TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Bryansk to Volgograd
9 mech_infantrys moved from Bryansk to Volgograd
7 fighters moved from Germany to 95 Sea Zone
1 bomber moved from Germany to 95 Sea Zone
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 9 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 2/12 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber and 7 fighters
French defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
Germans roll dice for 1 bomber and 7 fighters in 95 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports in 95 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone
7 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 84
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
Casualties for French: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 9 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Caucasus, round 2 : 3/12 hits, 3,00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Vologda to Novgorod
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Smolensk
3 infantry and 1 mech_infantry moved from Ukraine to Rostov
5 armour and 10 mech_infantrys moved from Bryansk to Eastern Poland
1 aaGun, 7 artilleries and 13 infantry moved from Bryansk to Rostov
2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 battleship and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
6 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Germans
4 artilleries, 2 fighters and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 40 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1,83
Americans : -0,83
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Russia to Urals
Place Units - Russians
1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : -0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Territory
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Borneo
Japanese win, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 39 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 34
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
3 carriers moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 6 transports moved from 62 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 artillery moved from 42 Sea Zone to Java
1 carrier and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Sakha to Buryatia
1 aaGun and 1 artillery moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 factory_major placed in Korea
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 0,33
Chinese : 0,33
UK_Pacific : -0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from United Kingdom to Germany
1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 carrier owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
1 transport owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Battle in Germany
Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
AA fire in Germany : 2/3 hits, 0,50 expected hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Casualties for Germans: 1 aaGun and 15 infantry
Non Combat Move - Americans
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western Germany
1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 3,33
Americans : -0,67
AA fire in Germany : : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from United Kingdom to Germany
1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 carrier owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
1 transport owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Battle in Germany
Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
AA fire in Germany : 2/3 hits, 0,50 expected hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Casualties for Germans: 1 aaGun and 15 infantry
Non Combat Move - Americans
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western Germany
1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries, 3 fighters and 10 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Slovakia Hungary
British take Greater Southern Germany from Germans
British take Slovakia Hungary from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 artillery moved from 113 Sea Zone to Germany
1 artillery and 2 infantry moved from France to Northern Italy
1 tactical_bomber moved from Libya to Northern Italy
Combat - British
Battle in Poland
Battle in Northern Italy
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Poland from Germans, taking Northern Italy from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Germany
British attack with 10 artilleries, 3 fighters and 14 infantry
Germans defend with 10 artilleries, 1 factory_major, 2 fighters and 11 infantry
British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 10 artilleries, 3 fighters and 14 infantry in Germany, round 2 : 7/27 hits, 8,83 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 11 infantry in Germany, round 2 : 8/23 hits, 8,33 expected hits
7 infantry owned by the Germans and 8 infantry owned by the British lost in Germany
British roll dice for 10 artilleries, 3 fighters and 6 infantry in Germany, round 3 : 8/19 hits, 6,83 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 4 infantry in Germany, round 3 : 5/16 hits, 6,00 expected hits
4 artilleries owned by the Germans, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
British roll dice for 10 artilleries, 3 fighters and 1 infantry in Germany, round 4 : 6/14 hits, 5,17 expected hits
Germans roll dice for 6 artilleries and 2 fighters in Germany, round 4 : 3/8 hits, 3,33 expected hits
6 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Germany
British roll dice for 8 artilleries and 3 fighters in Germany, round 5 : 5/11 hits, 4,17 expected hits
Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 artilleries owned by the British lost in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 6 artilleries and 3 fighters remaining. Battle score for attacker is 35
Casualties for British: 4 artilleries and 14 infantry
Casualties for Germans: 10 artilleries, 2 fighters and 11 infantry
Non Combat Move - British
2 fighters moved from Germany to 113 Sea Zone
1 fighter moved from Germany to Western Germany
2 aaGuns and 1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Northern Italy to Western Germany
3 aaGuns, 4 armour, 5 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 1 tactical_bomber moved from India to West India
2 mech_infantrys moved from Persia to Northwest Persia
4 armour and 6 mech_infantrys moved from West India to Eastern Persia
1 bomber and 1 fighter moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Persia
1 infantry placed in Egypt
2 artilleries and 5 infantry placed in United Kingdom
British undo move 1.
British undo move 2.
1 artillery and 8 infantry placed in United Kingdom
British undo move 2.
1 artillery and 6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 53 PUs; end with 110 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,4,6,4,5,6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2,33
British : 1,67
Italians : -1,33
Americans : -0,67
AA fire in Germany : : 1,50
@bjartl Har ikke sett på detaljene, men det kan se ut som jeg ikke klarer å holde Berlin neste runde, klarer vel å ta det tilbake, men tviler på at det kan holdes. Da er dette ferdig!
Var nok tabbe å sprenge opp alle transporterene dine. Hadde ikke kalkulert til minste detalj, men trodde kanskje jeg hadde ca nok i Berlin. -143 er jo ikke så hyggelig for USA, men når det går fint med UK å ta Berlin er det nok verdt det. Det er vel kanskje akkurat sånn passe med britiske enheter, kalkulatoren viser rundt 82%
@oysteilo du traff jo litt bedre på us-flyene enn jeg ventet, hadde tenkt å ha igjen et par. Du skal lett få ta Berlin på ikke første, men andre runde for Tyskland. Me UK får satt over to runder med soldater pluss nye fly til å ta det tilbake igjen.
Planen var å lage det såpass vanskelig å ta transporterne i middelhavet at du skulle droppe det. Men det virket ikke helt…
Så meg visst ikke for før jeg slengte ut båtene i Stillehavet igjen.
@bjartl så er det vel et som hva Italia evt kan få til
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 18 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Poland
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Northern Italy
Italians attack with 4 artilleries and 18 infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 4 artilleries and 18 infantry in Northern Italy, round 2 : 6/22 hits, 5,00 expected hits
British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 4 artilleries and 18 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Poland
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Poland, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in Poland
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1,67
British : -0,33
French : -0,67
når det ble sånn så er nok ikke dette så mye å holde på med tror jeg, men kan jo spille 1 runde til og se hvordan det ligger an
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Eastern Persia
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
3 infantry placed in France
French undo move 1.
1 artillery and 2 infantry placed in Southern France
2 infantry placed in France
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
@oysteilo er vel enig i at det kan være vel så givende å starte noe annet.
staarter en sånn BM3 da, men da er det victory cities som gjelder