axis-dominion vs ksmckay (allies) bm3


  • No kamis

  • '19

    ok that should be correct. These turns are getting very tricky to manage. so much going on.

    Need kamikaze orders in z6 whole fleet is there. Really annoying that I have to move those ships as a combat move but oh well.

  • '19

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
            14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            5 bombers moved from Caroline Islands to Manchuria
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Manchuria
                Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun and 7 infantry
                    AA fire in Manchuria : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits
                    Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
                    7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 1 bomber
                Casualties for Japanese: 1 aaGun and 7 infantry
            Battle in Guam
    
        Non Combat Move - Americans
            14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
            4 bombers moved from Manchuria to Sakha
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone
            9 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to Fiji
            2 fighters moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 bomber moved from Normandy Bordeaux to Algeria
            1 aaGun moved from Morocco to Algeria
            1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria
            1 bomber moved from United Kingdom to Algeria
            2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 bomber moved from 92 Sea Zone to Algeria
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
            1 bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    AA fire in Normandy Bordeaux : : -0.17
    AA fire in Manchuria : : -0.50
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
            14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            5 bombers moved from Caroline Islands to Manchuria
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Manchuria
                Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun and 7 infantry
                    AA fire in Manchuria : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits
                    Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
                    7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 1 bomber
                Casualties for Japanese: 1 aaGun and 7 infantry
            Battle in Guam
    
        Non Combat Move - Americans
            14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
            4 bombers moved from Manchuria to Sakha
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone
            9 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to Fiji
            2 fighters moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 bomber moved from Normandy Bordeaux to Algeria
            1 aaGun moved from Morocco to Algeria
            1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria
            1 bomber moved from United Kingdom to Algeria
            2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 bomber moved from 92 Sea Zone to Algeria
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
            1 bomber placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 tactical_bomber moved from United Kingdom to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 artillery and 1 infantry moved from West India to India
            4 fighters moved from West India to India
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - British
            Battle in Southern France
                British attack with 2 bombers, 3 fighters and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 fighters
                    British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 2 fighters in Southern France, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France
                British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 fighters
                Casualties for Italians: 2 fighters
            Battle in India
                British attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            2 armour and 1 infantry moved from West India to 79 Sea Zone
            2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            4 fighters moved from India to 39 Sea Zone
            2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Ethiopia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 bombers moved from Southern France to Algeria
            1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from United Kingdom to Algeria
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 airfield placed in Algeria
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.83
    Americans : 1.67
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : 0.17
    AA fire in Manchuria : : -0.50
    Japanese : -1.67
    

    Savegame

  • '19

    please note the US ftrs vacationing in Fiji, 3 inf 1 art on US tts, in z92, 6 inf 1 art on UK tts

  • '19

    Im coming for you italian dd!


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Gibraltar
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Northern Italy to 93 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Caucasus
                Italians attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Normandy Bordeaux to France
            2 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            4 mech_infantrys moved from Germany to Northern Italy
            1 mech_infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Eastern Poland to Romania
            3 artilleries and 2 infantry moved from Persia to Northwest Persia
            2 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Iraq
            3 armour and 3 mech_infantrys moved from Persia to Iraq
            2 fighters moved from Caucasus to Iraq
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 0.83
    Italians : 0.67
    British : 0.83
    Russians : 1.33
    

    Savegame

  • '19

    Ouch! That hurts

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 19 Sea Zone to 5 Sea Zone
            2 fighters moved from 19 Sea Zone to 5 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 5 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 5 Sea Zone to Manchuria
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from New South Wales to Western Australia
    
        Place Units - ANZAC
            2 fighters and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to United Kingdom
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 armour, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Persia to West India
                  Germans take West India from UK_Pacific
            1 armour moved from Yenisey to Urals
            1 mech_infantry moved from Nenetsia to Urals
            1 infantry moved from Archangel to Vologda
            2 armour and 13 mech_infantrys moved from Archangel to Urals
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            2 bombers moved from Yugoslavia to Western Ukraine
            1 bomber moved from Yugoslavia to Western Ukraine
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 2 : 2/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 3 armour and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 2 : 0/17 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 3 : 2/17 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Novgorod to Belarus
            4 mech_infantrys moved from Persia to West India
            5 armour moved from Persia to West India
            2 armour and 6 mech_infantrys moved from Persia to Iraq
            5 mech_infantrys moved from Western Germany to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            5 tactical_bombers moved from Western Germany to Southern Italy
            3 fighters moved from Yugoslavia to Egypt
            1 bomber moved from Belarus to Southern Italy
            1 bomber moved from Belarus to Southern Italy
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
            3 armour and 3 mech_infantrys moved from Finland to Novgorod
            1 fighter moved from Belarus to Northern Italy
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Western Germany to Egypt
            4 fighters moved from Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            3 infantry moved from Holland Belgium to France
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from Vologda to Iraq
            1 bomber moved from Vologda to Novgorod
            1 armour and 2 mech_infantrys moved from Germany to Romania
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Yunnan to French Indo China
            3 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 aaGun and 2 armour placed in Egypt
            3 infantry placed in Persia
            2 destroyers placed in 113 Sea Zone
            1 fighter placed in Western Germany
            2 infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            Germans collect 57 PUs (9 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Russians : -1.33
    

