That’s why your transports were out of range for the retake of London then? I thought i needed to take advantage of that. If I had have taken Scotland, you would have seen me coming and made sure to have your transports in SZ113/SZ112, with a fleet in SZ112 to prevent blocking.
axis-dominion vs ksmckay (allies) bm3
-
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux
-
sorry thats not right, every surface ship in z19 is going to z6, which is combat zone so I need kamikaze orders. Will edit shortly.
-
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
-
No kamis
-
ok that should be correct. These turns are getting very tricky to manage. so much going on.
Need kamikaze orders in z6 whole fleet is there. Really annoying that I have to move those ships as a combat move but oh well.
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Korea Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 aaGun and 7 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 bomber Casualties for Japanese: 1 aaGun and 7 infantry Battle in Guam Non Combat Move - Americans 14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 4 bombers moved from Manchuria to Sakha 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone 9 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Fiji 2 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Normandy Bordeaux to Algeria 1 aaGun moved from Morocco to Algeria 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Algeria 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from 92 Sea Zone to Algeria 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : 1.67 AA fire in Normandy Bordeaux : : -0.17 AA fire in Manchuria : : -0.50 Japanese : -1.00
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 14 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 5 bombers moved from Caroline Islands to Manchuria 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship, 13 carriers, 2 cruisers, 11 destroyers and 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Korea Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Korea from Japanese, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 aaGun and 7 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 bombers, 14 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 15/24 hits, 13.00 expected hits Japanese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 4 bombers, 14 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 bomber Casualties for Japanese: 1 aaGun and 7 infantry Battle in Guam Non Combat Move - Americans 14 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 4 bombers moved from Manchuria to Sakha 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone 9 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Fiji 2 fighters moved from Western United States to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Normandy Bordeaux to Algeria 1 aaGun moved from Morocco to Algeria 1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Algeria 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 bomber moved from 92 Sea Zone to Algeria 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 bomber placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield and 8 infantry; Remaining resources: 1 PUs; Combat Move - British 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 tactical_bomber moved from United Kingdom to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from West India to India 4 fighters moved from West India to India 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - British Battle in Southern France British attack with 2 bombers, 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 fighters British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 3.50 expected hits Germans roll dice for 2 fighters in Southern France, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Italians and 2 fighters owned by the British lost in Southern France British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Italians: 2 fighters Battle in India British attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 armour and 1 infantry moved from West India to 79 Sea Zone 2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 2 artilleries moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Belgian Congo to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 bombers moved from Southern France to Algeria 1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 6 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Place Units - British 8 infantry placed in United Kingdom 1 airfield placed in Algeria Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.83 Americans : 1.67 AA fire in Normandy Bordeaux : : -0.17 Chinese : 0.17 AA fire in Manchuria : : -0.50 Japanese : -1.67
-
please note the US ftrs vacationing in Fiji, 3 inf 1 art on US tts, in z92, 6 inf 1 art on UK tts
-
Im coming for you italian dd!
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Gibraltar 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Gibraltar causes 0 damage total. Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Caucasus Italians attack with 2 fighters and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 infantry moved from Normandy Bordeaux to France 2 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 4 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Romania 3 artilleries and 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Eastern Persia to Iraq 3 armour and 3 mech_infantrys moved from Persia to Iraq 2 fighters moved from Caucasus to Iraq 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : 0.83 Italians : 0.67 British : 0.83 Russians : 1.33
-
Ouch! That hurts
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Manchuria 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 mech_infantry moved from New South Wales to Western Australia Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to United Kingdom 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.17
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Nenetsia to Urals 1 infantry moved from Archangel to Vologda 2 armour and 13 mech_infantrys moved from Archangel to Urals 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 2 bombers moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Western Ukraine 2 armour and 1 mech_infantry moved from Novgorod to Belarus Combat - Germans Battle in Ukraine Germans attack with 1 armour and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 2 : 2/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 3 armour and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 2 : 0/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 3 : 2/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus 4 mech_infantrys moved from Persia to West India 5 armour moved from Persia to West India 2 armour and 6 mech_infantrys moved from Persia to Iraq 5 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 5 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Yugoslavia to Egypt 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 3 armour and 3 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Belarus to Northern Italy 1 fighter moved from Western Germany to Egypt 1 fighter moved from Western Germany to Egypt 4 fighters moved from Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 3 infantry moved from Holland Belgium to France 1 aaGun moved from Germany to Western Germany 1 bomber moved from Vologda to Iraq 1 bomber moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Yunnan to French Indo China 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 aaGun and 2 armour placed in Egypt 3 infantry placed in Persia 2 destroyers placed in 113 Sea Zone 1 fighter placed in Western Germany 2 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Germans collect 57 PUs (9 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -4.83 Russians : -1.33
-
hold on, edit coming
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 2 destroyers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Nenetsia to Urals 1 infantry moved from Archangel to Vologda 2 armour and 13 mech_infantrys moved from Archangel to Urals 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 2 bombers moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Western Ukraine 2 armour and 1 mech_infantry moved from Novgorod to Belarus Combat - Germans Battle in Ukraine Germans attack with 1 armour and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 2 : 2/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 3 armour and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 2 : 0/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 14 mech_infantrys in Urals, round 3 : 2/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus 4 mech_infantrys moved from Persia to West India 5 armour moved from Persia to West India 2 armour and 6 mech_infantrys moved from Persia to Iraq 5 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 5 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Yugoslavia to Egypt 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Belarus to Southern Italy 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 3 armour and 3 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Belarus to Northern Italy 1 fighter moved from Western Germany to Egypt 1 fighter moved from Western Germany to Egypt 4 fighters moved from Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 3 infantry moved from Holland Belgium to France 1 aaGun moved from Germany to Western Germany 1 bomber moved from Vologda to Iraq 1 bomber moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Yunnan to French Indo China 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 aaGun and 2 armour placed in Egypt 3 infantry placed in Persia 2 destroyers placed in 113 Sea Zone 1 fighter placed in Western Germany 2 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Germans collect 57 PUs (9 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.83 Russians : -1.33
-
also, since u did not mention otherwise, my positioning assumes all planes in 92 are on their own carriers
-
TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Tsinghai to Sikang 1 fighter moved from Novosibirsk to Sikang 1 mech_infantry moved from Novosibirsk to Sikang 2 mech_infantrys moved from Novosibirsk to Suiyuyan 1 fighter moved from Novosibirsk to Suiyuyan 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 mech_infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Novosibirsk to Kansu 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda Combat - Russians Battle in Suiyuyan Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Tambov 2 fighters moved from Vologda to Russia 1 fighter moved from Suiyuyan to Kansu 1 fighter moved from Sikang to Kansu 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Rostov to Tambov 9 artilleries and 29 infantry moved from Volgograd to Tambov Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 10 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 2.83 Japanese : -0.67
-
oops, let me know if its not too late
-
wanted to do a cm with my russians, been waiting for an opportunity to use them but missed it