@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
oysteilo (Axis) vs. bjartl (Allies+25)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from New Guinea to New South Wales 1 fighter moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Belarus to Rostov 1 infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Ukraine 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Ukraine 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 fighter and 1 tactical_bomber Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 fighter and 1 tactical_bomber Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 aaGuns, 10 armour, 7 artilleries, 16 infantry and 13 mech_infantrys moved from Belarus to Bryansk 1 artillery moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 bomber moved from Ukraine to Bryansk 1 bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Bessarabia to Western Ukraine 4 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from France to Northern Italy 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 5 infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 5 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Tsinghai Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,17 Japanese : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 7 infantry moved from Manchuria to Korea 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Shensi 1 bomber moved from Shantung to Shensi 1 armour moved from Dutch New Guinea to New Guinea 2 fighters moved from 42 Sea Zone to New Guinea 1 bomber moved from French Indo China to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 mech_infantry moved from Kweichow to Sikang 3 fighters and 4 tactical_bombers moved from French Indo China to Sikang Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 armour and 2 fighters ANZAC defend with 1 artillery Japanese roll dice for 1 armour and 2 fighters in New Guinea, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sikang Japanese attack with 3 fighters, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 4 tactical_bombers in Sikang, round 2 : 5/8 hits, 4,17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 1 fighter and 2 infantry Battle in Korea Japanese attack with 1 artillery and 7 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 7 infantry in Korea, round 2 : 2/8 hits, 1,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 3 fighters and 3 tactical_bombers moved from Sikang to Szechwan 1 aaGun moved from Manchuria to Korea 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 submarines moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to Dutch New Guinea 2 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 aaGun and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 26 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from 46 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 37 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in Japan Japanese undo move 5. Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,33 Russians : -0,33 Japanese : 3,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits, 4,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 bombers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 armour and 4 infantry moved from Greece to Bulgaria 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 submarine moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Bulgaria British attack with 1 armour and 4 infantry Italians defend with 1 infantry British roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 aaGun moved from Burma to India 1 artillery moved from Burma to India 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 infantry moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India Place Units - British 2 transports placed in 109 Sea Zone 2 artilleries placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : 0,83 Americans : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Yugoslavia to Albania 2 fighters moved from Southern Italy to Albania 1 bomber moved from Germany to Albania 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Albania Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Albania to Southern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,67 French : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland 1 cruiser, 1 submarine and 1 transport moved from 52 Sea Zone to 66 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,6,1 ANZAC collect 8 PUs (2 lost to blockades); end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to Rostov 3 fighters moved from Rostov to Volgograd 3 tactical_bombers moved from Rostov to Volgograd 1 fighter moved from Western Ukraine to Bulgaria 1 tactical_bomber moved from Rostov to Bulgaria 2 bombers moved from Rostov to Bulgaria 1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria 4 mech_infantrys moved from Eastern Poland to Bulgaria Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3,83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 4 infantry Germans roll dice for 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 5/10 hits, 4,33 expected hits British roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,83 expected hits 1 mech_infantry owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 4 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 fighters moved from Volgograd to Bryansk 3 tactical_bombers moved from Volgograd to Bryansk 1 mech_infantry moved from Germany to Yugoslavia 2 tactical_bombers moved from Bulgaria to Yugoslavia 2 fighters moved from Bulgaria to Yugoslavia 1 infantry moved from Bessarabia to Ukraine 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 114 Sea Zone to 113 Sea Zone 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 2 bombers moved from Bulgaria to Southern Italy Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany Germans undo move 4. 4 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to France: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,83 British : -0,83 Russians : -0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 4 infantry moved from Tsinghai to Kansu 1 infantry moved from Russia to Tambov 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shantung to Manchuria 1 artillery and 8 infantry moved from Korea to Manchuria 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber moved from Kweichow to Yunnan Combat - Japanese Japanese creates battle in territory 26 Sea Zone Battle in Manchuria Japanese attack with 1 artillery, 8 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 4/10 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking 26 Sea Zone from Americans, taking Manchuria from Chinese with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 bomber moved from Caroline Islands to Japan 3 fighters moved from Japan to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 aaGun moved from Korea to Manchuria 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Malaya to Yunnan 2 fighters moved from Dutch New Guinea to Caroline Islands Place Units - Japanese 2 fighters placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : -0,33 Japanese : 5,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Yugoslavia 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Southern France Battle in Yugoslavia Americans attack with 3 bombers Germans defend with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans roll dice for 3 bombers in Yugoslavia, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits, 2,67 expected hits 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Americans roll dice for 2 bombers in Yugoslavia, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Yugoslavia Germans win, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 bombers Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 7 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Central United States 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Norway Battle in Denmark Battle in Caucasus British attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Norway from Germans, taking Denmark from Germans, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from French Indo China to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Egypt to Northwest Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from West India to India Place Units - British 3 artilleries and 4 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,83 British : -0,83 Americans : 0,00 Japanese : 1,33 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 7 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern France to Western Germany Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -2,17 Americans : 0,00 Russians : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Finland to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Denmark 3 infantry moved from France to Holland Belgium 1 mech_infantry moved from Bulgaria to Albania Italians take Albania from British 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 fighter moved from Southern Italy to Norway 1 fighter moved from Yugoslavia to Denmark 1 fighter moved from Yugoslavia to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Denmark Combat - Germans Battle in Norway Germans attack with 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Denmark, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Denmark Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 4 infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Denmark to Western Germany 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from Denmark to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Bulgaria to Bessarabia 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 7 infantry placed in Western Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2,17 British : 0,33 Americans : 0,33 Russians : 1,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,4 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 1 bomber moved from Anhwe to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand 1 battleship and 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea Combat - Japanese Battle in Wake Island Battle in New Zealand Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Korea, round 2 : 3/12 hits, 3,50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 2 fighters moved from Korea to Japan 1 bomber moved from Korea to Japan 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 26 Sea Zone to 63 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to Yunnan 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Yunnan to Shensi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 UK_Pacific : -0,33 Russians : 0,67 Japanese : -1,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to France 2 bombers moved from Gibraltar to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 3 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France Combat - Americans Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in France Americans attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry AA fire in France : 0/3 hits, 0,50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 10 infantry in France, round 2 : 3/12 hits, 4,00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/13 hits, 6,17 expected hits Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 2/8 hits, 2,67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 fighters moved from France to 93 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 2 bombers moved from France to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States 3 armour, 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 AA fire in France : : -0,50 Americans : -0,00
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kina og churchill da?
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@oysteilo Rakk ikke. planene ble litt forkvaklet da alt plutselig ble fransk og det dukket opp fire franskmenn