    Savegame


  • hold on, edit coming


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 3 armour, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Persia to West India
                  Germans take West India from UK_Pacific
            1 armour moved from Yenisey to Urals
            1 mech_infantry moved from Nenetsia to Urals
            1 infantry moved from Archangel to Vologda
            2 armour and 13 mech_infantrys moved from Archangel to Urals
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            2 bombers moved from Yugoslavia to Western Ukraine
            1 bomber moved from Yugoslavia to Western Ukraine
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 2 : 2/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 3 armour and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 2 : 0/17 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 3 : 2/17 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Novgorod to Belarus
            4 mech_infantrys moved from Persia to West India
            5 armour moved from Persia to West India
            2 armour and 6 mech_infantrys moved from Persia to Iraq
            5 mech_infantrys moved from Western Germany to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            5 tactical_bombers moved from Western Germany to Southern Italy
            3 fighters moved from Yugoslavia to Egypt
            1 bomber moved from Belarus to Southern Italy
            1 bomber moved from Belarus to Southern Italy
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
            3 armour and 3 mech_infantrys moved from Finland to Novgorod
            1 fighter moved from Belarus to Northern Italy
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Western Germany to Egypt
            4 fighters moved from Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            3 infantry moved from Holland Belgium to France
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from Vologda to Iraq
            1 bomber moved from Vologda to Novgorod
            1 armour and 2 mech_infantrys moved from Germany to Romania
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Yunnan to French Indo China
            3 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 aaGun and 2 armour placed in Egypt
            3 infantry placed in Persia
            2 destroyers placed in 113 Sea Zone
            1 fighter placed in Western Germany
            2 infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            Germans collect 57 PUs (9 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Russians : -1.33
    

    Savegame


  • also, since u did not mention otherwise, my positioning assumes all planes in 92 are on their own carriers

  • '19

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Tsinghai to Sikang
            1 fighter moved from Novosibirsk to Sikang
            1 mech_infantry moved from Novosibirsk to Sikang
            2 mech_infantrys moved from Novosibirsk to Suiyuyan
            1 fighter moved from Novosibirsk to Suiyuyan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 mech_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 armour and 3 mech_infantrys moved from Novosibirsk to Kansu
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Caucasus to Tambov
            2 fighters moved from Vologda to Russia
            1 fighter moved from Suiyuyan to Kansu
            1 fighter moved from Sikang to Kansu
            2 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Rostov to Tambov
            9 artilleries and 29 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 10 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 2.83
    Japanese : -0.67
    

    Savegame

  • '19

    oops, let me know if its not too late

  • '19

    wanted to do a cm with my russians, been waiting for an opportunity to use them but missed it

  • '19

    russian ships that is


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            2 bombers moved from Malaya to India
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
            1 bomber moved from Yunnan to Sikang
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 bombers moved from Yunnan to Suiyuyan
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
            2 tactical_bombers moved from Japan to 5 Sea Zone
            3 fighters moved from Japan to 5 Sea Zone
            1 tactical_bomber moved from Japan to 5 Sea Zone
            1 tactical_bomber moved from Japan to 5 Sea Zone
            1 fighter moved from Japan to 5 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Suiyuyan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in 5 Sea Zone
                Japanese attack with 6 fighters and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 5 Sea Zone, round 2 : 8/12 hits, 7.00 expected hits
                    ANZAC roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 5 Sea Zone
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sikang
                Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Burma to Kweichow
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 marine moved from Shan State to Malaya
            3 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            1 bomber moved from Sikang to Yunnan
            2 bombers moved from Suiyuyan to Yunnan
            2 bombers moved from India to Yunnan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 21 Sea Zone to 45 Sea Zone
            6 fighters and 6 tactical_bombers moved from 5 Sea Zone to Japan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 20 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 21 Sea Zone to 42 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 21 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 fighter moved from Sikang to French Indo China
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from 20 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 fighters and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,4,6,6,1,1,1,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,4,2,4,4,5,1,1,1,5,4,4,6,2,4,5,3,5,1,3,2,6,3,4,2,3,2,4,4,6,2,2,3,3,4,1,5,3,5,4,2,2,5,3,6,3,6,5,4,6,6,3,4,1,5,3,1,2,1,2,3,2,6,3,1,5,1,2,4,2,6,1,1,1,4,1,6,5,1,6,3,2,5,6,6,6,6,1,5,4,4
            Japanese collect 46 PUs (11 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.33
    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : 3.00
    

    Savegame

  • '19

    @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    oops, let me know if its not too late

    @axis-dominion Guess you missed this, just let me know. I am sure it didnt affect Japan, and it wasnt affected by dice in Russia but just let me know, easy enough to edit things and take care of on US turn.

Suggested Topics

  • 1
  • 186
  • 3
  • 276
  • 90
  • 152
  • 81
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts