@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
trulpen (X) vs. Shin-Ji (A+4) BM3 #2
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Volgograd 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Ukraine to Rostov 2 infantry moved from Archangel to Smolensk 1 infantry moved from Caucasus to Northwest Persia 6 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Volgograd 1 bomber moved from Novgorod to Rostov 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour, 1 infantry and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 1 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/13 hits, 4,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Novgorod 2 aaGuns, 6 artilleries and 9 infantry moved from Northern Italy to France 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Volgograd to Romania 3 armour moved from Belarus to Ukraine 1 infantry moved from Western Germany to France 4 armour and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from 95 Sea Zone to Western Germany 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 tactical_bomber moved from Western Germany to France 2 fighters moved from 95 Sea Zone to Western Germany 1 fighter moved from Western Germany to France 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Western Germany to France Place Units - Germans 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Russians : 1,33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Volgograd 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Ukraine to Rostov 2 infantry moved from Archangel to Smolensk 1 infantry moved from Caucasus to Northwest Persia 6 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Volgograd 1 bomber moved from Novgorod to Rostov 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour, 1 infantry and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 1 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/13 hits, 4,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Novgorod 2 aaGuns, 6 artilleries and 9 infantry moved from Northern Italy to France 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Volgograd to Romania 3 armour moved from Belarus to Ukraine 1 infantry moved from Western Germany to France 4 armour and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from 95 Sea Zone to Western Germany 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 tactical_bomber moved from Western Germany to France 2 fighters moved from 95 Sea Zone to Western Germany 1 fighter moved from Western Germany to France 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Western Germany to France Place Units - Germans 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Russians : 1,33
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I must consider some NCMs for Germany. Doesn’t affect Russia, so feel free to do the round.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 9 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Volgograd 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Ukraine to Rostov 2 infantry moved from Archangel to Smolensk 1 infantry moved from Caucasus to Northwest Persia 6 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Volgograd 1 bomber moved from Novgorod to Rostov 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour, 1 infantry and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 1 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/13 hits, 4,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Novgorod 2 aaGuns, 6 artilleries and 9 infantry moved from Northern Italy to France 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Volgograd to Romania 3 armour moved from Belarus to Ukraine 1 infantry moved from Western Germany to France 4 armour and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from 95 Sea Zone to Western Germany 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 tactical_bomber moved from Western Germany to France 2 fighters moved from 95 Sea Zone to Western Germany 1 fighter moved from Western Germany to France 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Western Germany to France Place Units - Germans 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 94 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 tactical_bombers EDIT: Adding units owned by Germans to 94 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Removing units owned by Germans from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Russians : 1,33
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Clarification: The german tac landed on the italian ac.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Tambov to Russia 1 infantry moved from Tambov to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 3.67 Russians : -1.50
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Unsuspected, but atleast it doesn’t only swing one way.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Anhwe to Kweichow 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 artillery moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kwangtung 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 5/11 hits, 3,83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Kweichow Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to Anhwe 2 bombers moved from Kweichow to Philippines 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Hopei to Anhwe 1 armour moved from Hopei to Anhwe 1 infantry moved from Anhwe to Chahar 1 armour moved from Chahar to Anhwe 3 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 4 submarines moved from 55 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : -0,50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 18 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 3 fighters moved from British Columbia to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 23 Sea Zone 1 bomber moved from Yunnan to Szechwan 1 submarine moved from 54 Sea Zone to 23 Sea Zone Combat - Americans Battle in Alaska Battle in Holland Belgium Americans attack with 1 artillery and 18 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 18 infantry in Holland Belgium, round 2 : 4/19 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Alaska from Japanese, taking Holland Belgium from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 8 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Szechwan to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 fighters placed in 110 Sea Zone 1 carrier and 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 2.00 Japanese : 1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 18 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 3 fighters moved from British Columbia to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 23 Sea Zone 1 bomber moved from Yunnan to Szechwan 1 submarine moved from 54 Sea Zone to 23 Sea Zone Combat - Americans Battle in Alaska Battle in Holland Belgium Americans attack with 1 artillery and 18 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 18 infantry in Holland Belgium, round 2 : 4/19 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Alaska from Japanese, taking Holland Belgium from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 8 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Szechwan to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 fighters placed in 110 Sea Zone 1 carrier and 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 3 fighters moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Egypt to Algeria 3 mech_infantrys moved from Belgian Congo to Egypt 10 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Hunan to Shan State 1 fighter moved from Yunnan to Shan State Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Algeria British