Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
@oysteilo det var store forandringer ja
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Kansu to Suiyuyan
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Smolensk
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians winGermans win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
1 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,33
Japanese : 0,00
@bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):
@oysteilo det var store forandringer ja
dårlig plan å miste berlin uansett, selv om denne planen helle rikke er all verdens
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 bombers moved from Japan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
2 artilleries moved from Caroline Islands to 33 Sea Zone
6 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales
1 battleship and 1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 8 fighters, 10 infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
AA fire in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 10 infantry and 4 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10,33 expected hits
ANZAC roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 11 infantry in New South Wales, round 2 : 6/19 hits, 7,17 expected hits
6 infantry owned by the Japanese, 11 infantry owned by the ANZAC, 1 bomber owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers in New South Wales, round 3 : 10/20 hits, 9,33 expected hits
ANZAC roll dice for 2 armour, 3 artilleries and 2 fighters in New South Wales, round 3 : 3/7 hits, 3,33 expected hits
2 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 9PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 2 fighters and 11 infantry
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 armour and 1 mech_infantry moved from Shantung to Kweichow
2 bombers moved from Shensi to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
8 fighters and 4 tactical_bombers moved from New South Wales to 62 Sea Zone
2 carriers moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
3 carriers moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 53 Sea Zone to 62 Sea Zone
2 destroyers moved from 53 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 62 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
3 carriers moved from 62 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Manchuria to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 1 mech_infantry placed in Shantung
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Chinese : 0,67
AA fire in New South Wales : : -1,00
UK_Pacific : -0,67
Japanese : 7,67
@oysteilo 7,67?
@bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):
@oysteilo 7,67?
overtreff var vel i burma vel? 14 mot normalt 7
@oysteilo said in oysteilo (Axis) vs. bjartl (Allies+25):
@bjartl said in oysteilo (Axis) vs. bjartl (Allies+25):
@oysteilo 7,67?
overtreff var vel i burma vel? 14 mot normalt 7
og litt i australia, kanskje heller du traff for lite der
@oysteilo ok, ikke sjekket detaljer
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 17 infantry and 5 mech_infantrys in Burma, round 2 : 14/30 hits, 7,67 expected hits
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
@bjartl scramble i italia?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Germans defend with 2 armour, 5 artilleries and 13 mech_infantrys; Italians defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Northern Italy, round 2 : 11/26 hits, 12,00 expected hits
Italians roll dice for 2 armour, 5 artilleries, 3 infantry and 13 mech_infantrys in Northern Italy, round 2 : 10/23 hits, 8,00 expected hits
7 infantry owned by the Americans, 3 artilleries owned by the Americans, 8 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 fighters and 3 tactical_bombers in Northern Italy, round 3 : 12/16 hits, 9,00 expected hits
Italians roll dice for 2 armour, 5 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 6/12 hits, 4,33 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour, 5 artilleries, 2 fighters and 7 infantry
Casualties for Germans: 2 armour, 5 artilleries and 13 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour and 2 fighters in Southern France, round 3 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 fighters in Southern France, round 4 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 5 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
5 bombers moved from Northern Italy to Holland Belgium
2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern France to Holland Belgium
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour, 2 artilleries, 1 bomber and 4 infantry placed in Western United States
3 transports placed in 101 Sea Zone
Americans undo move 1.
1 bomber placed in Western United States
3 armour placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : 3,67
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from Morocco to 92 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Northern Italy
4 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Germans defend with 2 armour, 5 artilleries and 13 mech_infantrys; Italians defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Northern Italy, round 2 : 11/26 hits, 12,00 expected hits
Italians roll dice for 2 armour, 5 artilleries, 3 infantry and 13 mech_infantrys in Northern Italy, round 2 : 10/23 hits, 8,00 expected hits
7 infantry owned by the Americans, 3 artilleries owned by the Americans, 8 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 2 artilleries, 5 bombers, 4 fighters and 3 tactical_bombers in Northern Italy, round 3 : 12/16 hits, 9,00 expected hits
Italians roll dice for 2 armour, 5 artilleries and 5 mech_infantrys in Northern Italy, round 3 : 6/12 hits, 4,33 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour, 5 artilleries, 2 fighters and 7 infantry
Casualties for Germans: 2 armour, 5 artilleries and 13 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/13 hits, 4,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour and 2 fighters in Southern France, round 3 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 fighters in Southern France, round 4 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 5 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
5 bombers moved from Northern Italy to Holland Belgium
2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern France to Holland Belgium
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour, 2 artilleries, 1 bomber and 4 infantry placed in Western United States
3 transports placed in 101 Sea Zone
Americans undo move 1.
1 bomber placed in Western United States
3 armour placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Holland Belgium to France
3 fighters moved from Holland Belgium to France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Denmark
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Borneo from Japanese, taking Denmark from Germans, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in France
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in France, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters moved from France to Western Germany
2 aaGuns, 1 armour, 5 artilleries and 9 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 bomber and 1 fighter moved from Caucasus to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1,33
Italians : 3,67
British : 1,50
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
2 infantry moved from Libya to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Holland Belgium to Western Germany
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@bjartl Og der sier spillet at du har oppfylt seiersby-kravet i Stillehavet ja! Gratulerer!
det er nå opp til deg,
kan godt fortsette som world domination som du har spilt hele veien
fortsetter gjerne litt jeg :)