TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
@bjartl scramble i italia?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Germans defend with 2 armour, 5 artilleries and 13 mech_infantrys; Italians defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Northern Italy, round 2 : 11/26 hits, 12,00 expected hits
Italians roll dice for 2 armour, 5 artilleries, 3 infantry and 13 mech_infantrys in Northern Italy, round 2 : 10/23 hits, 8,00 expected hits
7 infantry owned by the Americans, 3 artilleries owned by the Americans, 8 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 fighters and 3 tactical_bombers in Northern Italy, round 3 : 12/16 hits, 9,00 expected hits
Italians roll dice for 2 armour, 5 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 6/12 hits, 4,33 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour, 5 artilleries, 2 fighters and 7 infantry
Casualties for Germans: 2 armour, 5 artilleries and 13 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour and 2 fighters in Southern France, round 3 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 fighters in Southern France, round 4 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 5 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
5 bombers moved from Northern Italy to Holland Belgium
2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern France to Holland Belgium
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour, 2 artilleries, 1 bomber and 4 infantry placed in Western United States
3 transports placed in 101 Sea Zone
Americans undo move 1.
1 bomber placed in Western United States
3 armour placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : 3,67
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Germans defend with 2 armour, 5 artilleries and 13 mech_infantrys; Italians defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Northern Italy, round 2 : 11/26 hits, 12,00 expected hits
Italians roll dice for 2 armour, 5 artilleries, 3 infantry and 13 mech_infantrys in Northern Italy, round 2 : 10/23 hits, 8,00 expected hits
7 infantry owned by the Americans, 3 artilleries owned by the Americans, 8 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 fighters and 3 tactical_bombers in Northern Italy, round 3 : 12/16 hits, 9,00 expected hits
Italians roll dice for 2 armour, 5 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 6/12 hits, 4,33 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour, 5 artilleries, 2 fighters and 7 infantry
Casualties for Germans: 2 armour, 5 artilleries and 13 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour and 2 fighters in Southern France, round 3 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 fighters in Southern France, round 4 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 5 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
5 bombers moved from Northern Italy to Holland Belgium
2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern France to Holland Belgium
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour, 2 artilleries, 1 bomber and 4 infantry placed in Western United States
3 transports placed in 101 Sea Zone
Americans undo move 1.
1 bomber placed in Western United States
3 armour placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Holland Belgium to France
3 fighters moved from Holland Belgium to France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Denmark
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Borneo from Japanese, taking Denmark from Germans, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in France
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in France, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters moved from France to Western Germany
2 aaGuns, 1 armour, 5 artilleries and 9 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 bomber and 1 fighter moved from Caucasus to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1,33
Italians : 3,67
British : 1,50
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
2 infantry moved from Libya to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Holland Belgium to Western Germany
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@bjartl Og der sier spillet at du har oppfylt seiersby-kravet i Stillehavet ja! Gratulerer!
det er nĂĄ opp til deg,
kan godt fortsette som world domination som du har spilt hele veien
fortsetter gjerne litt jeg :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Bryansk to Volgograd
9 mech_infantrys moved from Bryansk to Volgograd
7 fighters moved from Germany to 95 Sea Zone
1 bomber moved from Germany to 95 Sea Zone
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 9 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 2/12 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber and 7 fighters
French defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
Germans roll dice for 1 bomber and 7 fighters in 95 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports in 95 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone
7 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 84
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
Casualties for French: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 9 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Caucasus, round 2 : 3/12 hits, 3,00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Vologda to Novgorod
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Smolensk
3 infantry and 1 mech_infantry moved from Ukraine to Rostov
5 armour and 10 mech_infantrys moved from Bryansk to Eastern Poland
1 aaGun, 7 artilleries and 13 infantry moved from Bryansk to Rostov
2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 battleship and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
6 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Germans
4 artilleries, 2 fighters and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 40 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1,83
Americans : -0,83
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Russia to Urals
Place Units - Russians
1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : -0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Territory
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Borneo
Japanese win, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 39 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 34
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
3 carriers moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 6 transports moved from 62 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 artillery moved from 42 Sea Zone to Java
1 carrier and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Sakha to Buryatia
1 aaGun and 1 artillery moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 factory_major placed in Korea
2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 0,33
