Adam514 (Axis) vs axis-dominion (Allies +9) BM3


  • man that was quite the complex turn!

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 bomber moved from Yugoslavia to Tunisia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 infantry and 2 marines
                British defend with 1 airfield, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry and 2 marines in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Bessarabia to Southern Italy
            2 artilleries and 4 infantry moved from Tobruk to Libya
            1 aaGun moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    French : 0.67
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 bomber moved from Yugoslavia to Tunisia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 infantry and 2 marines
                British defend with 1 airfield, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry and 2 marines in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Bessarabia to Southern Italy
            2 artilleries and 4 infantry moved from Tobruk to Libya
            1 aaGun moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    French : 0.67
    

    Savegame


  • We’re back to this song and dance again lol


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Eastern Persia to Russia
            1 fighter moved from Iraq to Bryansk
            1 infantry moved from West India to India
            1 cruiser and 3 submarines moved from 31 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Morocco
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @axis-dominion Meaning Gibraltar?


  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 124 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            2 bombers, 3 fighters and 5 tactical_bombers moved from Yugoslavia to Rostov
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 7 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 124 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 124 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers
                British defend with 1 fighter and 1 mech_infantry; Russians defend with 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry
                    AA fire in Rostov : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers in Rostov, round 2 : 9/19 hits, 8.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys in Rostov, round 2 : 5/11 hits, 4.17 expected hits
                    7 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Rostov, round 3 : 7/14 hits, 7.33 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 3 : 3/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 1 artillery and 7 infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry
                Casualties for British: 1 fighter and 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 marine moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 124 Sea Zone to Western Germany
            2 bombers, 3 fighters and 5 tactical_bombers moved from Rostov to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Bessarabia
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Bessarabia
            4 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 mech_infantry moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            6 mech_infantrys moved from Germany to Romania
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Karelia to Novgorod
            2 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from France to Western Germany
            2 artilleries and 3 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    AA fire in Rostov : : -1.00
    Americans : 0.67
    Russians : 2.83
    

    Savegame

  • '19 '17

    Losing 2 subs was quite harsh, but at least I didn’t lose any planes.


  • @Adam514 said in Adam514 (Axis) vs axis-dominion (Allies +9) BM3:

    Losing 2 subs was quite harsh, but at least I didn’t lose any planes.

    yah wow good shooting there, or rather, bad shooting on my part


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            Russians undo move 1.
            1 infantry placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 mech_infantry moved from Novosibirsk to Shensi
            1 mech_infantry moved from Kansu to Shensi
            1 mech_infantry moved from Suiyuyan to Shensi
            1 bomber moved from Korea to Shensi
            1 fighter moved from French Indo China to Shensi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shensi to Suiyuyan
            1 bomber moved from Shensi to Suiyuyan
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
            1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 45 Sea Zone to Sumatra
            1 aaGun moved from Hunan to Anhwe
            1 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from French Indo China to Hunan
            2 carriers, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 fighter moved from Japan to French Indo China
            1 bomber moved from Caroline Islands to French Indo China
            1 tactical_bomber moved from Kweichow to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery, 2 fighters and 1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Chinese : 0.00
    Japanese : 1.83
    

    Savegame


  • gonna pull a funny move here, hope you don’t laugh at me too hard :)


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 92 Sea Zone
            5 bombers moved from Western United States to 92 Sea Zone
            1 bomber moved from Scotland to 92 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 marine moved from Greece to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Cyprus to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 destroyer moved from 52 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • gonna assume no scramble on your Italian fleet, with 10 air coming at it. we can reroll if I was wrong


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 92 Sea Zone
            5 bombers moved from Western United States to 92 Sea Zone
            1 bomber moved from Scotland to 92 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 marine moved from Greece to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Cyprus to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 destroyer moved from 52 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 6 bombers, 2 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 8/10 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 2 bombers owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                Americans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Americans: 2 bombers
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
            Battle in Tunisia
                Americans attack with 1 artillery, 3 infantry, 1 marine and 4 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            2 carriers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            4 bombers moved from 92 Sea Zone to Morocco
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 fighter moved from 99 Sea Zone to Bryansk
            1 fighter moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 52 Sea Zone
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            1 battleship, 3 carriers, 2 cruisers, 3 submarines and 2 transports moved from 26 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Greece
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            8 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from India to Szechwan
            6 fighters moved from Greece to Szechwan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to 101 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 aaGun and 5 infantry moved from Scotland to United Kingdom
            1 fighter moved from Greece to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from Cyprus to 94 Sea Zone
            1 battleship and 1 cruiser moved from 26 Sea Zone to 13 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by British to Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 1.33
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • looking at this with fresh eyes, I may make an adjustment or two. plz hold off for the moment.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 92 Sea Zone
            5 bombers moved from Western United States to 92 Sea Zone
            1 bomber moved from Scotland to 92 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 marine moved from Greece to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Cyprus to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 destroyer moved from 52 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 6 bombers, 2 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 8/10 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 2 bombers owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                Americans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Americans: 2 bombers
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
            Battle in Tunisia
                Americans attack with 1 artillery, 3 infantry, 1 marine and 4 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 2 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            2 carriers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            4 bombers moved from 92 Sea Zone to Morocco
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 fighter moved from 99 Sea Zone to Bryansk
            1 fighter moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 52 Sea Zone
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            1 battleship, 3 carriers, 2 cruisers, 3 submarines and 2 transports moved from 26 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Greece
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            8 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from India to Szechwan
            6 fighters moved from Greece to Szechwan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to 101 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 aaGun and 5 infantry moved from Scotland to United Kingdom
            1 fighter moved from Greece to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from Cyprus to 94 Sea Zone
            1 battleship and 1 cruiser moved from 26 Sea Zone to 13 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by British to Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Szechwan: 1 fighter
            EDIT: Adding units owned by British to Tunisia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 artillery
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 1.33
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • ok I think it’s good now

  • '19 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Greece
            1 bomber and 3 fighters moved from Southern Italy to Greece
            1 mech_infantry moved from Romania to Greece
            1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 airfield
                    Italians roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 4/7 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from Americans with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 3/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            2 artilleries and 4 infantry moved from Libya to Tobruk
            1 infantry moved from Germany to Poland
            1 submarine moved from 92 Sea Zone to 109 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 mech_infantry placed in Northern Italy
            1 aaGun and 2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -0.33
    Russians : 0.67
    

    Savegame

Suggested Topics

  • 56
  • 40
  • 91
  • 135
  • 71
  • 106
  • 178
  • 220
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.7k

Users

40.3k

Topics

1.8m

Posts