Well it looks like that evened things out at least a bit!! yeesh 🤣
trulpen (X) vs. Shin-Ji (A+4) BM3 #2
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GOt one hit on the attack. Lose a fighter or a tac? You know I got your back, Jack. Let me head into the kitchen and get ya a snack.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in 112 Sea Zone Americans attack with 2 fighters and 1 transport Germans defend with 2 fighters and 1 tactical_bomber Americans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 fighters and 1 transport Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry, 3 mech_infantrys, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Western Germany : : -0.17 Americans : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : -0.33
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 3 fighters moved from Scotland to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British Battle in Iraq British attack with 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry 2 fighters owned by the British retreated Battle in 113 Sea Zone British attack with 4 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
British : -1.83 Neutral_Axis : 0.67
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what the FORK is happening in Iraq? Anyway, two hits on your fleet.
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You attacked it with 2 figs? I only have 1 dmg bs and 2 cr, right? So with two hits the cr’s sink.
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No, I attacked with 4! I bought a carrier.
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you have a tilted carrier, a cruiser, and a destroyer for defense
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Aha, that’s neat.
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Ahh, the germans… thought it was Italy, but perhaps that’s another game?
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Guess I have to go max d and sink the des and ac then.
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D’'oh! I forgot to attack Yunnan. Can I just roll it? 1 Inf, 1 Ftr vs 1 truck.
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Ofc, but just state the order of the dice here in advance and then the result from perhaps the dice mail, if you want.
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Sure. First I’ll roll 1 die to be the Inf attack (hits on a 1)
Then I’ll roll for the fighter attack (hits on a 3)
Then I’ll roll for your defense (hits on a 2) -
Or you can do that trick of restarting the turn, but only making that battle, and then edit in the result in the original turn.
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Nah, too lazy! Anyway, my Inf hit, so I don’t need to roll the fighter.
I’ll roll your defense next. Hits at 2.
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ANd your defense missed! Yay!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in 112 Sea Zone Americans attack with 2 fighters and 1 transport Germans defend with 2 fighters and 1 tactical_bomber Americans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 fighters and 1 transport Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry, 3 mech_infantrys, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 3 fighters moved from Scotland to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 fighter moved from United Kingdom to 125 Sea Zone Combat - British Battle in Iraq British attack with 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry 2 fighters owned by the British retreated Battle in 113 Sea Zone British attack with 4 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 113 Sea Zone British roll dice for 4 fighters in 113 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for British: 1 fighter Battle in 125 Sea Zone British attack with 1 fighter Germans defend with 1 destroyer British roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 125 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Adding units owned by British to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Iraq to Egypt 2 infantry moved from Kenya to Ethiopia 2 infantry moved from Belgian Congo to Kenya 4 infantry moved from India to Burma 1 fighter moved from Burma to India Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone British undo move 4. 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Removing units owned by British from Burma: 2 aaGuns EDIT: Adding units owned by British to India: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : -1.83 AA fire in Western Germany : : -0.17 Americans : 0.00 Chinese : -1.67 Neutral_Axis : 0.67 Japanese : -0.33
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Well, that didn’t work out exactly as I hoped - I thought if you’d scramble I’d be able to retreat - but hey. I’m ok with this. Took a gamble!
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone Combat - Italians
Combat Hit Differential Summary :