attack with 2 fighters Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Algeria retreated to Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 fighter moved from Algeria to Morocco 2 mech_infantrys moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 13 infantry moved from Hunan to Yunnan 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 3 fighters moved from 124 Sea Zone to 110 Sea Zone Place Units - British 2 destroyers and 1 fighter placed in 110 Sea Zone 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 infantry EDIT: Adding units owned by British to Holland Belgium: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,2,3 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 7 infantry EDIT: Adding units owned by British to India: 7 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,5 UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : -1.83 Italians : 0.33 Americans : 2.00 Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 18 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 3 fighters moved from British Columbia to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 23 Sea Zone 1 bomber moved from Yunnan to Szechwan 1 submarine moved from 54 Sea Zone to 23 Sea Zone Combat - Americans Battle in Alaska Battle in Holland Belgium Americans attack with 1 artillery and 18 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 18 infantry in Holland Belgium, round 2 : 4/19 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Alaska from Japanese, taking Holland Belgium from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 8 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Szechwan to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 fighters placed in 110 Sea Zone 1 carrier and 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 3 fighters moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Egypt to Algeria 3 mech_infantrys moved from Belgian Congo to Egypt 10 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Hunan to Shan State 1 fighter moved from Yunnan to Shan State Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Algeria British attack with 2 fighters Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Algeria retreated to Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 fighter moved from Algeria to Morocco 2 mech_infantrys moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 13 infantry moved from Hunan to Yunnan 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 3 fighters moved from 124 Sea Zone to 110 Sea Zone Place Units - British 2 destroyers and 1 fighter placed in 110 Sea Zone 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 infantry EDIT: Adding units owned by British to Holland Belgium: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,2,3 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 7 infantry EDIT: Adding units owned by British to India: 7 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,5 UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 British : -1.83 Italians : 0.33 Americans : 2.00 Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 18 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 3 fighters moved from British Columbia to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 23 Sea Zone 1 bomber moved from Yunnan to Szechwan 1 submarine moved from 54 Sea Zone to 23 Sea Zone Combat - Americans Battle in Alaska Battle in Holland Belgium Americans attack with 1 artillery and 18 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 18 infantry in Holland Belgium, round 2 : 4/19 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Alaska from Japanese, taking Holland Belgium from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 bomber and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 8 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Szechwan to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 fighters placed in 110 Sea Zone 1 carrier and 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 3 fighters moved from 110 Sea Zone to 124 Sea Zone 2 fighters moved from Egypt to Algeria 3 mech_infantrys moved from Belgian Congo to Egypt 10 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Hunan to Shan State 1 fighter moved from Yunnan to Shan State Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Algeria British attack with 2 fighters Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Algeria retreated to Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 fighter moved from Algeria to Morocco 2 mech_infantrys moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 13 infantry moved from Hunan to Yunnan 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 3 fighters moved from 124 Sea Zone to 110 Sea Zone Place Units - British 2 destroyers and 1 fighter placed in 110 Sea Zone 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 infantry EDIT: Adding units owned by British to Holland Belgium: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,2,3 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 7 infantry EDIT: Adding units owned by British to India: 7 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,5 UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 infantry EDIT: Adding units owned by British to Trans-Jordan: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 British : -1.83 Italians : 0.33 Americans : 2.00 Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from 94 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 2/3 hits, 1,50 expected hits French roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Morocco Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Morocco to Tunisia 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from France to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Western Germany 1 artillery and 1 marine moved from 95 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 bomber and 1 infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0,33 French : 0,33
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Is it OK if I incorporate that last edit - moving 3 Inf from Egypt to Jordan?
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Of course, I just didn’t see it.
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I’ve got an edit myself. To move either an inf or art from W Germany to S Italy.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from New South Wales to Queensland 2 fighters moved from Egypt to 94 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 94 Sea Zone ANZAC attack with 2 fighters Germans defend with 1 carrier ANZAC roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 94 Sea Zone ANZAC roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 carrier in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 94 Sea Zone Germans win, taking Sumatra from Japanese with 1 carrier remaining. Battle score for attacker is -20 Casualties for ANZAC: 2 fighters Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium Turn Complete - French
Combat Hit Differential Summary :
Germans : 1.00 ANZAC : -1.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from 94 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 2/3 hits, 1,50 expected hits French roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Morocco Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Morocco to Tunisia 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from France to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Western Germany 1 artillery and 1 marine moved from 95 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 bomber and 1 infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 artillery EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 French : 0,33