OK, I see what you mean, you meant to put 2 of the US fighters on E US and not all 4 on SZ10. Sure, go ahead and make the change, just let me know.
Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
Italians take Northwest Persia from British
1 bomber moved from Ukraine to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Belarus to Rostov
1 bomber moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,5,6,3,5,6,1,1,3
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1,33
British : -0,67
Americans : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC : 2,00
:confused: wow all 3 subs hit… ool please
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
:confused: wow all 3 subs hit… ool please
Don’t like it, but have to go max def. Dmg all 3 capital ships.
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
Oh i see max def… ill just go with that
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
Oh i see max def… ill just go with that
but do you want to loose the dd?
That’s a good question. Let me think for a minute.
Think I need it, so kill both ac’s.
Hmmm, wait.
Nah, go for that. Was thinking about the cr, but my guess is that the battle continues, and the air can’t land on those suckers anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,17
If you want to swap a fighter for a cruiser please edit
Thanks! I’ll check.
I’d prefered to save the cr in that situation.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Siam: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 bomber moved from Western Germany to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in Normandy Bordeaux
Combat Hit Differential Summary :
Intercept?