OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Sikang to Tsinghai
            2 fighters and 2 tactical_bombers moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Shantung to Korea
            1 fighter moved from Shantung to Shensi
            3 bombers moved from Hopei to Russia
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/3 hits, 0.50 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Tsinghai
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Bryansk
            1 fighter moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            2 mech_infantrys moved from Shantung to Manchuria
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 fighters moved from Philippines to Japan
            1 bomber moved from Japan to Sikang
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 infantry placed in Kiangsu
            2 bombers and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.50
    Chinese : -0.33
    Russians : 0.67
    Japanese : 2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 fighter moved from Amur to Soviet Far East
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in Soviet Far East
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 5 Sea Zone to Siberia
            1 fighter moved from Soviet Far East to Siberia
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
            3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -0.50
    Americans : 2.67
    Japanese : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 fighter moved from Amur to Soviet Far East
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in Soviet Far East
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 5 Sea Zone to Siberia
            1 fighter moved from Soviet Far East to Siberia
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
            3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from 80 Sea Zone to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            1 infantry and 2 mech_infantrys placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -0.50
    British : 0.17
    Americans : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            3 fighters moved from Egypt to 96 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 battleship and 3 fighters
                British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Italians roll dice for 1 battleship and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.83
    

    Savegame


  • 3 hits in z96. OOL?

  • '20 '19 '18 '15 '13

    @OwlGod
    lose AC and DD


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            3 fighters moved from Egypt to 96 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 battleship and 3 fighters
                British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Italians roll dice for 1 battleship and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 6 transports in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 96 Sea Zone
                1 battleship owned by the Italians retreated to 98 Sea Zone
                Americans win, taking Crete from Neutral_Allies with 2 fighters and 6 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier and 1 destroyer
                2 fighters owned by the Americans forced to land in Tobruk
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to Egypt
            2 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 fighter moved from Iraq to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from 99 Sea Zone to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Volgograd to Samara
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 artillery and 3 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Egypt to Persia
            1 fighter moved from Egypt to Belgian Congo
            1 bomber moved from Egypt to Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
            2 fighters moved from Western Germany to 96 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 2 fighters
                British defend with 2 transports; Americans defend with 4 transports
                    2 transports owned by the British and 4 transports owned by the Americans lost in 96 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 42
                Casualties for Americans: 4 transports
                Casualties for British: 2 transports
            Battle in Samara
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Tambov
                1 artillery owned by the Germans retreated to Bryansk
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Germans: 4 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
                British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry and 2 mech_infantrys
            Battle in Belgian Congo
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
            2 bombers moved from Persia to Egypt
            2 fighters moved from 96 Sea Zone to Egypt
            3 mech_infantrys moved from Novgorod to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 mech_infantrys moved from Yugoslavia to Eastern Poland
            10 mech_infantrys moved from Southern Italy to Yugoslavia
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    British : -0.83
    Russians : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 artillery moved from Tambov to Samara
            1 tactical_bomber moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 aaGun moved from Amur to Siberia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Manchuria to Chahar
            1 bomber moved from Sikang to Russia
            1 bomber moved from Bryansk to Russia
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
            1 fighter moved from Japan to 4 Sea Zone
            2 fighters moved from Japan to 5 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in 4 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in 5 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 4 Sea Zone to 6 Sea Zone
            3 fighters moved from 5 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 3 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Sikang to Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            2 bombers moved from Yunnan to Szechwan
            2 bombers moved from Russia to Bryansk
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
    
        Place Units - Japanese
            2 bombers placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
            Japanese collect 47 PUs (4 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Americans : 0.67
    Chinese : -1.00
    Japanese : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Tobruk to Anglo Egyptian Sudan
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 fighters
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from Southern Italy to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 fighters placed in Western United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    AA fire in Southern Italy : : -0.17
    Americans : 1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Tobruk to Anglo Egyptian Sudan
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 fighters
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from Southern Italy to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 fighters placed in Western United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
            Battle in 98 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 battleship
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 98 Sea Zone
                British win, taking Anglo Egyptian Sudan from Italians with 3 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 1 battleship
            Battle in Yunnan
                British attack with 1 artillery, 3 infantry and 1 mech_infantry
                Japanese defend with 3 mech_infantrys
                    British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in Iraq
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            2 mech_infantrys moved from India to Shan State
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    British : -0.17
    AA fire in Southern Italy : : -0.17
    Americans : 1.33
    Japanese : 1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:17:25 PM
    Savegame


  • @OwlGod I am having trouble uploading the file

    triplea_34244_Italy_8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 artillery and 1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 artillery and 1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Smolensk to Archangel
            2 mech_infantrys moved from Bryansk to Archangel
            3 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Persia to Iraq
            2 armour moved from Persia to Iraq
            2 bombers moved from Egypt to Malta
            1 fighter moved from Egypt to 81 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to Kenya
            3 mech_infantrys moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Vologda
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Malta
                Germans attack with 2 bombers
                British defend with 1 aaGun; Americans defend with 2 bombers
                    AA fire in Malta : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 2 bombers in Malta, round 2 : 1/2 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Malta
                    Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Malta
                Germans win with 1 bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 bomber
                Casualties for Americans: 2 bombers
                Casualties for British: 1 aaGun
            Battle in Kenya
                Germans attack with 3 fighters and 1 tactical_bomber
                Americans defend with 2 fighters
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 2 fighters in Kenya, round 2 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Kenya
                Germans win with 3 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 2 fighters
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Archangel
                Germans attack with 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 mech_infantrys in Archangel, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                1 mech_infantry owned by the Germans retreated to Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 6 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 7 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 8 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 9 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 9 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 10 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 10 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 mech_infantry in Volgograd, round 11 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 11 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 mech_infantrys moved from Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            10 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 fighters moved from Western Germany to Egypt
            3 fighters moved from Kenya to Egypt
            1 bomber moved from Malta to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Persia
            2 fighters and 3 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    British : 0.50
    AA fire in Malta : : -0.33
    Russians : 0.67
    

    Savegame

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