5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 infantry
EDIT: Adding units owned by Japanese to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
10 artilleries and 12 infantry moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Belarus to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Germany to Greater Southern Germany
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 tactical_bomber moved from Novgorod to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Romania
1 bomber moved from Germany to Northern Italy
1 bomber moved from Germany to France
1 bomber moved from Bryansk to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
Combat - Germans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Romania
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 6/10 hits, 4,50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Germans attack with 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry in Russia, round 2 : 10/27 hits, 8,50 expected hits
Russians roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Russia
Germans destroys 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from France to Germany
1 bomber moved from Northern Italy to Germany
4 fighters and 2 tactical_bombers moved from Greater Southern Germany to Germany
1 bomber moved from Greater Southern Germany to Germany
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
3 fighters and 1 tactical_bomber moved from Romania to Germany
3 armour and 3 mech_infantrys moved from Belarus to Baltic States
8 armour and 3 mech_infantrys moved from Western Ukraine to Baltic States
3 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
3 artilleries and 7 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
3 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
7 armour and 4 mech_infantrys moved from Bryansk to Baltic States
1 infantry moved from Caucasus to Rostov
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 airfield placed in Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 18 armour and 10 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 18 armour and 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 2 armour
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 20 armour and 10 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 20 armour and 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 mech_infantry
EDIT: Adding units owned by Germans to Baltic States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 3 carriers and 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 carriers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 20 armour and 11 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 20 armour and 11 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
AA fire in France : : -0,17
Americans : 0,67
AA fire in Northern Italy : : -0,17
Russians : -0,67
Sorry for all the edits all the time, but I guess I’m stressed out.
@trulpen as an FYI, some would not be so keen on all the editing. It is hard to track it all and mistakes can be made, I know, I make them all the time, trying to limit them serves everyone well.
Yes, I try as well. And fail.
Perhaps I’ll save after combats to be able to just reload and try to be more stringent when doing NCMs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Volgograd
3 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor; Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 3 armour, 4 artilleries, 14 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 14 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 5/23 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 armour, 4 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Yugoslavia to 81 Sea Zone
3 fighters moved from Yugoslavia to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.83
Japanese : 0.67
Territory Summary for Russians :
Kazakhstan : 4 aaGuns, 3 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
Norway : 3 fighters
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
81 Sea Zone : 3 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 40 / 62
Russians : 4 / 0
Japanese : 71 / 99
Americans : 77 / 115
Chinese : 0 / 3
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 18 / 21
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Yes, I try as well. And fail.
Perhaps I’ll save after combats to be able to just reload and try to be more stringent when doing NCMs.
I say this at the beginning of each year, i will play less games and focus on each more…always fail, but this is the year!
Against players rated low I just move, what my gut says, might not even check the math of the battles. I did that against you at the beginning of play, assuming you weren’t as strong a player as you now appear. That set’s me back all the time, I.E. Anzac capital falling and the allied fleet destruction. Against the top players I do test runs of my ideas, using the file while not in play by mail mode, I have been doing this lately against you and that is why my moves are taking longer. It is a good practice, but it slows down play but I find I don’t second guess my NCM’s as much…
anyway, fair luck with JPN…you will notice a huge spend increase for the Americans in the Pacific for the remainder of the game…quite confident I can grind Germany down with little USA investment now as the UK and France will equal or exceed German IPC going forward.
@666 said in trulpen (X) vs 666 (A+8) BM3:
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
Yes, I try as well. And fail.
Perhaps I’ll save after combats to be able to just reload and try to be more stringent when doing NCMs.
I say this at the beginning of each year, i will play less games and focus on each more…always fail, but this is the year!
Against players rated low I just move, what my gut says, might not even check the math of the battles. I did that against you at the beginning of play, assuming you weren’t as strong a player as you now appear. That set’s me back all the time, I.E. Anzac capital falling and the allied fleet destruction. Against the top players I do test runs of my ideas, using the file while not in play by mail mode, I have been doing this lately against you and that is why my moves are taking longer. It is a good practice, but it slows down play but I find I don’t second guess my NCM’s as much…
anyway, fair luck with JPN…you will notice a huge spend increase for the Americans in the Pacific for the remainder of the game…quite confident I can grind Germany down with little USA investment now as the UK and France will equal or exceed German IPC going forward.