Chinese : 0,33
UK_Pacific : -0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from United Kingdom to Germany
1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 carrier owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
1 transport owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Battle in Germany
Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
AA fire in Germany : 2/3 hits, 0,50 expected hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Casualties for Germans: 1 aaGun and 15 infantry
Non Combat Move - Americans
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western Germany
1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 3,33
Americans : -0,67
AA fire in Germany : : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 3 armour, 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
5 bombers, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 bomber moved from United Kingdom to Germany
1 armour, 3 artilleries and 6 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 carrier owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 4 : 0/4 hits, 1,83 expected hits
1 transport owned by the Germans lost in 114 Sea Zone
Americans roll dice for 2 submarines in 114 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 71
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Battle in Germany
Americans attack with 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 aaGun, 10 artilleries, 1 factory_major, 2 fighters and 26 infantry
AA fire in Germany : 2/3 hits, 0,50 expected hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 3 armour, 3 artilleries, 6 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Germany, round 2 : 11/23 hits, 11,00 expected hits
Germans roll dice for 1 aaGun, 10 artilleries, 2 fighters and 26 infantry in Germany, round 2 : 16/38 hits, 13,33 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 fighters owned by the Americans, 6 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Germany
Americans roll dice for 6 bombers and 1 tactical_bomber in Germany, round 3 : 5/7 hits, 4,50 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 16 infantry in Germany, round 3 : 12/28 hits, 10,00 expected hits
5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 6 bombers owned by the Americans lost in Germany
Germans win with 10 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -143
Casualties for Americans: 3 armour, 3 artilleries, 6 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Casualties for Germans: 1 aaGun and 15 infantry
Non Combat Move - Americans
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western Germany
1 carrier, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries, 3 fighters and 10 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Slovakia Hungary
British take Greater Southern Germany from Germans
British take Slovakia Hungary from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 artillery moved from 113 Sea Zone to Germany
1 artillery and 2 infantry moved from France to Northern Italy
1 tactical_bomber moved from Libya to Northern Italy
Combat - British
Battle in Poland
Battle in Northern Italy
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Poland from Germans, taking Northern Italy from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Germany
British attack with 10 artilleries, 3 fighters and 14 infantry
Germans defend with 10 artilleries, 1 factory_major, 2 fighters and 11 infantry
British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 10 artilleries, 3 fighters and 14 infantry in Germany, round 2 : 7/27 hits, 8,83 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 11 infantry in Germany, round 2 : 8/23 hits, 8,33 expected hits
7 infantry owned by the Germans and 8 infantry owned by the British lost in Germany
British roll dice for 10 artilleries, 3 fighters and 6 infantry in Germany, round 3 : 8/19 hits, 6,83 expected hits
Germans roll dice for 10 artilleries, 2 fighters and 4 infantry in Germany, round 3 : 5/16 hits, 6,00 expected hits
4 artilleries owned by the Germans, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
British roll dice for 10 artilleries, 3 fighters and 1 infantry in Germany, round 4 : 6/14 hits, 5,17 expected hits
Germans roll dice for 6 artilleries and 2 fighters in Germany, round 4 : 3/8 hits, 3,33 expected hits
6 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Germany
British roll dice for 8 artilleries and 3 fighters in Germany, round 5 : 5/11 hits, 4,17 expected hits
Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 artilleries owned by the British lost in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 6 artilleries and 3 fighters remaining. Battle score for attacker is 35
Casualties for British: 4 artilleries and 14 infantry
Casualties for Germans: 10 artilleries, 2 fighters and 11 infantry
Non Combat Move - British
2 fighters moved from Germany to 113 Sea Zone
1 fighter moved from Germany to Western Germany
2 aaGuns and 1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Northern Italy to Western Germany
3 aaGuns, 4 armour, 5 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 1 tactical_bomber moved from India to West India
2 mech_infantrys moved from Persia to Northwest Persia
4 armour and 6 mech_infantrys moved from West India to Eastern Persia
1 bomber and 1 fighter moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Persia
1 infantry placed in Egypt
2 artilleries and 5 infantry placed in United Kingdom
British undo move 1.
British undo move 2.
1 artillery and 8 infantry placed in United Kingdom
British undo move 2.
1 artillery and 6 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 53 PUs; end with 110 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,4,6,4,5,6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2,33
British : 1,67
Italians : -1,33
Americans : -0,67
AA fire in Germany : : 1,50
@bjartl Har ikke sett pĂĄ detaljene, men det kan se ut som jeg ikke klarer ĂĄ holde Berlin neste runde, klarer vel ĂĄ ta det tilbake, men tviler pĂĄ at det kan holdes. Da er dette ferdig!
Var nok tabbe ĂĄ sprenge opp alle transporterene dine. Hadde ikke kalkulert til minste detalj, men trodde kanskje jeg hadde ca nok i Berlin. -143 er jo ikke sĂĄ hyggelig for USA, men nĂĄr det gĂĄr fint med UK ĂĄ ta Berlin er det nok verdt det. Det er vel kanskje akkurat sĂĄnn passe med britiske enheter, kalkulatoren viser rundt 82%
@oysteilo du traff jo litt bedre på us-flyene enn jeg ventet, hadde tenkt å ha igjen et par. Du skal lett få ta Berlin på ikke første, men andre runde for Tyskland. Me UK får satt over to runder med soldater pluss nye fly til å ta det tilbake igjen.
Planen var å lage det såpass vanskelig å ta transporterne i middelhavet at du skulle droppe det. Men det virket ikke helt…
Så meg visst ikke for før jeg slengte ut båtene i Stillehavet igjen.