oysteilo (Axis) vs. bjartl (Allies+25)


  • TripleA Move Summary: Japanese round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 bombers moved from Kweichow to 39 Sea Zone
            1 fighter moved from Malaya to 39 Sea Zone
            1 infantry moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 artillery moved from New South Wales to Queensland
                  Japanese take Queensland from ANZAC
            1 armour moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Western Australia
                  Japanese take Western Australia from ANZAC
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 mech_infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 bombers moved from Kweichow to 39 Sea Zone
            1 fighter moved from Malaya to 39 Sea Zone
            1 infantry moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 artillery moved from New South Wales to Queensland
                  Japanese take Queensland from ANZAC
            1 armour moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Western Australia
                  Japanese take Western Australia from ANZAC
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 mech_infantry moved from Szechwan to Sikang
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Territory
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Borneo
                Japanese win, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 submarines
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Japanese roll dice for 4 submarines in 39 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 34
                Casualties for Japanese: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
            Battle in Sikang
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hopei to Shensi
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            2 bombers moved from 39 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            3 carriers moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 6 transports moved from 62 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
            1 artillery moved from 42 Sea Zone to Java
            1 carrier and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Sakha to Buryatia
            1 aaGun and 1 artillery moved from Buryatia to Yakut S.S.R.
    
        Place Units - Japanese
            1 factory_major placed in Korea
            2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    Chinese : 0,33
    UK_Pacific : -0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
            5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
            1 bomber moved from United Kingdom to Germany
            1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Germany
            1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Germany
            1 destroyer moved from 110 Sea Zone to 114 Sea Zone
    
        Combat - Americans
            Battle in 114 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
                Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 carrier owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
                    1 transport owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
            Battle in Germany
                Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
                    AA fire in Germany : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Americans lost in Germany
                    Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
                    Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
                    1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
                    Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
                    Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
                    5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
                Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
                Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                Casualties for Germans: 1 aaGun and 15 infantry
    
        Non Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Southern France to Western Germany
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 armour placed in Western Germany
            1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    Americans : -0,67
    AA fire in Germany : : 1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
            5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
            1 bomber moved from United Kingdom to Germany
            1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Germany
            1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Germany
            1 destroyer moved from 110 Sea Zone to 114 Sea Zone
    
        Combat - Americans
            Battle in 114 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
                Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 carrier owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
                    1 transport owned by the Germans lost in 114 Sea Zone
                    Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
            Battle in Germany
                Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
                    AA fire in Germany : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Americans lost in Germany
                    Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
                    Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
                    1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
                    Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
                    Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
                    5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
                Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
                Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                Casualties for Germans: 1 aaGun and 15 infantry
    
        Non Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Southern France to Western Germany
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 armour placed in Western Germany
            1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries, 3 fighters and 10 infantry moved from Western Germany to Germany
            1 armour moved from Western Germany to Slovakia Hungary
                  British take Greater Southern Germany from Germans
                  British take Slovakia Hungary from Germans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
            1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 artillery moved from 113 Sea Zone to Germany
            1 artillery and 2 infantry moved from France to Northern Italy
            1 tactical_bomber moved from Libya to Northern Italy
    
        Combat - British
            Battle in Poland
            Battle in Northern Italy
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British win, taking Poland from Germans, taking Northern Italy from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in Germany
                British attack with 10 artilleries, 3 fighters and 14 infantry
                Germans defend with 10 artilleries, 1 factory_major, 2 fighters and 11 infantry
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 10 artilleries, 3 fighters and 14 infantry in Germany, round 2 : 7/27 hits, 8,83 expected hits
                    Germans roll dice for 10 artilleries, 2 fighters and 11 infantry in Germany, round 2 : 8/23 hits, 8,33 expected hits
                    7 infantry owned by the Germans and 8 infantry owned by the British lost in Germany
                    British roll dice for 10 artilleries, 3 fighters and 6 infantry in Germany, round 3 : 8/19 hits, 6,83 expected hits
                    Germans roll dice for 10 artilleries, 2 fighters and 4 infantry in Germany, round 3 : 5/16 hits, 6,00 expected hits
                    4 artilleries owned by the Germans, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
                    British roll dice for 10 artilleries, 3 fighters and 1 infantry in Germany, round 4 : 6/14 hits, 5,17 expected hits
                    Germans roll dice for 6 artilleries and 2 fighters in Germany, round 4 : 3/8 hits, 3,33 expected hits
                    6 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Germany
                    British roll dice for 8 artilleries and 3 fighters in Germany, round 5 : 5/11 hits, 4,17 expected hits
                    Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 artilleries owned by the British lost in Germany
                British captures 57PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 6 artilleries and 3 fighters remaining. Battle score for attacker is 35
                Casualties for British: 4 artilleries and 14 infantry
                Casualties for Germans: 10 artilleries, 2 fighters and 11 infantry
    