Let me add, that even doing this against the top players they still beat me, all the team. I think I am 0-5 against JDOW & Adam this year. LOL
I’ll try to learn from you.
With test runs, do you mean that you play around on a local game or the battle calculator?
It’s an interesting game. You might very well be right, but Japan is still in a strong position. If I just let US be, then I’ll lose, so have to push some here and there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
7 armour, 12 artilleries, 21 infantry and 15 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from Bryansk to Yugoslavia
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 bomber moved from Bryansk to Eastern Persia
3 armour moved from India to Eastern Persia
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to Midway
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
6 submarines moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in Union of South Africa
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Union of South Africa from British, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 3 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 5 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 6 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys in Eastern Persia, round 2 : 13/59 hits, 17,67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 9 submarines in 25 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Midway, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
9 carriers moved from 33 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns and 3 infantry moved from India to West India
1 bomber moved from Eastern Persia to India
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Yugoslavia to Germany
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
3 artilleries moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Szechwan to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Tambov to Rostov
3 mech_infantrys moved from French Indo China to Szechwan
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Novosibirsk
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 fighters and 1 tactical_bomber placed in Japan
1 carrier placed in 6 Sea Zone
Japanese undo move 3.
2 fighters placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
2 fighters and 2 tactical_bombers placed in Japan
1 carrier placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in India
Turn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : -1,00
Americans : -0,67
Japanese : -7,67
AA fire in Yugoslavia : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
7 armour, 12 artilleries, 21 infantry and 15 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from Bryansk to Yugoslavia
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 bomber moved from Bryansk to Eastern Persia
3 armour moved from India to Eastern Persia
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to Midway
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
6 submarines moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in Union of South Africa
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Union of South Africa from British, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 3 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 5 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 6 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys in Eastern Persia, round 2 : 13/59 hits, 17,67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 10 armour, 12 artilleries, 1 bomber, 21 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 9 submarines in 25 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Midway, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
9 carriers moved from 33 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns and 3 infantry moved from India to West India
1 bomber moved from Eastern Persia to India
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Yugoslavia to Germany
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
3 artilleries moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Szechwan to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Tambov to Rostov
3 mech_infantrys moved from French Indo China to Szechwan
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Novosibirsk
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 fighters and 1 tactical_bomber placed in Japan
1 carrier placed in 6 Sea Zone
Japanese undo move 3.
2 fighters placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
2 fighters and 2 tactical_bombers placed in Japan
1 carrier placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in India
Turn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 2 infantry
EDIT: Adding units owned by Japanese to Kansu: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
ANZAC : -1,00
Americans : -0,67
Japanese : -7,67
AA fire in Yugoslavia : : -0,17
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I’ll try to learn from you.
With test runs, do you mean that you play around on a local game or the battle calculator?
It’s an interesting game. You might very well be right, but Japan is still in a strong position. If I just let US be, then I’ll lose, so have to push some here and there.
yes, local game, using battle calc
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 105 PUs;
Americans buy 2 artilleries, 2 carriers, 1 destroyer and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
3 fighters moved from Norway to 114 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Southern Italy to 114 Sea Zone
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 mech_infantry moved from Albania to Slovakia Hungary
2 bombers moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from United Kingdom to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Slovakia Hungary
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 4 Sea Zone
4 fighters moved from Western United States to 1 Sea Zone
Combat Hit Differential Summary :
@trulpen scramble out of germany?, USA attacking 2 ten w/3bombers & 5 fighters
No scramble, thanks.
