@mhal21 I don’t play poison gas warfare for one simple reason. Poison gas was not as much of a thing as people think it was in WWI. Yes it was terrifying and it made the headlines when it happened, but the estimates are that around 150 000 casualties happened due to gas, which is something like 2-3 days of a huge battle on the Western front.
I know some people have dabbled with it so there is stuff out there. You might want to hop on the Axis and Allies Facebook page to ask your question !
Infantry Idea
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Ok so I just had an idea about advanced infantry, so it’s probably needs some work. Anyways, one problem with the game is that soldiers from different countries are the exact same quality which is not true. British soldiers at the start of the war were elite professional soldiers compared to the Austrians that couldn’t even win a battle against a comparative weak foe in Serbia. So here’s my idea:
- You have a chart that has 1-10 or 15 and each country gets ranked according to their soldier quality at the start of the war. Then whenever you’re in a battle you take that number, multiply it by two, and that many infantry attack or defend at +1.
- This rule would not apply to troops in Africa and the middle east (Maybe just non-ottoman troops in the middle east).
- You would move up on the chart when your infantry kill a certain number of units in a battle
- You would move down the chart when a certain number of your infantry are killed in a battle
So there you go. Sorry this is really rushed, but tell me what you think and give any suggestions.