so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
let’s see how this round turns out… :face_with_rolling_eyes:
Do you want to intercept above berlin?
Yes, full intercept. OOL: I fig first, then G.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 bombers and 1 fighter moved from Norway to Germany
1 fighter moved from Novgorod to Germany
2 fighters moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Germans launches 5 interceptors out of Germany
Attackers Fire, : 1/6 hits, 1,00 expected hits
Defenders Fire, : 0/5 hits, 0,83 expected hits
1 fighter owned by the Italians lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_upgrade
Bombing raid in Germany causes 14 damage total.
Battle in Western Germany
Americans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/12 hits, 3,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Baltic States to Poland
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
1 fighter moved from Germany to Novgorod
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Denmark
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 8.
1 destroyer placed in 101 Sea Zone
Americans undo move 9.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0,00
Defenders Fire, : : -0,83
Americans : 1,33
Attackers Fire, : : 0,00
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 bombers and 1 fighter moved from Norway to Germany
1 fighter moved from Novgorod to Germany
2 fighters moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Germans launches 5 interceptors out of Germany
Attackers Fire, : 1/6 hits, 1,00 expected hits
Defenders Fire, : 0/5 hits, 0,83 expected hits
1 fighter owned by the Italians lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_upgrade
Bombing raid in Germany causes 14 damage total.
Battle in Western Germany
Americans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/12 hits, 3,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Baltic States to Poland
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
1 fighter moved from Germany to Novgorod
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Denmark
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 8.
1 destroyer placed in 101 Sea Zone
Americans undo move 9.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
3 mech_infantrys moved from West India to Persia
1 infantry moved from Holland Belgium to France
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to France
2 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to France
2 fighters moved from Norway to France
1 tactical_bomber moved from Norway to France
1 armour moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Poland
1 fighter moved from India to Burma
2 fighters moved from India to Persia
1 armour moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from West India to Burma
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Russia to Vologda
1 bomber moved from Novgorod to Vologda
1 fighter moved from Norway to France
Combat - British
Battle in France
British attack with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
British roll dice for 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in France, round 2 : 2/9 hits, 4,50 expected hits
Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in France, round 3 : 8/8 hits, 4,33 expected hits
Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in France
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Battle in Vologda
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
British win, taking Vologda from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Persia
British attack with 1 armour, 2 fighters and 4 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Persia : 0/2 hits, 0,33 expected hits
British roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Persia, round 2 : 3/7 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Persia
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Persia, round 3 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from Baltic States to Poland
2 armour moved from Novgorod to Poland
2 aaGuns moved from Novgorod to Baltic States
1 armour moved from Finland to Novgorod
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Finland to Novgorod
1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 aaGun, 2 artilleries and 4 infantry moved from Holland Belgium to Western Germany
4 fighters moved from France to Western Germany
1 fighter moved from Vologda to Russia
2 fighters moved from Persia to West India
3 aaGuns, 4 artilleries and 21 infantry moved from India to West India
2 fighters moved from Burma to West India
1 tactical_bomber moved from France to Western Germany
1 bomber moved from France to Western Germany
1 fighter moved from France to Western Germany
1 bomber moved from Vologda to Russia
2 armour moved from Tanganyika Territory to Union of South Africa
1 armour and 2 mech_infantrys moved from Tanganyika Territory to South West Africa
Place Units - British
3 infantry placed in Union of South Africa
3 mech_infantrys placed in Finland
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0,33
Defenders Fire, : : -0,83
British : 0,33
AA fire in Persia : : -0,33
Americans : 1,33
Attackers Fire, : : 0,00
Japanese : -1,00
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in French Madagascar
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking French Madagascar from French, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Germany
2 fighters moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 mech_infantrys moved from Romania to Northern Italy
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 3 mech_infantrys placed in Northern Italy
Italians undo move 2.