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
No scramble, thanks.
changing my purchase slightly, no CV’s in Pacific…attacks in Europe aren’t changing so I will proceed with no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 105 PUs;
Americans buy 4 bombers, 9 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 mech_infantry moved from Albania to Slovakia Hungary
2 infantry moved from Northern Italy to Greater Southern Germany
3 bombers moved from Southern Italy to 114 Sea Zone
3 fighters moved from Norway to 114 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
2 fighters moved from United Kingdom to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Slovakia Hungary
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 4 Sea Zone
4 fighters moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 3 bombers and 5 fighters
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
Americans win with 3 bombers and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 4 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 1 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Slovakia Hungary
Americans attack with 2 bombers, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 aaGuns, 1 artillery and 3 infantry moved from Finland to Vyborg
2 bombers moved from Slovakia Hungary to Western Germany
3 fighters moved from Slovakia Hungary to Northern Italy
2 fighters moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 114 Sea Zone to 110 Sea Zone
3 bombers and 3 fighters moved from 114 Sea Zone to Western Germany
3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to Iraq
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 11 Sea Zone
1 transport moved from 89 Sea Zone to 28 Sea Zone
1 transport moved from 89 Sea Zone to 28 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 infantry moved from Alaska to British Columbia
2 fighters moved from Western United States to Hawaiian Islands
5 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from 1 Sea Zone to Western United States
1 bomber moved from 4 Sea Zone to British Columbia
1 transport moved from 97 Sea Zone to 92 Sea Zone
Place Units - Americans
3 infantry placed in Western Germany
3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
5 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Americans collect 83 PUs (2 lost to blockades); end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.17
Japanese : -0.17
Territory Summary for Americans :
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
British Columbia : 1 bomber and 1 infantry
Queensland : 1 artillery and 1 marine
Wake Island : 1 airfield and 1 infantry
Western United States : 1 airfield, 4 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
26 Sea Zone : 5 carriers, 1 cruiser, 7 destroyers, 14 fighters and 11 submarines
22 Sea Zone : 1 flag
28 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer
10 Sea Zone : 5 submarines
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 aaGun
Greater Southern Germany : 1 flag, 2 infantry
Slovakia Hungary : 1 flag, 2 mech_infantrys
Western Germany : 1 flag, 1 airfield, 6 armour, 1 artillery, 5 bombers, 1 factory_minor, 5 fighters, 1 harbour, 16 infantry, 6 mech_infantrys and 1 tactical_bomber
Holland Belgium : 1 flag, 1 mech_infantry
Albania : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 3 infantry
Sicily : 1 flag, 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
80 Sea Zone : 3 carriers, 1 destroyer, 2 fighters and 2 transports
Bulgaria : 1 flag
64 Sea Zone : 2 transports
Iraq : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
92 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 1 factory_minor
110 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 32 / 62
Russians : 3 / 0
Japanese : 83 / 92
Americans : 85 / 113
Chinese : 0 / 3
British : 36 / 46
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 10 / 21
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 105 PUs;
Americans buy 4 bombers, 9 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 mech_infantry moved from Albania to Slovakia Hungary
2 infantry moved from Northern Italy to Greater Southern Germany
3 bombers moved from Southern Italy to 114 Sea Zone
3 fighters moved from Norway to 114 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
2 fighters moved from United Kingdom to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Slovakia Hungary
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 4 Sea Zone
4 fighters moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 3 bombers and 5 fighters
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
Americans win with 3 bombers and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 4 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 1 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Slovakia Hungary
Americans attack with 2 bombers, 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 aaGuns, 1 artillery and 3 infantry moved from Finland to Vyborg
2 bombers moved from Slovakia Hungary to Western Germany
3 fighters moved from Slovakia Hungary to Northern Italy
2 fighters moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 114 Sea Zone to 110 Sea Zone
3 bombers and 3 fighters moved from 114 Sea Zone to Western Germany
3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to Iraq
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 11 Sea Zone
1 transport moved from 89 Sea Zone to 28 Sea Zone
1 transport moved from 89 Sea Zone to 28 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 64 Sea Zone
1 infantry moved from Alaska to British Columbia
2 fighters moved from Western United States to Hawaiian Islands
5 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from 1 Sea Zone to Western United States
1 bomber moved from 4 Sea Zone to British Columbia
1 transport moved from 97 Sea Zone to 92 Sea Zone
Place Units - Americans
3 infantry placed in Western Germany
3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
