@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Scramble sz92?
And I want to change the sub I purchased for 2 inf. Do you want me to redo the turn or can I edit?
I’ll redo the turn. Think the attack in 92 will be the same, but might change some things.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour moved from Northwest Persia to Persia
        1 mech_infantry moved from Northwest Persia to Iraq
        1 bomber moved from Southern Italy to Iraq
        1 artillery and 3 infantry moved from Tobruk to Alexandria
        2 infantry moved from Northern Italy to Western Germany
        2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
    Combat - Italians
        Battle in Western Germany
            Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/5 hits, 2,00 expected hits
                British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Western Germany
            Italians win, taking Western Germany from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Iraq
            Italians attack with 1 bomber and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
            Italians win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for British: 1 infantry
        Battle in Alexandria
            Italians attack with 1 artillery and 3 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Alexandria
            Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Persia
            Italians attack with 2 armour
            British defend with 1 factory_minor and 1 infantry
                Italians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits
                British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Persia
            Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Iraq to Caucasus
        2 fighters and 1 tactical_bomber moved from Western Germany to Germany
        2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to Greater Southern Germany
        1 mech_infantry moved from Slovakia Hungary to Germany
        1 artillery moved from Northern Italy to Southern Italy
        1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone
    Place Units - Italians
        3 infantry placed in Southern Italy
        Italians undo move 1.
        1 fighter and 2 infantry placed in Southern Italy
        3 infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Greater Southern Germany: 2 aaGuns, 1 artillery and 1 infantry
        EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry
        EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
        EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 2 infantry
        EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
        EDIT: Adding units owned by Italians to Bessarabia: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 22 PUs; end with 22 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0,83
British : -0,33
Was rather different.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer placed in 54 Sea Zone
        2 infantry placed in Queensland
        1 infantry and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
        EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
How about France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 destroyer placed in 54 Sea Zone
        2 infantry placed in Queensland
        1 infantry and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
        EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Norway to 112 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Forgot :)
Thought that could be the case. It’s easy to overlook the insignificant French. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 airfield, 3 artilleries and 2 carriers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
              Germans take Iraq from British
        2 bombers moved from Slovakia Hungary to 127 Sea Zone
        2 fighters and 1 tactical_bomber moved from Slovakia Hungary to 127 Sea Zone
        2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone
        1 armour moved from Northwest Persia to Syria
              Germans take Syria from French
        1 mech_infantry moved from Northwest Persia to Eastern Persia
              Germans take Eastern Persia from British
        1 artillery and 1 infantry moved from Volgograd to Kazakhstan
    Combat - Germans
        Battle in 127 Sea Zone
            Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
            Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports
                Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 127 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits
                3 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 127 Sea Zone
                Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 127 Sea Zone, round 3 : 7/8 hits, 4,83 expected hits
                Americans roll dice for 3 carriers, 1 cruiser, 1 fighter and 3 transports in 127 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits
                1 cruiser owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
                1 transport owned by the Americans lost in 127 Sea Zone
            Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
            Casualties for Germans: 1 fighter and 1 tactical_bomber
            Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports
        Battle in Trans-Jordan
            Germans attack with 1 armour and 1 mech_infantry
            British defend with 1 infantry
                Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
                British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Trans-Jordan
            Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Kazakhstan
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 bombers moved from 127 Sea Zone to Baltic States
        1 artillery and 8 infantry moved from Novgorod to Baltic States
        1 fighter moved from 127 Sea Zone to Germany
        1 fighter moved from 127 Sea Zone to Germany
        1 tactical_bomber moved from 127 Sea Zone to Germany
        1 tactical_bomber moved from 127 Sea Zone to Germany
        1 tactical_bomber moved from Southern Italy to Germany
        1 infantry moved from Eastern Poland to Baltic States
        4 aaGuns, 4 artilleries and 19 infantry moved from Volgograd to Caucasus
        12 armour and 6 mech_infantrys moved from Caucasus to Iraq
        5 armour and 1 mech_infantry moved from Northwest Persia to Iraq
        2 infantry moved from Southern France to Northern Italy
    Place Units - Germans
        1 airfield and 3 artilleries placed in Germany
        1 carrier placed in 127 Sea Zone
        1 carrier placed in 113 Sea Zone
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : -0,67
Americans : -3,33
Russians : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Russians
        Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 submarine moved from 112 Sea Zone to 127 Sea Zone
        2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
        1 infantry moved from Bryansk to Ukraine
              Russians take Ukraine from Italians
        1 infantry moved from Tambov to Rostov
              Russians take Rostov from Italians
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Samara to Kazakhstan
        1 armour moved from Urals to Evenkiyskiy
              Russians take Evenkiyskiy from Japanese
        1 armour moved from Evenkiyskiy to Timguska
              Russians take Timguska from Japanese
        1 mech_infantry moved from Urals to Novosibirsk
        1 mech_infantry moved from Novosibirsk to Kansu
              Russians take Kansu from Japanese
        1 armour moved from Vologda to Novgorod
              Russians take Archangel from Germans
              Russians take Novgorod from Germans
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
        2 infantry moved from Bryansk to Western Ukraine
        1 armour moved from Bryansk to Western Ukraine
        1 mech_infantry moved from Bryansk to Western Ukraine
        2 fighters moved from Russia to Kazakhstan
        1 mech_infantry moved from Russia to Kazakhstan
    Combat - Russians
        Battle in 127 Sea Zone
            Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Germans defend with 1 carrier and 1 fighter
                Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Russians : -1,00
Not an obvious choice, but dmg the ac.
Wait. I must check.
good that I asked :)
I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D
I’ll wait
Thanks, didn’t check about landing spots. Will open the game. Guess you go into Leningrad.
yes, there is no landing spot left except the carrier
Yeah, you can just withdraw if I dmg the ac, so kill the fig.
@koala said in trulpen (X) vs. koala (A+11), G40 vanilla:
good that I asked :)
I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D
And I didn’t expect having to build one of them in sz127. ;)