1 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : -0,33
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Denmark to Western Germany
1 fighter moved from Gibraltar to Western Germany
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_upgrade; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Iraq to Persia
2 bombers moved from Iraq to Persia
1 armour moved from Ethiopia to British Somaliland
Germans take British Somaliland from British
1 armour moved from British Somaliland to Ethiopia
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
Combat - Germans
Battle in Persia
Germans attack with 3 armour and 2 bombers
British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 3 armour and 2 bombers in Persia, round 2 : 2/5 hits, 2,83 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Persia
Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Persia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour
Casualties for British: 1 armour and 3 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Persia to Samara
1 aaGun and 3 armour moved from Iraq to Trans-Jordan
2 armour moved from French Equatorial Africa to Belgian Congo
2 armour moved from Egypt to Belgian Congo
2 aaGuns and 3 artilleries moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 fighter moved from Southern Italy to Germany
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Egypt
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_upgrade; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Iraq to Persia
2 bombers moved from Iraq to Persia
1 armour moved from Ethiopia to British Somaliland
Germans take British Somaliland from British
1 armour moved from British Somaliland to Ethiopia
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
Combat - Germans
Battle in Persia
Germans attack with 3 armour and 2 bombers
British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 3 armour and 2 bombers in Persia, round 2 : 2/5 hits, 2,83 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Persia
Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Persia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour
Casualties for British: 1 armour and 3 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Persia to Samara
1 aaGun and 3 armour moved from Iraq to Trans-Jordan
2 armour moved from French Equatorial Africa to Belgian Congo
2 armour moved from Egypt to Belgian Congo
2 aaGuns and 3 artilleries moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 fighter moved from Southern Italy to Germany
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Egypt
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 infantry
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : 0,67
Decided not to leave the german guy behind as a life-guard of the precious japanese bombers. I trust they will manage without him.
It’s a real shame, that i only have that one guy in reach :D
I haven’t gotten around to it yet, but I’ll do my turn tomorrow in the evening.
And just a mech at that.
It’s cool. Do it when you have time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Poland to Slovakia Hungary
2 armour moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Poland to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Slovakia Hungary
1 mech_infantry moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Northwest Persia to Caucasus
5 infantry moved from Northwest Persia to Caucasus
5 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 aaGun moved from Northwest Persia to Iraq
4 artilleries and 3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Poland to Russia
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Russia
1 armour moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,00
Russians : -2,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 infantry, 9 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
11 artilleries and 9 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
2 fighters moved from 42 Sea Zone to Celebes
2 mech_infantrys moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 mech_infantry moved from Urals to Vologda
1 bomber moved from Novosibirsk to Vologda
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 bomber moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Samara to Volgograd
1 bomber moved from Novosibirsk to Volgograd
Combat - Japanese
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 6/12 hits, 6,00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 11 artilleries and 12 infantry
British defend with 1 infantry
Japanese roll dice for 11 artilleries and 12 infantry in Burma, round 2 : 7/23 hits, 7,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 11 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Vologda to Samara
1 bomber moved from Kazakhstan to Samara
1 bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
6 mech_infantrys moved from Tsinghai to Samara
2 mech_infantrys moved from Sikang to Samara
1 armour and 5 mech_infantrys moved from Kweichow to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 aaGun moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 artilleries moved from French Indo China to Shan State
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea Zone
8 fighters moved from Celebes to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to Philippines
1 infantry moved from Evenkiyskiy to Urals
3 infantry moved from Yenisey to Timguska
Place Units - Japanese
2 infantry and 2 tactical_bombers placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
UK_Pacific : 0,33
Russians : -1,67
Japanese : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Germany
2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Baltic States to Germany
3 fighters moved from Norway to Germany
2 bombers moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from Novgorod to Germany
2 fighters moved from Gibraltar to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from 113 Sea Zone to Germany
Combat - Americans
Combat Hit Differential Summary :
wait need to do an adjustment
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Germany
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Germany
2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from 113 Sea Zone to Germany
3 fighters moved from Norway to Germany
1 fighter moved from Novgorod to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Germany
1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to 113 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Germany
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Things will get interesting this round.
Do you want to scramble in the baltic sea?
And an OOL in Berlin would be nice I guess. Alternatively, I can also run in the forum if you like :)
Lets take it as it comes. I’ll try to stay tuned.
So rolling in the forum, right?
and the scramble?
sorry, just want to be sure since english isn’t my first language :D