5 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Americans collect 83 PUs (2 lost to blockades); end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 113 Sea Zone
6 fighters moved from Finland to 113 Sea Zone
4 fighters moved from 112 Sea Zone to 113 Sea Zone
3 bombers moved from Western Germany to Romania
1 mech_infantry moved from Yugoslavia to Poland
British take Poland from Germans
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
5 fighters moved from Western Germany to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 2 carriers, 1 cruiser, 3 destroyers and 15 fighters
Germans defend with 3 carriers and 2 destroyers
British roll dice for 2 carriers, 1 cruiser, 3 destroyers and 15 fighters in 113 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
Germans roll dice for 3 carriers and 2 destroyers in 113 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British and 3 carriers owned by the Germans lost in 113 Sea Zone
British win with 2 carriers, 1 cruiser, 2 destroyers and 15 fighters remaining. Battle score for attacker is 56
Casualties for British: 1 destroyer
Casualties for Germans: 3 carriers and 2 destroyers
Battle in Romania
British attack with 3 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 3 bombers and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Romania
British win, taking Romania from Germans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 bombers moved from Romania to Western Germany
1 tactical_bomber moved from Egypt to Belgian Congo
2 armour and 8 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
3 submarines moved from 98 Sea Zone to 80 Sea Zone
1 armour and 6 mech_infantrys moved from Iraq to Caucasus
1 aaGun, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
3 aaGuns, 4 artilleries and 31 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Denmark to Western Germany
2 infantry moved from Norway to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Western Germany
2 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys moved from Finland to Vyborg
7 fighters moved from 113 Sea Zone to Vyborg
4 fighters moved from 113 Sea Zone to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from France to Western Germany
Place Units - British
1 destroyer placed in 113 Sea Zone
2 artilleries placed in Norway
3 infantry placed in Egypt
3 mech_infantrys placed in Yugoslavia
Turn Complete - British
British collect 44 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : -0.17
Japanese : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
British Columbia : 1 bomber and 1 infantry
Queensland : 1 artillery, 1 fighter and 2 marines
Wake Island : 1 airfield and 1 infantry
Western United States : 1 airfield, 4 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
26 Sea Zone : 6 carriers, 2 cruisers, 7 destroyers, 14 fighters, 11 submarines and 1 transport
22 Sea Zone : 1 flag
28 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer
10 Sea Zone : 5 submarines
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 2 armour, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 aaGun
Greater Southern Germany : 1 flag, 2 infantry
Slovakia Hungary : 1 flag, 2 mech_infantrys
Western Germany : 1 flag, 1 aaGun, 1 airfield, 6 armour, 2 artilleries, 8 bombers, 1 factory_minor, 16 fighters, 1 harbour, 27 infantry, 7 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 1 mech_infantry
Poland : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Denmark : 1 flag, 1 airfield
Holland Belgium : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 3 infantry
Libya : 1 flag
Sicily : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 flag
Sardinia : 1 flag
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 4 aaGuns, 2 artilleries, 7 fighters, 16 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
125 Sea Zone : 1 flag
80 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 transports
113 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
Crete : 1 flag
Bulgaria : 1 flag
64 Sea Zone : 2 transports
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters and 33 infantry
92 Sea Zone : 1 transport
72 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 factory_minor and 4 mech_infantrys
98 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 transport
Finland : 1 flag, 1 factory_minor
110 Sea Zone : 1 carrier, 2 fighters, 2 infantry and 1 transport
Production/PUs Summary :
Germans : 25 / 62
Russians : 3 / 0
Japanese : 82 / 92
Americans : 85 / 113
Chinese : 0 / 3
British : 44 / 56
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 10 / 21
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Finland to Denmark
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 transport moved from 43 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
45 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 3 submarines
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Denmark : 3 fighters
Production/PUs Summary :
Germans : 25 / 62
Russians : 3 / 0
Japanese : 82 / 92
Americans : 85 / 113
Chinese : 0 / 3
British : 44 / 56
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 10 / 13
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Finland to Denmark
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 transport moved from 43 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - French
French buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
3 mech_infantrys placed in Southern France
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
45 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 3 submarines
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 airfield and 1 factory_minor
Denmark : 3 fighters
Production/PUs Summary :
Germans : 25 / 62
Russians : 3 / 0
Japanese : 82 / 92
Americans : 85 / 113
Chinese : 0 / 3
British : 44 / 56
UK_Pacific : 0 / 0
Italians : 0 / 0
ANZAC : 10 / 13
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen one use placement screw up…sorry hold on.