du har, eller har du ikke?
At frankrike blir fransk når du tar paris bør vel ikke væree noen overraskelse
@oysteilo jo, men tar mer tid da, når man må vente på det…
Nei, det burde ikke være noen overraskelse, men hadde ikke tenkt på det, eller at de andre franske landene ble franske. Og at det dukket opp fire franskmenn ante jeg i hvertfall ikke. Hadde jeg tenkt på alt dette, hadde jeg nok planlagt USA litt annerledes. Det endrer jo litt på mulighetene for å holde det. Men tror det egentlig hadde vært vanskelig. Paris-slaget gikk ganske bra. Og i og med at USA ble annerledes, måtte UK endres også, og der var planen var egentlig å ta Danmark, men så var det jo det med å scramble mot landgangen…