TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
1 carrier and 1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 27 Sea Zone
1 destroyer moved from 89 Sea Zone to 27 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 bomber, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Wake Island
1 carrier and 1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 27 Sea Zone
1 destroyer moved from 89 Sea Zone to 27 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 bomber, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 armour, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
4 infantry moved from Iraq to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to India
2 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : -1,00
Italians : 0,33
Chinese : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 fighter moved from Burma to Sikang
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to Ukraine
2 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 1 tactical_bomber in Novgorod, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Baltic States
2 bombers moved from Ukraine to Romania
6 artilleries, 4 infantry and 5 mech_infantrys moved from Poland to Baltic States
2 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 infantry placed in France
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 2,00
:( dahhhh
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Western Ukraine to Eastern Poland
3 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 aaGuns, 3 armour, 3 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Timguska to Novosibirsk
3 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 4 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Ukraine
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 armour and 1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from 41 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 0/7 hits, 3,50 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Dutch New Guinea, round 3 : 3/6 hits, 3,17 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 1,00 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighter
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3,67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits, 4,33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 45 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
3 fighters moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Removing units owned by Japanese from Shantung: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Chinese : -1,33
UK_Pacific : 0,67
Japanese : -5,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Midway
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Midway
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 98 Sea Zone
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking 98 Sea Zone from Italians, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
4 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Kenya to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0,17
Chinese : 1,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/8 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,17
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery, 1 bomber and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery, 1 bomber and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Poland to Bessarabia
2 bombers moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
8 armour, 7 artilleries, 18 infantry and 16 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/8 hits, 3,17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 7 artilleries, 18 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 7 artilleries, 18 infantry and 16 mech_infantrys in Belarus, round 2 : 12/51 hits, 14,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 17 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Novgorod to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Southern Italy
2 bombers moved from Bessarabia to Southern Italy
Place Units - Germans
1 infantry placed in Western Germany
3 infantry placed in France
9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 armour, 1 infantry and 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Germany: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83
Russians : 1,33
hvis du angriper kansu med russland blir mongolia aldri russisk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Poland to Bessarabia
2 bombers moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
8 armour, 7 artilleries, 18 infantry and 16 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/8 hits, 3,17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 7 artilleries, 18 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 7 artilleries, 18 infantry and 16 mech_infantrys in Belarus, round 2 : 12/51 hits, 14,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 17 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Novgorod to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Southern Italy
2 bombers moved from Bessarabia to Southern Italy
Place Units - Germans
1 infantry placed in Western Germany
3 infantry placed in France
9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 armour, 1 infantry and 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Germany: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,83
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
4 aaGuns, 3 armour, 5 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
Place Units - Russians
1 infantry placed in Ukraine
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,50
Test summary from TripleA, engine version: 1.9, time: 10:58:54
Savegame