        Non Combat Move - British
            2 fighters moved from Germany to 113 Sea Zone
            1 fighter moved from Germany to Western Germany
            2 aaGuns and 1 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from Northern Italy to Western Germany
            3 aaGuns, 4 armour, 5 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 1 tactical_bomber moved from India to West India
            2 mech_infantrys moved from Persia to Northwest Persia
            4 armour and 6 mech_infantrys moved from West India to Eastern Persia
            1 bomber and 1 fighter moved from Persia to Eastern Persia
    
        Place Units - British
            3 infantry placed in Persia
            1 infantry placed in Egypt
            2 artilleries and 5 infantry placed in United Kingdom
            British undo move 1.
            British undo move 2.
            1 artillery and 8 infantry placed in United Kingdom
            British undo move 2.
            1 artillery and 6 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 53 PUs; end with 110 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,4,6,4,5,6,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2,33
    British : 1,67
    Italians : -1,33
    Americans : -0,67
    AA fire in Germany : : 1,50
    

    Savegame


  • @bjartl Har ikke sett pĂĄ detaljene, men det kan se ut som jeg ikke klarer ĂĄ holde Berlin neste runde, klarer vel ĂĄ ta det tilbake, men tviler pĂĄ at det kan holdes. Da er dette ferdig!

    Var nok tabbe ĂĄ sprenge opp alle transporterene dine. Hadde ikke kalkulert til minste detalj, men trodde kanskje jeg hadde ca nok i Berlin. -143 er jo ikke sĂĄ hyggelig for USA, men nĂĄr det gĂĄr fint med UK ĂĄ ta Berlin er det nok verdt det. Det er vel kanskje akkurat sĂĄnn passe med britiske enheter, kalkulatoren viser rundt 82%


  • @oysteilo du traff jo litt bedre pĂĄ us-flyene enn jeg ventet, hadde tenkt ĂĄ ha igjen et par. Du skal lett fĂĄ ta Berlin pĂĄ ikke første, men andre runde for Tyskland. Me UK fĂĄr satt over to runder med soldater pluss nye fly til ĂĄ ta det tilbake igjen.

    Planen var å lage det såpass vanskelig å ta transporterne i middelhavet at du skulle droppe det. Men det virket ikke helt…

    Så meg visst ikke for før jeg slengte ut båtene i Stillehavet igjen.


  • @bjartl sĂĄ er det vel et som hva Italia evt kan fĂĄ til


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries and 18 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Poland
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 4 artilleries and 18 infantry
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 4 artilleries and 18 infantry in Northern Italy, round 2 : 6/22 hits, 5,00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 4 artilleries and 18 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Poland
                Italians attack with 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 fighter in Poland, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in Poland
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : -0,33
    French : -0,67
    

    Savegame


  • nĂĄr det ble sĂĄnn sĂĄ er nok ikke dette sĂĄ mye ĂĄ holde pĂĄ med tror jeg, men kan jo spille 1 runde til og se hvordan det ligger an


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Eastern Persia
    
        Purchase Units - French
            French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            French undo move 1.
            1 artillery and 2 infantry placed in Southern France
            2 infantry placed in France
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @oysteilo er vel enig i at det kan være vel sĂĄ givende ĂĄ starte noe annet.


  • staarter en sĂĄnn BM3 da, men da er det victory cities som gjelder

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