trulpen (X) vs. Giallo (A) BM3 #2


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Persia to Iraq
            1 armour moved from Caucasus to Iraq
                  Italians take Northwest Persia from British
            1 bomber moved from Ukraine to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Americans defend with 2 submarines
                    Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                Italians attack with 1 armour and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour moved from Belarus to Rostov
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Southern France to France
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,5,6,3,5,6,1,1,3
            Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    British : -0,67
    Americans : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            3 fighters moved from Queensland to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    :confused: wow all 3 subs hit… ool please


  • I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?


  • @Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:

    :confused: wow all 3 subs hit… ool please

    Don’t like it, but have to go max def. Dmg all 3 capital ships.


  • @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?

    Hehe, sorry, just came to realize that Japan goes before US. ;)

  • '21 '20 '19 '18 '17 '16

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?

    Hehe, sorry, just came to realize that Japan goes before US. ;)

    I already thought you missed that… I got 2 more hits so that levels it a bit

  • '21 '20 '19 '18 '17 '16

    @Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?

    Hehe, sorry, just came to realize that Japan goes before US. ;)

    I already thought you missed that… I got 2 more hits so that levels it a bit

    Oh i see max def… ill just go with that

  • '21 '20 '19 '18 '17 '16

    @Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:

    @Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?

    Hehe, sorry, just came to realize that Japan goes before US. ;)

    I already thought you missed that… I got 2 more hits so that levels it a bit

    Oh i see max def… ill just go with that

    but do you want to loose the dd?


  • That’s a good question. Let me think for a minute.


  • Think I need it, so kill both ac’s.


  • Hmmm, wait.


  • Nah, go for that. Was thinking about the cr, but my guess is that the battle continues, and the air can’t land on those suckers anyway.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            3 fighters moved from Queensland to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                    1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
                    1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
                2 fighters owned by the Japanese forced to land in Siam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            3 fighters moved from Queensland to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
                    1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
                    1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
                2 fighters owned by the Japanese forced to land in Siam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    If you want to swap a fighter for a cruiser please edit


  • Thanks! I’ll check.


  • I’d prefered to save the cr in that situation.


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from Siam: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 bomber moved from Western Germany to 96 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept?

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