axis-dominion vs ksmckay (allies) bm3


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    @axis-dominion please use second map. Thanks. I was fine with purchases this time around but if I had changed my mind on the whole turn would that have been fine with you to redo since there were no dice?

    Yep, no combats = you can redo the whole turn, no problem


  • Also I won’t get to japan right away, may be an hour or so, in case you wanted to make further changes.


  • @axis-dominion said in axis-dominion vs ksmckay (allies) bm3:

    Also I won’t get to japan right away, may be an hour or so, in case you wanted to make further changes.

    never mind, got done with what I was doing sooner than expected, so I’ll just go ahead with Japan now.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from India to West India
            1 bomber moved from Shan State to West India
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from French Indo China to Suiyuyan
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from Shan State to Shensi
            1 artillery moved from Kweichow to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber moved from Japan to Suiyuyan
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in West India, round 3 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 2 cruisers and 1 marine moved from 36 Sea Zone to 6 Sea Zone
            4 carriers moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Korea to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter moved from Yunnan to 6 Sea Zone
            3 tactical_bombers moved from Yunnan to 6 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Yunnan
            1 bomber moved from Suiyuyan to Kweichow
            1 bomber moved from Shensi to Yunnan
            1 bomber moved from West India to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer and 4 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 marine moved from 6 Sea Zone to Japan
            1 armour moved from Kwangsi to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Shensi to French Indo China
    
        Place Units - Japanese
            4 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Marianas to 21 Sea Zone
            1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Guam to 22 Sea Zone
            2 bombers moved from 22 Sea Zone to Marianas
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 22 Sea Zone
            2 fighters moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Marianas
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Trans-Jordan
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun moved from Libya to Tobruk
            1 artillery, 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Algeria
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Marianas to 21 Sea Zone
            1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Guam to 22 Sea Zone
            2 bombers moved from 22 Sea Zone to Marianas
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 22 Sea Zone
            2 fighters moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Marianas
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Trans-Jordan
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun moved from Libya to Tobruk
            1 artillery, 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Algeria
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            4 fighters moved from United Kingdom to Algeria
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            4 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from Eastern Persia to 80 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Trans-Jordan
            3 artilleries, 6 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 infantry moved from French West Africa to French Central Africa
            1 bomber moved from French Equatorial Africa to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 68 Sea Zone to 66 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 bomber and 1 fighter placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Chinese : 1.17
    Japanese : 0.67
    

    Savegame

  • '19

    ncm change for us if its ok, in pac. I just want to unload my units in marianas


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 bomber moved from Western Germany to Iraq
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Northern Italy to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Caucasus to Rostov
            3 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Iraq
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Baltic States
                Italians attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
            2 fighters moved from Rostov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Bessarabia
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter moved from France to Southern Italy
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            3 artilleries and 1 infantry moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 armour moved from Caucasus to Volgograd
            1 fighter moved from Baltic States to Eastern Poland
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,1,4,6,6
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to Marianas
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Algeria
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    in case you missed it, i asked about unloading US tt in marianas. let me know if thats a problem but for now I assumed it was ok and edited it in.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    in case you missed it, i asked about unloading US tt in marianas. let me know if thats a problem but for now I assumed it was ok and edited it in.

    no problem, sorry I missed it earlier

    also, I would like to adjust my Italian aaa gun to Rostov instead of bess. shouldn’t affect anything you did with Franz.

    I’ll edit during G


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 aaGun
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Norway to Belarus
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                 retreated to Kazakhstan
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Kazakhstan to Yunnan
            4 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            4 fighters moved from Germany to Southern Italy
            5 fighters and 4 tactical_bombers moved from Norway to Southern Italy
            5 mech_infantrys moved from Novgorod to Eastern Poland
            4 infantry moved from Western Ukraine to Bessarabia
            1 armour moved from Western Ukraine to Romania
            3 armour moved from Norway to Vyborg
            1 aaGun and 5 infantry moved from Norway to Finland
            3 infantry moved from Southern France to Northern Italy
            8 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Northwest Persia to Volgograd
            5 armour moved from Northwest Persia to Volgograd
            5 mech_infantrys moved from Northwest Persia to Volgograd
            1 armour moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 bomber moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            3 infantry placed in France
            3 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,1,2,1,6
            Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 0.00
    

    Savegame

  • '19

    @axis-dominion i misclicked my attack into Western Ukr. I tried to send two ftrs there and 1 ftr 1 tac to Bel but only one went so one ftr is left unused. I didnt notice until after 3 rounds of misses on all sides that I was missing a ftr. Can I roll some extra dice for the ftr that should have been there? and if that isnt ok, can I at least send it to bel (which hasnt started combat yet)?

    CM
    2 inf 2 ftr to WUkr vs 1 inf (intended but misclicked and left a ftr behind)
    1 inf 1 art 1 ftr 1 tac to Bel vs 2 inf


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    @axis-dominion i misclicked my attack into Western Ukr. I tried to send two ftrs there and 1 ftr 1 tac to Bel but only one went so one ftr is left unused. I didnt notice until after 3 rounds of misses on all sides that I was missing a ftr. Can I roll some extra dice for the ftr that should have been there? and if that isnt ok, can I at least send it to bel (which hasnt started combat yet)?

    CM
    2 inf 2 ftr to WUkr vs 1 inf (intended but misclicked and left a ftr behind)
    1 inf 1 art 1 ftr 1 tac to Bel vs 2 inf

    Sure no problem, do what you need to correct it

  • '19

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -2.50
    

    Savegame

  • '19

    ok all three dice rolls (test dice) by the ftr for what should have been the first 3 rounds of combat for the missing ftr missed, so I am going to reload with the ftr present and resume.

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Western Ukraine
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Western Ukraine to Russia
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
            1 artillery and 10 infantry moved from Smolensk to Russia
            1 aaGun, 2 armour and 6 mech_infantrys moved from Bryansk to Russia
            12 infantry moved from Bryansk to Tambov
            1 aaGun moved from Russia to Tambov
            4 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

  • '19

    oops, one ncm change coming

  • '19

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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